winit-sonoma-fix/src/platform_impl/ios/view.rs

602 lines
23 KiB
Rust
Raw Normal View History

use std::collections::HashMap;
use objc::{
declare::ClassDecl,
runtime::{Class, Object, Sel, BOOL, NO, YES},
};
use crate::{
event::{DeviceId as RootDeviceId, Event, Force, Touch, TouchPhase, WindowEvent},
platform::ios::MonitorHandleExtIOS,
Add exclusive fullscreen mode (#925) * Add exclusive fullscreen mode * Add `WindowExtMacOS::set_fullscreen_presentation_options` * Capture display for exclusive fullscreen on macOS * Fix applying video mode on macOS after a fullscreen cycle * Fix compilation on iOS * Set monitor appropriately for fullscreen on macOS * Fix exclusive to borderless fullscreen transitions on macOS * Fix borderless to exclusive fullscreen transition on macOS * Sort video modes on Windows * Fix fullscreen issues on Windows * Fix video mode changes during exclusive fullscreen on Windows * Add video mode sorting for macOS and iOS * Fix monitor `ns_screen` returning `None` after video mode change * Fix "multithreaded" example on macOS * Restore video mode upon closing an exclusive fullscreen window * Fix "multithreaded" example closing multiple windows at once * Fix compilation on Linux * Update FEATURES.md * Don't care about logical monitor groups on X11 * Add exclusive fullscreen for X11 * Update FEATURES.md * Fix transitions between exclusive and borderless fullscreen on X11 * Update CHANGELOG.md * Document that Wayland doesn't support exclusive fullscreen * Replace core-graphics display mode bindings on macOS * Use `panic!()` instead of `unreachable!()` in "fullscreen" example * Fix fullscreen "always on top" flag on Windows * Track current monitor for fullscreen in "multithreaded" example * Fix exclusive fullscreen sometimes not positioning window properly * Format * More formatting and fix CI issues * Fix formatting * Fix changelog formatting
2019-07-30 04:16:14 +10:00
platform_impl::platform::{
app_state::{self, OSCapabilities},
iOS: Dpi overhaul (#1223) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * On Windows, make AdjustRect calls DPI-aware when possible (#1015) * Use AdjustWidowRectExForDPI when available * Prioritize presevering logical size when handling WM_DPICHANGED * Format * Add changelog entry * macOS: Dpi overhaul (#997) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * fix app_state errors * fixes hidpi related errors in window_delegate * fix bad merge * dpi_factor edits in window_delegate * fixes type and lifetime errors in window and window_delegate * applies fmt * complies with @aleksijuvani requested changes * modifies Handler lifetimes * fixes lifetime isues, adds propper handling for HiDpiChanged * applies fmt * restore original lifetimes * solution is somewhere out there * applies fmt * pass as references * resolves issue with HANDLER * crate visible type error * fixes visibility issues * applies fmt * deals with warnings * simplifies new_inner_size setting algorthm * moves proxy instead of referencing it and removes double deref from proxy.ns_window * makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass * complies with @aleksijuvani suggested changes * makes max window size std::f32::MAX * On Windows, fix new DPI API not setting window size properly (#1130) * First attempt * Second attempt * Maintain cursor horizontal ratio * Fix DPI change handling when maximized * Revert window example * Make new DPI code more understandable * Format * Implement DPI Usability Upgrades for X11 and Wayland (#1098) * Fix compile errors * Use `mio` for the X11 event loop * Removes `calloop` from the X11 event loop, as the method of draining a source using a closure provided to the `calloop::EventLoop` instance conflicts with the need to deliver events directly to the callback provided to `EventLoop::run`, in order to respond to the value provided by `WindowEvent::HiDpiFactorChanged`. * Implement interactive `HiDpiFactorChanged` event for X11 * Implement interactive `HiDpiFactorChanged` event for Wayland * Run cargo fmt * Fix Wayland not processing events from EventQueue * Backport #981 * some lifetime tinkering * finishes lifetime tinkering * fixes all type errors * adds support ffi functions * adds wrappers for nonstatic events * replaces events with event wrappers * reimplementing hidpichanged event in app_state * implements HiDpiFactorChanged for iOS * applies formatter * complies with @aleksijuvani requested changes * resolves conflicts * applies fmt * removes merge blurp * corrects state of CHANGELOG * fix fmt check error * fixes hidpi_factor for armv7-apple-ios
2019-10-19 02:31:26 +11:00
event_loop::{self, EventProxy, EventWrapper},
ffi::{
id, nil, CGFloat, CGPoint, CGRect, UIForceTouchCapability, UIInterfaceOrientationMask,
UIRectEdge, UITouchPhase, UITouchType,
},
Add exclusive fullscreen mode (#925) * Add exclusive fullscreen mode * Add `WindowExtMacOS::set_fullscreen_presentation_options` * Capture display for exclusive fullscreen on macOS * Fix applying video mode on macOS after a fullscreen cycle * Fix compilation on iOS * Set monitor appropriately for fullscreen on macOS * Fix exclusive to borderless fullscreen transitions on macOS * Fix borderless to exclusive fullscreen transition on macOS * Sort video modes on Windows * Fix fullscreen issues on Windows * Fix video mode changes during exclusive fullscreen on Windows * Add video mode sorting for macOS and iOS * Fix monitor `ns_screen` returning `None` after video mode change * Fix "multithreaded" example on macOS * Restore video mode upon closing an exclusive fullscreen window * Fix "multithreaded" example closing multiple windows at once * Fix compilation on Linux * Update FEATURES.md * Don't care about logical monitor groups on X11 * Add exclusive fullscreen for X11 * Update FEATURES.md * Fix transitions between exclusive and borderless fullscreen on X11 * Update CHANGELOG.md * Document that Wayland doesn't support exclusive fullscreen * Replace core-graphics display mode bindings on macOS * Use `panic!()` instead of `unreachable!()` in "fullscreen" example * Fix fullscreen "always on top" flag on Windows * Track current monitor for fullscreen in "multithreaded" example * Fix exclusive fullscreen sometimes not positioning window properly * Format * More formatting and fix CI issues * Fix formatting * Fix changelog formatting
2019-07-30 04:16:14 +10:00
window::PlatformSpecificWindowBuilderAttributes,
DeviceId,
},
window::{Fullscreen, WindowAttributes, WindowId as RootWindowId},
};
macro_rules! add_property {
(
$decl:ident,
$name:ident: $t:ty,
$setter_name:ident: |$object:ident| $after_set:expr,
$getter_name:ident,
) => {
add_property!(
$decl,
$name: $t,
$setter_name: true, |_, _|{}; |$object| $after_set,
$getter_name,
)
};
(
$decl:ident,
$name:ident: $t:ty,
$setter_name:ident: $capability:expr, $err:expr; |$object:ident| $after_set:expr,
$getter_name:ident,
) => {
{
const VAR_NAME: &'static str = concat!("_", stringify!($name));
$decl.add_ivar::<$t>(VAR_NAME);
let setter = if $capability {
#[allow(non_snake_case)]
extern "C" fn $setter_name($object: &mut Object, _: Sel, value: $t) {
unsafe {
$object.set_ivar::<$t>(VAR_NAME, value);
}
$after_set
}
$setter_name
} else {
#[allow(non_snake_case)]
extern "C" fn $setter_name($object: &mut Object, _: Sel, value: $t) {
unsafe {
$object.set_ivar::<$t>(VAR_NAME, value);
}
$err(&app_state::os_capabilities(), "ignoring")
}
$setter_name
};
#[allow(non_snake_case)]
extern "C" fn $getter_name($object: &Object, _: Sel) -> $t {
unsafe { *$object.get_ivar::<$t>(VAR_NAME) }
}
$decl.add_method(
sel!($setter_name:),
setter as extern "C" fn(&mut Object, Sel, $t),
);
$decl.add_method(
sel!($getter_name),
$getter_name as extern "C" fn(&Object, Sel) -> $t,
);
}
};
}
// requires main thread
unsafe fn get_view_class(root_view_class: &'static Class) -> &'static Class {
static mut CLASSES: Option<HashMap<*const Class, &'static Class>> = None;
static mut ID: usize = 0;
if CLASSES.is_none() {
CLASSES = Some(HashMap::default());
}
let classes = CLASSES.as_mut().unwrap();
classes.entry(root_view_class).or_insert_with(move || {
let uiview_class = class!(UIView);
let is_uiview: BOOL = msg_send![root_view_class, isSubclassOfClass: uiview_class];
assert_eq!(
is_uiview, YES,
"`root_view_class` must inherit from `UIView`"
);
extern "C" fn draw_rect(object: &Object, _: Sel, rect: CGRect) {
unsafe {
let window: id = msg_send![object, window];
assert!(!window.is_null());
app_state::handle_nonuser_events(
std::iter::once(EventWrapper::StaticEvent(Event::RedrawRequested(
RootWindowId(window.into()),
)))
.chain(std::iter::once(EventWrapper::StaticEvent(
Event::RedrawEventsCleared,
))),
);
let superclass: &'static Class = msg_send![object, superclass];
let () = msg_send![super(object, superclass), drawRect: rect];
}
}
