Wayland: use init_from_env() to create windows and allow server-sid… (#655)

* Wayland: use `init_from_env()` to create windows and allow server-side decorations

* Change the CHANGELOG.md entrys wording
This commit is contained in:
trimental 2018-09-21 01:48:36 +08:00 committed by Francesca Plebani
parent 5a0bc016e7
commit 1edbca1775
2 changed files with 3 additions and 5 deletions

View file

@ -1,4 +1,5 @@
# Unreleased
- On Wayland, windows will use server-side decorations when available.
- Added support for F16-F24 keys.
- Fixed graphical glitches when resizing on Wayland.
- On Windows, fix freezes when performing certain actions after a window resize has been triggered. Reintroduces some visual artifacts when resizing.

View file

@ -69,13 +69,10 @@ impl Window {
let window_store = evlp.store.clone();
let my_surface = surface.clone();
let mut frame = SWindow::<BasicFrame>::init(
let mut frame = SWindow::<BasicFrame>::init_from_env(
&evlp.env,
surface.clone(),
(width, height),
&evlp.env.compositor,
&evlp.env.subcompositor,
&evlp.env.shm,
&evlp.env.shell,
move |event, ()| match event {
WEvent::Configure { new_size, .. } => {
let mut store = window_store.lock().unwrap();