Add WindowBuilder::with_outer_position (#1866)

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Michal Srb 2021-03-25 21:18:51 +03:00 committed by GitHub
parent 86748fbc68
commit 0d634a0061
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GPG key ID: 4AEE18F83AFDEB23
8 changed files with 108 additions and 16 deletions

View file

@ -15,6 +15,7 @@
- On macOS, fix objects captured by the event loop closure not being dropped on panic.
- On Windows, fixed `WindowEvent::ThemeChanged` not properly firing and fixed `Window::theme` returning the wrong theme.
- On Web, added support for `DeviceEvent::MouseMotion` to listen for relative mouse movements.
- Added `WindowBuilder::with_position` to allow setting the position of a `Window` on creation. Supported on Windows, macOS and X11.
- Added `Window::drag_window`. Implemented on Windows, macOS, X11 and Wayland.
- On X11, bump `mio` to 0.7.

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@ -190,6 +190,24 @@ impl<'a> NormalHints<'a> {
}
}
pub fn get_position(&self) -> Option<(i32, i32)> {
if has_flag(self.size_hints.flags, ffi::PPosition) {
Some((self.size_hints.x as i32, self.size_hints.y as i32))
} else {
None
}
}
pub fn set_position(&mut self, position: Option<(i32, i32)>) {
if let Some((x, y)) = position {
self.size_hints.flags |= ffi::PPosition;
self.size_hints.x = x as c_int;
self.size_hints.y = y as c_int;
} else {
self.size_hints.flags &= !ffi::PPosition;
}
}
// WARNING: This hint is obsolete
pub fn set_size(&mut self, size: Option<(u32, u32)>) {
if let Some((width, height)) = size {

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@ -23,6 +23,7 @@ pub use self::{
use std::{
mem::{self, MaybeUninit},
ops::BitAnd,
os::raw::*,
ptr,
};
@ -39,6 +40,13 @@ pub fn maybe_change<T: PartialEq>(field: &mut Option<T>, value: T) -> bool {
}
}
pub fn has_flag<T>(bitset: T, flag: T) -> bool
where
T: Copy + PartialEq + BitAnd<T, Output = T>,
{
bitset & flag == flag
}
#[must_use = "This request was made asynchronously, and is still in the output buffer. You must explicitly choose to either `.flush()` (empty the output buffer, sending the request now) or `.queue()` (wait to send the request, allowing you to continue to add more requests without additional round-trips). For more information, see the documentation for `util::flush_requests`."]
pub struct Flusher<'a> {
xconn: &'a XConnection,

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@ -146,6 +146,10 @@ impl UnownedWindow {
.min_inner_size
.map(|size| size.to_physical::<u32>(scale_factor).into());
let position = window_attrs
.position
.map(|position| position.to_physical::<i32>(scale_factor).into());
let dimensions = {
// x11 only applies constraints when the window is actively resized
// by the user, so we have to manually apply the initial constraints
@ -211,8 +215,8 @@ impl UnownedWindow {
(xconn.xlib.XCreateWindow)(
xconn.display,
root,
0,
0,
position.map_or(0, |p: PhysicalPosition<i32>| p.x as c_int),
position.map_or(0, |p: PhysicalPosition<i32>| p.y as c_int),
dimensions.0 as c_uint,
dimensions.1 as c_uint,
0,
@ -344,6 +348,7 @@ impl UnownedWindow {
}
let mut normal_hints = util::NormalHints::new(xconn);
normal_hints.set_position(position.map(|PhysicalPosition { x, y }| (x, y)));
normal_hints.set_size(Some(dimensions));
normal_hints.set_min_size(min_inner_size.map(Into::into));
normal_hints.set_max_size(max_inner_size.map(Into::into));
@ -439,6 +444,12 @@ impl UnownedWindow {
window
.set_fullscreen_inner(window_attrs.fullscreen.clone())
.map(|flusher| flusher.queue());
if let Some(PhysicalPosition { x, y }) = position {
let shared_state = window.shared_state.get_mut();
shared_state.restore_position = Some((x, y));
}
}
if window_attrs.always_on_top {
window