extern "C" fn layout_subviews(object: &Object, _: Sel) {
unsafe {
let superclass: &'static Class = msg_send![object, superclass];
let () = msg_send![super(object, superclass), layoutSubviews];
let window: id = msg_send![object, window];
assert!(!window.is_null());
let bounds: CGRect = msg_send![window, bounds];
let screen: id = msg_send![window, screen];
let screen_space: id = msg_send![screen, coordinateSpace];
let screen_frame: CGRect =
msg_send![object, convertRect:bounds toCoordinateSpace:screen_space];
iOS: Dpi overhaul (#1223) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * On Windows, make AdjustRect calls DPI-aware when possible (#1015) * Use AdjustWidowRectExForDPI when available * Prioritize presevering logical size when handling WM_DPICHANGED * Format * Add changelog entry * macOS: Dpi overhaul (#997) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * fix app_state errors * fixes hidpi related errors in window_delegate * fix bad merge * dpi_factor edits in window_delegate * fixes type and lifetime errors in window and window_delegate * applies fmt * complies with @aleksijuvani requested changes * modifies Handler lifetimes * fixes lifetime isues, adds propper handling for HiDpiChanged * applies fmt * restore original lifetimes * solution is somewhere out there * applies fmt * pass as references * resolves issue with HANDLER * crate visible type error * fixes visibility issues * applies fmt * deals with warnings * simplifies new_inner_size setting algorthm * moves proxy instead of referencing it and removes double deref from proxy.ns_window * makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass * complies with @aleksijuvani suggested changes * makes max window size std::f32::MAX * On Windows, fix new DPI API not setting window size properly (#1130) * First attempt * Second attempt * Maintain cursor horizontal ratio * Fix DPI change handling when maximized * Revert window example * Make new DPI code more understandable * Format * Implement DPI Usability Upgrades for X11 and Wayland (#1098) * Fix compile errors * Use `mio` for the X11 event loop * Removes `calloop` from the X11 event loop, as the method of draining a source using a closure provided to the `calloop::EventLoop` instance conflicts with the need to deliver events directly to the callback provided to `EventLoop::run`, in order to respond to the value provided by `WindowEvent::HiDpiFactorChanged`. * Implement interactive `HiDpiFactorChanged` event for X11 * Implement interactive `HiDpiFactorChanged` event for Wayland * Run cargo fmt * Fix Wayland not processing events from EventQueue * Backport #981 * some lifetime tinkering * finishes lifetime tinkering * fixes all type errors * adds support ffi functions * adds wrappers for nonstatic events * replaces events with event wrappers * reimplementing hidpichanged event in app_state * implements HiDpiFactorChanged for iOS * applies formatter * complies with @aleksijuvani requested changes * resolves conflicts * applies fmt * removes merge blurp * corrects state of CHANGELOG * fix fmt check error * fixes hidpi_factor for armv7-apple-ios
2019-10-19 02:31:26 +11:00
let dpi_factor: CGFloat = msg_send![screen, scale];
let size = crate::dpi::LogicalSize {
width: screen_frame.size.width as f64,
height: screen_frame.size.height as f64,
iOS: Dpi overhaul (#1223) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * On Windows, make AdjustRect calls DPI-aware when possible (#1015) * Use AdjustWidowRectExForDPI when available * Prioritize presevering logical size when handling WM_DPICHANGED * Format * Add changelog entry * macOS: Dpi overhaul (#997) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * fix app_state errors * fixes hidpi related errors in window_delegate * fix bad merge * dpi_factor edits in window_delegate * fixes type and lifetime errors in window and window_delegate * applies fmt * complies with @aleksijuvani requested changes * modifies Handler lifetimes * fixes lifetime isues, adds propper handling for HiDpiChanged * applies fmt * restore original lifetimes * solution is somewhere out there * applies fmt * pass as references * resolves issue with HANDLER * crate visible type error * fixes visibility issues * applies fmt * deals with warnings * simplifies new_inner_size setting algorthm * moves proxy instead of referencing it and removes double deref from proxy.ns_window * makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass * complies with @aleksijuvani suggested changes * makes max window size std::f32::MAX * On Windows, fix new DPI API not setting window size properly (#1130) * First attempt * Second attempt * Maintain cursor horizontal ratio * Fix DPI change handling when maximized * Revert window example * Make new DPI code more understandable * Format * Implement DPI Usability Upgrades for X11 and Wayland (#1098) * Fix compile errors * Use `mio` for the X11 event loop * Removes `calloop` from the X11 event loop, as the method of draining a source using a closure provided to the `calloop::EventLoop` instance conflicts with the need to deliver events directly to the callback provided to `EventLoop::run`, in order to respond to the value provided by `WindowEvent::HiDpiFactorChanged`. * Implement interactive `HiDpiFactorChanged` event for X11 * Implement interactive `HiDpiFactorChanged` event for Wayland * Run cargo fmt * Fix Wayland not processing events from EventQueue * Backport #981 * some lifetime tinkering * finishes lifetime tinkering * fixes all type errors * adds support ffi functions * adds wrappers for nonstatic events * replaces events with event wrappers * reimplementing hidpichanged event in app_state * implements HiDpiFactorChanged for iOS * applies formatter * complies with @aleksijuvani requested changes * resolves conflicts * applies fmt * removes merge blurp * corrects state of CHANGELOG * fix fmt check error * fixes hidpi_factor for armv7-apple-ios
2019-10-19 02:31:26 +11:00
}
.to_physical(dpi_factor.into());
app_state::handle_nonuser_event(EventWrapper::StaticEvent(Event::WindowEvent {
window_id: RootWindowId(window.into()),
event: WindowEvent::Resized(size),
iOS: Dpi overhaul (#1223) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * On Windows, make AdjustRect calls DPI-aware when possible (#1015) * Use AdjustWidowRectExForDPI when available * Prioritize presevering logical size when handling WM_DPICHANGED * Format * Add changelog entry * macOS: Dpi overhaul (#997) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * fix app_state errors * fixes hidpi related errors in window_delegate * fix bad merge * dpi_factor edits in window_delegate * fixes type and lifetime errors in window and window_delegate * applies fmt * complies with @aleksijuvani requested changes * modifies Handler lifetimes * fixes lifetime isues, adds propper handling for HiDpiChanged * applies fmt * restore original lifetimes * solution is somewhere out there * applies fmt * pass as references * resolves issue with HANDLER * crate visible type error * fixes visibility issues * applies fmt * deals with warnings * simplifies new_inner_size setting algorthm * moves proxy instead of referencing it and removes double deref from proxy.ns_window * makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass * complies with @aleksijuvani suggested changes * makes max window size std::f32::MAX * On Windows, fix new DPI API not setting window size properly (#1130) * First attempt * Second attempt * Maintain cursor horizontal ratio * Fix DPI change handling when maximized * Revert window example * Make new DPI code more understandable * Format * Implement DPI Usability Upgrades for X11 and Wayland (#1098) * Fix compile errors * Use `mio` for the X11 event loop * Removes `calloop` from the X11 event loop, as the method of draining a source using a closure provided to the `calloop::EventLoop` instance conflicts with the need to deliver events directly to the callback provided to `EventLoop::run`, in order to respond to the value provided by `WindowEvent::HiDpiFactorChanged`. * Implement interactive `HiDpiFactorChanged` event for X11 * Implement interactive `HiDpiFactorChanged` event for Wayland * Run cargo fmt * Fix Wayland not processing events from EventQueue * Backport #981 * some lifetime tinkering * finishes lifetime tinkering * fixes all type errors * adds support ffi functions * adds wrappers for nonstatic events * replaces events with event wrappers * reimplementing hidpichanged event in app_state * implements HiDpiFactorChanged for iOS * applies formatter * complies with @aleksijuvani requested changes * resolves conflicts * applies fmt * removes merge blurp * corrects state of CHANGELOG * fix fmt check error * fixes hidpi_factor for armv7-apple-ios
2019-10-19 02:31:26 +11:00
}));
}
}
extern "C" fn set_content_scale_factor(
object: &mut Object,
