Split get_inner_size

Closes https://github.com/tomaka/glutin/issues/542

* Splits `get_inner_size` into `get_inner_size_points` and
`get_inner_size_pixels`

This is a breaking change.
This commit is contained in:
Sven Nilsen 2015-07-25 13:40:33 +02:00
parent 50c2637703
commit 05175c1d80

View file

@ -301,10 +301,25 @@ impl Window {
///
/// Returns `None` if the window no longer exists.
#[inline]
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
pub fn get_inner_size_points(&self) -> Option<(u32, u32)> {
self.window.get_inner_size()
}
/// Returns the size in pixels of the client area of the window.
///
/// The client area is the content of the window, excluding the title bar and borders.
/// These are the dimensions of the frame buffer, and the dimensions that you should use
/// when you call `glViewport`.
///
/// Returns `None` if the window no longer exists.
#[inline]
pub fn get_inner_size_pixels(&self) -> Option<(u32, u32)> {
self.window.get_inner_size().map(|(x, y)| {
let hidpi = self.hidpi_factor();
((x as f32 * hidpi) as u32, (y as f32 * hidpi) as u32)
})
}
/// Returns the size in pixels of the window.
///
/// These dimensions include title bar and borders. If you don't want these, you should use