mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-23 22:01:31 +11:00
Add basic support for Android
This commit is contained in:
parent
d870fa7ffa
commit
0bb82e8467
2
.cargo/config
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2
.cargo/config
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@ -0,0 +1,2 @@
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[target.arm-linux-androideabi]
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linker = "deps/apk-builder/apk-builder/target/apk-builder"
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2
.gitignore
vendored
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2
.gitignore
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Cargo.lock
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target/
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3
.gitmodules
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.gitmodules
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[submodule "deps/apk-builder"]
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path = deps/apk-builder
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url = https://github.com/tomaka/android-rs-glue
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@ -7,5 +7,11 @@ authors = ["tomaka <pierre.krieger1708@gmail.com>"]
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[dependencies.compile_msg]
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[dependencies.compile_msg]
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git = "https://github.com/huonw/compile_msg"
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git = "https://github.com/huonw/compile_msg"
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[dependencies.android_glue]
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git = "https://github.com/tomaka/android-rs-glue"
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[dev-dependencies.gl_generator]
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git = "https://github.com/bjz/gl-rs"
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[dev-dependencies.gl]
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[dev-dependencies.gl]
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git = "https://github.com/bjz/gl-rs"
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git = "https://github.com/bjz/gl-rs"
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1
deps/apk-builder
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deps/apk-builder
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@ -0,0 +1 @@
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Subproject commit 422a7f955c806d3bc226ea56ccf8209b1039be4c
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@ -1,9 +1,18 @@
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#![feature(phase)]
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#[cfg(target_os = "android")]
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#[phase(plugin, link)]
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extern crate android_glue;
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extern crate gl;
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extern crate gl;
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extern crate gl_init;
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extern crate gl_init;
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extern crate libc;
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extern crate libc;
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use std::io::stdio::stdin;
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use std::io::stdio::stdin;
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#[cfg(target_os = "android")]
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android_start!(main)
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fn main() {
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fn main() {
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// enumerating monitors
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// enumerating monitors
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let monitor = {
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let monitor = {
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@ -1,7 +1,16 @@
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#![feature(phase)]
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#[cfg(target_os = "android")]
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#[phase(plugin, link)]
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extern crate android_glue;
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extern crate gl;
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extern crate gl;
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extern crate gl_init;
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extern crate gl_init;
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extern crate libc;
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extern crate libc;
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#[cfg(target_os = "android")]
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android_start!(main)