_: Sel,
untrusted_hidpi_factor: CGFloat,
) {
unsafe {
let superclass: &'static Class = msg_send![object, superclass];
let () = msg_send![
super(object, superclass),
setContentScaleFactor: untrusted_hidpi_factor
];
let window: id = msg_send![object, window];
// `window` is null when `setContentScaleFactor` is invoked prior to `[UIWindow
// makeKeyAndVisible]` at window creation time (either manually or internally by
// UIKit when the `UIView` is first created), in which case we send no events here
if window.is_null() {
return;
}
// `setContentScaleFactor` may be called with a value of 0, which means "reset the
// content scale factor to a device-specific default value", so we can't use the
// parameter here. We can query the actual factor using the getter
iOS: Dpi overhaul (#1223) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * On Windows, make AdjustRect calls DPI-aware when possible (#1015) * Use AdjustWidowRectExForDPI when available * Prioritize presevering logical size when handling WM_DPICHANGED * Format * Add changelog entry * macOS: Dpi overhaul (#997) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * fix app_state errors * fixes hidpi related errors in window_delegate * fix bad merge * dpi_factor edits in window_delegate * fixes type and lifetime errors in window and window_delegate * applies fmt * complies with @aleksijuvani requested changes * modifies Handler lifetimes * fixes lifetime isues, adds propper handling for HiDpiChanged * applies fmt * restore original lifetimes * solution is somewhere out there * applies fmt * pass as references * resolves issue with HANDLER * crate visible type error * fixes visibility issues * applies fmt * deals with warnings * simplifies new_inner_size setting algorthm * moves proxy instead of referencing it and removes double deref from proxy.ns_window * makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass * complies with @aleksijuvani suggested changes * makes max window size std::f32::MAX * On Windows, fix new DPI API not setting window size properly (#1130) * First attempt * Second attempt * Maintain cursor horizontal ratio * Fix DPI change handling when maximized * Revert window example * Make new DPI code more understandable * Format * Implement DPI Usability Upgrades for X11 and Wayland (#1098) * Fix compile errors * Use `mio` for the X11 event loop * Removes `calloop` from the X11 event loop, as the method of draining a source using a closure provided to the `calloop::EventLoop` instance conflicts with the need to deliver events directly to the callback provided to `EventLoop::run`, in order to respond to the value provided by `WindowEvent::HiDpiFactorChanged`. * Implement interactive `HiDpiFactorChanged` event for X11 * Implement interactive `HiDpiFactorChanged` event for Wayland * Run cargo fmt * Fix Wayland not processing events from EventQueue * Backport #981 * some lifetime tinkering * finishes lifetime tinkering * fixes all type errors * adds support ffi functions * adds wrappers for nonstatic events * replaces events with event wrappers * reimplementing hidpichanged event in app_state * implements HiDpiFactorChanged for iOS * applies formatter * complies with @aleksijuvani requested changes * resolves conflicts * applies fmt * removes merge blurp * corrects state of CHANGELOG * fix fmt check error * fixes hidpi_factor for armv7-apple-ios
2019-10-19 02:31:26 +11:00
let dpi_factor: CGFloat = msg_send![object, contentScaleFactor];
assert!(
iOS: Dpi overhaul (#1223) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * On Windows, make AdjustRect calls DPI-aware when possible (#1015) * Use AdjustWidowRectExForDPI when available * Prioritize presevering logical size when handling WM_DPICHANGED * Format * Add changelog entry * macOS: Dpi overhaul (#997) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * fix app_state errors * fixes hidpi related errors in window_delegate * fix bad merge * dpi_factor edits in window_delegate * fixes type and lifetime errors in window and window_delegate * applies fmt * complies with @aleksijuvani requested changes * modifies Handler lifetimes * fixes lifetime isues, adds propper handling for HiDpiChanged * applies fmt * restore original lifetimes * solution is somewhere out there * applies fmt * pass as references * resolves issue with HANDLER * crate visible type error * fixes visibility issues * applies fmt * deals with warnings * simplifies new_inner_size setting algorthm * moves proxy instead of referencing it and removes double deref from proxy.ns_window * makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass * complies with @aleksijuvani suggested changes * makes max window size std::f32::MAX * On Windows, fix new DPI API not setting window size properly (#1130) * First attempt * Second attempt * Maintain cursor horizontal ratio * Fix DPI change handling when maximized * Revert window example * Make new DPI code more understandable * Format * Implement DPI Usability Upgrades for X11 and Wayland (#1098) * Fix compile errors * Use `mio` for the X11 event loop * Removes `calloop` from the X11 event loop, as the method of draining a source using a closure provided to the `calloop::EventLoop` instance conflicts with the need to deliver events directly to the callback provided to `EventLoop::run`, in order to respond to the value provided by `WindowEvent::HiDpiFactorChanged`. * Implement interactive `HiDpiFactorChanged` event for X11 * Implement interactive `HiDpiFactorChanged` event for Wayland * Run cargo fmt * Fix Wayland not processing events from EventQueue * Backport #981 * some lifetime tinkering * finishes lifetime tinkering * fixes all type errors * adds support ffi functions * adds wrappers for nonstatic events * replaces events with event wrappers * reimplementing hidpichanged event in app_state * implements HiDpiFactorChanged for iOS * applies formatter * complies with @aleksijuvani requested changes * resolves conflicts * applies fmt * removes merge blurp * corrects state of CHANGELOG * fix fmt check error * fixes hidpi_factor for armv7-apple-ios
2019-10-19 02:31:26 +11:00
!dpi_factor.is_nan()
&& dpi_factor.is_finite()
&& dpi_factor.is_sign_positive()
&& dpi_factor > 0.0,
"invalid hidpi_factor set on UIView",
);
iOS: Dpi overhaul (#1223) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * On Windows, make AdjustRect calls DPI-aware when possible (#1015) * Use AdjustWidowRectExForDPI when available * Prioritize presevering logical size when handling WM_DPICHANGED * Format * Add changelog entry * macOS: Dpi overhaul (#997) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * fix app_state errors * fixes hidpi related errors in window_delegate * fix bad merge * dpi_factor edits in window_delegate * fixes type and lifetime errors in window and window_delegate * applies fmt * complies with @aleksijuvani requested changes * modifies Handler lifetimes * fixes lifetime isues, adds propper handling for HiDpiChanged * applies fmt * restore original lifetimes * solution is somewhere out there * applies fmt * pass as references * resolves issue with HANDLER * crate visible type error * fixes visibility issues * applies fmt * deals with warnings * simplifies new_inner_size setting algorthm * moves proxy instead of referencing it and removes double deref from proxy.ns_window * makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass * complies with @aleksijuvani suggested changes * makes max window size std::f32::MAX * On Windows, fix new DPI API not setting window size properly (#1130) * First attempt * Second attempt * Maintain cursor horizontal ratio * Fix DPI change handling when maximized * Revert window example * Make new DPI code more understandable * Format * Implement DPI Usability Upgrades for X11 and Wayland (#1098) * Fix compile errors * Use `mio` for the X11 event loop * Removes `calloop` from the X11 event loop, as the method of draining a source using a closure provided to the `calloop::EventLoop` instance conflicts with the need to deliver events directly to the callback provided to `EventLoop::run`, in order to respond to the value provided by `WindowEvent::HiDpiFactorChanged`. * Implement interactive `HiDpiFactorChanged` event for X11 * Implement interactive `HiDpiFactorChanged` event for Wayland * Run cargo fmt * Fix Wayland not processing events from EventQueue * Backport #981 * some lifetime tinkering * finishes lifetime tinkering * fixes all type errors * adds support ffi functions * adds wrappers for nonstatic events * replaces events with event wrappers * reimplementing hidpichanged event in app_state * implements HiDpiFactorChanged for iOS * applies formatter * complies with @aleksijuvani requested changes * resolves conflicts * applies fmt * removes merge blurp * corrects state of CHANGELOG * fix fmt check error * fixes hidpi_factor for armv7-apple-ios
