mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-25 06:41:31 +11:00
Merge pull request #703 from FredrikNoren/master
Fix cocoa headless. Fixes #635
This commit is contained in:
commit
1113fa1c13
|
@ -4,8 +4,6 @@ use CreationError::OsError;
|
|||
use GlAttributes;
|
||||
use GlContext;
|
||||
use PixelFormatRequirements;
|
||||
use std::os::raw::c_void;
|
||||
use std::ptr;
|
||||
|
||||
use core_foundation::base::TCFType;
|
||||
use core_foundation::string::CFString;
|
||||
|
@ -13,13 +11,7 @@ use core_foundation::bundle::{CFBundleGetBundleWithIdentifier, CFBundleGetFuncti
|
|||
use cocoa::base::{id, nil};
|
||||
use cocoa::appkit::*;
|
||||
use PixelFormat;
|
||||
|
||||
mod gl {
|
||||
include!(concat!(env!("OUT_DIR"), "/gl_bindings.rs"));
|
||||
}
|
||||
|
||||
static mut framebuffer: u32 = 0;
|
||||
static mut texture: u32 = 0;
|
||||
use api::cocoa::helpers;
|
||||
|
||||
pub struct HeadlessContext {
|
||||
width: u32,
|
||||
|
@ -28,16 +20,12 @@ pub struct HeadlessContext {
|
|||
}
|
||||
|
||||
impl HeadlessContext {
|
||||
pub fn new((width, height): (u32, u32), _pf_reqs: &PixelFormatRequirements,
|
||||
_opengl: &GlAttributes<&HeadlessContext>) -> Result<HeadlessContext, CreationError>
|
||||
pub fn new((width, height): (u32, u32), pf_reqs: &PixelFormatRequirements,
|
||||
opengl: &GlAttributes<&HeadlessContext>) -> Result<HeadlessContext, CreationError>
|
||||
{
|
||||
let context = unsafe {
|
||||
let attributes = [
|
||||
NSOpenGLPFAAccelerated as u32,
|
||||
NSOpenGLPFAAllowOfflineRenderers as u32,
|
||||
NSOpenGLPFADoubleBuffer as u32,
|
||||
0
|
||||
];
|
||||
|
||||
let attributes = try!(helpers::build_nsattributes(pf_reqs, opengl));
|
||||
|
||||
let pixelformat = NSOpenGLPixelFormat::alloc(nil).initWithAttributes_(&attributes);
|
||||
if pixelformat == nil {
|
||||
|
@ -56,9 +44,6 @@ impl HeadlessContext {
|
|||
context: context,
|
||||
};
|
||||
|
||||
// Load the function pointers as we need them to create the FBO
|
||||
gl::load_with(|s| headless.get_proc_address(s) as *const c_void);
|
||||
|
||||
Ok(headless)
|
||||
}
|
||||
}
|
||||
|
@ -66,22 +51,6 @@ impl HeadlessContext {
|
|||
impl GlContext for HeadlessContext {
|
||||
unsafe fn make_current(&self) -> Result<(), ContextError> {
|
||||
self.context.makeCurrentContext();
|
||||
|
||||
gl::GenFramebuffersEXT(1, &mut framebuffer);
|
||||
gl::BindFramebufferEXT(gl::FRAMEBUFFER_EXT, framebuffer);
|
||||
gl::GenTextures(1, &mut texture);
|
||||
gl::BindTexture(gl::TEXTURE_2D, texture);
|
||||
gl::TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_MAG_FILTER, gl::LINEAR as i32);
|
||||
gl::TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_MIN_FILTER, gl::LINEAR as i32);
|
||||
gl::TexImage2D(gl::TEXTURE_2D, 0, gl::RGBA8 as i32, self.width as i32, self.height as i32,
|
||||
0, gl::RGBA, gl::UNSIGNED_BYTE, ptr::null());
|
||||
gl::FramebufferTexture2DEXT(gl::FRAMEBUFFER_EXT, gl::COLOR_ATTACHMENT0_EXT,
|
||||
gl::TEXTURE_2D, texture, 0);
|
||||
let status = gl::CheckFramebufferStatusEXT(gl::FRAMEBUFFER_EXT);
|
||||
if status != gl::FRAMEBUFFER_COMPLETE_EXT {
