mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-23 22:01:31 +11:00
Refactor SharedState
so that it is no longer behind an Arc
(#2573)
* Refactor SharedState so that it is no longer behind an Arc * Always use `Window::lock_shared_state`
This commit is contained in:
parent
32784af3c4
commit
2a58b785fe
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@ -1,6 +1,5 @@
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use std::mem;
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use std::mem;
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use std::ops::Deref;
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use std::ops::Deref;
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use std::sync::{Mutex, Weak};
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use dispatch::Queue;
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use dispatch::Queue;
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use objc2::foundation::{is_main_thread, CGFloat, NSPoint, NSSize, NSString};
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use objc2::foundation::{is_main_thread, CGFloat, NSPoint, NSSize, NSString};
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@ -11,7 +10,7 @@ use crate::{
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platform_impl::platform::{
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platform_impl::platform::{
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appkit::{NSScreen, NSWindow, NSWindowLevel, NSWindowStyleMask},
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appkit::{NSScreen, NSWindow, NSWindowLevel, NSWindowStyleMask},
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ffi,
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ffi,
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window::{SharedState, SharedStateMutexGuard},
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window::WinitWindow,
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},
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},
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};
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};
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@ -95,13 +94,8 @@ pub(crate) fn set_ignore_mouse_events(window: &NSWindow, ignore: bool) {
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// `toggleFullScreen` is thread-safe, but our additional logic to account for
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// `toggleFullScreen` is thread-safe, but our additional logic to account for
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// window styles isn't.
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// window styles isn't.
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pub(crate) fn toggle_full_screen_async(
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pub(crate) fn toggle_full_screen_async(window: Id<WinitWindow, Shared>, not_fullscreen: bool) {
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window: &NSWindow,
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let window = MainThreadSafe(window);
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not_fullscreen: bool,
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shared_state: Weak<Mutex<SharedState>>,
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) {
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let window = unsafe { MainThreadSafe(mem::transmute::<&NSWindow, &'static NSWindow>(window)) };
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let shared_state = MainThreadSafe(shared_state);
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Queue::main().exec_async(move || {
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Queue::main().exec_async(move || {
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// `toggleFullScreen` doesn't work if the `StyleMask` is none, so we
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// `toggleFullScreen` doesn't work if the `StyleMask` is none, so we
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// set a normal style temporarily. The previous state will be
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// set a normal style temporarily. The previous state will be
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@ -112,13 +106,9 @@ pub(crate) fn toggle_full_screen_async(
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NSWindowStyleMask::NSTitledWindowMask | NSWindowStyleMask::NSResizableWindowMask;
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NSWindowStyleMask::NSTitledWindowMask | NSWindowStyleMask::NSResizableWindowMask;
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if !curr_mask.contains(required) {
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if !curr_mask.contains(required) {
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set_style_mask(&window, required);
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set_style_mask(&window, required);
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if let Some(shared_state) = shared_state.upgrade() {
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window
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let mut shared_state_lock = SharedStateMutexGuard::new(
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.lock_shared_state("toggle_full_screen_async")
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shared_state.lock().unwrap(),
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.saved_style = Some(curr_mask);
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"toggle_full_screen_callback",
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);
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shared_state_lock.saved_style = Some(curr_mask);
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}
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}
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}
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}
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}
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// Window level must be restored from `CGShieldingWindowLevel()
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// Window level must be restored from `CGShieldingWindowLevel()
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@ -141,46 +131,40 @@ pub(crate) unsafe fn restore_display_mode_async(ns_screen: u32) {
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// `setMaximized` is not thread-safe
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// `setMaximized` is not thread-safe
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pub(crate) fn set_maximized_async(
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pub(crate) fn set_maximized_async(
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window: &NSWindow,
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window: Id<WinitWindow, Shared>,
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is_zoomed: bool,
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is_zoomed: bool,
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maximized: bool,
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maximized: bool,
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shared_state: Weak<Mutex<SharedState>>,
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) {
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) {
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let window = unsafe { MainThreadSafe(mem::transmute::<&NSWindow, &'static NSWindow>(window)) };
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let window = MainThreadSafe(window);
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let shared_state = MainThreadSafe(shared_state);
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Queue::main().exec_async(move || {
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Queue::main().exec_async(move || {
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if let Some(shared_state) = shared_state.upgrade() {
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let mut shared_state = window.lock_shared_state("set_maximized_async");
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let mut shared_state_lock =
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// Save the standard frame sized if it is not zoomed
