mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-23 22:01:31 +11:00
142 lines
4.5 KiB
Rust
142 lines
4.5 KiB
Rust
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//! Demonstrates capability to create in-app draggable regions for client-side decoration support.
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use simple_logger::SimpleLogger;
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use winit::{
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event::{
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ElementState, Event, KeyboardInput, MouseButton, StartCause, VirtualKeyCode, WindowEvent,
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},
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event_loop::{ControlFlow, EventLoop},
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window::{CursorIcon, ResizeDirection, WindowBuilder},
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};
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const BORDER: f64 = 8.0;
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fn main() {
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SimpleLogger::new().init().unwrap();
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let event_loop = EventLoop::new();
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let window = WindowBuilder::new()
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.with_inner_size(winit::dpi::LogicalSize::new(600.0, 400.0))
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.with_min_inner_size(winit::dpi::LogicalSize::new(400.0, 200.0))
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.with_decorations(false)
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.build(&event_loop)
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.unwrap();
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let mut border = false;
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let mut cursor_location = None;
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event_loop.run(move |event, _, control_flow| match event {
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Event::NewEvents(StartCause::Init) => {
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eprintln!("Press 'B' to toggle borderless")
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}
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Event::WindowEvent { event, .. } => match event {
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WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
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WindowEvent::CursorMoved { position, .. } => {
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if !window.is_decorated() {
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let new_location =
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cursor_resize_direction(window.inner_size(), position, BORDER);
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if new_location != cursor_location {
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cursor_location = new_location;
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window.set_cursor_icon(cursor_direction_icon(cursor_location))
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}
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}
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}
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WindowEvent::MouseInput {
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state: ElementState::Pressed,
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button: MouseButton::Left,
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..
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} => {
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if let Some(dir) = cursor_location {
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let _res = window.drag_resize_window(dir);
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}
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}
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WindowEvent::KeyboardInput {
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input:
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KeyboardInput {
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state: ElementState::Released,
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virtual_keycode: Some(VirtualKeyCode::B),
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..
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},
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..
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} => {
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border = !border;
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window.set_decorations(border);
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}
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_ => (),
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},
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_ => (),
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});
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}
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fn cursor_direction_icon(resize_direction: Option<ResizeDirection>) -> CursorIcon {
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match resize_direction {
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Some(resize_direction) => match resize_direction {
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ResizeDirection::East => CursorIcon::EResize,
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ResizeDirection::North => CursorIcon::NResize,
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ResizeDirection::NorthEast => CursorIcon::NeResize,
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ResizeDirection::NorthWest => CursorIcon::NwResize,
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ResizeDirection::South => CursorIcon::SResize,
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ResizeDirection::SouthEast => CursorIcon::SeResize,
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ResizeDirection::SouthWest => CursorIcon::SwResize,
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ResizeDirection::West => CursorIcon::WResize,
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},
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None => CursorIcon::Default,
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}
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}
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fn cursor_resize_direction(
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win_size: winit::dpi::PhysicalSize<u32>,
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position: winit::dpi::PhysicalPosition<f64>,
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border_size: f64,
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) -> Option<ResizeDirection> {
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enum XDirection {
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West,
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East,
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Default,
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}
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enum YDirection {
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North,
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South,
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Default,
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}
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let xdir = if position.x < border_size {
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XDirection::West
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} else if position.x > (win_size.width as f64 - border_size) {
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XDirection::East
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} else {
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XDirection::Default
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};
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let ydir = if position.y < border_size {
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YDirection::North
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} else if position.y > (win_size.height as f64 - border_size) {
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YDirection::South
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} else {
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YDirection::Default
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};
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Some(match xdir {
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XDirection::West => match ydir {
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YDirection::North => ResizeDirection::NorthWest,
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YDirection::South => ResizeDirection::SouthWest,
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YDirection::Default => ResizeDirection::West,
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},
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XDirection::East => match ydir {
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YDirection::North => ResizeDirection::NorthEast,
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YDirection::South => ResizeDirection::SouthEast,
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YDirection::Default => ResizeDirection::East,
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},
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XDirection::Default => match ydir {
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YDirection::North => ResizeDirection::North,
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YDirection::South => ResizeDirection::South,
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YDirection::Default => return None,
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},
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})
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}
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