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https://github.com/italicsjenga/winit-sonoma-fix.git
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Merge pull request #208 from kazimuth/osxcontext
Fix #177 merge conflicts
This commit is contained in:
commit
00460364ca
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@ -71,7 +71,7 @@ impl Window {
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unimplemented!()
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unimplemented!()
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}
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}
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Window::new_impl(builder.dimensions, builder.title.as_slice(), builder.monitor, builder.vsync, builder.visible)
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Window::new_impl(builder.dimensions, builder.title.as_slice(), builder.monitor, builder.vsync, builder.visible, builder.gl_version)
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}
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}
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}
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}
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@ -138,7 +138,7 @@ extern fn window_did_resize(this: id, _: id) -> id {
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impl Window {
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impl Window {
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fn new_impl(dimensions: Option<(u32, u32)>, title: &str, monitor: Option<MonitorID>,
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fn new_impl(dimensions: Option<(u32, u32)>, title: &str, monitor: Option<MonitorID>,
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vsync: bool, visible: bool) -> Result<Window, CreationError> {
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vsync: bool, visible: bool, gl_version: Option<(u32, u32)>) -> Result<Window, CreationError> {
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let app = match Window::create_app() {
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let app = match Window::create_app() {
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Some(app) => app,
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Some(app) => app,
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None => { return Err(OsError(format!("Couldn't create NSApplication"))); },
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None => { return Err(OsError(format!("Couldn't create NSApplication"))); },
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@ -152,7 +152,7 @@ impl Window {
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None => { return Err(OsError(format!("Couldn't create NSView"))); },
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None => { return Err(OsError(format!("Couldn't create NSView"))); },
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};
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};
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let context = match Window::create_context(view, vsync) {
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let context = match Window::create_context(view, vsync, gl_version) {
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Some(context) => context,
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Some(context) => context,
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None => { return Err(OsError(format!("Couldn't create OpenGL context"))); },
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None => { return Err(OsError(format!("Couldn't create OpenGL context"))); },
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};
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};
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@ -268,7 +268,12 @@ impl Window {
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}
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}
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}
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}
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fn create_context(view: id, vsync: bool) -> Option<id> {
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fn create_context(view: id, vsync: bool, gl_version: Option<(u32, u32)>) -> Option<id> {
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let profile = match gl_version {
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None | Some((0...2, _)) | Some((3, 0)) => NSOpenGLProfileVersionLegacy as u32,
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Some((3, 1...2)) => NSOpenGLProfileVersion3_2Core as u32,
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Some((_, _)) => NSOpenGLProfileVersion4_1Core as u32,
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};
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unsafe {
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unsafe {
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let attributes = [
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let attributes = [
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NSOpenGLPFADoubleBuffer as u32,
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NSOpenGLPFADoubleBuffer as u32,
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@ -277,6 +282,7 @@ impl Window {
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NSOpenGLPFAAlphaSize as u32, 8,
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NSOpenGLPFAAlphaSize as u32, 8,
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NSOpenGLPFADepthSize as u32, 24,
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NSOpenGLPFADepthSize as u32, 24,
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NSOpenGLPFAStencilSize as u32, 8,
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NSOpenGLPFAStencilSize as u32, 8,
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NSOpenGLPFAOpenGLProfile as u32, profile,
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0
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0
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];
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];
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