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https://github.com/italicsjenga/winit-sonoma-fix.git
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Implement revamped RedrawRequested
on Web (#1301)
* Implement revamped `RedrawRequested` on Web * Add `web` example
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@ -117,3 +117,6 @@ package = "stdweb"
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version = "=0.4.20"
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version = "=0.4.20"
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optional = true
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optional = true
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features = ["experimental_features_which_may_break_on_minor_version_bumps"]
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features = ["experimental_features_which_may_break_on_minor_version_bumps"]
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[target.'cfg(target_arch = "wasm32")'.dev-dependencies]
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console_log = "0.1"
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72
examples/web.rs
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72
examples/web.rs
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@ -0,0 +1,72 @@
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use winit::{
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event::{Event, WindowEvent},
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event_loop::{ControlFlow, EventLoop},
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window::WindowBuilder,
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};
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pub fn main() {
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let event_loop = EventLoop::new();
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let window = WindowBuilder::new()
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.with_title("A fantastic window!")
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.build(&event_loop)
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.unwrap();
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#[cfg(feature = "web-sys")]
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{
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use winit::platform::web::WindowExtWebSys;
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let canvas = window.canvas();
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let window = web_sys::window().unwrap();
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let document = window.document().unwrap();
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let body = document.body().unwrap();
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body.append_child(&canvas)
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.expect("Append canvas to HTML body");
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}
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#[cfg(feature = "stdweb")]
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{
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use std_web::web::INode;
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use winit::platform::web::WindowExtStdweb;
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let canvas = window.canvas();
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let document = std_web::web::document();
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let body: std_web::web::Node = document.body().expect("Get HTML body").into();
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body.append_child(&canvas);
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}
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event_loop.run(move |event, _, control_flow| {
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#[cfg(feature = "web-sys")]
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log::debug!("{:?}", event);
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#[cfg(feature = "stdweb")]
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std_web::console!(log, "%s", format!("{:?}", event));
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match event {
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Event::WindowEvent {
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event: WindowEvent::CloseRequested,
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window_id,
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} if window_id == window.id() => *control_flow = ControlFlow::Exit,
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Event::MainEventsCleared => {
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window.request_redraw();
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}
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_ => *control_flow = ControlFlow::Wait,
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}
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});
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}
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#[cfg(feature = "web-sys")]
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mod wasm {
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use wasm_bindgen::prelude::*;
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#[wasm_bindgen(start)]
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pub fn run() {
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console_log::init_with_level(log::Level::Debug);
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super::main();
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}
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}
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@ -1,5 +1,5 @@
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use super::{backend, state::State};
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use super::{backend, state::State};
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use crate::event::{Event, StartCause, WindowEvent};
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use crate::event::{Event, StartCause};
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use crate::event_loop as root;
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use crate::event_loop as root;
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use crate::window::WindowId;
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use crate::window::WindowId;
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@ -127,18 +127,15 @@ impl<T: 'static> Shared<T> {
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if !event_is_start {
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if !event_is_start {
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self.handle_event(event, &mut control);
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self.handle_event(event, &mut control);
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}
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}
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self.handle_event(Event::MainEventsCleared, &mut control);
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// Collect all of the redraw events to avoid double-locking the RefCell
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// Collect all of the redraw events to avoid double-locking the RefCell
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let redraw_events: Vec<WindowId> = self.0.redraw_pending.borrow_mut().drain().collect();
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let redraw_events: Vec<WindowId> = self.0.redraw_pending.borrow_mut().drain().collect();
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for window_id in redraw_events {
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for window_id in redraw_events {
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self.handle_event(
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self.handle_event(Event::RedrawRequested(window_id), &mut control);
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Event::WindowEvent {
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window_id,
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event: WindowEvent::RedrawRequested,
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},
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&mut control,
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);
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}
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}
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self.handle_event(Event::EventsCleared, &mut control);
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self.handle_event(Event::RedrawEventsCleared, &mut control);
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self.apply_control_flow(control);
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self.apply_control_flow(control);
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// If the event loop is closed, it has been closed this iteration and now the closing
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// If the event loop is closed, it has been closed this iteration and now the closing
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// event should be emitted
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// event should be emitted
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