|
||||
panic!("Error while creating the framebuffer");
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
|
@ -105,6 +74,7 @@ impl GlContext for HeadlessContext {
|
|||
|
||||
#[inline]
|
||||
fn swap_buffers(&self) -> Result<(), ContextError> {
|
||||
unsafe { self.context.flushBuffer(); }
|
||||
Ok(())
|
||||
}
|
||||
|
||||
|
@ -121,13 +91,3 @@ impl GlContext for HeadlessContext {
|
|||
|
||||
unsafe impl Send for HeadlessContext {}
|
||||
unsafe impl Sync for HeadlessContext {}
|
||||
|
||||
impl Drop for HeadlessContext {
|
||||
#[inline]
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
gl::DeleteTextures(1, &texture);
|
||||
gl::DeleteFramebuffersEXT(1, &framebuffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
88
src/api/cocoa/helpers.rs
Normal file
88
src/api/cocoa/helpers.rs
Normal file
|
@ -0,0 +1,88 @@
|
|||
|
||||
use CreationError;
|
||||
use GlAttributes;
|
||||
use GlProfile;
|
||||
use GlRequest;
|
||||
use PixelFormatRequirements;
|
||||
use ReleaseBehavior;
|
||||
use cocoa::foundation::NSAutoreleasePool;
|
||||
use cocoa::appkit::*;
|
||||
|
||||
pub fn build_nsattributes<T>(pf_reqs: &PixelFormatRequirements, opengl: &GlAttributes<&T>)
|
||||
-> Result<Vec<u32>, CreationError> {
|
||||
|
||||
let profile = match (opengl.version, opengl.version.to_gl_version(), opengl.profile) {
|
||||
|
||||
// Note: we are not using ranges because of a rust bug that should be fixed here:
|
||||
// https://github.com/rust-lang/rust/pull/27050
|
||||
|
||||
(GlRequest::Latest, _, Some(GlProfile::Compatibility)) => NSOpenGLProfileVersionLegacy as u32,
|
||||
(GlRequest::Latest, _, _) => {
|
||||
if NSAppKitVersionNumber.floor() >= NSAppKitVersionNumber10_9 {
|
||||
NSOpenGLProfileVersion4_1Core as u32
|
||||
} else if NSAppKitVersionNumber.floor() >= NSAppKitVersionNumber10_7 {
|
||||
NSOpenGLProfileVersion3_2Core as u32
|
||||
} else {
|
||||
NSOpenGLProfileVersionLegacy as u32
|
||||
}
|
||||
},
|
||||
|
||||
(_, Some((1, _)), _) => NSOpenGLProfileVersionLegacy as u32,
|
||||
(_, Some((2, _)), _) => NSOpenGLProfileVersionLegacy as u32,
|
||||
(_, Some((3, 0)), _) => NSOpenGLProfileVersionLegacy as u32,
|
||||
(_, Some((3, 1)), _) => NSOpenGLProfileVersionLegacy as u32,
|
||||
(_, Some((3, 2)), _) => NSOpenGLProfileVersion3_2Core as u32,
|
||||
(_, Some((3, _)), Some(GlProfile::Compatibility)) => return Err(CreationError::OpenGlVersionNotSupported),
|
||||
(_, Some((3, _)), _) => NSOpenGLProfileVersion4_1Core as u32,
|
||||
(_, Some((4, _)), Some(GlProfile::Compatibility)) => return Err(CreationError::OpenGlVersionNotSupported),
|
||||
(_, Some((4, _)), _) => NSOpenGLProfileVersion4_1Core as u32,
|
||||
_ => return Err(CreationError::OpenGlVersionNotSupported),
|
||||
};
|
||||
|
||||
// NOTE: OS X no longer has the concept of setting individual
|
||||
// color component's bit size. Instead we can only specify the
|
||||
// full color size and hope for the best. Another hiccup is that
|
||||
// `NSOpenGLPFAColorSize` also includes `NSOpenGLPFAAlphaSize`,
|
||||
// so we have to account for that as well.