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fn main() {
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fn main() {
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let window1 = gl_init::Window::new().unwrap();
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let window1 = gl_init::Window::new().unwrap();
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let window2 = gl_init::Window::new().unwrap();
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let window2 = gl_init::Window::new().unwrap();
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@ -1,7 +1,16 @@
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#![feature(phase)]
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#[cfg(target_os = "android")]
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#[phase(plugin, link)]
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extern crate android_glue;
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extern crate gl;
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extern crate gl;
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extern crate gl_init;
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extern crate gl_init;
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extern crate libc;
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extern crate libc;
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#[cfg(target_os = "android")]
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android_start!(main)
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fn main() {
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fn main() {
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let window = gl_init::Window::new().unwrap();
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let window = gl_init::Window::new().unwrap();
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252
src/android/ffi.rs
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src/android/ffi.rs
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#![allow(dead_code)]
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#![allow(non_snake_case)]
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#![allow(non_camel_case_types)]
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use libc;
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pub type EGLBoolean = libc::c_int;
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pub type EGLint = i32;
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pub type EGLDisplay = *const libc::c_void;
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pub type EGLConfig = *const libc::c_void;
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pub type EGLSurface = *const libc::c_void;
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pub type EGLContext = *const libc::c_void;
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pub type NativePixmapType = *const libc::c_void; // FIXME: egl_native_pixmap_t instead
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pub type NativeWindowType = *const ANativeWindow;
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pub static EGL_DEFAULT_DISPLAY: EGLint = 0;
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/*pub static EGL_NO_CONTEXT: EGLContext = { use std::ptr; ptr::null() };
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pub static EGL_NO_DISPLAY: EGLDisplay = { use std::ptr; ptr::null() };
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pub static EGL_NO_SURFACE: EGLSurface = { use std::ptr; ptr::null() };*/
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pub static EGL_VERSION_1_0: EGLint = 1;
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pub static EGL_VERSION_1_1: EGLint = 1;
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pub static EGL_FALSE: EGLint = 0;
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pub static EGL_TRUE: EGLint = 1;
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pub static EGL_SUCCESS: EGLint = 0x3000;
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pub static EGL_NOT_INITIALIZED: EGLint = 0x3001;
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pub static EGL_BAD_ACCESS: EGLint = 0x3002;
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pub static EGL_BAD_ALLOC: EGLint = 0x3003;
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pub static EGL_BAD_ATTRIBUTE: EGLint = 0x3004;
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pub static EGL_BAD_CONFIG: EGLint = 0x3005;
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pub static EGL_BAD_CONTEXT: EGLint = 0x3006;
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pub static EGL_BAD_CURRENT_SURFACE: EGLint = 0x3007;
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pub static EGL_BAD_DISPLAY: EGLint = 0x3008;
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pub static EGL_BAD_MATCH: EGLint = 0x3009;
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pub static EGL_BAD_NATIVE_PIXMAP: EGLint = 0x300A;
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pub static EGL_BAD_NATIVE_WINDOW: EGLint = 0x300B;
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pub static EGL_BAD_PARAMETER: EGLint = 0x300C;
