vello/piet-gpu-hal/examples/shader
Raph Levien 7d7c86c44b API changes and cleanup
Add workgroup size to dispatch call (needed by metal). Change all fence
references to mutable for consistency.

Move backend traits to a separate file (move them out of the toplevel
namespace in preparation for the hub types going there, to make the
public API nicer).

Add a method and macro for automatically choosing shader code, and
change collatz example to generate all 3 kinds on build.
2021-05-28 16:14:39 -07:00
..
gen API changes and cleanup 2021-05-28 16:14:39 -07:00
build.ninja API changes and cleanup 2021-05-28 16:14:39 -07:00
collatz.comp Get Collatz example working 2020-04-06 12:11:37 -07:00