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SharedStateMutexGuard::new(shared_state.lock().unwrap(), "set_maximized");
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if !is_zoomed {
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shared_state.standard_frame = Some(window.frame());
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}
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// Save the standard frame sized if it is not zoomed
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shared_state.maximized = maximized;
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if !is_zoomed {
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shared_state_lock.standard_frame = Some(window.frame());
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}
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shared_state_lock.maximized = maximized;
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if shared_state.fullscreen.is_some() {
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// Handle it in window_did_exit_fullscreen
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return;
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}
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if shared_state_lock.fullscreen.is_some() {
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if window
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// Handle it in window_did_exit_fullscreen
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.styleMask()
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return;
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.contains(NSWindowStyleMask::NSResizableWindowMask)
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}
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{
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// Just use the native zoom if resizable
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if window
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window.zoom(None);
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.styleMask()
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} else {
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.contains(NSWindowStyleMask::NSResizableWindowMask)
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// if it's not resizable, we set the frame directly
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{
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let new_rect = if maximized {
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// Just use the native zoom if resizable
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let screen = NSScreen::main().expect("no screen found");
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window.zoom(None);
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screen.visibleFrame()
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} else {
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} else {
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// if it's not resizable, we set the frame directly
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shared_state.saved_standard_frame()
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let new_rect = if maximized {
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};
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let screen = NSScreen::main().expect("no screen found");
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window.setFrame_display(new_rect, false);
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screen.visibleFrame()
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} else {
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shared_state_lock.saved_standard_frame()
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};
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window.setFrame_display(new_rect, false);
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}
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}
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}
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});
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});
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}
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}
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@ -148,7 +148,7 @@ declare_class!(
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#[sel(initWithId:acceptsFirstMouse:)]
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#[sel(initWithId:acceptsFirstMouse:)]
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fn init_with_id(
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fn init_with_id(
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&mut self,
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&mut self,
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window: *mut WinitWindow,
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window: &WinitWindow,
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accepts_first_mouse: bool,
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accepts_first_mouse: bool,
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) -> Option<&mut Self> {
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) -> Option<&mut Self> {
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let this: Option<&mut Self> = unsafe { msg_send![super(self), init] };
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let this: Option<&mut Self> = unsafe { msg_send![super(self), init] };
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@ -164,10 +164,7 @@ declare_class!(
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forward_key_to_app: false,
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forward_key_to_app: false,
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};
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};
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Ivar::write(
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Ivar::write(&mut this._ns_window, window.retain());
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&mut this._ns_window,
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unsafe { Id::retain(window) }.expect("non-null window"),
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);
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Ivar::write(&mut this.state, Box::new(state));
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Ivar::write(&mut this.state, Box::new(state));
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Ivar::write(&mut this.marked_text, NSMutableAttributedString::new());
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Ivar::write(&mut this.marked_text, NSMutableAttributedString::new());
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Ivar::write(&mut this.accepts_first_mouse, accepts_first_mouse);
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Ivar::write(&mut this.accepts_first_mouse, accepts_first_mouse);
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@ -4,7 +4,7 @@ use std::{
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os::raw::c_void,
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os::raw::c_void,
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sync::{
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sync::{
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atomic::{AtomicBool, Ordering},
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atomic::{AtomicBool, Ordering},
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Arc, Mutex, MutexGuard,
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Mutex, MutexGuard,
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},
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},
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};
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};
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@ -105,7 +105,7 @@ declare_class!(
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pub(crate) struct WinitWindow {
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pub(crate) struct WinitWindow {
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// TODO: Fix unnecessary boxing here
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// TODO: Fix unnecessary boxing here
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// SAFETY: These are initialized in WinitWindow::new, right after it is created.
