Correctly apply initial size constraints for x11 windows.

This commit is contained in:
Ivo Wetzel 2016-03-25 19:52:57 +01:00
parent 7a5e47c446
commit 1b7a3cd31f

View file

@ -3,7 +3,7 @@ use CreationError;
use CreationError::OsError;
use libc;
use std::borrow::Borrow;
use std::{mem, ptr};
use std::{mem, ptr, cmp};
use std::cell::Cell;
use std::sync::atomic::AtomicBool;
use std::collections::VecDeque;
@ -310,7 +310,23 @@ impl Window {
pf_reqs: &PixelFormatRequirements, opengl: &GlAttributes<&Window>)
-> Result<Window, CreationError>
{
let dimensions = window_attrs.max_dimensions.unwrap_or(window_attrs.dimensions.unwrap_or((800, 600)));
let dimensions = {
// x11 only applies constraints when the window is actively resized
// by the user, so we have to manually apply the initial constraints
let mut dimensions = window_attrs.dimensions.unwrap_or((800, 600));
if let Some(max) = window_attrs.max_dimensions {
dimensions.0 = cmp::min(dimensions.0, max.0);
dimensions.1 = cmp::min(dimensions.1, max.1);
}
if let Some(min) = window_attrs.min_dimensions {
dimensions.0 = cmp::max(dimensions.0, min.0);
dimensions.1 = cmp::max(dimensions.1, min.1);
}
dimensions
};
let screen_id = match window_attrs.monitor {
Some(PlatformMonitorId::X(MonitorId(_, monitor))) => monitor as i32,