winit-sonoma-fix/examples/multiwindow.rs

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Rust
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#[cfg(target_os = "android")]
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#[macro_use]
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extern crate android_glue;
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extern crate glutin;
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use std::thread;
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mod support;
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#[cfg(target_os = "android")]
android_start!(main);
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#[cfg(not(feature = "window"))]
fn main() { println!("This example requires glutin to be compiled with the `window` feature"); }
#[cfg(feature = "window")]
fn main() {
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let window1 = glutin::WindowBuilder::new().build().unwrap();
let window2 = glutin::WindowBuilder::new().build().unwrap();
let window3 = glutin::WindowBuilder::new().build().unwrap();
let t1 = thread::spawn(move || {
run(window1, (0.0, 1.0, 0.0, 1.0));
});
let t2 = thread::spawn(move || {
run(window2, (0.0, 0.0, 1.0, 1.0));
});
let t3 = thread::spawn(move || {
run(window3, (1.0, 0.0, 0.0, 1.0));
});
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let _ = t1.join();
let _ = t2.join();
let _ = t3.join();
}
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#[cfg(feature = "window")]
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fn run(window: glutin::Window, color: (f32, f32, f32, f32)) {
unsafe { window.make_current() };
let context = support::load(&window);
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for event in window.wait_events() {
context.draw_frame(color);
window.swap_buffers();
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match event {
glutin::Event::Closed => break,
_ => ()
}
}
}