mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-23 22:01:31 +11:00
Add callback function to allow resize messages to be sent on mac.
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parent
0164449955
commit
0ad9c3d453
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@ -273,6 +273,9 @@ impl Window {
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pub fn get_api(&self) -> ::Api {
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::Api::OpenGlEs
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}
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pub fn set_window_resize_callback(&mut self, _: fn(uint, uint)) {
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}
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}
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#[cfg(feature = "window")]
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10
src/lib.rs
10
src/lib.rs
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@ -482,6 +482,13 @@ impl Window {
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proxy: self.window.create_window_proxy()
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}
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}
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/// Sets a resize callback that is called by Mac (and potentially other
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/// operating systems) during resize operations. This can be used to repaint
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/// during window resizing.
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pub fn set_window_resize_callback(&mut self, callback: fn(uint, uint)) {
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self.window.set_window_resize_callback(callback);
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}
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}
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#[cfg(feature = "window")]
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@ -542,6 +549,9 @@ impl HeadlessContext {
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pub fn get_api(&self) -> Api {
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self.context.get_api()
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}
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pub fn set_window_resize_callback(&mut self, _: fn(uint, uint)) {
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}
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}
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#[cfg(feature = "headless")]
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109
src/osx/mod.rs
109
src/osx/mod.rs
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@ -18,12 +18,12 @@ use core_foundation::base::TCFType;
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use core_foundation::string::CFString;
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use core_foundation::bundle::{CFBundleGetBundleWithIdentifier, CFBundleGetFunctionPointerForName};
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use std::cell::Cell;
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use std::c_str::CString;
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use std::mem;
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use std::ptr;
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use std::sync::atomic::{AtomicBool, Relaxed};
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use events::Event::{MouseInput, MouseMoved, ReceivedCharacter, KeyboardInput, MouseWheel};
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use events::Event::{MouseInput, MouseMoved, ReceivedCharacter, KeyboardInput, Resized, MouseWheel};
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use events::ElementState::{Pressed, Released};
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use events::MouseButton::{LeftMouseButton, RightMouseButton};
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use events;
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@ -42,25 +42,24 @@ static mut win_pressed: bool = false;
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static mut alt_pressed: bool = false;
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static DELEGATE_NAME: &'static [u8] = b"glutin_window_delegate\0";
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static DELEGATE_THIS_IVAR: &'static [u8] = b"glutin_this";
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static DELEGATE_STATE_IVAR: &'static [u8] = b"glutin_state";
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struct InternalState {
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is_closed: AtomicBool,
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}
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impl InternalState {
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fn new() -> InternalState {
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InternalState {
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is_closed: AtomicBool::new(false),
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}
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}
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struct DelegateState<'a> {
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is_closed: bool,
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context: id,
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view: id,
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window: &'a Window,
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handler: fn(uint, uint),
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}
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pub struct Window {
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view: id,
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window: id,
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context: id,
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state: Box<InternalState>,
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delegate: id,
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resize: fn(uint, uint),
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is_closed: Cell<bool>,
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}
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#[cfg(feature = "window")]
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@ -103,9 +102,24 @@ impl WindowProxy {
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extern fn window_should_close(this: id, _: id) -> id {
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unsafe {
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let mut stored_value = ptr::null_mut();
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object_getInstanceVariable(this, DELEGATE_THIS_IVAR.as_ptr() as *const i8, &mut stored_value);
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let state = stored_value as *mut InternalState;
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(*state).is_closed.store(true, Relaxed);
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object_getInstanceVariable(this, DELEGATE_STATE_IVAR.as_ptr() as *const i8, &mut stored_value);
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let state = stored_value as *mut DelegateState;
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(*state).is_closed = true;
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}
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0
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}
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extern fn window_did_resize(this: id, _: id) -> id {
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unsafe {
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let mut stored_value = ptr::null_mut();
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object_getInstanceVariable(this, DELEGATE_STATE_IVAR.as_ptr() as *const i8, &mut stored_value);
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let state = &mut *(stored_value as *mut DelegateState);
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let _: id = msg_send()(state.context, selector("update"));
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let rect = NSView::frame(state.view);
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(state.handler)(rect.size.width as uint, rect.size.height as uint);
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}
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0
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}
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@ -136,34 +150,41 @@ impl Window {
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window.makeKeyAndOrderFront_(nil);
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}
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let window = Window {
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view: view,
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window: window,
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context: context,
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state: box InternalState::new(),
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};
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// Set up the window delegate to receive events
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let ptr_size = mem::size_of::<libc::intptr_t>() as u64;
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let ns_object = class("NSObject");
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unsafe {
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let delegate = unsafe {
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// Create a delegate class, add callback methods and store InternalState as user data.