|
||||
let alpha_depth = pf_reqs.alpha_bits.unwrap_or(8);
|
||||
let color_depth = pf_reqs.color_bits.unwrap_or(24) + alpha_depth;
|
||||
|
||||
// TODO: handle hardware_accelerated parameter of pf_reqs
|
||||
|
||||
let mut attributes = vec![
|
||||
NSOpenGLPFADoubleBuffer as u32,
|
||||
NSOpenGLPFAClosestPolicy as u32,
|
||||
NSOpenGLPFAColorSize as u32, color_depth as u32,
|
||||
NSOpenGLPFAAlphaSize as u32, alpha_depth as u32,
|
||||
NSOpenGLPFADepthSize as u32, pf_reqs.depth_bits.unwrap_or(24) as u32,
|
||||
NSOpenGLPFAStencilSize as u32, pf_reqs.stencil_bits.unwrap_or(8) as u32,
|
||||
NSOpenGLPFAOpenGLProfile as u32, profile,
|
||||
];
|
||||
|
||||
if pf_reqs.release_behavior != ReleaseBehavior::Flush {
|
||||
return Err(CreationError::NoAvailablePixelFormat);
|
||||
}
|
||||
|
||||
if pf_reqs.stereoscopy {
|
||||
unimplemented!(); // TODO:
|
||||
}
|
||||
|
||||
if pf_reqs.double_buffer == Some(false) {
|
||||
unimplemented!(); // TODO:
|
||||
}
|
||||
|
||||
if pf_reqs.float_color_buffer {
|
||||
attributes.push(NSOpenGLPFAColorFloat as u32);
|
||||
}
|
||||
|
||||
pf_reqs.multisampling.map(|samples| {
|
||||
attributes.push(NSOpenGLPFAMultisample as u32);
|
||||
attributes.push(NSOpenGLPFASampleBuffers as u32); attributes.push(1);
|
||||
attributes.push(NSOpenGLPFASamples as u32); attributes.push(samples as u32);
|
||||
});
|
||||
|
||||
// attribute list must be null terminated.
|
||||
attributes.push(0);
|
||||
|
||||
Ok(attributes)
|
||||
}
|
|
@ -54,6 +54,7 @@ pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
|
|||
mod monitor;
|
||||
mod event;
|
||||
mod headless;
|
||||
mod helpers;
|
||||
|
||||
static mut shift_pressed: bool = false;
|
||||
static mut ctrl_pressed: bool = false;
|
||||
|
@ -456,79 +457,7 @@ impl Window {
|
|||
fn create_context(view: id, pf_reqs: &PixelFormatRequirements, opengl: &GlAttributes<&Window>)
|
||||
-> Result<(IdRef, PixelFormat), CreationError>
|
||||
{
|
||||
let profile = match (opengl.version, opengl.version.to_gl_version(), opengl.profile) {
|
||||
|
||||
// Note: we are not using ranges because of a rust bug that should be fixed here:
|
||||
// https://github.com/rust-lang/rust/pull/27050
|
||||
|
||||
(GlRequest::Latest, _, Some(GlProfile::Compatibility)) => NSOpenGLProfileVersionLegacy as u32,
|
||||
(GlRequest::Latest, _, _) => {
|
||||
if NSAppKitVersionNumber.floor() >= NSAppKitVersionNumber10_9 {
|
||||
NSOpenGLProfileVersion4_1Core as u32
|
||||
} else if NSAppKitVersionNumber.floor() >= NSAppKitVersionNumber10_7 {
|
||||
NSOpenGLProfileVersion3_2Core as u32
|
||||
} else {
|
||||