2019-10-19 02:31:26 +11:00
let hidpi_factor: f64 = dpi_factor.into();
let bounds: CGRect = msg_send![object, bounds];
let screen: id = msg_send![window, screen];
let screen_space: id = msg_send![screen, coordinateSpace];
let screen_frame: CGRect =
msg_send![object, convertRect:bounds toCoordinateSpace:screen_space];
let size = crate::dpi::LogicalSize {
width: screen_frame.size.width as _,
height: screen_frame.size.height as _,
};
app_state::handle_nonuser_events(
iOS: Dpi overhaul (#1223) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * On Windows, make AdjustRect calls DPI-aware when possible (#1015) * Use AdjustWidowRectExForDPI when available * Prioritize presevering logical size when handling WM_DPICHANGED * Format * Add changelog entry * macOS: Dpi overhaul (#997) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * fix app_state errors * fixes hidpi related errors in window_delegate * fix bad merge * dpi_factor edits in window_delegate * fixes type and lifetime errors in window and window_delegate * applies fmt * complies with @aleksijuvani requested changes * modifies Handler lifetimes * fixes lifetime isues, adds propper handling for HiDpiChanged * applies fmt * restore original lifetimes * solution is somewhere out there * applies fmt * pass as references * resolves issue with HANDLER * crate visible type error * fixes visibility issues * applies fmt * deals with warnings * simplifies new_inner_size setting algorthm * moves proxy instead of referencing it and removes double deref from proxy.ns_window * makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass * complies with @aleksijuvani suggested changes * makes max window size std::f32::MAX * On Windows, fix new DPI API not setting window size properly (#1130) * First attempt * Second attempt * Maintain cursor horizontal ratio * Fix DPI change handling when maximized * Revert window example * Make new DPI code more understandable * Format * Implement DPI Usability Upgrades for X11 and Wayland (#1098) * Fix compile errors * Use `mio` for the X11 event loop * Removes `calloop` from the X11 event loop, as the method of draining a source using a closure provided to the `calloop::EventLoop` instance conflicts with the need to deliver events directly to the callback provided to `EventLoop::run`, in order to respond to the value provided by `WindowEvent::HiDpiFactorChanged`. * Implement interactive `HiDpiFactorChanged` event for X11 * Implement interactive `HiDpiFactorChanged` event for Wayland * Run cargo fmt * Fix Wayland not processing events from EventQueue * Backport #981 * some lifetime tinkering * finishes lifetime tinkering * fixes all type errors * adds support ffi functions * adds wrappers for nonstatic events * replaces events with event wrappers * reimplementing hidpichanged event in app_state * implements HiDpiFactorChanged for iOS * applies formatter * complies with @aleksijuvani requested changes * resolves conflicts * applies fmt * removes merge blurp * corrects state of CHANGELOG * fix fmt check error * fixes hidpi_factor for armv7-apple-ios
2019-10-19 02:31:26 +11:00
std::iter::once(EventWrapper::EventProxy(
EventProxy::HiDpiFactorChangedProxy {
window_id: window,
hidpi_factor,
suggested_size: size,
},
))
.chain(std::iter::once(EventWrapper::StaticEvent(
Event::WindowEvent {
window_id: RootWindowId(window.into()),
event: WindowEvent::Resized(size.to_physical(hidpi_factor)),
},
))),
);
}
}
extern "C" fn handle_touches(object: &Object, _: Sel, touches: id, _: id) {
unsafe {
let window: id = msg_send![object, window];
assert!(!window.is_null());
let uiscreen: id = msg_send![window, screen];
let touches_enum: id = msg_send![touches, objectEnumerator];
let mut touch_events = Vec::new();
let os_supports_force = app_state::os_capabilities().force_touch;
loop {
let touch: id = msg_send![touches_enum, nextObject];
if touch == nil {
break;
}
let location: CGPoint = msg_send![touch, locationInView: nil];
let touch_type: UITouchType = msg_send![touch, type];
let force = if os_supports_force {
let trait_collection: id = msg_send![object, traitCollection];
let touch_capability: UIForceTouchCapability =
msg_send![trait_collection, forceTouchCapability];
// Both the OS _and_ the device need to be checked for force touch support.
if touch_capability == UIForceTouchCapability::Available {
let force: CGFloat = msg_send![touch, force];
let max_possible_force: CGFloat =
msg_send![touch, maximumPossibleForce];
let altitude_angle: Option<f64> = if touch_type == UITouchType::Pencil {
let angle: CGFloat = msg_send![touch, altitudeAngle];
Some(angle as _)
} else {
None
};
Some(Force::Calibrated {
force: force as _,
max_possible_force: max_possible_force as _,
altitude_angle,
})
} else {
None
}
} else {
None
};
let touch_id = touch as u64;
let phase: UITouchPhase = msg_send![touch, phase];
let phase = match phase {
UITouchPhase::Began => TouchPhase::Started,
UITouchPhase::Moved => TouchPhase::Moved,
// 2 is UITouchPhase::Stationary and is not expected here
UITouchPhase::Ended => TouchPhase::Ended,
UITouchPhase::Cancelled => TouchPhase::Cancelled,
_ => panic!("unexpected touch phase: {:?}", phase as i32),
};
iOS: Dpi overhaul (#1223) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * On Windows, make AdjustRect calls DPI-aware when possible (#1015) * Use AdjustWidowRectExForDPI when available * Prioritize presevering logical size when handling WM_DPICHANGED * Format * Add changelog entry * macOS: Dpi overhaul (#997) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * fix app_state errors * fixes hidpi related errors in window_delegate * fix bad merge * dpi_factor edits in window_delegate * fixes type and lifetime errors in window and window_delegate * applies fmt * complies with @aleksijuvani requested changes * modifies Handler lifetimes * fixes lifetime isues, adds propper handling for HiDpiChanged * applies fmt * restore original lifetimes * solution is somewhere out there * applies fmt * pass as references * resolves issue with HANDLER * crate visible type error * fixes visibility issues * applies fmt * deals with warnings * simplifies new_inner_size setting algorthm * moves proxy instead of referencing it and removes double deref from proxy.ns_window * makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass * complies with @aleksijuvani suggested changes * makes max window size std::f32::MAX * On Windows, fix new DPI API not setting window size properly (#1130) * First attempt * Second attempt * Maintain cursor horizontal ratio * Fix DPI change handling when maximized * Revert window example * Make new DPI code more understandable * Format * Implement DPI Usability Upgrades for X11 and Wayland (#1098) * Fix compile errors * Use `mio` for the X11 event loop * Removes `calloop` from the X11 event loop, as the method of draining a source using a closure provided to the `calloop::EventLoop` instance conflicts with the need to deliver events directly to the callback provided to `EventLoop::run`, in order to respond to the value provided by `WindowEvent::HiDpiFactorChanged`. * Implement interactive `HiDpiFactorChanged` event for X11 * Implement interactive `HiDpiFactorChanged` event for Wayland * Run cargo fmt * Fix Wayland not processing events from EventQueue * Backport #981 * some lifetime tinkering * finishes lifetime tinkering * fixes all type errors * adds support ffi functions * adds wrappers for nonstatic events * replaces events with event wrappers * reimplementing hidpichanged event in app_state * implements HiDpiFactorChanged for iOS * applies formatter * complies with @aleksijuvani requested changes * resolves conflicts * applies fmt * removes merge blurp * corrects state of CHANGELOG * fix fmt check error * fixes hidpi_factor for armv7-apple-ios
2019-10-19 02:31:26 +11:00
touch_events.push(EventWrapper::StaticEvent(Event::WindowEvent {
window_id: RootWindowId(window.into()),
event: WindowEvent::Touch(Touch {
device_id: RootDeviceId(DeviceId { uiscreen }),
id: touch_id,
location: (location.x as f64, location.y as f64).into(),
force,
phase,
}),
