winit-sonoma-fix/src/platform/macos/window.rs

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use {CreationError, WindowEvent as Event, MouseCursor, CursorState};
use CreationError::OsError;
use libc;
use WindowAttributes;
use native_monitor::NativeMonitorId;
use os::macos::ActivationPolicy;
use objc;
use objc::runtime::{Class, Object, Sel, BOOL, YES, NO};
use objc::declare::ClassDecl;
use cocoa;
use cocoa::base::{id, nil};
use cocoa::foundation::{NSPoint, NSRect, NSSize, NSString, NSUInteger};
use cocoa::appkit::{self, NSApplication, NSColor, NSView, NSWindow};
use core_graphics::display::{CGAssociateMouseAndMouseCursorPosition, CGMainDisplayID, CGDisplayPixelsHigh, CGWarpMouseCursorPosition};
use std;
use std::ops::Deref;
use std::os::raw::c_void;
use os::macos::WindowExt;
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct Id(pub usize);
struct DelegateState {
view: IdRef,
window: IdRef,
events_loop: std::sync::Weak<super::EventsLoop>,
}
pub struct WindowDelegate {
state: Box<DelegateState>,
_this: IdRef,
}
impl WindowDelegate {
/// Get the delegate class, initiailizing it neccessary
fn class() -> *const Class {
use std::os::raw::c_void;
// Emits an event via the `EventsLoop`'s callback.
//
// The `Eventloop`'s callback should always be `Some` while the `WindowDelegate`'s methods
// are called as the delegate methods should only be called during a call to
// `nextEventMatchingMask` (called via EventsLoop::poll_events and
// EventsLoop::run_forever).
unsafe fn emit_event(state: &mut DelegateState, window_event: Event) {
let window_id = get_window_id(*state.window);
let event = ::Event::WindowEvent {
window_id: ::WindowId(window_id),
event: window_event,
};
if let Some(events_loop) = state.events_loop.upgrade() {
events_loop.user_callback.call_with_event(event);
}
}
extern fn window_should_close(this: &Object, _: Sel, _: id) -> BOOL {
unsafe {
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let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
emit_event(state, Event::Closed);
}
YES
}
extern fn window_did_resize(this: &Object, _: Sel, _: id) {
unsafe {
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let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
let rect = NSView::frame(*state.view);
let scale_factor = NSWindow::backingScaleFactor(*state.window) as f32;
let width = (scale_factor * rect.size.width as f32) as u32;
let height = (scale_factor * rect.size.height as f32) as u32;
emit_event(state, Event::Resized(width, height));
}
}
extern fn window_did_become_key(this: &Object, _: Sel, _: id) {
unsafe {
// TODO: center the cursor if the window had mouse grab when it
// lost focus
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let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
emit_event(state, Event::Focused(true));
}
}
extern fn window_did_resign_key(this: &Object, _: Sel, _: id) {
unsafe {
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let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
emit_event(state, Event::Focused(false));
}
}
static mut DELEGATE_CLASS: *const Class = 0 as *const Class;
static INIT: std::sync::Once = std::sync::ONCE_INIT;
INIT.call_once(|| unsafe {
// Create new NSWindowDelegate
let superclass = Class::get("NSObject").unwrap();
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let mut decl = ClassDecl::new("WinitWindowDelegate", superclass).unwrap();
// Add callback methods
decl.add_method(sel!(windowShouldClose:),
window_should_close as extern fn(&Object, Sel, id) -> BOOL);
decl.add_method(sel!(windowDidResize:),
window_did_resize as extern fn(&Object, Sel, id));
decl.add_method(sel!(windowDidBecomeKey:),
window_did_become_key as extern fn(&Object, Sel, id));
