winit-sonoma-fix/tests/serde_objects.rs

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#![cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
use winit::{
dpi::{LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize},
event::{ElementState, MouseButton, MouseScrollDelta, TouchPhase},
keyboard::{Key, KeyCode, KeyLocation, ModifiersState},
window::CursorIcon,
};
#[allow(dead_code)]
fn needs_serde<S: Serialize + Deserialize<'static>>() {}
#[test]
Event Loop 2.0 API and Windows implementation (#638) * Rename EventsLoop and associated types to EventLoop * Rename WindowEvent::Refresh to WindowEvent::Redraw * Remove second thread from win32 backend * Update run_forever to hijack thread * Replace windows Mutex with parking_lot Mutex * Implement new ControlFlow and associated events * Add StartCause::Init support, timer example * Add ability to send custom user events * Fully invert windows control flow so win32 calls into winit's callback * Add request_redraw * Rename platform to platform_impl * Rename os to platform, add Ext trait postfixes * Add platform::desktop module with EventLoopExt::run_return * Re-organize into module structure * Improve documentation * Small changes to examples * Improve docs for run and run_return * Change instances of "events_loop" to "event_loop" * Rename MonitorId to MonitorHandle * Add CHANGELOG entry * Improve WaitUntil timer precision * When SendEvent is called during event closure, buffer events * Fix resize lag when waiting in some situations * Update send test and errors that broke some examples/APIs * Improve clarity/fix typos in docs * Fix unreachable panic after setting ControlFlow to Poll during some RedrawRequested events. * Fix crash when running in release mode * Remove crossbeam dependency and make drop events work again * Remove serde implementations from ControlFlow * Fix 1.24.1 build * Fix freeze when setting decorations * Replace &EventLoop in callback with &EventLoopWindowTarget * Document and implement Debug for EventLoopWindowTarget * Fix some deadlocks that could occur when changing window state * Fix thread executor not executing closure when called from non-loop thread * Fix buffered events not getting dispatched * Fix crash with runner refcell not getting dropped * Address review feedback * Fix CHANGELOG typo * Catch panics in user callback
2019-02-06 02:30:33 +11:00
fn window_serde() {
needs_serde::<CursorIcon>();
}
#[test]
fn events_serde() {
needs_serde::<TouchPhase>();
needs_serde::<ElementState>();
needs_serde::<MouseButton>();
needs_serde::<MouseScrollDelta>();
needs_serde::<Key>();
needs_serde::<KeyCode>();
needs_serde::<KeyLocation>();
needs_serde::<ModifiersState>();
}
#[test]
fn dpi_serde() {
needs_serde::<LogicalPosition<f64>>();
needs_serde::<PhysicalPosition<i32>>();
needs_serde::<PhysicalPosition<f64>>();
needs_serde::<LogicalSize<f64>>();
needs_serde::<PhysicalSize<u32>>();
}