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pub static EGL_BAD_SURFACE: EGLint = 0x300D;
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pub static EGL_CONTEXT_LOST: EGLint = 0x300E;
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pub static EGL_BUFFER_SIZE: EGLint = 0x3020;
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pub static EGL_ALPHA_SIZE: EGLint = 0x3021;
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pub static EGL_BLUE_SIZE: EGLint = 0x3022;
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pub static EGL_GREEN_SIZE: EGLint = 0x3023;
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pub static EGL_RED_SIZE: EGLint = 0x3024;
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pub static EGL_DEPTH_SIZE: EGLint = 0x3025;
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pub static EGL_STENCIL_SIZE: EGLint = 0x3026;
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pub static EGL_CONFIG_CAVEAT: EGLint = 0x3027;
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pub static EGL_CONFIG_ID: EGLint = 0x3028;
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pub static EGL_LEVEL: EGLint = 0x3029;
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pub static EGL_MAX_PBUFFER_HEIGHT: EGLint = 0x302A;
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pub static EGL_MAX_PBUFFER_PIXELS: EGLint = 0x302B;
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pub static EGL_MAX_PBUFFER_WIDTH: EGLint = 0x302C;
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pub static EGL_NATIVE_RENDERABLE: EGLint = 0x302D;
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pub static EGL_NATIVE_VISUAL_ID: EGLint = 0x302E;
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pub static EGL_NATIVE_VISUAL_TYPE: EGLint = 0x302F;
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/*pub static EGL_PRESERVED_RESOURCES: EGLint = 0x3030;*/
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pub static EGL_SAMPLES: EGLint = 0x3031;
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pub static EGL_SAMPLE_BUFFERS: EGLint = 0x3032;
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pub static EGL_SURFACE_TYPE: EGLint = 0x3033;
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pub static EGL_TRANSPARENT_TYPE: EGLint = 0x3034;
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pub static EGL_TRANSPARENT_BLUE_VALUE: EGLint = 0x3035;
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pub static EGL_TRANSPARENT_GREEN_VALUE: EGLint = 0x3036;
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pub static EGL_TRANSPARENT_RED_VALUE: EGLint = 0x3037;
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pub static EGL_NONE: EGLint = 0x3038 /* Also a config value */;
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pub static EGL_BIND_TO_TEXTURE_RGB: EGLint = 0x3039;
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pub static EGL_BIND_TO_TEXTURE_RGBA: EGLint = 0x303A;
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pub static EGL_MIN_SWAP_INTERVAL: EGLint = 0x303B;
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pub static EGL_MAX_SWAP_INTERVAL: EGLint = 0x303C;
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pub static EGL_DONT_CARE: EGLint = -1;
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pub static EGL_SLOW_CONFIG: EGLint = 0x3050 /* EGL_CONFIG_CAVEAT value */;
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pub static EGL_NON_CONFORMANT_CONFIG: EGLint = 0x3051 /* " */;
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pub static EGL_TRANSPARENT_RGB: EGLint = 0x3052 /* EGL_TRANSPARENT_TYPE value */;
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pub static EGL_NO_TEXTURE: EGLint = 0x305C /* EGL_TEXTURE_FORMAT/TARGET value */;
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pub static EGL_TEXTURE_RGB: EGLint = 0x305D /* EGL_TEXTURE_FORMAT value */;
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pub static EGL_TEXTURE_RGBA: EGLint = 0x305E /* " */;
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pub static EGL_TEXTURE_2D: EGLint = 0x305F /* EGL_TEXTURE_TARGET value */;
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pub static EGL_PBUFFER_BIT: EGLint = 0x01 /* EGL_SURFACE_TYPE mask bit */;
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pub static EGL_PIXMAP_BIT: EGLint = 0x02 /* " */;
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pub static EGL_WINDOW_BIT: EGLint = 0x04 /* " */;
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pub static EGL_VENDOR: EGLint = 0x3053 /* eglQueryString target */;
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pub static EGL_VERSION: EGLint = 0x3054 /* " */;
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pub static EGL_EXTENSIONS: EGLint = 0x3055 /* " */;
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pub static EGL_HEIGHT: EGLint = 0x3056;
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pub static EGL_WIDTH: EGLint = 0x3057;
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pub static EGL_LARGEST_PBUFFER: EGLint = 0x3058;
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pub static EGL_TEXTURE_FORMAT: EGLint = 0x3080 /* For pbuffers bound as textures */;
