Only reject modes based on resolution when using fullscreen. This fixes creating a window that is not the same resolution as an existing video mode.

This commit is contained in:
Glenn Watson 2014-10-27 14:47:33 +10:00
parent 41d7118a42
commit 22b434bf1d

View file

@ -95,7 +95,7 @@ impl Window {
best_mode = i;
}
};
if best_mode == -1 {
if best_mode == -1 && builder.monitor.is_some() {
return Err(format!("Could not find a suitable graphics mode"));
}