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https://github.com/italicsjenga/winit-sonoma-fix.git
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Fix memory leak while creating NSEvent and swapping buffers (Fixes #514)
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@ -224,12 +224,16 @@ impl<'a> Iterator for PollEventsIterator<'a> {
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let event: Option<Event>;
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unsafe {
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let pool = NSAutoreleasePool::new(nil);
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let nsevent = NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_(
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NSAnyEventMask.bits() | NSEventMaskPressure.bits(),
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NSDate::distantPast(nil),
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NSDefaultRunLoopMode,
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YES);
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event = NSEventToEvent(self.window, nsevent);
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let _: () = msg_send![pool, release];
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}
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event
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}
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@ -249,12 +253,16 @@ impl<'a> Iterator for WaitEventsIterator<'a> {
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let event: Option<Event>;
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unsafe {
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let pool = NSAutoreleasePool::new(nil);
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let nsevent = NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_(
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NSAnyEventMask.bits() | NSEventMaskPressure.bits(),
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NSDate::distantFuture(nil),
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NSDefaultRunLoopMode,
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YES);
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event = NSEventToEvent(self.window, nsevent);
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let _: () = msg_send![pool, release];
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}
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if event.is_none() {
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@ -747,7 +755,11 @@ impl GlContext for Window {
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#[inline]
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fn swap_buffers(&self) -> Result<(), ContextError> {
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unsafe { self.context.flushBuffer(); }
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unsafe {
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let pool = NSAutoreleasePool::new(nil);
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self.context.flushBuffer();
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let _: () = msg_send![pool, release];
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}
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Ok(())
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}
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