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pub static EGL_TEXTURE_TARGET: EGLint = 0x3081 /* " */;
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pub static EGL_MIPMAP_TEXTURE: EGLint = 0x3082 /* " */;
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pub static EGL_MIPMAP_LEVEL: EGLint = 0x3083 /* " */;
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pub static EGL_BACK_BUFFER: EGLint = 0x3084;
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pub static EGL_DRAW: EGLint = 0x3059;
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pub static EGL_READ: EGLint = 0x305A;
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pub static EGL_CORE_NATIVE_ENGINE: EGLint = 0x305B;
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#[link(name = "android")]
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#[link(name = "EGL")]
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#[link(name = "GLESv2")]
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extern {
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pub fn eglGetError() -> EGLint;
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pub fn eglGetDisplay(display: *const ()/*NativeDisplayType*/) -> EGLDisplay;
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pub fn eglInitialize(dpy: EGLDisplay, major: *mut EGLint, minor: *mut EGLint) -> EGLBoolean;
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pub fn eglTerminate(dpy: EGLDisplay) -> EGLBoolean;
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pub fn eglQueryString(dpy: EGLDisplay, name: EGLint) -> *const libc::c_char;
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pub fn eglGetProcAddress(procname: *const libc::c_char) -> *const ();
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pub fn eglGetConfigs(dpy: EGLDisplay, configs: *mut EGLConfig, config_size: EGLint,
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num_config: *mut EGLint) -> EGLBoolean;
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pub fn eglChooseConfig(dpy: EGLDisplay, attrib_list: *const EGLint, configs: *mut EGLConfig,
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config_size: EGLint, num_config: *mut EGLint) -> EGLBoolean;
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pub fn eglGetConfigAttrib(dpy: EGLDisplay, config: EGLConfig, attribute: EGLint,
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value: *mut EGLint) -> EGLBoolean;
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pub fn eglCreateWindowSurface(dpy: EGLDisplay, config: EGLConfig, window: NativeWindowType, attrib_list: *const EGLint) -> EGLSurface;
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pub fn eglCreatePixmapSurface(dpy: EGLDisplay, config: EGLConfig, pixmap: NativePixmapType, attrib_list: *const EGLint) -> EGLSurface;
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pub fn eglCreatePbufferSurface(dpy: EGLDisplay, config: EGLConfig,
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attrib_list: *const EGLint) -> EGLSurface;
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pub fn eglDestroySurface(dpy: EGLDisplay, surface: EGLSurface) -> EGLBoolean;
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pub fn eglQuerySurface(dpy: EGLDisplay, surface: EGLSurface, attribute: EGLint,
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value: *mut EGLint) -> EGLBoolean;
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pub fn eglSurfaceAttrib(dpy: EGLDisplay, surface: EGLSurface, attribute: EGLint,
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value: EGLint) -> EGLBoolean;
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pub fn eglBindTexImage(dpy: EGLDisplay, surface: EGLSurface, buffer: EGLint) -> EGLBoolean;
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pub fn eglReleaseTexImage(dpy: EGLDisplay, surface: EGLSurface, buffer: EGLint) -> EGLBoolean;
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pub fn eglSwapInterval(dpy: EGLDisplay, interval: EGLint) -> EGLBoolean;
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pub fn eglCreateContext(dpy: EGLDisplay, config: EGLConfig, share_list: EGLContext,
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attrib_list: *const EGLint) -> EGLContext;
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pub fn eglDestroyContext(dpy: EGLDisplay, ctx: EGLContext) -> EGLBoolean;
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pub fn eglMakeCurrent(dpy: EGLDisplay, draw: EGLSurface, read: EGLSurface,
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ctx: EGLContext) -> EGLBoolean;
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pub fn eglGetCurrentContext() -> EGLContext;
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pub fn eglGetCurrentSurface(readdraw: EGLint) -> EGLSurface;
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pub fn eglGetCurrentDisplay() -> EGLDisplay;
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pub fn eglQueryContext(dpy: EGLDisplay, ctx: EGLContext, attribute: EGLint,
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value: *mut EGLint) -> EGLBoolean;
