winit-sonoma-fix/src/win32/init.rs

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Rust
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extern crate native;
use self::native::NativeTaskBuilder;
use std::task::TaskBuilder;
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use std::sync::atomics::AtomicBool;
use std::ptr;
use super::{event, ffi};
use super::{MonitorID, Window};
use {Event, Hints};
/// Stores the current window and its events dispatcher.
///
/// We only have one window per thread. We still store the HWND in case where we
/// receive an event for another window.
local_data_key!(WINDOW: (ffi::HWND, Sender<Event>))
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pub fn new_window(dimensions: Option<(uint, uint)>, title: &str,
_hints: &Hints, monitor: Option<MonitorID>)
-> Result<Window, String>
{
use std::mem;
use std::os;
// initializing variables to be sent to the task
let title = title.utf16_units().collect::<Vec<u16>>().append_one(0); // title to utf16
//let hints = hints.clone();
let (tx, rx) = channel();
// GetMessage must be called in the same thread as CreateWindow,
// so we create a new thread dedicated to this window.
// This is the only safe method. Using `nosend` wouldn't work for non-native runtime.
TaskBuilder::new().native().spawn(proc() {
// registering the window class
let class_name: Vec<u16> = "Window Class".utf16_units().collect::<Vec<u16>>()
.append_one(0);
let class = ffi::WNDCLASSEX {
cbSize: mem::size_of::<ffi::WNDCLASSEX>() as ffi::UINT,
style: ffi::CS_HREDRAW | ffi::CS_VREDRAW,
lpfnWndProc: callback,
cbClsExtra: 0,
cbWndExtra: 0,
hInstance: unsafe { ffi::GetModuleHandleW(ptr::null()) },
hIcon: ptr::mut_null(),
hCursor: ptr::mut_null(),
hbrBackground: ptr::mut_null(),
lpszMenuName: ptr::null(),
lpszClassName: class_name.as_ptr(),
hIconSm: ptr::mut_null(),
};
if unsafe { ffi::RegisterClassExW(&class) } == 0 {
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use std::os;
tx.send(Err(format!("RegisterClassEx function failed: {}",
os::error_string(os::errno() as uint))));
return;
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}
// building a RECT object with coordinates
let mut rect = ffi::RECT {
left: 0, right: dimensions.map(|(w, _)| w as ffi::LONG).unwrap_or(1024),
top: 0, bottom: dimensions.map(|(_, h)| h as ffi::LONG).unwrap_or(768),
};
// switching to fullscreen if necessary
// this means adjusting the window's position so that it overlaps the right monitor,
// and change the monitor's resolution if necessary
if monitor.is_some() {
let monitor = monitor.as_ref().unwrap();
// adjusting the rect
{
let pos = monitor.get_position();
rect.left += pos.val0() as ffi::LONG;
rect.right += pos.val0() as ffi::LONG;
rect.top += pos.val1() as ffi::LONG;
rect.bottom += pos.val1() as ffi::LONG;
}
// changing device settings
let mut screen_settings: ffi::DEVMODE = unsafe { mem::zeroed() };
screen_settings.dmSize = mem::size_of::<ffi::DEVMODE>() as ffi::WORD;
screen_settings.dmPelsWidth = 1024;
screen_settings.dmPelsHeight = 768;
screen_settings.dmBitsPerPel = 32;
screen_settings.dmFields = ffi::DM_BITSPERPEL | ffi::DM_PELSWIDTH | ffi::DM_PELSHEIGHT;
let result = unsafe { ffi::ChangeDisplaySettingsExW(monitor.get_system_name().as_ptr(),
&mut screen_settings, ptr::mut_null(), ffi::CDS_FULLSCREEN, ptr::mut_null()) };
if result != ffi::DISP_CHANGE_SUCCESSFUL {
tx.send(Err(format!("ChangeDisplaySettings failed: {}", result)));
return;
}
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}
// computing the style and extended style of the window
let (ex_style, style) = if monitor.is_some() {
(ffi::WS_EX_APPWINDOW, ffi::WS_POPUP | ffi::WS_CLIPSIBLINGS | ffi::WS_CLIPCHILDREN)
} else {
(ffi::WS_EX_APPWINDOW | ffi::WS_EX_WINDOWEDGE,
ffi::WS_OVERLAPPEDWINDOW | ffi::WS_CLIPSIBLINGS | ffi::WS_CLIPCHILDREN)
};
// adjusting the window coordinates using the style