View file

@ -8,11 +8,12 @@ use std::ops::{BitAnd, Deref};
use cocoa::{
appkit::{NSApp, NSWindowStyleMask},
base::{id, nil},
foundation::{NSAutoreleasePool, NSRect, NSString, NSUInteger},
foundation::{NSAutoreleasePool, NSPoint, NSRect, NSString, NSUInteger},
};
use core_graphics::display::CGDisplay;
use objc::runtime::{Class, Object, Sel, BOOL, YES};
use crate::dpi::LogicalPosition;
use crate::platform_impl::platform::ffi;
// Replace with `!` once stable
@ -91,6 +92,16 @@ pub fn bottom_left_to_top_left(rect: NSRect) -> f64 {
CGDisplay::main().pixels_high() as f64 - (rect.origin.y + rect.size.height)
}
/// Converts from winit screen-coordinates to macOS screen-coordinates.
/// Winit: top-left is (0, 0) and y increasing downwards
/// macOS: bottom-left is (0, 0) and y increasing upwards
pub fn window_position(position: LogicalPosition<f64>) -> NSPoint {
NSPoint::new(
position.x,
CGDisplay::main().pixels_high() as f64 - position.y,
)
}
pub unsafe fn ns_string_id_ref(s: &str) -> IdRef {
IdRef::new(NSString::alloc(nil).init_str(s))
}

View file

@ -166,7 +166,17 @@ fn create_window(
}
None => (800.0, 600.0),
};
NSRect::new(NSPoint::new(0.0, 0.0), NSSize::new(width, height))
let (left, bottom) = match attrs.position {
Some(position) => {
let logical = util::window_position(position.to_logical(scale_factor));
// macOS wants the position of the bottom left corner,
// but caller is setting the position of top left corner
(logical.x, logical.y - height)
}
// This value is ignored by calling win.center() below
None => (0.0, 0.0),
};
NSRect::new(NSPoint::new(left, bottom), NSSize::new(width, height))
}
};
@ -249,8 +259,9 @@ fn create_window(
if !pl_attrs.has_shadow {
ns_window.setHasShadow_(NO);
}
ns_window.center();
if attrs.position.is_none() {
ns_window.center();
}
ns_window
});
pool.drain();
@ -496,17 +507,8 @@ impl UnownedWindow {
pub fn set_outer_position(&self, position: Position) {
let scale_factor = self.scale_factor();
let position = position.to_logical(scale_factor);
let dummy = NSRect::new(
NSPoint::new(
position.x,
// While it's true that we're setting the top-left position,
// it still needs to be in a bottom-left coordinate system.
CGDisplay::main().pixels_high() as f64 - position.y,
),
NSSize::new(0f64, 0f64),
);
unsafe {
util::set_frame_top_left_point_async(*self.ns_window, dummy.origin);
util::set_frame_top_left_point_async(*self.ns_window, util::window_position(position));
}
}

View file

@ -832,6 +832,10 @@ unsafe fn init<T: 'static>(
force_window_active(win.window.0);
}
if let Some(position) = attributes.position {
win.set_outer_position(position);
}
Ok(win)
}

View file

@ -116,6 +116,31 @@ pub struct WindowAttributes {
/// The default is `None`.
pub max_inner_size: Option<Size>,
/// The desired position of the window. If this is `None`, some platform-specific position
/// will be chosen.
///
/// The default is `None`.
///
/// ## Platform-specific
///
/// - **macOS**: The top left corner position of the window content, the window's "inner"
/// position. The window title bar will be placed above it.
/// The window will be positioned such that it fits on screen, maintaining
/// set `inner_size` if any.
/// If you need to precisely position the top left corner of the whole window you have to
/// use [`Window::set_outer_position`] after creating the window.
/// - **Windows**: The top left corner position of the window title bar, the window's "outer"
/// position.
/// There may be a small gap between this position and the window due to the specifics of the
/// Window Manager.
/// - **X11**: The top left corner of the window, the window's "outer" position.
/// - **Others**: Ignored.
///
/// See [`Window::set_outer_position`].
///
/// [`Window::set_outer_position`]: crate::window::Window::set_outer_position
pub position: Option<Position>,
/// Whether the window is resizable or not.
///
/// The default is `true`.
@ -170,6 +195,7 @@ impl Default for WindowAttributes {
inner_size: None,
min_inner_size: None,
max_inner_size: None,
position: None,
resizable: true,
title: "winit window".to_owned(),
maximized: false,
@ -223,6 +249,17 @@ impl WindowBuilder {
self
}
/// Sets a desired initial position for the window.
///
/// See [`WindowAttributes::position`] for details.
///
/// [`WindowAttributes::position`]: crate::window::WindowAttributes::position
#[inline]
pub fn with_position<P: Into<Position>>(mut self, position: P) -> Self {
self.window.position = Some(position.into());
self
}
/// Sets whether the window is resizable or not.
///
/// See [`Window::set_resizable`] for details.