bump ndk dependencies to 0.5 (#2071)

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Adrien Bennadji 2021-11-24 16:56:57 +01:00 committed by GitHub
parent be61ca13fe
commit 29a078f65c
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3 changed files with 4 additions and 4 deletions

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@ -19,7 +19,7 @@
- On X11, emit missing `WindowEvent::ScaleFactorChanged` when the only monitor gets reconnected.
- On X11, if RANDR based scale factor is higher than 20 reset it to 1
- On Wayland, add an enabled-by-default feature called `wayland-dlopen` so users can opt out of using `dlopen` to load system libraries.
- **Breaking:** On Android, bump `ndk` and `ndk-glue` to 0.4.
- **Breaking:** On Android, bump `ndk` and `ndk-glue` to 0.5.
- On Windows, increase wait timer resolution for more accurate timing when using `WaitUntil`.
- On macOS, fix native file dialogs hanging the event loop.
- On Wayland, implement a workaround for wrong configure size when using `xdg_decoration` in `kwin_wayland`

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@ -36,9 +36,9 @@ image = "0.23.12"
simple_logger = "1.9"
[target.'cfg(target_os = "android")'.dependencies]
ndk = "0.4"
ndk = "0.5"
ndk-sys = "0.2.0"
ndk-glue = "0.4"
ndk-glue = "0.5"
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]
objc = "0.2.7"

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@ -100,7 +100,7 @@ The `ndk_glue` version needs to match the version used by `winit`. Otherwise, th
| :---: | :------------------: |
| 0.24 | `ndk_glue = "0.2.0"` |
| 0.25 | `ndk_glue = "0.3.0"` |
| 0.26 | `ndk_glue = "0.4.0"` |
| 0.26 | `ndk_glue = "0.5.0"` |
Running on an Android device needs a dynamic system library, add this to Cargo.toml: