mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-24 06:11:30 +11:00
wayland: internal event buffer & wait for xdg configure (#255)
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@ -39,6 +39,6 @@ dwmapi-sys = "0.1"
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wayland-client = { version = "0.9.9", features = ["dlopen"] }
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wayland-client = { version = "0.9.9", features = ["dlopen"] }
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wayland-protocols = { version = "0.9.9", features = ["unstable_protocols"] }
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wayland-protocols = { version = "0.9.9", features = ["unstable_protocols"] }
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wayland-kbd = "0.9.1"
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wayland-kbd = "0.9.1"
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wayland-window = "0.7.0"
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wayland-window = "0.8.0"
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tempfile = "2.1"
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tempfile = "2.1"
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x11-dl = "2.8"
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x11-dl = "2.8"
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@ -1,6 +1,7 @@
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use {WindowEvent as Event, ElementState, MouseButton, MouseScrollDelta, TouchPhase, ModifiersState,
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use {WindowEvent as Event, ElementState, MouseButton, MouseScrollDelta, TouchPhase, ModifiersState,
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KeyboardInput, EventsLoopClosed, ControlFlow};
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KeyboardInput, EventsLoopClosed, ControlFlow};
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use std::collections::VecDeque;
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use std::sync::{Arc, Mutex, Weak};
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use std::sync::{Arc, Mutex, Weak};
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use std::sync::atomic::{self, AtomicBool};
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use std::sync::atomic::{self, AtomicBool};
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@ -31,10 +32,13 @@ pub struct EventsLoopSink {
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unsafe impl Send for EventsLoopSink { }
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unsafe impl Send for EventsLoopSink { }
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impl EventsLoopSink {
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impl EventsLoopSink {
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pub fn new() -> EventsLoopSink {
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pub fn new() -> (EventsLoopSink, Arc<Mutex<VecDeque<::Event>>>) {
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EventsLoopSink {
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let buffer = Arc::new(Mutex::new(VecDeque::new()));
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callback: Box::new(|_| {}),
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let buffer_clone = buffer.clone();
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}
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let sink = EventsLoopSink {
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callback: Box::new(move |evt| { println!("TEMP: {:?}", evt); buffer.lock().unwrap().push_back(evt)}),
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};
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(sink, buffer_clone)
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}
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}
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pub fn send_event(&mut self, evt: ::WindowEvent, wid: WindowId) {
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pub fn send_event(&mut self, evt: ::WindowEvent, wid: WindowId) {
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@ -70,6 +74,9 @@ pub struct EventsLoop {
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decorated_ids: Mutex<Vec<(usize, Arc<wl_surface::WlSurface>)>>,
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decorated_ids: Mutex<Vec<(usize, Arc<wl_surface::WlSurface>)>>,
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// our sink, receiver of callbacks, shared with some handlers
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// our sink, receiver of callbacks, shared with some handlers
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sink: Arc<Mutex<EventsLoopSink>>,
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sink: Arc<Mutex<EventsLoopSink>>,
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// a buffer in which events that were dispatched internally are stored
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// until the user next dispatches events
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buffer: Arc<Mutex<VecDeque<::Event>>>,
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// trigger cleanup of the dead surfaces
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// trigger cleanup of the dead surfaces
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cleanup_needed: Arc<AtomicBool>,
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cleanup_needed: Arc<AtomicBool>,
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// Whether or not there is a pending `Awakened` event to be emitted.
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// Whether or not there is a pending `Awakened` event to be emitted.
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@ -109,13 +116,15 @@ impl EventsLoopProxy {
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impl EventsLoop {
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impl EventsLoop {
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pub fn new(ctxt: Arc<WaylandContext>) -> EventsLoop {
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pub fn new(ctxt: Arc<WaylandContext>) -> EventsLoop {
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let mut evq = ctxt.display.create_event_queue();
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let mut evq = ctxt.display.create_event_queue();
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let sink = Arc::new(Mutex::new(EventsLoopSink::new()));
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let (sink, buffer) = EventsLoopSink::new();
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let sink = Arc::new(Mutex::new(sink));
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let hid = evq.add_handler_with_init(InputHandler::new(&ctxt, sink.clone()));
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let hid = evq.add_handler_with_init(InputHandler::new(&ctxt, sink.clone()));
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EventsLoop {
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EventsLoop {
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ctxt: ctxt,
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ctxt: ctxt,
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evq: Arc::new(Mutex::new(evq)),
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evq: Arc::new(Mutex::new(evq)),
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decorated_ids: Mutex::new(Vec::new()),
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decorated_ids: Mutex::new(Vec::new()),
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sink: sink,
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sink: sink,
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buffer: buffer,
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pending_wakeup: Arc::new(AtomicBool::new(false)),
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pending_wakeup: Arc::new(AtomicBool::new(false)),
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cleanup_needed: Arc::new(AtomicBool::new(false)),
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cleanup_needed: Arc::new(AtomicBool::new(false)),
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hid: hid
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hid: hid
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@ -135,6 +144,10 @@ impl EventsLoop {
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}
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}
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pub fn register_window(&self, decorated_id: usize, surface: Arc<wl_surface::WlSurface>) {
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pub fn register_window(&self, decorated_id: usize, surface: Arc<wl_surface::WlSurface>) {
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self.buffer.lock().unwrap().push_back(::Event::WindowEvent {
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window_id: ::WindowId(::platform::WindowId::Wayland(make_wid(&surface))),
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event: ::WindowEvent::Refresh
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});
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self.decorated_ids.lock().unwrap().push((decorated_id, surface.clone()));
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self.decorated_ids.lock().unwrap().push((decorated_id, surface.clone()));
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let mut guard = self.evq.lock().unwrap();
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let mut guard = self.evq.lock().unwrap();
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let mut state = guard.state();
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let mut state = guard.state();
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@ -180,7 +193,14 @@ impl EventsLoop {
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}
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}
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}
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}
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pub fn poll_events<F>(&mut self, callback: F)
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fn empty_buffer<F>(&self, callback: &mut F) where F: FnMut(::Event) {
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let mut guard = self.buffer.lock().unwrap();
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for evt in guard.drain(..) {
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callback(evt)
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}
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}
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pub fn poll_events<F>(&mut self, mut callback: F)
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where F: FnMut(::Event)
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where F: FnMut(::Event)
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{
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{
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// send pending requests to the server...
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// send pending requests to the server...
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@ -189,6 +209,9 @@ impl EventsLoop {
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// first of all, get exclusive access to this event queue
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// first of all, get exclusive access to this event queue
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let mut evq_guard = self.evq.lock().unwrap();
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let mut evq_guard = self.evq.lock().unwrap();
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// dispatch pre-buffered events
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self.empty_buffer(&mut callback);
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// read some events from the socket if some are waiting & queue is empty
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// read some events from the socket if some are waiting & queue is empty
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if let Some(guard) = evq_guard.prepare_read() {
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if let Some(guard) = evq_guard.prepare_read() {
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guard.read_events().expect("Wayland connection unexpectedly lost");
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guard.read_events().expect("Wayland connection unexpectedly lost");
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@ -235,10 +258,13 @@ impl EventsLoop {
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// Check for control flow by wrapping the callback.
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// Check for control flow by wrapping the callback.
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let control_flow = ::std::cell::Cell::new(ControlFlow::Continue);
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let control_flow = ::std::cell::Cell::new(ControlFlow::Continue);
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let callback = |event| if let ControlFlow::Break = callback(event) {
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let mut callback = |event| if let ControlFlow::Break = callback(event) {
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control_flow.set(ControlFlow::Break);
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control_flow.set(ControlFlow::Break);
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};
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};
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// dispatch pre-buffered events
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self.empty_buffer(&mut callback);
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// set the callback into the sink
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// set the callback into the sink
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// we extend the lifetime of the closure to 'static to be able to put it in
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// we extend the lifetime of the closure to 'static to be able to put it in
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// the sink, but we'll explicitly drop it at the end of this function, so it's fine
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// the sink, but we'll explicitly drop it at the end of this function, so it's fine
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@ -66,6 +66,9 @@ impl Window {
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// Finally, set the decorations size
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// Finally, set the decorations size
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decorated.resize(width as i32, height as i32);
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decorated.resize(width as i32, height as i32);
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}
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}
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evq_guard.sync_roundtrip().unwrap();
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decorated_id
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decorated_id
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};
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};
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let me = Window {
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let me = Window {
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@ -204,11 +207,12 @@ impl DecoratedHandler {
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impl wayland_window::Handler for DecoratedHandler {
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impl wayland_window::Handler for DecoratedHandler {
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fn configure(&mut self,
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fn configure(&mut self,
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_: &mut EventQueueHandle,
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_: &mut EventQueueHandle,
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_: wayland_window::Configure,
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_cfg: wayland_window::Configure,
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width: i32, height: i32)
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newsize: Option<(i32, i32)>)
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{
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{
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use std::cmp::max;
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if let Some((w, h)) = newsize {
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self.newsize = Some((max(width,1) as u32, max(height,1) as u32));
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self.newsize = Some((w as u32, h as u32));
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}
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}
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}
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fn close(&mut self, _: &mut EventQueueHandle) {
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fn close(&mut self, _: &mut EventQueueHandle) {
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