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let delegate = objc_allocateClassPair(ns_object, DELEGATE_NAME.as_ptr() as *const i8, 0);
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class_addMethod(delegate, selector("windowShouldClose:"), window_should_close, "B@:@".to_c_str().as_ptr());
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class_addIvar(delegate, DELEGATE_THIS_IVAR.as_ptr() as *const i8, ptr_size, 3, "?".to_c_str().as_ptr());
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class_addMethod(delegate, selector("windowDidResize:"), window_did_resize, "V@:@".to_c_str().as_ptr());
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class_addIvar(delegate, DELEGATE_STATE_IVAR.as_ptr() as *const i8, ptr_size, 3, "?".to_c_str().as_ptr());
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objc_registerClassPair(delegate);
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let del_obj = msg_send()(delegate, selector("alloc"));
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let del_obj: id = msg_send()(del_obj, selector("init"));
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object_setInstanceVariable(del_obj, DELEGATE_THIS_IVAR.as_ptr() as *const i8,
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&*window.state as *const InternalState as *mut libc::c_void);
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let _: id = msg_send()(window.window, selector("setDelegate:"), del_obj);
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}
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let _: id = msg_send()(window, selector("setDelegate:"), del_obj);
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del_obj
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};
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let window = Window {
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view: view,
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window: window,
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context: context,
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delegate: delegate,
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resize: Window::resize,
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is_closed: Cell::new(false),
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};
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Ok(window)
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}
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fn resize(_: uint, _: uint) {
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}
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fn create_app() -> Option<id> {
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unsafe {
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let app = NSApp();
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@ -267,7 +288,7 @@ impl Window {
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}
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pub fn is_closed(&self) -> bool {
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self.state.is_closed.load(Relaxed)
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self.is_closed.get()
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}
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pub fn set_title(&self, title: &str) {
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@ -319,7 +340,27 @@ impl Window {
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NSDefaultRunLoopMode,
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true);
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if event == nil { break; }
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NSApp().sendEvent_(event);
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{
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// Create a temporary structure with state that delegates called internally
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// by sendEvent can read and modify. When that returns, update window state.
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// This allows the synchronous resize loop to continue issuing callbacks
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// to the user application, by passing handler through to the delegate state.
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let mut ds = DelegateState {
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is_closed: self.is_closed.get(),
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context: self.context,
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view: self.view,
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window: self,
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handler: self.resize,
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};
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object_setInstanceVariable(self.delegate,
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DELEGATE_STATE_IVAR.as_ptr() as *const i8,
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&mut ds as *mut DelegateState as *mut libc::c_void);
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NSApp().sendEvent_(event);
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object_setInstanceVariable(self.delegate,
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DELEGATE_STATE_IVAR.as_ptr() as *const i8,
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ptr::null_mut());
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self.is_closed.set(ds.is_closed);
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}
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match event.get_type() {
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NSLeftMouseDown => { events.push(MouseInput(Pressed, LeftMouseButton)); },
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@ -434,4 +475,8 @@ impl Window {
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pub fn get_api(&self) -> ::Api {
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::Api::OpenGl
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}
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pub fn set_window_resize_callback(&mut self, callback: fn(uint, uint)) {
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self.resize = callback;
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}
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}
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@ -46,6 +46,9 @@ impl HeadlessContext {
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pub fn get_api(&self) -> ::Api {
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::Api::OpenGl
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}
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pub fn set_window_resize_callback(&mut self, _: fn(uint, uint)) {
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}
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}
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/// The Win32 implementation of the main `Window` object.
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@ -276,6 +279,9 @@ impl Window {
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pub fn get_api(&self) -> ::Api {
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::Api::OpenGl
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}
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pub fn set_window_resize_callback(&mut self, _: fn(uint, uint)) {
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}
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}
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#[unsafe_destructor]
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@ -52,6 +52,9 @@ impl HeadlessContext {
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pub fn get_api(&self) -> ::Api {
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::Api::OpenGl
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}
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pub fn set_window_resize_callback(&mut self, _: fn(uint, uint)) {
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}
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}
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impl Drop for HeadlessContext {
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@ -598,4 +598,7 @@ impl Window {
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pub fn get_api(&self) -> ::Api {
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::Api::OpenGl
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}
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pub fn set_window_resize_callback(&mut self, _: fn(uint, uint)) {
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}
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}
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