iOS: Dpi overhaul (#1223) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * On Windows, make AdjustRect calls DPI-aware when possible (#1015) * Use AdjustWidowRectExForDPI when available * Prioritize presevering logical size when handling WM_DPICHANGED * Format * Add changelog entry * macOS: Dpi overhaul (#997) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * fix app_state errors * fixes hidpi related errors in window_delegate * fix bad merge * dpi_factor edits in window_delegate * fixes type and lifetime errors in window and window_delegate * applies fmt * complies with @aleksijuvani requested changes * modifies Handler lifetimes * fixes lifetime isues, adds propper handling for HiDpiChanged * applies fmt * restore original lifetimes * solution is somewhere out there * applies fmt * pass as references * resolves issue with HANDLER * crate visible type error * fixes visibility issues * applies fmt * deals with warnings * simplifies new_inner_size setting algorthm * moves proxy instead of referencing it and removes double deref from proxy.ns_window * makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass * complies with @aleksijuvani suggested changes * makes max window size std::f32::MAX * On Windows, fix new DPI API not setting window size properly (#1130) * First attempt * Second attempt * Maintain cursor horizontal ratio * Fix DPI change handling when maximized * Revert window example * Make new DPI code more understandable * Format * Implement DPI Usability Upgrades for X11 and Wayland (#1098) * Fix compile errors * Use `mio` for the X11 event loop * Removes `calloop` from the X11 event loop, as the method of draining a source using a closure provided to the `calloop::EventLoop` instance conflicts with the need to deliver events directly to the callback provided to `EventLoop::run`, in order to respond to the value provided by `WindowEvent::HiDpiFactorChanged`. * Implement interactive `HiDpiFactorChanged` event for X11 * Implement interactive `HiDpiFactorChanged` event for Wayland * Run cargo fmt * Fix Wayland not processing events from EventQueue * Backport #981 * some lifetime tinkering * finishes lifetime tinkering * fixes all type errors * adds support ffi functions * adds wrappers for nonstatic events * replaces events with event wrappers * reimplementing hidpichanged event in app_state * implements HiDpiFactorChanged for iOS * applies formatter * complies with @aleksijuvani requested changes * resolves conflicts * applies fmt * removes merge blurp * corrects state of CHANGELOG * fix fmt check error * fixes hidpi_factor for armv7-apple-ios
2019-10-19 02:31:26 +11:00
}));
}
app_state::handle_nonuser_events(touch_events);
}
}
let mut decl = ClassDecl::new(&format!("WinitUIView{}", ID), root_view_class)
.expect("Failed to declare class `WinitUIView`");
ID += 1;
decl.add_method(
sel!(drawRect:),
draw_rect as extern "C" fn(&Object, Sel, CGRect),
);
decl.add_method(
sel!(layoutSubviews),
layout_subviews as extern "C" fn(&Object, Sel),
);
decl.add_method(
sel!(setContentScaleFactor:),
set_content_scale_factor as extern "C" fn(&mut Object, Sel, CGFloat),
);
decl.add_method(
sel!(touchesBegan:withEvent:),
handle_touches as extern "C" fn(this: &Object, _: Sel, _: id, _: id),
);
decl.add_method(
sel!(touchesMoved:withEvent:),
handle_touches as extern "C" fn(this: &Object, _: Sel, _: id, _: id),
);
decl.add_method(
sel!(touchesEnded:withEvent:),
handle_touches as extern "C" fn(this: &Object, _: Sel, _: id, _: id),
);
decl.add_method(
sel!(touchesCancelled:withEvent:),
handle_touches as extern "C" fn(this: &Object, _: Sel, _: id, _: id),
);
decl.register()
})
}
// requires main thread
unsafe fn get_view_controller_class() -> &'static Class {
static mut CLASS: Option<&'static Class> = None;
if CLASS.is_none() {
let os_capabilities = app_state::os_capabilities();
let uiviewcontroller_class = class!(UIViewController);
extern "C" fn should_autorotate(_: &Object, _: Sel) -> BOOL {
YES
}
let mut decl = ClassDecl::new("WinitUIViewController", uiviewcontroller_class)
.expect("Failed to declare class `WinitUIViewController`");
decl.add_method(
sel!(shouldAutorotate),
should_autorotate as extern "C" fn(&Object, Sel) -> BOOL,
);
add_property! {
decl,
prefers_status_bar_hidden: BOOL,
setPrefersStatusBarHidden: |object| {
unsafe {
let () = msg_send![object, setNeedsStatusBarAppearanceUpdate];
}
},
prefersStatusBarHidden,
}
add_property! {
decl,
prefers_home_indicator_auto_hidden: BOOL,
setPrefersHomeIndicatorAutoHidden:
os_capabilities.home_indicator_hidden,
OSCapabilities::home_indicator_hidden_err_msg;
|object| {
unsafe {
let () = msg_send![object, setNeedsUpdateOfHomeIndicatorAutoHidden];
}
},
prefersHomeIndicatorAutoHidden,
}
add_property! {
decl,
supported_orientations: UIInterfaceOrientationMask,
setSupportedInterfaceOrientations: |object| {
unsafe {
let () = msg_send![class!(UIViewController), attemptRotationToDeviceOrientation];
}
},
supportedInterfaceOrientations,
}
add_property! {
decl,
preferred_screen_edges_deferring_system_gestures: UIRectEdge,
setPreferredScreenEdgesDeferringSystemGestures:
os_capabilities.defer_system_gestures,
OSCapabilities::defer_system_gestures_err_msg;
|object| {
unsafe {
let () = msg_send![object, setNeedsUpdateOfScreenEdgesDeferringSystemGestures];
}
},
preferredScreenEdgesDeferringSystemGestures,
}
CLASS = Some(decl.register());
}
CLASS.unwrap()
}
// requires main thread
unsafe fn get_window_class() -> &'static Class {
static mut CLASS: Option<&'static Class> = None;
if CLASS.is_none() {
let uiwindow_class = class!(UIWindow);
extern "C" fn become_key_window(object: &Object, _: Sel) {
unsafe {
iOS: Dpi overhaul (#1223) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * On Windows, make AdjustRect calls DPI-aware when possible (#1015) * Use AdjustWidowRectExForDPI when available * Prioritize presevering logical size when handling WM_DPICHANGED * Format * Add changelog entry * macOS: Dpi overhaul (#997) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * fix app_state errors * fixes hidpi related errors in window_delegate * fix bad merge * dpi_factor edits in window_delegate * fixes type and lifetime errors in window and window_delegate * applies fmt * complies with @aleksijuvani requested changes * modifies Handler lifetimes * fixes lifetime isues, adds propper handling for HiDpiChanged * applies fmt * restore original lifetimes * solution is somewhere out there * applies fmt * pass as references * resolves issue with HANDLER * crate visible type error * fixes visibility issues * applies fmt * deals with warnings * simplifies new_inner_size setting algorthm * moves proxy instead of referencing it and removes double deref from proxy.ns_window * makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass * complies with @aleksijuvani suggested changes * makes max window size std::f32::MAX * On Windows, fix new DPI API not setting window size properly (#1130) * First attempt * Second attempt * Maintain cursor horizontal ratio * Fix DPI change handling when maximized * Revert window example * Make new DPI code more understandable * Format * Implement DPI Usability Upgrades for X11 and Wayland (#1098) * Fix compile errors * Use `mio` for the X11 event loop * Removes `calloop` from the X11 event loop, as the method of draining a source using a closure provided to the `calloop::EventLoop` instance conflicts with the need to deliver events directly to the callback provided to `EventLoop::run`, in order to respond to the value provided by `WindowEvent::HiDpiFactorChanged`. * Implement interactive `HiDpiFactorChanged` event for X11 * Implement interactive `HiDpiFactorChanged` event for Wayland * Run cargo fmt * Fix Wayland not processing events from EventQueue * Backport #981 * some lifetime tinkering * finishes lifetime tinkering * fixes all type errors * adds support ffi functions * adds wrappers for nonstatic events * replaces events with event wrappers * reimplementing hidpichanged event in app_state * implements HiDpiFactorChanged for iOS * applies formatter * complies with @aleksijuvani requested changes * resolves conflicts * applies fmt * removes merge blurp * corrects state of CHANGELOG * fix fmt check error * fixes hidpi_factor for armv7-apple-ios
2019-10-19 02:31:26 +11:00
app_state::handle_nonuser_event(EventWrapper::StaticEvent(Event::WindowEvent {
window_id: RootWindowId(object.into()),
event: WindowEvent::Focused(true),