NSOpenGLProfileVersionLegacy as u32
|
||||
}
|
||||
},
|
||||
|
||||
(_, Some((1, _)), _) => NSOpenGLProfileVersionLegacy as u32,
|
||||
(_, Some((2, _)), _) => NSOpenGLProfileVersionLegacy as u32,
|
||||
(_, Some((3, 0)), _) => NSOpenGLProfileVersionLegacy as u32,
|
||||
(_, Some((3, 1)), _) => NSOpenGLProfileVersionLegacy as u32,
|
||||
(_, Some((3, 2)), _) => NSOpenGLProfileVersion3_2Core as u32,
|
||||
(_, Some((3, _)), Some(GlProfile::Compatibility)) => return Err(CreationError::OpenGlVersionNotSupported),
|
||||
(_, Some((3, _)), _) => NSOpenGLProfileVersion4_1Core as u32,
|
||||
(_, Some((4, _)), Some(GlProfile::Compatibility)) => return Err(CreationError::OpenGlVersionNotSupported),
|
||||
(_, Some((4, _)), _) => NSOpenGLProfileVersion4_1Core as u32,
|
||||
_ => return Err(CreationError::OpenGlVersionNotSupported),
|
||||
};
|
||||
|
||||
// NOTE: OS X no longer has the concept of setting individual
|
||||
// color component's bit size. Instead we can only specify the
|
||||
// full color size and hope for the best. Another hiccup is that
|
||||
// `NSOpenGLPFAColorSize` also includes `NSOpenGLPFAAlphaSize`,
|
||||
// so we have to account for that as well.
|
||||
let alpha_depth = pf_reqs.alpha_bits.unwrap_or(8);
|
||||
let color_depth = pf_reqs.color_bits.unwrap_or(24) + alpha_depth;
|
||||
|
||||
// TODO: handle hardware_accelerated parameter of pf_reqs
|
||||
|
||||
let mut attributes = vec![
|
||||
NSOpenGLPFADoubleBuffer as u32,
|
||||
NSOpenGLPFAClosestPolicy as u32,
|
||||
NSOpenGLPFAColorSize as u32, color_depth as u32,
|
||||
NSOpenGLPFAAlphaSize as u32, alpha_depth as u32,
|
||||
NSOpenGLPFADepthSize as u32, pf_reqs.depth_bits.unwrap_or(24) as u32,
|
||||
NSOpenGLPFAStencilSize as u32, pf_reqs.stencil_bits.unwrap_or(8) as u32,
|
||||
NSOpenGLPFAOpenGLProfile as u32, profile,
|
||||
];
|
||||
|
||||
if pf_reqs.release_behavior != ReleaseBehavior::Flush {
|
||||
return Err(CreationError::NoAvailablePixelFormat);
|
||||
}
|
||||
|
||||
if pf_reqs.stereoscopy {
|
||||
unimplemented!(); // TODO:
|
||||
}
|
||||
|
||||
if pf_reqs.double_buffer == Some(false) {
|
||||
unimplemented!(); // TODO:
|
||||
}
|
||||
|
||||
if pf_reqs.float_color_buffer {
|
||||
attributes.push(NSOpenGLPFAColorFloat as u32);
|
||||
}
|
||||
|
||||
pf_reqs.multisampling.map(|samples| {
|
||||
attributes.push(NSOpenGLPFAMultisample as u32);
|
||||
attributes.push(NSOpenGLPFASampleBuffers as u32); attributes.push(1);
|
||||
attributes.push(NSOpenGLPFASamples as u32); attributes.push(samples as u32);
|
||||
});
|
||||
|
||||
// attribute list must be null terminated.
