2015-06-24 08:05:37 +10:00
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use std::path::PathBuf;
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#[derive(Clone, Debug)]
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2014-07-27 20:59:45 +10:00
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pub enum Event {
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/// The size of the window has changed.
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2015-01-13 23:21:36 +11:00
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Resized(u32, u32),
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2014-07-27 20:59:45 +10:00
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2014-07-28 04:08:31 +10:00
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/// The position of the window has changed.
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Moved(i32, i32),
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2014-07-27 20:59:45 +10:00
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/// The window has been closed.
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Closed,
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2015-06-24 08:05:37 +10:00
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/// A file has been dropped into the window.
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DroppedFile(PathBuf),
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2014-07-28 01:06:03 +10:00
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/// The window received a unicode character.
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ReceivedCharacter(char),
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2014-07-27 20:59:45 +10:00
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/// The window gained or lost focus.
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///
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2014-07-27 20:59:45 +10:00
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/// The parameter is true if the window has gained focus, and false if it has lost focus.
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Focused(bool),
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2014-08-14 01:04:57 +10:00
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/// An event from the keyboard has been received.
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2014-10-31 00:01:52 +11:00
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KeyboardInput(ElementState, ScanCode, Option<VirtualKeyCode>),
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/// The cursor has moved on the window.
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///
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/// The parameter are the (x,y) coords in pixels relative to the top-left corner of the window.
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MouseMoved((i32, i32)),
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/// A mouse wheel movement or touchpad scroll occurred.
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MouseWheel(MouseScrollDelta),
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/// An event from the mouse has been received.
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MouseInput(ElementState, MouseButton),
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2014-12-17 15:49:11 +11:00
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2016-02-19 14:51:02 +11:00
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/// Touchpad pressure event.
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///
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/// At the moment, only supported on Apple forcetouch-capable macbooks.
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/// The parameters are: pressure level (value between 0 and 1 representing how hard the touchpad
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/// is being pressed) and stage (integer representing the click level).
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TouchpadPressure(f32, i64),
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2014-12-18 11:57:12 +11:00
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/// The event loop was woken up by another thread.
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Awakened,
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2015-03-25 13:48:32 +11:00
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/// The window needs to be redrawn.
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Refresh,
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2015-06-05 23:38:21 +10:00
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/// App has been suspended or resumed.
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///
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/// The parameter is true if app was suspended, and false if it has been resumed.
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Suspended(bool),
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/// Touch event has been received
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Touch(Touch)
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}
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#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
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pub enum TouchPhase {
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Started,
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Moved,
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Ended,
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Cancelled
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}
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#[derive(Debug, Clone, Copy)]
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/// Represents touch event
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///
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/// Every time user touches screen new Start event with some finger id is generated.
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/// When the finger is removed from the screen End event with same id is generated.
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///
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/// For every id there will be at least 2 events with phases Start and End (or Cancelled).
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/// There may be 0 or more Move events.
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///
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///
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/// Depending on platform implementation id may or may not be reused by system after End event.
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///
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/// Gesture regonizer using this event should assume that Start event received with same id
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/// as previously received End event is a new finger and has nothing to do with an old one.
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///
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/// Touch may be cancelled if for example window lost focus.
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pub struct Touch {
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pub phase: TouchPhase,
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pub location: (f64,f64),
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/// unique identifier of a finger.
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pub id: u64
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}
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pub type ScanCode = u8;
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2015-01-24 12:50:06 +11:00
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#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
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pub enum ElementState {
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Pressed,
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Released,
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}
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2015-01-24 12:50:06 +11:00
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#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
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pub enum MouseButton {
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Left,
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Right,
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Middle,
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Other(u8),
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}
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2015-07-16 02:37:15 +10:00
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#[derive(Debug, Clone, Copy, PartialEq)]
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2015-06-13 00:32:11 +10:00
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pub enum MouseScrollDelta {
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/// Amount in lines or rows to scroll in the horizontal
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/// and vertical directions.
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///
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/// Positive values indicate movement forward
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/// (away from the user) or rightwards.
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LineDelta(f32, f32),
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/// Amount in pixels to scroll in the horizontal and
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/// vertical direction.
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///
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/// Scroll events are expressed as a PixelDelta if
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/// supported by the device (eg. a touchpad) and
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/// platform.
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PixelDelta(f32, f32)
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}
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2015-01-24 12:50:06 +11:00
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#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
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pub enum VirtualKeyCode {
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/// The '1' key over the letters.
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Key1,
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/// The '2' key over the letters.
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Key2,
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/// The '3' key over the letters.
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Key3,
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/// The '4' key over the letters.
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Key4,
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/// The '5' key over the letters.
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Key5,
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/// The '6' key over the letters.
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Key6,
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/// The '7' key over the letters.
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Key7,
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/// The '8' key over the letters.
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Key8,
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/// The '9' key over the letters.
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Key9,
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/// The '0' key over the 'O' and 'P' keys.
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Key0,
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A,
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B,
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C,
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D,
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E,
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F,
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G,
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H,
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I,
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J,
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K,
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L,
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M,
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N,
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O,
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P,
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Q,
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R,
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S,
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T,
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U,
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V,
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W,
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X,
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Y,
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Z,
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/// The Escape key, next to F1.
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Escape,
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F1,
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F2,
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F3,
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F4,
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F5,
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F6,
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F7,
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F8,
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F9,
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F10,
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F11,
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F12,
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F13,
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F14,
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F15,
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/// Print Screen/SysRq.
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Snapshot,
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/// Scroll Lock.
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Scroll,
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/// Pause/Break key, next to Scroll lock.
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Pause,
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/// `Insert`, next to Backspace.
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Insert,
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Home,
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Delete,
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End,
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PageDown,
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PageUp,
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Left,
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Up,
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Right,
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Down,
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/// The Backspace key, right over Enter.
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// TODO: rename
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Back,
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/// The Enter key.
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Return,
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/// The space bar.
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Space,
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Numlock,
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Numpad0,
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Numpad1,
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Numpad2,
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Numpad3,
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Numpad4,
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Numpad5,
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Numpad6,
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Numpad7,
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Numpad8,
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Numpad9,
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AbntC1,
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AbntC2,
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Add,
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Apostrophe,
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Apps,
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At,
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Ax,
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Backslash,
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Calculator,
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Capital,
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Colon,
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Comma,
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Convert,
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Decimal,
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Divide,
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Equals,
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Grave,
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Kana,
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Kanji,
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LAlt,
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LBracket,
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LControl,
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LMenu,
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LShift,
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LWin,
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Mail,
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MediaSelect,
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MediaStop,
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Minus,
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Multiply,
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Mute,
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MyComputer,
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NextTrack,
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NoConvert,
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NumpadComma,
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NumpadEnter,
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NumpadEquals,
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OEM102,
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Period,
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PlayPause,
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Power,
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PrevTrack,
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RAlt,
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RBracket,
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RControl,
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RMenu,
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RShift,
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RWin,
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Semicolon,
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Slash,
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Sleep,
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Stop,
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Subtract,
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Sysrq,
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Tab,
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Underline,
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Unlabeled,
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VolumeDown,
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VolumeUp,
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Wake,
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WebBack,
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WebFavorites,
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WebForward,
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WebHome,
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WebRefresh,
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WebSearch,
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WebStop,
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Yen,
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2014-07-27 20:59:45 +10:00
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}
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