decl.add_method(sel!(windowDidResignKey:),
window_did_resign_key as extern fn(&Object, Sel, id));
// Store internal state as user data
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decl.add_ivar::<*mut c_void>("winitState");
DELEGATE_CLASS = decl.register();
});
unsafe {
DELEGATE_CLASS
}
}
fn new(state: DelegateState) -> WindowDelegate {
// Box the state so we can give a pointer to it
let mut state = Box::new(state);
let state_ptr: *mut DelegateState = &mut *state;
unsafe {
let delegate = IdRef::new(msg_send![WindowDelegate::class(), new]);
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(&mut **delegate).set_ivar("winitState", state_ptr as *mut ::std::os::raw::c_void);
let _: () = msg_send![*state.window, setDelegate:*delegate];
WindowDelegate { state: state, _this: delegate }
}
}
}
impl Drop for WindowDelegate {
fn drop(&mut self) {
unsafe {
// Nil the window's delegate so it doesn't still reference us
let _: () = msg_send![*self.state.window, setDelegate:nil];
}
}
}
#[derive(Clone, Default)]
pub struct PlatformSpecificWindowBuilderAttributes {
pub activation_policy: ActivationPolicy,
}
pub struct Window {
pub view: IdRef,
pub window: IdRef,
pub delegate: WindowDelegate,
}
unsafe impl Send for Window {}
unsafe impl Sync for Window {}
impl Drop for Window {
fn drop(&mut self) {
// Remove this window from the `EventLoop`s list of windows.
let id = self.id();
if let Some(ev) = self.delegate.state.events_loop.upgrade() {
let mut windows = ev.windows.lock().unwrap();
windows.retain(|w| w.id() != id)
}
}
}
impl WindowExt for Window {
#[inline]
fn get_nswindow(&self) -> *mut c_void {
*self.window as *mut c_void
}
#[inline]
fn get_nsview(&self) -> *mut c_void {
*self.view as *mut c_void
}
}
impl Window {
pub fn new(events_loop: std::sync::Weak<super::EventsLoop>,
win_attribs: &WindowAttributes,
pl_attribs: &PlatformSpecificWindowBuilderAttributes)
-> Result<Window, CreationError>
{
if !msg_send![cocoa::base::class("NSThread"), isMainThread] {
panic!("Windows can only be created on the main thread on macOS");
}
let app = match Window::create_app(pl_attribs.activation_policy) {
Some(app) => app,
None => { return Err(OsError(format!("Couldn't create NSApplication"))); },
};
let window = match Window::create_window(win_attribs)
{
Some(window) => window,
None => { return Err(OsError(format!("Couldn't create NSWindow"))); },
};
let view = match Window::create_view(*window) {
Some(view) => view,
None => { return Err(OsError(format!("Couldn't create NSView"))); },
};
unsafe {
if win_attribs.transparent {
(*window as id).setOpaque_(NO);
(*window as id).setBackgroundColor_(NSColor::clearColor(nil));
}
app.activateIgnoringOtherApps_(YES);
if win_attribs.visible {
window.makeKeyAndOrderFront_(nil);
} else {
window.makeKeyWindow();
}
if let Some((width, height)) = win_attribs.min_dimensions {
nswindow_set_min_dimensions(window.0, width.into(), height.into());
}
if let Some((width, height)) = win_attribs.max_dimensions {
nswindow_set_max_dimensions(window.0, width.into(), height.into());
}
}
let ds = DelegateState {
view: view.clone(),
window: window.clone(),
events_loop: events_loop,
};
let window = Window {
view: view,
window: window,
delegate: WindowDelegate::new(ds),
};
Ok(window)
}
pub fn id(&self) -> Id {
get_window_id(*self.window)
}
fn create_app(activation_policy: ActivationPolicy) -> Option<id> {
unsafe {
let app = appkit::NSApp();
if app == nil {
None
} else {
app.setActivationPolicy_(activation_policy.into());
app.finishLaunching();
Some(app)
}
}
}
fn create_window(attrs: &WindowAttributes) -> Option<IdRef> {
unsafe {
let screen = match attrs.monitor {
Some(ref monitor_id) => {
