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Wayland: use init_from_env()
to create windows and allow server-sid… (#655)
* Wayland: use `init_from_env()` to create windows and allow server-side decorations * Change the CHANGELOG.md entrys wording
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@ -1,4 +1,5 @@
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# Unreleased
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- On Wayland, windows will use server-side decorations when available.
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- Added support for F16-F24 keys.
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- Fixed graphical glitches when resizing on Wayland.
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- On Windows, fix freezes when performing certain actions after a window resize has been triggered. Reintroduces some visual artifacts when resizing.
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@ -69,13 +69,10 @@ impl Window {
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let window_store = evlp.store.clone();
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let my_surface = surface.clone();
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let mut frame = SWindow::<BasicFrame>::init(
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let mut frame = SWindow::<BasicFrame>::init_from_env(
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&evlp.env,
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surface.clone(),
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(width, height),
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&evlp.env.compositor,
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&evlp.env.subcompositor,
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&evlp.env.shm,
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&evlp.env.shell,
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move |event, ()| match event {
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WEvent::Configure { new_size, .. } => {
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let mut store = window_store.lock().unwrap();
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