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Don't change the internal canvas size
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@ -64,6 +64,7 @@ And please only add new entries to the top of this list, right below the `# Unre
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- On macOS, fix empty marked text blocking regular input.
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- On macOS, fix potential panic when getting refresh rate.
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- On macOS, fix crash when calling `Window::set_ime_position` from another thread.
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- On Web, the canvas output bitmap size is no longer adjusted.
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# 0.28.3
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@ -83,13 +83,8 @@ pub fn scale_factor() -> f64 {
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pub fn set_canvas_size(raw: &HtmlCanvasElement, size: Size) {
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let scale_factor = scale_factor();
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let physical_size = size.to_physical::<u32>(scale_factor);
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let logical_size = size.to_logical::<f64>(scale_factor);
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raw.set_width(physical_size.width);
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raw.set_height(physical_size.height);
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set_canvas_style_property(raw, "width", &format!("{}px", logical_size.width));
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set_canvas_style_property(raw, "height", &format!("{}px", logical_size.height));
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}
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