mirror of
https://github.com/italicsjenga/vello.git
synced 2025-01-10 20:51:29 +11:00
109 lines
3.2 KiB
HLSL
Generated
109 lines
3.2 KiB
HLSL
Generated
struct DrawMonoid
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{
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uint path_ix;
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uint clip_ix;
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uint scene_offset;
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uint info_offset;
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};
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static const uint3 gl_WorkGroupSize = uint3(256u, 1u, 1u);
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static const DrawMonoid _18 = { 0u, 0u, 0u, 0u };
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RWByteAddressBuffer _71 : register(u0, space0);
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static uint3 gl_LocalInvocationID;
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static uint3 gl_GlobalInvocationID;
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struct SPIRV_Cross_Input
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{
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uint3 gl_LocalInvocationID : SV_GroupThreadID;
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uint3 gl_GlobalInvocationID : SV_DispatchThreadID;
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};
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groupshared DrawMonoid sh_scratch[256];
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DrawMonoid combine_draw_monoid(DrawMonoid a, DrawMonoid b)
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{
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DrawMonoid c;
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c.path_ix = a.path_ix + b.path_ix;
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c.clip_ix = a.clip_ix + b.clip_ix;
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c.scene_offset = a.scene_offset + b.scene_offset;
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c.info_offset = a.info_offset + b.info_offset;
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return c;
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}
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DrawMonoid draw_monoid_identity()
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{
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return _18;
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}
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void comp_main()
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{
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uint ix = gl_GlobalInvocationID.x * 8u;
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DrawMonoid _75;
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_75.path_ix = _71.Load(ix * 16 + 0);
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_75.clip_ix = _71.Load(ix * 16 + 4);
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_75.scene_offset = _71.Load(ix * 16 + 8);
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_75.info_offset = _71.Load(ix * 16 + 12);
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DrawMonoid local[8];
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local[0].path_ix = _75.path_ix;
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local[0].clip_ix = _75.clip_ix;
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local[0].scene_offset = _75.scene_offset;
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local[0].info_offset = _75.info_offset;
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DrawMonoid param_1;
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for (uint i = 1u; i < 8u; i++)
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{
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DrawMonoid param = local[i - 1u];
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DrawMonoid _106;
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_106.path_ix = _71.Load((ix + i) * 16 + 0);
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_106.clip_ix = _71.Load((ix + i) * 16 + 4);
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_106.scene_offset = _71.Load((ix + i) * 16 + 8);
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_106.info_offset = _71.Load((ix + i) * 16 + 12);
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param_1.path_ix = _106.path_ix;
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param_1.clip_ix = _106.clip_ix;
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param_1.scene_offset = _106.scene_offset;
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param_1.info_offset = _106.info_offset;
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local[i] = combine_draw_monoid(param, param_1);
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}
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DrawMonoid agg = local[7];
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sh_scratch[gl_LocalInvocationID.x] = agg;
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for (uint i_1 = 0u; i_1 < 8u; i_1++)
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{
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GroupMemoryBarrierWithGroupSync();
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if (gl_LocalInvocationID.x >= (1u << i_1))
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{
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DrawMonoid other = sh_scratch[gl_LocalInvocationID.x - (1u << i_1)];
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DrawMonoid param_2 = other;
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DrawMonoid param_3 = agg;
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agg = combine_draw_monoid(param_2, param_3);
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}
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GroupMemoryBarrierWithGroupSync();
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sh_scratch[gl_LocalInvocationID.x] = agg;
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}
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GroupMemoryBarrierWithGroupSync();
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DrawMonoid row = draw_monoid_identity();
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if (gl_LocalInvocationID.x > 0u)
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{
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row = sh_scratch[gl_LocalInvocationID.x - 1u];
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}
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for (uint i_2 = 0u; i_2 < 8u; i_2++)
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{
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DrawMonoid param_4 = row;
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DrawMonoid param_5 = local[i_2];
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DrawMonoid m = combine_draw_monoid(param_4, param_5);
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uint _199 = ix + i_2;
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_71.Store(_199 * 16 + 0, m.path_ix);
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_71.Store(_199 * 16 + 4, m.clip_ix);
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_71.Store(_199 * 16 + 8, m.scene_offset);
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_71.Store(_199 * 16 + 12, m.info_offset);
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}
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}
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[numthreads(256, 1, 1)]
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void main(SPIRV_Cross_Input stage_input)
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{
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gl_LocalInvocationID = stage_input.gl_LocalInvocationID;
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gl_GlobalInvocationID = stage_input.gl_GlobalInvocationID;
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comp_main();
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}
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