iOS: Dpi overhaul (#1223) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * On Windows, make AdjustRect calls DPI-aware when possible (#1015) * Use AdjustWidowRectExForDPI when available * Prioritize presevering logical size when handling WM_DPICHANGED * Format * Add changelog entry * macOS: Dpi overhaul (#997) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * fix app_state errors * fixes hidpi related errors in window_delegate * fix bad merge * dpi_factor edits in window_delegate * fixes type and lifetime errors in window and window_delegate * applies fmt * complies with @aleksijuvani requested changes * modifies Handler lifetimes * fixes lifetime isues, adds propper handling for HiDpiChanged * applies fmt * restore original lifetimes * solution is somewhere out there * applies fmt * pass as references * resolves issue with HANDLER * crate visible type error * fixes visibility issues * applies fmt * deals with warnings * simplifies new_inner_size setting algorthm * moves proxy instead of referencing it and removes double deref from proxy.ns_window * makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass * complies with @aleksijuvani suggested changes * makes max window size std::f32::MAX * On Windows, fix new DPI API not setting window size properly (#1130) * First attempt * Second attempt * Maintain cursor horizontal ratio * Fix DPI change handling when maximized * Revert window example * Make new DPI code more understandable * Format * Implement DPI Usability Upgrades for X11 and Wayland (#1098) * Fix compile errors * Use `mio` for the X11 event loop * Removes `calloop` from the X11 event loop, as the method of draining a source using a closure provided to the `calloop::EventLoop` instance conflicts with the need to deliver events directly to the callback provided to `EventLoop::run`, in order to respond to the value provided by `WindowEvent::HiDpiFactorChanged`. * Implement interactive `HiDpiFactorChanged` event for X11 * Implement interactive `HiDpiFactorChanged` event for Wayland * Run cargo fmt * Fix Wayland not processing events from EventQueue * Backport #981 * some lifetime tinkering * finishes lifetime tinkering * fixes all type errors * adds support ffi functions * adds wrappers for nonstatic events * replaces events with event wrappers * reimplementing hidpichanged event in app_state * implements HiDpiFactorChanged for iOS * applies formatter * complies with @aleksijuvani requested changes * resolves conflicts * applies fmt * removes merge blurp * corrects state of CHANGELOG * fix fmt check error * fixes hidpi_factor for armv7-apple-ios
2019-10-19 02:31:26 +11:00
}));
let () = msg_send![super(object, class!(UIWindow)), becomeKeyWindow];
}
}
extern "C" fn resign_key_window(object: &Object, _: Sel) {
unsafe {
iOS: Dpi overhaul (#1223) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * On Windows, make AdjustRect calls DPI-aware when possible (#1015) * Use AdjustWidowRectExForDPI when available * Prioritize presevering logical size when handling WM_DPICHANGED * Format * Add changelog entry * macOS: Dpi overhaul (#997) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * fix app_state errors * fixes hidpi related errors in window_delegate * fix bad merge * dpi_factor edits in window_delegate * fixes type and lifetime errors in window and window_delegate * applies fmt * complies with @aleksijuvani requested changes * modifies Handler lifetimes * fixes lifetime isues, adds propper handling for HiDpiChanged * applies fmt * restore original lifetimes * solution is somewhere out there * applies fmt * pass as references * resolves issue with HANDLER * crate visible type error * fixes visibility issues * applies fmt * deals with warnings * simplifies new_inner_size setting algorthm * moves proxy instead of referencing it and removes double deref from proxy.ns_window * makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass * complies with @aleksijuvani suggested changes * makes max window size std::f32::MAX * On Windows, fix new DPI API not setting window size properly (#1130) * First attempt * Second attempt * Maintain cursor horizontal ratio * Fix DPI change handling when maximized * Revert window example * Make new DPI code more understandable * Format * Implement DPI Usability Upgrades for X11 and Wayland (#1098) * Fix compile errors * Use `mio` for the X11 event loop * Removes `calloop` from the X11 event loop, as the method of draining a source using a closure provided to the `calloop::EventLoop` instance conflicts with the need to deliver events directly to the callback provided to `EventLoop::run`, in order to respond to the value provided by `WindowEvent::HiDpiFactorChanged`. * Implement interactive `HiDpiFactorChanged` event for X11 * Implement interactive `HiDpiFactorChanged` event for Wayland * Run cargo fmt * Fix Wayland not processing events from EventQueue * Backport #981 * some lifetime tinkering * finishes lifetime tinkering * fixes all type errors * adds support ffi functions * adds wrappers for nonstatic events * replaces events with event wrappers * reimplementing hidpichanged event in app_state * implements HiDpiFactorChanged for iOS * applies formatter * complies with @aleksijuvani requested changes * resolves conflicts * applies fmt * removes merge blurp * corrects state of CHANGELOG * fix fmt check error * fixes hidpi_factor for armv7-apple-ios
2019-10-19 02:31:26 +11:00
app_state::handle_nonuser_event(EventWrapper::StaticEvent(Event::WindowEvent {
window_id: RootWindowId(object.into()),
event: WindowEvent::Focused(false),
iOS: Dpi overhaul (#1223) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * On Windows, make AdjustRect calls DPI-aware when possible (#1015) * Use AdjustWidowRectExForDPI when available * Prioritize presevering logical size when handling WM_DPICHANGED * Format * Add changelog entry * macOS: Dpi overhaul (#997) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * fix app_state errors * fixes hidpi related errors in window_delegate * fix bad merge * dpi_factor edits in window_delegate * fixes type and lifetime errors in window and window_delegate * applies fmt * complies with @aleksijuvani requested changes * modifies Handler lifetimes * fixes lifetime isues, adds propper handling for HiDpiChanged * applies fmt * restore original lifetimes * solution is somewhere out there * applies fmt * pass as references * resolves issue with HANDLER * crate visible type error * fixes visibility issues * applies fmt * deals with warnings * simplifies new_inner_size setting algorthm * moves proxy instead of referencing it and removes double deref from proxy.ns_window * makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass * complies with @aleksijuvani suggested changes * makes max window size std::f32::MAX * On Windows, fix new DPI API not setting window size properly (#1130) * First attempt * Second attempt * Maintain cursor horizontal ratio * Fix DPI change handling when maximized * Revert window example * Make new DPI code more understandable * Format * Implement DPI Usability Upgrades for X11 and Wayland (#1098) * Fix compile errors * Use `mio` for the X11 event loop * Removes `calloop` from the X11 event loop, as the method of draining a source using a closure provided to the `calloop::EventLoop` instance conflicts with the need to deliver events directly to the callback provided to `EventLoop::run`, in order to respond to the value provided by `WindowEvent::HiDpiFactorChanged`. * Implement interactive `HiDpiFactorChanged` event for X11 * Implement interactive `HiDpiFactorChanged` event for Wayland * Run cargo fmt * Fix Wayland not processing events from EventQueue * Backport #981 * some lifetime tinkering * finishes lifetime tinkering * fixes all type errors * adds support ffi functions * adds wrappers for nonstatic events * replaces events with event wrappers * reimplementing hidpichanged event in app_state * implements HiDpiFactorChanged for iOS * applies formatter * complies with @aleksijuvani requested changes * resolves conflicts * applies fmt * removes merge blurp * corrects state of CHANGELOG * fix fmt check error * fixes hidpi_factor for armv7-apple-ios
2019-10-19 02:31:26 +11:00
}));
let () = msg_send![super(object, class!(UIWindow)), resignKeyWindow];
}
}
let mut decl = ClassDecl::new("WinitUIWindow", uiwindow_class)
.expect("Failed to declare class `WinitUIWindow`");
decl.add_method(
sel!(becomeKeyWindow),
become_key_window as extern "C" fn(&Object, Sel),
);
decl.add_method(
sel!(resignKeyWindow),
resign_key_window as extern "C" fn(&Object, Sel),
);
CLASS = Some(decl.register());
}
CLASS.unwrap()
}
// requires main thread
pub unsafe fn create_view(
_window_attributes: &WindowAttributes,
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
frame: CGRect,
) -> id {
let class = get_view_class(platform_attributes.root_view_class);
let view: id = msg_send![class, alloc];
assert!(!view.is_null(), "Failed to create `UIView` instance");
let view: id = msg_send![view, initWithFrame: frame];
assert!(!view.is_null(), "Failed to initialize `UIView` instance");
let () = msg_send![view, setMultipleTouchEnabled: YES];
if let Some(hidpi_factor) = platform_attributes.hidpi_factor {
let () = msg_send![view, setContentScaleFactor: hidpi_factor as CGFloat];
}
view
}
// requires main thread
pub unsafe fn create_view_controller(
_window_attributes: &WindowAttributes,
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
view: id,
) -> id {
let class = get_view_controller_class();
let view_controller: id = msg_send![class, alloc];
assert!(
!view_controller.is_null(),
"Failed to create `UIViewController` instance"
);
let view_controller: id = msg_send![view_controller, init];
assert!(
!view_controller.is_null(),
"Failed to initialize `UIViewController` instance"
);
let status_bar_hidden = if platform_attributes.prefers_status_bar_hidden {
YES
} else {