|
||||
attributes.push(0);
|
||||
|
||||
let attributes = try!(helpers::build_nsattributes(pf_reqs, opengl));
|
||||
unsafe {
|
||||
let pixelformat = IdRef::new(NSOpenGLPixelFormat::alloc(nil).initWithAttributes_(&attributes));
|
||||
|
||||
|
|
|
@ -1,28 +1,61 @@
|
|||
extern crate glutin;
|
||||
extern crate libc;
|
||||
use glutin::*;
|
||||
use std::ptr;
|
||||
|
||||
mod gl {
|
||||
pub use self::Gles2 as Gl;
|
||||
include!(concat!(env!("OUT_DIR"), "/test_gl_bindings.rs"));
|
||||
}
|
||||
use gl::types::*;
|
||||
|
||||
#[cfg(feature = "headless")]
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
#[test]
|
||||
fn main() {
|
||||
let window = glutin::HeadlessRendererBuilder::new(1024, 768).build().unwrap();
|
||||
fn test_headless() {
|
||||
let width: i32 = 256;
|
||||
let height: i32 = 256;
|
||||
let window = glutin::HeadlessRendererBuilder::new(width as u32, height as u32).build().unwrap();
|
||||
|
||||
unsafe { window.make_current() };
|
||||
|
||||
let gl = gl::Gl::load_with(|symbol| window.get_proc_address(symbol));
|
||||
let gl = gl::Gl::load_with(|symbol| window.get_proc_address(symbol) as *const _);
|
||||
|
||||
unsafe {
|
||||
let mut framebuffer = 0;
|
||||
let mut texture = 0;
|
||||
gl.GenFramebuffers(1, &mut framebuffer);
|
||||
gl.BindFramebuffer(gl::FRAMEBUFFER, framebuffer);
|
||||
gl.GenTextures(1, &mut texture);
|
||||
gl.BindTexture(gl::TEXTURE_2D, texture);
|
||||
gl.TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_MAG_FILTER, gl::LINEAR as i32);
|
||||
gl.TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_MIN_FILTER, gl::LINEAR as i32);
|
||||
gl.TexImage2D(gl::TEXTURE_2D, 0, gl::RGBA as i32, width, height,
|
||||
0, gl::RGBA, gl::UNSIGNED_BYTE, ptr::null());
|
||||
gl.FramebufferTexture2D(gl::FRAMEBUFFER, gl::COLOR_ATTACHMENT0, gl::TEXTURE_2D, texture, 0);
|
||||
let status = gl.CheckFramebufferStatus(gl::FRAMEBUFFER);
|
||||
if status != gl::FRAMEBUFFER_COMPLETE {
|
||||
panic!("Error while creating the framebuffer");
|
||||
}
|
||||
|
||||
gl.ClearColor(0.0, 1.0, 0.0, 1.0);
|
||||
gl.Clear(gl::COLOR_BUFFER_BIT);
|
||||
gl.Enable(gl::SCISSOR_TEST);
|
||||
gl.Scissor(1, 0, 1, 1);
|
||||
gl.ClearColor(1.0, 0.0, 0.0, 1.0);
|
||||
gl.Clear(gl::COLOR_BUFFER_BIT);
|
||||
|
||||
let mut value: (u8, u8, u8, u8) = std::mem::uninitialized();
|
||||
gl.ReadPixels(0, 0, 1, 1, gl::RGBA, gl::UNSIGNED_BYTE, std::mem::transmute(&mut value));
|
||||
let mut values: Vec<u8> = vec![0;(width*height*4) as usize];
|
||||
gl.ReadPixels(0, 0, width, height, gl::RGBA, gl::UNSIGNED_BYTE, values.as_mut_ptr() as *mut GLvoid);
|
||||
|
||||
assert!(value == (0, 255, 0, 255) || value == (0, 64, 0, 255) ||
|
||||
value == (0, 64, 0, 255) || value == (0, 64, 0, 0),
|
||||
"value is: {:?}", value);
|
||||
assert_eq!(values[0], 0);
|
||||
assert_eq!(values[1], 255);
|
||||
assert_eq!(values[2], 0);
|
||||
assert_eq!(values[3], 255);
|
||||
|
||||
assert_eq!(values[4], 255);
|
||||
assert_eq!(values[5], 0);
|
||||
assert_eq!(values[6], 0);
|
||||
assert_eq!(values[7], 255);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue