winit-sonoma-fix/src/platform/macos/util.rs

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use cocoa::appkit::NSWindowStyleMask;
use cocoa::base::{id, nil};
use cocoa::foundation::{NSRect, NSUInteger};
use core_graphics::display::CGDisplay;
use objc::runtime::{Class, Object};
use platform::platform::ffi;
use platform::platform::window::IdRef;
pub const EMPTY_RANGE: ffi::NSRange = ffi::NSRange {
location: ffi::NSNotFound as NSUInteger,
length: 0,
};
// For consistency with other platforms, this will...
// 1. translate the bottom-left window corner into the top-left window corner
// 2. translate the coordinate from a bottom-left origin coordinate system to a top-left one
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pub fn bottom_left_to_top_left(rect: NSRect) -> f64 {
CGDisplay::main().pixels_high() as f64 - (rect.origin.y + rect.size.height)
}
pub unsafe fn set_style_mask(window: id, view: id, mask: NSWindowStyleMask) {
use cocoa::appkit::NSWindow;
window.setStyleMask_(mask);
// If we don't do this, key handling will break. Therefore, never call `setStyleMask` directly!
window.makeFirstResponder_(view);
}
pub unsafe fn toggle_style_mask(window: id, view: id, mask: NSWindowStyleMask, on: bool) {
use cocoa::appkit::NSWindow;
let current_style_mask = window.styleMask();
if on {
window.setStyleMask_(current_style_mask | mask);
} else {
window.setStyleMask_(current_style_mask & (!mask));
}
// If we don't do this, key handling will break. Therefore, never call `setStyleMask` directly!
window.makeFirstResponder_(view);
}
pub unsafe fn superclass<'a>(this: &'a Object) -> &'a Class {
let superclass: id = msg_send![this, superclass];
&*(superclass as *const _)
}
pub unsafe fn create_input_context(view: id) -> IdRef {
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let input_context: id = msg_send![class!(NSTextInputContext), alloc];
let input_context: id = msg_send![input_context, initWithClient:view];
IdRef::new(input_context)
}
#[allow(dead_code)]
pub unsafe fn open_emoji_picker() {
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let app: id = msg_send![class!(NSApplication), sharedApplication];
let _: () = msg_send![app, orderFrontCharacterPalette:nil];
}