NO
};
let idiom = event_loop::get_idiom();
let supported_orientations = UIInterfaceOrientationMask::from_valid_orientations_idiom(
platform_attributes.valid_orientations,
idiom,
);
let prefers_home_indicator_hidden = if platform_attributes.prefers_home_indicator_hidden {
YES
} else {
NO
};
let edges: UIRectEdge = platform_attributes
.preferred_screen_edges_deferring_system_gestures
.into();
let () = msg_send![
view_controller,
setPrefersStatusBarHidden: status_bar_hidden
];
let () = msg_send![
view_controller,
setSupportedInterfaceOrientations: supported_orientations
];
let () = msg_send![
view_controller,
setPrefersHomeIndicatorAutoHidden: prefers_home_indicator_hidden
];
let () = msg_send![
view_controller,
setPreferredScreenEdgesDeferringSystemGestures: edges
];
let () = msg_send![view_controller, setView: view];
view_controller
}
// requires main thread
pub unsafe fn create_window(
window_attributes: &WindowAttributes,
_platform_attributes: &PlatformSpecificWindowBuilderAttributes,
frame: CGRect,
view_controller: id,
) -> id {
let class = get_window_class();
let window: id = msg_send![class, alloc];
assert!(!window.is_null(), "Failed to create `UIWindow` instance");
let window: id = msg_send![window, initWithFrame: frame];
assert!(
!window.is_null(),
"Failed to initialize `UIWindow` instance"
);
let () = msg_send![window, setRootViewController: view_controller];
Add exclusive fullscreen mode (#925) * Add exclusive fullscreen mode * Add `WindowExtMacOS::set_fullscreen_presentation_options` * Capture display for exclusive fullscreen on macOS * Fix applying video mode on macOS after a fullscreen cycle * Fix compilation on iOS * Set monitor appropriately for fullscreen on macOS * Fix exclusive to borderless fullscreen transitions on macOS * Fix borderless to exclusive fullscreen transition on macOS * Sort video modes on Windows * Fix fullscreen issues on Windows * Fix video mode changes during exclusive fullscreen on Windows * Add video mode sorting for macOS and iOS * Fix monitor `ns_screen` returning `None` after video mode change * Fix "multithreaded" example on macOS * Restore video mode upon closing an exclusive fullscreen window * Fix "multithreaded" example closing multiple windows at once * Fix compilation on Linux * Update FEATURES.md * Don't care about logical monitor groups on X11 * Add exclusive fullscreen for X11 * Update FEATURES.md * Fix transitions between exclusive and borderless fullscreen on X11 * Update CHANGELOG.md * Document that Wayland doesn't support exclusive fullscreen * Replace core-graphics display mode bindings on macOS * Use `panic!()` instead of `unreachable!()` in "fullscreen" example * Fix fullscreen "always on top" flag on Windows * Track current monitor for fullscreen in "multithreaded" example * Fix exclusive fullscreen sometimes not positioning window properly * Format * More formatting and fix CI issues * Fix formatting * Fix changelog formatting
2019-07-30 04:16:14 +10:00
match window_attributes.fullscreen {
Some(Fullscreen::Exclusive(ref video_mode)) => {
let uiscreen = video_mode.monitor().ui_screen() as id;
let () = msg_send![uiscreen, setCurrentMode: video_mode.video_mode.screen_mode.0];
msg_send![window, setScreen:video_mode.monitor().ui_screen()]
}
Some(Fullscreen::Borderless(ref monitor)) => {
msg_send![window, setScreen:monitor.ui_screen()]
}
Add exclusive fullscreen mode (#925) * Add exclusive fullscreen mode * Add `WindowExtMacOS::set_fullscreen_presentation_options` * Capture display for exclusive fullscreen on macOS * Fix applying video mode on macOS after a fullscreen cycle * Fix compilation on iOS * Set monitor appropriately for fullscreen on macOS * Fix exclusive to borderless fullscreen transitions on macOS * Fix borderless to exclusive fullscreen transition on macOS * Sort video modes on Windows * Fix fullscreen issues on Windows * Fix video mode changes during exclusive fullscreen on Windows * Add video mode sorting for macOS and iOS * Fix monitor `ns_screen` returning `None` after video mode change * Fix "multithreaded" example on macOS * Restore video mode upon closing an exclusive fullscreen window * Fix "multithreaded" example closing multiple windows at once * Fix compilation on Linux * Update FEATURES.md * Don't care about logical monitor groups on X11 * Add exclusive fullscreen for X11 * Update FEATURES.md * Fix transitions between exclusive and borderless fullscreen on X11 * Update CHANGELOG.md * Document that Wayland doesn't support exclusive fullscreen * Replace core-graphics display mode bindings on macOS * Use `panic!()` instead of `unreachable!()` in "fullscreen" example * Fix fullscreen "always on top" flag on Windows * Track current monitor for fullscreen in "multithreaded" example * Fix exclusive fullscreen sometimes not positioning window properly * Format * More formatting and fix CI issues * Fix formatting * Fix changelog formatting
2019-07-30 04:16:14 +10:00
None => (),
}
window
}
pub fn create_delegate_class() {
extern "C" fn did_finish_launching(_: &mut Object, _: Sel, _: id, _: id) -> BOOL {
unsafe {
app_state::did_finish_launching();
}
YES
}
extern "C" fn did_become_active(_: &Object, _: Sel, _: id) {
iOS: Dpi overhaul (#1223) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * On Windows, make AdjustRect calls DPI-aware when possible (#1015) * Use AdjustWidowRectExForDPI when available * Prioritize presevering logical size when handling WM_DPICHANGED * Format * Add changelog entry * macOS: Dpi overhaul (#997) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * fix app_state errors * fixes hidpi related errors in window_delegate * fix bad merge * dpi_factor edits in window_delegate * fixes type and lifetime errors in window and window_delegate * applies fmt * complies with @aleksijuvani requested changes * modifies Handler lifetimes * fixes lifetime isues, adds propper handling for HiDpiChanged * applies fmt * restore original lifetimes * solution is somewhere out there * applies fmt * pass as references * resolves issue with HANDLER * crate visible type error * fixes visibility issues * applies fmt * deals with warnings * simplifies new_inner_size setting algorthm * moves proxy instead of referencing it and removes double deref from proxy.ns_window * makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass * complies with @aleksijuvani suggested changes * makes max window size std::f32::MAX * On Windows, fix new DPI API not setting window size properly (#1130) * First attempt * Second attempt * Maintain cursor horizontal ratio * Fix DPI change handling when maximized * Revert window example * Make new DPI code more understandable * Format * Implement DPI Usability Upgrades for X11 and Wayland (#1098) * Fix compile errors * Use `mio` for the X11 event loop * Removes `calloop` from the X11 event loop, as the method of draining a source using a closure provided to the `calloop::EventLoop` instance conflicts with the need to deliver events directly to the callback provided to `EventLoop::run`, in order to respond to the value provided by `WindowEvent::HiDpiFactorChanged`. * Implement interactive `HiDpiFactorChanged` event for X11 * Implement interactive `HiDpiFactorChanged` event for Wayland * Run cargo fmt * Fix Wayland not processing events from EventQueue * Backport #981 * some lifetime tinkering * finishes lifetime tinkering * fixes all type errors * adds support ffi functions * adds wrappers for nonstatic events * replaces events with event wrappers * reimplementing hidpichanged event in app_state * implements HiDpiFactorChanged for iOS * applies formatter * complies with @aleksijuvani requested changes * resolves conflicts * applies fmt * removes merge blurp * corrects state of CHANGELOG * fix fmt check error * fixes hidpi_factor for armv7-apple-ios
2019-10-19 02:31:26 +11:00
unsafe { app_state::handle_nonuser_event(EventWrapper::StaticEvent(Event::Resumed)) }
}
extern "C" fn will_resign_active(_: &Object, _: Sel, _: id) {