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pub fn eglWaitGL() -> EGLBoolean;
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pub fn eglWaitNative(engine: EGLint) -> EGLBoolean;
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pub fn eglSwapBuffers(dpy: EGLDisplay, draw: EGLSurface) -> EGLBoolean;
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//pub fn eglCopyBuffers(dpy: EGLDisplay, surface: EGLSurface, target: NativePixmapType) -> EGLBoolean;
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}
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/**
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* asset_manager.h
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*/
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pub type AAssetManager = ();
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/**
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* native_window.h
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*/
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pub type ANativeWindow = ();
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extern {
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pub fn ANativeWindow_getHeight(window: *const ANativeWindow) -> libc::int32_t;
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pub fn ANativeWindow_getWidth(window: *const ANativeWindow) -> libc::int32_t;
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}
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/**
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* native_activity.h
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*/
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pub type JavaVM = ();
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pub type JNIEnv = ();
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pub type jobject = *const libc::c_void;
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pub type AInputQueue = (); // FIXME: wrong
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pub type ARect = (); // FIXME: wrong
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#[repr(C)]
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pub struct ANativeActivity {
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pub callbacks: *mut ANativeActivityCallbacks,
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pub vm: *mut JavaVM,
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pub env: *mut JNIEnv,
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pub clazz: jobject,
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pub internalDataPath: *const libc::c_char,
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pub externalDataPath: *const libc::c_char,
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pub sdkVersion: libc::int32_t,
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pub instance: *mut libc::c_void,
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pub assetManager: *mut AAssetManager,
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pub obbPath: *const libc::c_char,
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}
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#[repr(C)]
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pub struct ANativeActivityCallbacks {
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pub onStart: extern fn(*mut ANativeActivity),
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pub onResume: extern fn(*mut ANativeActivity),
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pub onSaveInstanceState: extern fn(*mut ANativeActivity, *mut libc::size_t),
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pub onPause: extern fn(*mut ANativeActivity),
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pub onStop: extern fn(*mut ANativeActivity),
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pub onDestroy: extern fn(*mut ANativeActivity),
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pub onWindowFocusChanged: extern fn(*mut ANativeActivity, libc::c_int),
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pub onNativeWindowCreated: extern fn(*mut ANativeActivity, *const ANativeWindow),
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pub onNativeWindowResized: extern fn(*mut ANativeActivity, *const ANativeWindow),
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pub onNativeWindowRedrawNeeded: extern fn(*mut ANativeActivity, *const ANativeWindow),
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pub onNativeWindowDestroyed: extern fn(*mut ANativeActivity, *const ANativeWindow),
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pub onInputQueueCreated: extern fn(*mut ANativeActivity, *mut AInputQueue),
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pub onInputQueueDestroyed: extern fn(*mut ANativeActivity, *mut AInputQueue),
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pub onContentRectChanged: extern fn(*mut ANativeActivity, *const ARect),
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pub onConfigurationChanged: extern fn(*mut ANativeActivity),
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pub onLowMemory: extern fn(*mut ANativeActivity),