let native_id = match monitor_id.get_native_identifier() {
NativeMonitorId::Numeric(num) => num,
_ => panic!("OS X monitors should always have a numeric native ID")
};
let matching_screen = {
let screens = appkit::NSScreen::screens(nil);
let count: NSUInteger = msg_send![screens, count];
let key = IdRef::new(NSString::alloc(nil).init_str("NSScreenNumber"));
let mut matching_screen: Option<id> = None;
for i in 0..count {
let screen = msg_send![screens, objectAtIndex:i as NSUInteger];
let device_description = appkit::NSScreen::deviceDescription(screen);
let value: id = msg_send![device_description, objectForKey:*key];
if value != nil {
let screen_number: NSUInteger = msg_send![value, unsignedIntegerValue];
if screen_number as u32 == native_id {
matching_screen = Some(screen);
break;
}
}
}
matching_screen
};
Some(matching_screen.unwrap_or(appkit::NSScreen::mainScreen(nil)))
},
None => None
};
let frame = match screen {
Some(screen) => appkit::NSScreen::frame(screen),
None => {
let (width, height) = attrs.dimensions.unwrap_or((800, 600));
NSRect::new(NSPoint::new(0., 0.), NSSize::new(width as f64, height as f64))
}
};
let masks = if screen.is_some() || attrs.transparent {
// Fullscreen or transparent window
appkit::NSBorderlessWindowMask as NSUInteger |
appkit::NSResizableWindowMask as NSUInteger |
appkit::NSTitledWindowMask as NSUInteger
} else if attrs.decorations {
// Classic opaque window with titlebar
appkit::NSClosableWindowMask as NSUInteger |
appkit::NSMiniaturizableWindowMask as NSUInteger |
appkit::NSResizableWindowMask as NSUInteger |
appkit::NSTitledWindowMask as NSUInteger
} else {
// Opaque window without a titlebar
appkit::NSClosableWindowMask as NSUInteger |
appkit::NSMiniaturizableWindowMask as NSUInteger |
appkit::NSResizableWindowMask as NSUInteger |
appkit::NSTitledWindowMask as NSUInteger |
appkit::NSFullSizeContentViewWindowMask as NSUInteger
};
let window = IdRef::new(NSWindow::alloc(nil).initWithContentRect_styleMask_backing_defer_(
frame,
masks,
appkit::NSBackingStoreBuffered,
NO,
));
window.non_nil().map(|window| {
let title = IdRef::new(NSString::alloc(nil).init_str(&attrs.title));
window.setReleasedWhenClosed_(NO);
window.setTitle_(*title);
window.setAcceptsMouseMovedEvents_(YES);
if !attrs.decorations {
window.setTitleVisibility_(appkit::NSWindowTitleVisibility::NSWindowTitleHidden);
window.setTitlebarAppearsTransparent_(YES);
}
if screen.is_some() {
window.setLevel_(appkit::NSMainMenuWindowLevel as i64 + 1);
}
else {
window.center();
}
window
})
}
}
fn create_view(window: id) -> Option<IdRef> {
unsafe {
let view = IdRef::new(NSView::alloc(nil).init());
view.non_nil().map(|view| {
view.setWantsBestResolutionOpenGLSurface_(YES);
window.setContentView_(*view);
view
})
}
}
pub fn set_title(&self, title: &str) {
unsafe {
let title = IdRef::new(NSString::alloc(nil).init_str(title));
self.window.setTitle_(*title);
}
}
#[inline]
pub fn show(&self) {
unsafe { NSWindow::makeKeyAndOrderFront_(*self.window, nil); }
}
#[inline]
pub fn hide(&self) {
unsafe { NSWindow::orderOut_(*self.window, nil); }
}
pub fn get_position(&self) -> Option<(i32, i32)> {
unsafe {
let content_rect = NSWindow::contentRectForFrameRect_(*self.window, NSWindow::frame(*self.window));
// TODO: consider extrapolating the calculations for the y axis to
// a private method
Some((content_rect.origin.x as i32, (CGDisplayPixelsHigh(CGMainDisplayID()) as f64 - (content_rect.origin.y + content_rect.size.height)) as i32))
}
}
pub fn set_position(&self, x: i32, y: i32) {
unsafe {
let frame = NSWindow::frame(*self.view);
// NOTE: `setFrameOrigin` might not give desirable results when
// setting window, as it treats bottom left as origin.