iOS: Dpi overhaul (#1223) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * On Windows, make AdjustRect calls DPI-aware when possible (#1015) * Use AdjustWidowRectExForDPI when available * Prioritize presevering logical size when handling WM_DPICHANGED * Format * Add changelog entry * macOS: Dpi overhaul (#997) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * fix app_state errors * fixes hidpi related errors in window_delegate * fix bad merge * dpi_factor edits in window_delegate * fixes type and lifetime errors in window and window_delegate * applies fmt * complies with @aleksijuvani requested changes * modifies Handler lifetimes * fixes lifetime isues, adds propper handling for HiDpiChanged * applies fmt * restore original lifetimes * solution is somewhere out there * applies fmt * pass as references * resolves issue with HANDLER * crate visible type error * fixes visibility issues * applies fmt * deals with warnings * simplifies new_inner_size setting algorthm * moves proxy instead of referencing it and removes double deref from proxy.ns_window * makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass * complies with @aleksijuvani suggested changes * makes max window size std::f32::MAX * On Windows, fix new DPI API not setting window size properly (#1130) * First attempt * Second attempt * Maintain cursor horizontal ratio * Fix DPI change handling when maximized * Revert window example * Make new DPI code more understandable * Format * Implement DPI Usability Upgrades for X11 and Wayland (#1098) * Fix compile errors * Use `mio` for the X11 event loop * Removes `calloop` from the X11 event loop, as the method of draining a source using a closure provided to the `calloop::EventLoop` instance conflicts with the need to deliver events directly to the callback provided to `EventLoop::run`, in order to respond to the value provided by `WindowEvent::HiDpiFactorChanged`. * Implement interactive `HiDpiFactorChanged` event for X11 * Implement interactive `HiDpiFactorChanged` event for Wayland * Run cargo fmt * Fix Wayland not processing events from EventQueue * Backport #981 * some lifetime tinkering * finishes lifetime tinkering * fixes all type errors * adds support ffi functions * adds wrappers for nonstatic events * replaces events with event wrappers * reimplementing hidpichanged event in app_state * implements HiDpiFactorChanged for iOS * applies formatter * complies with @aleksijuvani requested changes * resolves conflicts * applies fmt * removes merge blurp * corrects state of CHANGELOG * fix fmt check error * fixes hidpi_factor for armv7-apple-ios
2019-10-19 02:31:26 +11:00
unsafe { app_state::handle_nonuser_event(EventWrapper::StaticEvent(Event::Suspended)) }
}
extern "C" fn will_enter_foreground(_: &Object, _: Sel, _: id) {}
extern "C" fn did_enter_background(_: &Object, _: Sel, _: id) {}
extern "C" fn will_terminate(_: &Object, _: Sel, _: id) {
unsafe {
let app: id = msg_send![class!(UIApplication), sharedApplication];
let windows: id = msg_send![app, windows];
let windows_enum: id = msg_send![windows, objectEnumerator];
let mut events = Vec::new();
loop {
let window: id = msg_send![windows_enum, nextObject];
if window == nil {
break;
}
let is_winit_window: BOOL = msg_send![window, isKindOfClass: class!(WinitUIWindow)];
if is_winit_window == YES {
iOS: Dpi overhaul (#1223) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * On Windows, make AdjustRect calls DPI-aware when possible (#1015) * Use AdjustWidowRectExForDPI when available * Prioritize presevering logical size when handling WM_DPICHANGED * Format * Add changelog entry * macOS: Dpi overhaul (#997) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * fix app_state errors * fixes hidpi related errors in window_delegate * fix bad merge * dpi_factor edits in window_delegate * fixes type and lifetime errors in window and window_delegate * applies fmt * complies with @aleksijuvani requested changes * modifies Handler lifetimes * fixes lifetime isues, adds propper handling for HiDpiChanged * applies fmt * restore original lifetimes * solution is somewhere out there * applies fmt * pass as references * resolves issue with HANDLER * crate visible type error * fixes visibility issues * applies fmt * deals with warnings * simplifies new_inner_size setting algorthm * moves proxy instead of referencing it and removes double deref from proxy.ns_window * makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass * complies with @aleksijuvani suggested changes * makes max window size std::f32::MAX * On Windows, fix new DPI API not setting window size properly (#1130) * First attempt * Second attempt * Maintain cursor horizontal ratio * Fix DPI change handling when maximized * Revert window example * Make new DPI code more understandable * Format * Implement DPI Usability Upgrades for X11 and Wayland (#1098) * Fix compile errors * Use `mio` for the X11 event loop * Removes `calloop` from the X11 event loop, as the method of draining a source using a closure provided to the `calloop::EventLoop` instance conflicts with the need to deliver events directly to the callback provided to `EventLoop::run`, in order to respond to the value provided by `WindowEvent::HiDpiFactorChanged`. * Implement interactive `HiDpiFactorChanged` event for X11 * Implement interactive `HiDpiFactorChanged` event for Wayland * Run cargo fmt * Fix Wayland not processing events from EventQueue * Backport #981 * some lifetime tinkering * finishes lifetime tinkering * fixes all type errors * adds support ffi functions * adds wrappers for nonstatic events * replaces events with event wrappers * reimplementing hidpichanged event in app_state * implements HiDpiFactorChanged for iOS * applies formatter * complies with @aleksijuvani requested changes * resolves conflicts * applies fmt * removes merge blurp * corrects state of CHANGELOG * fix fmt check error * fixes hidpi_factor for armv7-apple-ios
2019-10-19 02:31:26 +11:00
events.push(EventWrapper::StaticEvent(Event::WindowEvent {
window_id: RootWindowId(window.into()),
event: WindowEvent::Destroyed,
iOS: Dpi overhaul (#1223) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * On Windows, make AdjustRect calls DPI-aware when possible (#1015) * Use AdjustWidowRectExForDPI when available * Prioritize presevering logical size when handling WM_DPICHANGED * Format * Add changelog entry * macOS: Dpi overhaul (#997) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * fix app_state errors * fixes hidpi related errors in window_delegate * fix bad merge * dpi_factor edits in window_delegate * fixes type and lifetime errors in window and window_delegate * applies fmt * complies with @aleksijuvani requested changes * modifies Handler lifetimes * fixes lifetime isues, adds propper handling for HiDpiChanged * applies fmt * restore original lifetimes * solution is somewhere out there * applies fmt * pass as references * resolves issue with HANDLER * crate visible type error * fixes visibility issues * applies fmt * deals with warnings * simplifies new_inner_size setting algorthm * moves proxy instead of referencing it and removes double deref from proxy.ns_window * makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass * complies with @aleksijuvani suggested changes * makes max window size std::f32::MAX * On Windows, fix new DPI API not setting window size properly (#1130) * First attempt * Second attempt * Maintain cursor horizontal ratio * Fix DPI change handling when maximized * Revert window example * Make new DPI code more understandable * Format * Implement DPI Usability Upgrades for X11 and Wayland (#1098) * Fix compile errors * Use `mio` for the X11 event loop * Removes `calloop` from the X11 event loop, as the method of draining a source using a closure provided to the `calloop::EventLoop` instance conflicts with the need to deliver events directly to the callback provided to `EventLoop::run`, in order to respond to the value provided by `WindowEvent::HiDpiFactorChanged`. * Implement interactive `HiDpiFactorChanged` event for X11 * Implement interactive `HiDpiFactorChanged` event for Wayland * Run cargo fmt * Fix Wayland not processing events from EventQueue * Backport #981 * some lifetime tinkering * finishes lifetime tinkering * fixes all type errors * adds support ffi functions * adds wrappers for nonstatic events * replaces events with event wrappers * reimplementing hidpichanged event in app_state * implements HiDpiFactorChanged for iOS * applies formatter * complies with @aleksijuvani requested changes * resolves conflicts * applies fmt * removes merge blurp * corrects state of CHANGELOG * fix fmt check error * fixes hidpi_factor for armv7-apple-ios
2019-10-19 02:31:26 +11:00
}));
}
}
app_state::handle_nonuser_events(events);
app_state::terminated();
}
}
let ui_responder = class!(UIResponder);
let mut decl =
ClassDecl::new("AppDelegate", ui_responder).expect("Failed to declare class `AppDelegate`");
unsafe {
decl.add_method(
sel!(application:didFinishLaunchingWithOptions:),
did_finish_launching as extern "C" fn(&mut Object, Sel, id, id) -> BOOL,
);
decl.add_method(
sel!(applicationDidBecomeActive:),
did_become_active as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(applicationWillResignActive:),
will_resign_active as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(applicationWillEnterForeground:),
will_enter_foreground as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(applicationDidEnterBackground:),
did_enter_background as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(applicationWillTerminate:),
will_terminate as extern "C" fn(&Object, Sel, id),
);
decl.register();
}
}