2014-10-03 13:12:42 +02:00
# glutin - OpenGL, UTilities and INput
2014-10-04 16:18:09 +00:00
[![Gitter ](https://badges.gitter.im/Join Chat.svg )](https://gitter.im/tomaka/glutin?utm_source=badge& utm_medium=badge& utm_campaign=pr-badge& utm_content=badge)
2014-07-27 10:55:37 +02:00
Alternative to GLFW in pure Rust.
2014-07-27 15:59:58 +02:00
2014-10-03 09:16:36 +02:00
[![Build Status ](https://travis-ci.org/tomaka/glutin.png?branch=master )](https://travis-ci.org/tomaka/glutin)
2014-09-19 19:51:54 +02:00
2014-07-28 11:45:59 +02:00
## Try it!
2014-09-07 20:28:43 +02:00
```bash
2014-10-03 09:16:36 +02:00
git clone https://github.com/tomaka/glutin
cd glutin
2014-10-29 20:38:54 +01:00
cargo run --example window
2014-07-28 11:45:59 +02:00
```
2014-07-27 15:59:58 +02:00
## Usage
```rust
2014-09-21 11:33:09 +02:00
extern crate glutin;
2014-07-27 15:59:58 +02:00
extern crate libc;
extern crate gl;
fn main() {
2014-09-21 11:33:09 +02:00
let window = glutin::Window::new().unwrap();
2014-07-27 15:59:58 +02:00
2014-07-30 18:12:39 +02:00
unsafe { window.make_current() };
2014-07-27 15:59:58 +02:00
2014-08-11 10:32:33 +02:00
gl::load_with(|symbol| window.get_proc_address(symbol));
2014-07-27 15:59:58 +02:00
gl::ClearColor(0.0, 1.0, 0.0, 1.0);
2014-08-03 11:43:57 +02:00
while !window.is_closed() {
2014-07-27 15:59:58 +02:00
window.wait_events();
gl::Clear(gl::COLOR_BUFFER_BIT);
window.swap_buffers();
}
}
```
2014-09-15 13:46:37 +02:00
## Platform-specific notes
### Android
2014-10-28 08:20:59 +01:00
- To compile the examples for android, initialize the submodules, go to `deps/apk-builder/apk-builder` and run `cargo build` , then go back to `glutin` and call `ANDROID_HOME=/path/to/sdk NDK_HOME=/path/to/ndk NDK_STANDALONE=/path/to/standalone cargo test --no-run --target=arm-linux-androideabi`
- Events and vsync are not implemented
2014-10-13 11:02:03 +02:00
- Headless rendering doesn't work
2014-09-15 13:46:37 +02:00
### Emscripten
- Work will start when Emscripten gets updated to LLVM 3.5 (which should happen soon)
### OS/X
2014-10-28 08:20:59 +01:00
- Some events are not implemented
- Implementation is still work-in-progress
- Vsync not implemented
2014-09-15 13:46:37 +02:00
### Win32
2014-10-29 19:00:32 +01:00
- You must call `glFlush` before `swap_buffers` , or else on Windows 8 nothing will be visible on the window
2014-09-15 13:46:37 +02:00
- Pixel formats are not implemented
### X11
- Some input events are not implemented
- Pixel formats not implemented
2014-10-28 08:20:59 +01:00
- Vsync not implemented