// `setFrameTopLeftPoint` treats top left as origin (duh), but
// does not equal the value returned by `get_window_position`
// (there is a difference by 22 for me on yosemite)
// TODO: consider extrapolating the calculations for the y axis to
// a private method
let dummy = NSRect::new(NSPoint::new(x as f64, CGDisplayPixelsHigh(CGMainDisplayID()) as f64 - (frame.size.height + y as f64)), NSSize::new(0f64, 0f64));
let conv = NSWindow::frameRectForContentRect_(*self.window, dummy);
// NSWindow::setFrameTopLeftPoint_(*self.window, conv.origin);
NSWindow::setFrameOrigin_(*self.window, conv.origin);
}
}
#[inline]
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
unsafe {
let view_frame = NSView::frame(*self.view);
Some((view_frame.size.width as u32, view_frame.size.height as u32))
}
}
#[inline]
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
unsafe {
let window_frame = NSWindow::frame(*self.window);
Some((window_frame.size.width as u32, window_frame.size.height as u32))
}
}
#[inline]
pub fn set_inner_size(&self, width: u32, height: u32) {
unsafe {
NSWindow::setContentSize_(*self.window, NSSize::new(width as f64, height as f64));
}
}
#[inline]
pub fn platform_display(&self) -> *mut libc::c_void {
unimplemented!()
}
#[inline]
pub fn platform_window(&self) -> *mut libc::c_void {
*self.window as *mut libc::c_void
}
pub fn set_cursor(&self, cursor: MouseCursor) {
let cursor_name = match cursor {
MouseCursor::Arrow | MouseCursor::Default => "arrowCursor",
MouseCursor::Hand => "pointingHandCursor",
MouseCursor::Grabbing | MouseCursor::Grab => "closedHandCursor",
MouseCursor::Text => "IBeamCursor",
MouseCursor::VerticalText => "IBeamCursorForVerticalLayout",
MouseCursor::Copy => "dragCopyCursor",
MouseCursor::Alias => "dragLinkCursor",
MouseCursor::NotAllowed | MouseCursor::NoDrop => "operationNotAllowedCursor",
MouseCursor::ContextMenu => "contextualMenuCursor",
MouseCursor::Crosshair => "crosshairCursor",
MouseCursor::EResize => "resizeRightCursor",
MouseCursor::NResize => "resizeUpCursor",
MouseCursor::WResize => "resizeLeftCursor",
MouseCursor::SResize => "resizeDownCursor",
MouseCursor::EwResize | MouseCursor::ColResize => "resizeLeftRightCursor",
MouseCursor::NsResize | MouseCursor::RowResize => "resizeUpDownCursor",
/// TODO: Find appropriate OSX cursors
MouseCursor::NeResize | MouseCursor::NwResize |
MouseCursor::SeResize | MouseCursor::SwResize |
MouseCursor::NwseResize | MouseCursor::NeswResize |
MouseCursor::Cell | MouseCursor::NoneCursor |
MouseCursor::Wait | MouseCursor::Progress | MouseCursor::Help |
MouseCursor::Move | MouseCursor::AllScroll | MouseCursor::ZoomIn |
MouseCursor::ZoomOut => "arrowCursor",
};
let sel = Sel::register(cursor_name);
let cls = Class::get("NSCursor").unwrap();
unsafe {
use objc::Message;
let cursor: id = cls.send_message(sel, ()).unwrap();
let _: () = msg_send![cursor, set];
}
}
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
let cls = Class::get("NSCursor").unwrap();
// TODO: Check for errors.
