vello/piet-gpu/shader
Raph Levien e1c0e448ef Encode stroke in scene
This just adds the first step of polyline stroking, which is adding it
to the scene. Also just a bit of cleaning up of dimensions into one
header file.
2020-04-25 08:24:46 -07:00
..
build.ninja Encode stroke in scene 2020-04-25 08:24:46 -07:00
image.comp Add first draft of kernel 3 2020-04-21 18:49:50 -07:00
image.spv Add first draft of kernel 3 2020-04-21 18:49:50 -07:00
kernel1.comp Encode stroke in scene 2020-04-25 08:24:46 -07:00
kernel1.spv First draft of kernel 1 2020-04-20 18:07:18 -07:00
kernel3.comp Encode stroke in scene 2020-04-25 08:24:46 -07:00
kernel3.spv Add first draft of kernel 3 2020-04-21 18:49:50 -07:00
kernel4.comp Encode stroke in scene 2020-04-25 08:24:46 -07:00
kernel4.spv Encode stroke in scene 2020-04-25 08:24:46 -07:00
ptcl.h Add first draft of kernel 3 2020-04-21 18:49:50 -07:00
scene.h First draft of kernel 1 2020-04-20 18:07:18 -07:00
setup.h Encode stroke in scene 2020-04-25 08:24:46 -07:00
tilegroup.h First draft of kernel 1 2020-04-20 18:07:18 -07:00