unsafe { ffi::AdjustWindowRectEx(&mut rect, style, 0, ex_style) };
// creating the window
let handle = unsafe {
let handle = ffi::CreateWindowExW(ex_style, class_name.as_ptr(),
title.as_ptr() as ffi::LPCWSTR,
style | ffi::WS_VISIBLE | ffi::WS_CLIPSIBLINGS | ffi::WS_CLIPCHILDREN,
if monitor.is_some() { 0 } else { ffi::CW_USEDEFAULT},
if monitor.is_some() { 0 } else { ffi::CW_USEDEFAULT},
rect.right - rect.left, rect.bottom - rect.top,
ptr::mut_null(), ptr::mut_null(), ffi::GetModuleHandleW(ptr::null()),
ptr::mut_null());
if handle.is_null() {
use std::os;
tx.send(Err(format!("CreateWindowEx function failed: {}",
os::error_string(os::errno() as uint))));
return;
}
handle
};
// calling SetForegroundWindow if fullscreen
if monitor.is_some() {
unsafe { ffi::SetForegroundWindow(handle) };
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}
// filling the WINDOW task-local storage
let events_receiver = {
let (tx, rx) = channel();
WINDOW.replace(Some((handle, tx)));
rx
};
// Getting the HDC of the window
let hdc = {
let hdc = unsafe { ffi::GetDC(handle) };
if hdc.is_null() {
tx.send(Err(format!("GetDC function failed: {}",
os::error_string(os::errno() as uint))));
return;
}
hdc
};
// getting the pixel format that we will use
// TODO: use something cleaner which uses hints
let pixel_format = {
let mut output: ffi::PIXELFORMATDESCRIPTOR = unsafe { mem::uninitialized() };
if unsafe { ffi::DescribePixelFormat(hdc, 1,
mem::size_of::<ffi::PIXELFORMATDESCRIPTOR>() as ffi::UINT, &mut output) } == 0
{
tx.send(Err(format!("DescribePixelFormat function failed: {}",
os::error_string(os::errno() as uint))));
return;
}
output
};
// calling SetPixelFormat
unsafe {
if ffi::SetPixelFormat(hdc, 1, &pixel_format) == 0 {
tx.send(Err(format!("SetPixelFormat function failed: {}",
os::error_string(os::errno() as uint))));
return;
}
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}
// creating the OpenGL context
let context = {
let ctxt = unsafe { ffi::wglCreateContext(hdc) };
if ctxt.is_null() {
tx.send(Err(format!("wglCreateContext function failed: {}",
os::error_string(os::errno() as uint))));
return;
}
ctxt
};
// loading the opengl32 module
let gl_library = {
let name = "opengl32.dll".utf16_units().collect::<Vec<u16>>().append_one(0).as_ptr();
let lib = unsafe { ffi::LoadLibraryW(name) };
if lib.is_null() {
tx.send(Err(format!("LoadLibrary function failed: {}",
os::error_string(os::errno() as uint))));
return;
}
lib
};
// building the struct
tx.send(Ok(Window{
window: handle,
hdc: hdc,
context: context,
gl_library: gl_library,
events_receiver: events_receiver,
is_closed: AtomicBool::new(false),
}));
// now that the `Window` struct is initialized, the main `Window::new()` function will
// return and this events loop will run in parallel
loop {
let mut msg = unsafe { mem::uninitialized() };
if unsafe { ffi::GetMessageW(&mut msg, ptr::mut_null(), 0, 0) } == 0 {
break;
}
unsafe { ffi::TranslateMessage(&msg) };
unsafe { ffi::DispatchMessageW(&msg) }; // calls `callback` (see below)
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}
});
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rx.recv()
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}
/// Checks that the window is the good one, and if so send the event to it.
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fn send_event(window: ffi::HWND, event: Event) {
let stored = match WINDOW.get() {
None => return,
Some(v) => v
};
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let &(ref win, ref sender) = stored.deref();
if win != &window {
return;
}
sender.send_opt(event).ok(); // ignoring if closed
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}
/// This is the callback that is called by `DispatchMessage` in the events loop.
///
/// Returning 0 tells the Win32 API that the message has been processed.