match state {
CursorState::Normal => {
let _: () = unsafe { msg_send![cls, unhide] };
let _: i32 = unsafe { CGAssociateMouseAndMouseCursorPosition(true) };
Ok(())
},
CursorState::Hide => {
let _: () = unsafe { msg_send![cls, hide] };
Ok(())
},
CursorState::Grab => {
let _: i32 = unsafe { CGAssociateMouseAndMouseCursorPosition(false) };
Ok(())
}
}
}
#[inline]
pub fn hidpi_factor(&self) -> f32 {
unsafe {
NSWindow::backingScaleFactor(*self.window) as f32
}
}
#[inline]
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
let (window_x, window_y) = self.get_position().unwrap_or((0, 0));
let (cursor_x, cursor_y) = (window_x + x, window_y + y);
unsafe {
// TODO: Check for errors.
let _ = CGWarpMouseCursorPosition(appkit::CGPoint {
x: cursor_x as appkit::CGFloat,
y: cursor_y as appkit::CGFloat,
});
let _ = CGAssociateMouseAndMouseCursorPosition(true);
}
Ok(())
}
}
// Convert the `cocoa::base::id` associated with a window to a usize to use as a unique identifier
// for the window.
pub fn get_window_id(window_cocoa_id: cocoa::base::id) -> Id {
Id(window_cocoa_id as *const objc::runtime::Object as usize)
}
unsafe fn nswindow_set_min_dimensions<V: NSWindow + Copy>(
window: V, min_width: f64, min_height: f64)
{
window.setMinSize_(NSSize {
width: min_width,
height: min_height,
});
// If necessary, resize the window to match constraint
let mut current_rect = NSWindow::frame(window);
if current_rect.size.width < min_width {
current_rect.size.width = min_width;
window.setFrame_display_(current_rect, 0)
}
if current_rect.size.height < min_height {
// The origin point of a rectangle is at its bottom left in Cocoa. To
// ensure the window's top-left point remains the same:
current_rect.origin.y +=
current_rect.size.height - min_height;
current_rect.size.height = min_height;
window.setFrame_display_(current_rect, 0)
}
}
unsafe fn nswindow_set_max_dimensions<V: NSWindow + Copy>(
window: V, max_width: f64, max_height: f64)
{
window.setMaxSize_(NSSize {
width: max_width,
height: max_height,
});
// If necessary, resize the window to match constraint
let mut current_rect = NSWindow::frame(window);
if current_rect.size.width > max_width {
current_rect.size.width = max_width;
window.setFrame_display_(current_rect, 0)
}
if current_rect.size.height > max_height {
// The origin point of a rectangle is at its bottom left in
// Cocoa. To ensure the window's top-left point remains the
// same:
current_rect.origin.y +=
current_rect.size.height - max_height;
current_rect.size.height = max_height;
window.setFrame_display_(current_rect, 0)
}
}
pub struct IdRef(id);
impl IdRef {
fn new(i: id) -> IdRef {
IdRef(i)
}
#[allow(dead_code)]
fn retain(i: id) -> IdRef {
if i != nil {
let _: id = unsafe { msg_send![i, retain] };
}
IdRef(i)
}
fn non_nil(self) -> Option<IdRef> {
if self.0 == nil { None } else { Some(self) }
}
}
impl Drop for IdRef {
fn drop(&mut self) {
if self.0 != nil {
let _: () = unsafe { msg_send![self.0, release] };
}
}
}
impl Deref for IdRef {
type Target = id;
fn deref<'a>(&'a self) -> &'a id {
&self.0
}
}
impl Clone for IdRef {
fn clone(&self) -> IdRef {
if self.0 != nil {
let _: id = unsafe { msg_send![self.0, retain] };
}
IdRef(self.0)
}
}