Rename new_user_event method to with_user_event (#1057) (#1068)

Finishes #1057
This commit is contained in:
Brian Kabiro 2019-07-29 17:58:16 +03:00 committed by Hal Gentz
parent e5ba79db04
commit 131e67ddc1
3 changed files with 4 additions and 3 deletions

View file

@ -4,6 +4,7 @@
- On X11, fix delayed events after window redraw.
- On macOS, add `WindowBuilderExt::with_disallow_hidpi` to have the option to turn off best resolution openGL surface.
- On Windows, screen saver won't start if the window is in fullscreen mode.
- Change all occurrences of the `new_user_event` method to `with_user_event`.
# 0.20.0 Alpha 2 (2019-07-09)

View file

@ -5,7 +5,7 @@ use winit::{
};
fn main() {
let event_loop: EventLoop<i32> = EventLoop::new_user_event();
let event_loop: EventLoop<i32> = EventLoop::with_user_event();
let _window = WindowBuilder::new()
.with_title("A fantastic window!")

View file

@ -100,7 +100,7 @@ impl EventLoop<()> {
///
/// - **iOS:** Can only be called on the main thread.
pub fn new() -> EventLoop<()> {
EventLoop::<()>::new_user_event()
EventLoop::<()>::with_user_event()
}
}
@ -115,7 +115,7 @@ impl<T> EventLoop<T> {
/// ## Platform-specific
///
/// - **iOS:** Can only be called on the main thread.
pub fn new_user_event() -> EventLoop<T> {
pub fn with_user_event() -> EventLoop<T> {
EventLoop {
event_loop: platform_impl::EventLoop::new(),
_marker: ::std::marker::PhantomData,