vello/piet-wgsl/shader/shared/bump.wgsl
Elias Naur 18c0da02e5
Clarify licensing for WGSL shaders (#205)
As stated by the README, the intention is for the shaders to be
provided under the terms of the Unlicense in addition to the MIT
and Apache-2.0 licenses.

While here, add a self-contained UNLICENSE file to replace the
external reference to unlicense.org.
2022-11-19 16:45:42 +00:00

10 lines
224 B
WebGPU Shading Language

// SPDX-License-Identifier: Apache-2.0 OR MIT OR Unlicense
// TODO: robust memory (failure flags)
struct BumpAllocators {
binning: atomic<u32>,
ptcl: atomic<u32>,
tile: atomic<u32>,
segments: atomic<u32>,
}