Merge pull request #608 from tomaka/pub-attribs

Make some fields in WindowBuilder and HeadlessRendererBuilder public
This commit is contained in:
tomaka 2015-09-22 20:22:41 +02:00
commit 0f9693bde4
2 changed files with 14 additions and 4 deletions

View file

@ -16,9 +16,14 @@ use platform;
/// Object that allows you to build headless contexts.
pub struct HeadlessRendererBuilder<'a> {
dimensions: (u32, u32),
/// The dimensions to use.
pub dimensions: (u32, u32),
/// The OpenGL attributes to build the context with.
pub opengl: GlAttributes<&'a platform::HeadlessContext>,
// Should be made public once it's stabilized.
pf_reqs: PixelFormatRequirements,
opengl: GlAttributes<&'a platform::HeadlessContext>,
}
impl<'a> HeadlessRendererBuilder<'a> {

View file

@ -24,9 +24,14 @@ use platform;
/// Object that allows you to build windows.
pub struct WindowBuilder<'a> {
/// The attributes to use to create the window.
pub window: WindowAttributes,
/// The attributes to use to create the context.
pub opengl: GlAttributes<&'a platform::Window>,
// Should be made public once it's stabilized.
pf_reqs: PixelFormatRequirements,
window: WindowAttributes,
opengl: GlAttributes<&'a platform::Window>,
}
impl<'a> WindowBuilder<'a> {