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}
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/**
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* looper.h
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*/
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pub type ALooper = ();
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#[link(name = "android")]
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extern {
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pub fn ALooper_forThread() -> *const ALooper;
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pub fn ALooper_acquire(looper: *const ALooper);
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||||||
|
pub fn ALooper_release(looper: *const ALooper);
|
||||||
|
pub fn ALooper_prepare(opts: libc::c_int) -> *const ALooper;
|
||||||
|
pub fn ALooper_pollOnce(timeoutMillis: libc::c_int, outFd: *mut libc::c_int,
|
||||||
|
outEvents: *mut libc::c_int, outData: *mut *mut libc::c_void) -> libc::c_int;
|
||||||
|
pub fn ALooper_pollAll(timeoutMillis: libc::c_int, outFd: *mut libc::c_int,
|
||||||
|
outEvents: *mut libc::c_int, outData: *mut *mut libc::c_void) -> libc::c_int;
|
||||||
|
pub fn ALooper_wake(looper: *const ALooper);
|
||||||
|
pub fn ALooper_addFd(looper: *const ALooper, fd: libc::c_int, ident: libc::c_int,
|
||||||
|
events: libc::c_int, callback: ALooper_callbackFunc, data: *mut libc::c_void)
|
||||||
|
-> libc::c_int;
|
||||||
|
pub fn ALooper_removeFd(looper: *const ALooper, fd: libc::c_int) -> libc::c_int;
|
||||||
|
}
|
||||||
|
|
||||||
|
pub static ALOOPER_PREPARE_ALLOW_NON_CALLBACKS: libc::c_int = 1 << 0;
|
||||||
|
|
||||||
|
pub static ALOOPER_POLL_WAKE: libc::c_int = -1;
|
||||||
|
pub static ALOOPER_POLL_CALLBACK: libc::c_int = -2;
|
||||||
|
pub static ALOOPER_POLL_TIMEOUT: libc::c_int = -3;
|
||||||
|
pub static ALOOPER_POLL_ERROR: libc::c_int = -4;
|
||||||
|
|
||||||
|
pub static ALOOPER_EVENT_INPUT: libc::c_int = 1 << 0;
|
||||||
|
pub static ALOOPER_EVENT_OUTPUT: libc::c_int = 1 << 1;
|
||||||
|
pub static ALOOPER_EVENT_ERROR: libc::c_int = 1 << 2;
|
||||||
|
pub static ALOOPER_EVENT_HANGUP: libc::c_int = 1 << 3;
|
||||||
|
pub static ALOOPER_EVENT_INVALID: libc::c_int = 1 << 4;
|
||||||
|
|
||||||
|
pub type ALooper_callbackFunc = extern fn(libc::c_int, libc::c_int, *mut libc::c_void) -> libc::c_int;
|
207
src/android/mod.rs
Normal file
207
src/android/mod.rs
Normal file
|
@ -0,0 +1,207 @@
|
||||||
|
extern crate android_glue;
|
||||||
|
extern crate native;
|
||||||
|
|
||||||
|
use libc;
|
||||||
|
use self::native::NativeTaskBuilder;
|
||||||
|
use {Event, WindowBuilder};
|
||||||
|
|
||||||
|
pub struct Window {
|
||||||
|
display: ffi::EGLDisplay,
|
||||||
|
context: ffi::EGLContext,
|
||||||
|
surface: ffi::EGLSurface,
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct MonitorID;
|
||||||
|
|
||||||
|
mod ffi;
|
||||||
|
|
||||||
|
compile_warning!("The Android implementation is not fully working yet")
|
||||||
|
|
||||||
|
pub fn get_available_monitors() -> Vec<MonitorID> {
|
||||||
|
vec![ MonitorID ]
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn get_primary_monitor() -> MonitorID {
|
||||||
|
MonitorID
|
||||||
|
}
|
||||||
|
|
||||||
|
impl MonitorID {
|
||||||
|
pub fn get_name(&self) -> Option<String> {
|
||||||
|
Some("Primary".to_string())
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn get_dimensions(&self) -> (uint, uint) {
|
||||||
|
unimplemented!()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Window {
|
||||||
|
pub fn new(_builder: WindowBuilder) -> Result<Window, String> {
|
||||||
|
use std::{mem, ptr};
|
||||||
|
use std::task::TaskBuilder;
|
||||||
|
|
||||||
|
let native_window = unsafe { android_glue::get_native_window() };
|
||||||
|
if native_window.is_null() {
|
||||||
|
return Err(format!("Android's native window is null"));
|
||||||
|
}
|
||||||
|
|
||||||
|
let display = unsafe {
|
||||||
|
let display = ffi::eglGetDisplay(mem::transmute(ffi::EGL_DEFAULT_DISPLAY));
|
||||||
|
if display.is_null() {
|
||||||
|
return Err("No EGL display connection available".to_string());
|
||||||
|
}
|
||||||
|
display
|
||||||
|
};
|
||||||
|
|
||||||
|
android_glue::write_log("eglGetDisplay succeeded");
|
||||||
|
|
||||||
|
let (_major, _minor) = unsafe {
|
||||||
|
let mut major: ffi::EGLint = mem::uninitialized();
|
||||||
|
let mut minor: ffi::EGLint = mem::uninitialized();
|
||||||
|
|
||||||
|
if ffi::eglInitialize(display, &mut major, &mut minor) != ffi::EGL_TRUE {
|
||||||
|
return Err(format!("eglInitialize failed"))
|
||||||
|
}
|
||||||
|
|
||||||
|
(major, minor)
|
||||||
|
};
|
||||||
|
|
||||||
|
android_glue::write_log("eglInitialize succeeded");
|
||||||
|
|
||||||
|
let config = unsafe {
|
||||||
|
let attribute_list = [
|
||||||
|
ffi::EGL_RED_SIZE, 1,
|
||||||
|
ffi::EGL_GREEN_SIZE, 1,
|
||||||
|
ffi::EGL_BLUE_SIZE, 1,
|
||||||
|
ffi::EGL_NONE
|
||||||
|
];
|
||||||
|
|
||||||
|
let mut num_config: ffi::EGLint = mem::uninitialized();
|
||||||
|
let mut config: ffi::EGLConfig = mem::uninitialized();
|
||||||
|
if ffi::eglChooseConfig(display, attribute_list.as_ptr(), &mut config, 1,
|
||||||
|
&mut num_config) != ffi::EGL_TRUE
