vello/shader/shared/tile.wgsl
Daniel McNab ff59839737
Move the vello crate to the workspace root (#231)
* Move the vello crate to the root of the crate

* Add warning that README is work in progress

* Add newline in warning

* Move the unlicense into the shader folder

* Fixup wgsl-analyzer include paths
2023-01-05 09:32:09 +00:00

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298 B
WebGPU Shading Language

// SPDX-License-Identifier: Apache-2.0 OR MIT OR Unlicense
// Common datatypes for path and tile intermediate info.
struct Path {
// bounding box in tiles
bbox: vec4<u32>,
// offset (in u32's) to tile rectangle
tiles: u32,
}
struct Tile {
backdrop: i32,
segments: u32,
}