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extern "stdcall" fn callback(window: ffi::HWND, msg: ffi::UINT,
wparam: ffi::WPARAM, lparam: ffi::LPARAM) -> ffi::LRESULT
{
match msg {
ffi::WM_DESTROY => {
use Closed;
unsafe { ffi::PostQuitMessage(0); }
send_event(window, Closed);
0
},
ffi::WM_SIZE => {
use Resized;
let w = ffi::LOWORD(lparam as ffi::DWORD) as uint;
let h = ffi::HIWORD(lparam as ffi::DWORD) as uint;
send_event(window, Resized(w, h));
0
},
ffi::WM_MOVE => {
use events::Moved;
let x = ffi::LOWORD(lparam as ffi::DWORD) as i16 as int;
let y = ffi::HIWORD(lparam as ffi::DWORD) as i16 as int;
send_event(window, Moved(x, y));
0
},
ffi::WM_CHAR => {
use std::mem;
use events::ReceivedCharacter;
let chr: char = unsafe { mem::transmute(wparam) };
send_event(window, ReceivedCharacter(chr));
0
},
ffi::WM_MOUSEMOVE => {
use CursorPositionChanged;
let x = ffi::GET_X_LPARAM(lparam) as uint;
let y = ffi::GET_Y_LPARAM(lparam) as uint;
send_event(window, CursorPositionChanged(x, y));
0
},
ffi::WM_KEYDOWN => {
use events::Pressed;
let element = event::vkeycode_to_element(wparam);
if element.is_some() {
send_event(window, Pressed(element.unwrap()));
}
0
},
ffi::WM_KEYUP => {
use events::Released;
let element = event::vkeycode_to_element(wparam);
if element.is_some() {
send_event(window, Released(element.unwrap()));
}
0
},
ffi::WM_LBUTTONDOWN => {
use events::{Pressed, Button0};
send_event(window, Pressed(Button0));
0
},
ffi::WM_LBUTTONUP => {
use events::{Released, Button0};
send_event(window, Released(Button0));
0
},
ffi::WM_RBUTTONDOWN => {
use events::{Pressed, Button1};
send_event(window, Pressed(Button1));
0
},
ffi::WM_RBUTTONUP => {
use events::{Released, Button1};
send_event(window, Released(Button1));
0
},
ffi::WM_MBUTTONDOWN => {
use events::{Pressed, Button2};
send_event(window, Pressed(Button2));
0
},
ffi::WM_MBUTTONUP => {
use events::{Released, Button2};
send_event(window, Released(Button2));
0
},
ffi::WM_SETFOCUS => {
use events::Focused;
send_event(window, Focused(true));
0
},
ffi::WM_KILLFOCUS => {
use events::Focused;
send_event(window, Focused(false));
0
},
_ => unsafe {
ffi::DefWindowProcW(window, msg, wparam, lparam)
}
}
}
/*fn hints_to_pixelformat(hints: &Hints) -> ffi::PIXELFORMATDESCRIPTOR {
use std::mem;
ffi::PIXELFORMATDESCRIPTOR {
nSize: size_of::<ffi::PIXELFORMATDESCRIPTOR>(),
nVersion: 1,
dwFlags:
if hints.stereo { PFD_STEREO } else { 0 },
iPixelType: PFD_TYPE_RGBA,
cColorBits: hints.red_bits + hints.green_bits + hints.blue_bits,
cRedBits:
pub nSize: WORD,
pub nVersion: WORD,
pub dwFlags: DWORD,
pub iPixelType: BYTE,
pub cColorBits: BYTE,
pub cRedBits: BYTE,
pub cRedShift: BYTE,
pub cGreenBits: BYTE,
pub cGreenShift: BYTE,
pub cBlueBits: BYTE,
pub cBlueShift: BYTE,
pub cAlphaBits: BYTE,
pub cAlphaShift: BYTE,
pub cAccumBits: BYTE,
pub cAccumRedBits: BYTE,
pub cAccumGreenBits: BYTE,
pub cAccumBlueBits: BYTE,
pub cAccumAlphaBits: BYTE,
pub cDepthBits: BYTE,
pub cStencilBits: BYTE,
pub cAuxBuffers: BYTE,
pub iLayerType: BYTE,
pub bReserved: BYTE,
pub dwLayerMask: DWORD,
pub dwVisibleMask: DWORD,
pub dwDamageMask: DWORD,
}
}*/