|
||||||
|
{
|
||||||
|
return Err(format!("eglChooseConfig failed"))
|
||||||
|
}
|
||||||
|
|
||||||
|
if num_config <= 0 {
|
||||||
|
return Err(format!("eglChooseConfig returned no available config"))
|
||||||
|
}
|
||||||
|
|
||||||
|
config
|
||||||
|
};
|
||||||
|
|
||||||
|
android_glue::write_log("eglChooseConfig succeeded");
|
||||||
|
|
||||||
|
let context = unsafe {
|
||||||
|
let context = ffi::eglCreateContext(display, config, ptr::null(), ptr::null());
|
||||||
|
if context.is_null() {
|
||||||
|
return Err(format!("eglCreateContext failed"))
|
||||||
|
}
|
||||||
|
context
|
||||||
|
};
|
||||||
|
|
||||||
|
android_glue::write_log("eglCreateContext succeeded");
|
||||||
|
|
||||||
|
let surface = unsafe {
|
||||||
|
let surface = ffi::eglCreateWindowSurface(display, config, native_window, ptr::null());
|
||||||
|
if surface.is_null() {
|
||||||
|
return Err(format!("eglCreateWindowSurface failed"))
|
||||||
|
}
|
||||||
|
surface
|
||||||
|
};
|
||||||
|
|
||||||
|
android_glue::write_log("eglCreateWindowSurface succeeded");
|
||||||
|
|
||||||
|
Ok(Window {
|
||||||
|
display: display,
|
||||||
|
context: context,
|
||||||
|
surface: surface,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn is_closed(&self) -> bool {
|
||||||
|
false
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn set_title(&self, _: &str) {
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn get_position(&self) -> Option<(int, int)> {
|
||||||
|
None
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn set_position(&self, _x: int, _y: int) {
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn get_inner_size(&self) -> Option<(uint, uint)> {
|
||||||
|
let native_window = unsafe { android_glue::get_native_window() };
|
||||||
|
|
||||||
|
if native_window.is_null() {
|
||||||
|
None
|
||||||
|
} else {
|
||||||
|
Some((
|
||||||
|
unsafe { ffi::ANativeWindow_getWidth(native_window) } as uint,
|
||||||
|
unsafe { ffi::ANativeWindow_getHeight(native_window) } as uint
|
||||||
|
))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn get_outer_size(&self) -> Option<(uint, uint)> {
|
||||||
|
self.get_inner_size()
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn set_inner_size(&self, _x: uint, _y: uint) {
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn poll_events(&self) -> Vec<Event> {
|
||||||
|
use std::time::Duration;
|
||||||
|
use std::io::timer;
|
||||||
|
timer::sleep(Duration::milliseconds(16));
|
||||||
|
Vec::new()
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn wait_events(&self) -> Vec<Event> {
|
||||||
|
use std::time::Duration;
|
||||||
|
use std::io::timer;
|
||||||
|
timer::sleep(Duration::milliseconds(16));
|
||||||
|
Vec::new()
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn make_current(&self) {
|
||||||
|
unsafe {
|
||||||
|
ffi::eglMakeCurrent(self.display, self.surface, self.surface, self.context);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn get_proc_address(&self, addr: &str) -> *const () {
|
||||||
|
use std::c_str::ToCStr;
|
||||||
|
|
||||||
|
unsafe {
|
||||||
|
addr.with_c_str(|s| {
|
||||||
|
ffi::eglGetProcAddress(s) as *const ()
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn swap_buffers(&self) {
|
||||||
|
unsafe {
|
||||||
|
ffi::eglSwapBuffers(self.display, self.surface);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[unsafe_destructor]
|
||||||
|
impl Drop for Window {
|
||||||
|
fn drop(&mut self) {
|
||||||
|
use std::ptr;
|
||||||
|
|
||||||
|
unsafe {
|
||||||
|
android_glue::write_log("Destroying gl-init window");
|
||||||
|
ffi::eglMakeCurrent(self.display, ptr::null(), ptr::null(), ptr::null());
|
||||||
|
ffi::eglDestroySurface(self.display, self.surface);
|
||||||
|
ffi::eglDestroyContext(self.display, self.context);
|
||||||
|
ffi::eglTerminate(self.display);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -31,6 +31,8 @@ use win32 as winimpl;
|
||||||
use x11 as winimpl;
|
use x11 as winimpl;
|
||||||
#[cfg(target_os = "macos")]
|
#[cfg(target_os = "macos")]
|
||||||
use osx as winimpl;
|
use osx as winimpl;
|
||||||
|
#[cfg(target_os = "android")]
|
||||||
|
use android as winimpl;
|
||||||
|
|
||||||
#[cfg(target_os = "windows")]
|
#[cfg(target_os = "windows")]
|
||||||
mod win32;
|
mod win32;
|
||||||
|
@ -38,13 +40,15 @@ mod win32;
|
||||||
mod x11;
|
mod x11;
|
||||||
#[cfg(target_os = "macos")]
|
#[cfg(target_os = "macos")]
|
||||||
mod osx;
|
mod osx;
|
||||||
|
#[cfg(target_os = "android")]
|
||||||
|
mod android;
|
||||||
|
|
||||||
#[allow(dead_code)]
|
#[allow(dead_code)]
|
||||||
//mod egl;
|
//mod egl;
|
||||||
|
|
||||||
mod events;
|
mod events;
|
||||||
|
|
||||||
#[cfg(not(target_os = "windows"), not(target_os = "linux"), not(target_os = "macos"))]
|
#[cfg(not(target_os = "windows"), not(target_os = "linux"), not(target_os = "macos"), not(target_os = "android"))]
|
||||||
compile_error!("Only the `windows`, `linux` and `macos` platforms are supported")
|
compile_error!("Only the `windows`, `linux` and `macos` platforms are supported")
|
||||||
|
|
||||||
/// Identifier for a monitor.
|
/// Identifier for a monitor.
|
||||||
|
|
Loading…
Reference in a new issue