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// SAFETY: These are initialized in WinitWindow::new, right after it is created.
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shared_state: IvarDrop<Box<Arc<Mutex<SharedState>>>>,
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shared_state: IvarDrop<Box<Mutex<SharedState>>>,
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decorations: IvarDrop<Box<AtomicBool>>,
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decorations: IvarDrop<Box<AtomicBool>>,
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}
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}
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@ -169,7 +169,7 @@ pub(crate) struct SharedStateMutexGuard<'a> {
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impl<'a> SharedStateMutexGuard<'a> {
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impl<'a> SharedStateMutexGuard<'a> {
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#[inline]
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#[inline]
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pub(crate) fn new(guard: MutexGuard<'a, SharedState>, called_from_fn: &'static str) -> Self {
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fn new(guard: MutexGuard<'a, SharedState>, called_from_fn: &'static str) -> Self {
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trace!("Locked shared state in `{}`", called_from_fn);
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trace!("Locked shared state in `{}`", called_from_fn);
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Self {
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Self {
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guard,
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guard,
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@ -301,10 +301,7 @@ impl WinitWindow {
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maximized: attrs.maximized,
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maximized: attrs.maximized,
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..Default::default()
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..Default::default()
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};
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};
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Ivar::write(
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Ivar::write(&mut this.shared_state, Box::new(Mutex::new(state)));
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&mut this.shared_state,
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Box::new(Arc::new(Mutex::new(state))),
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);
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Ivar::write(
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Ivar::write(
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&mut this.decorations,
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&mut this.decorations,
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Box::new(AtomicBool::new(attrs.decorations)),
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Box::new(AtomicBool::new(attrs.decorations)),
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@ -414,11 +411,11 @@ impl WinitWindow {
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match attrs.preferred_theme {
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match attrs.preferred_theme {
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Some(theme) => {
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Some(theme) => {
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set_ns_theme(Some(theme));
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set_ns_theme(Some(theme));
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let mut state = this.shared_state.lock().unwrap();
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let mut state = this.lock_shared_state("WinitWindow::new");
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state.current_theme = Some(theme);
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state.current_theme = Some(theme);
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}
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}
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None => {
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None => {
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let mut state = this.shared_state.lock().unwrap();
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let mut state = this.lock_shared_state("WinitWindow::new");
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state.current_theme = Some(get_ns_theme());
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state.current_theme = Some(get_ns_theme());
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}
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}
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}
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}
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Ok((this, delegate))
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Ok((this, delegate))
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}
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}
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pub(super) fn retain(&self) -> Id<WinitWindow, Shared> {
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// SAFETY: The pointer is valid, and the window is always `Shared`
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// TODO(madsmtm): Remove the need for unsafety here
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unsafe { Id::retain(self as *const Self as *mut Self).unwrap() }
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}
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pub(super) fn view(&self) -> Id<WinitView, Shared> {
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pub(super) fn view(&self) -> Id<WinitView, Shared> {
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// SAFETY: The view inside WinitWindow is always `WinitView`
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// SAFETY: The view inside WinitWindow is always `WinitView`
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unsafe { Id::cast(self.contentView()) }
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unsafe { Id::cast(self.contentView()) }
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@ -826,12 +829,7 @@ impl WinitWindow {
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if is_zoomed == maximized {
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if is_zoomed == maximized {
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return;
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return;
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};
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};
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util::set_maximized_async(
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util::set_maximized_async(self.retain(), is_zoomed, maximized);
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self,
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is_zoomed,
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maximized,
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Arc::downgrade(&*self.shared_state),
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);
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}
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}
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#[inline]
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#[inline]
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@ -966,30 +964,18 @@ impl WinitWindow {
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match (&old_fullscreen, &fullscreen) {
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match (&old_fullscreen, &fullscreen) {
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(&None, &Some(_)) => {
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(&None, &Some(_)) => {
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util::toggle_full_screen_async(
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util::toggle_full_screen_async(self.retain(), old_fullscreen.is_none());
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self,
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old_fullscreen.is_none(),
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Arc::downgrade(&*self.shared_state),
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);
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}
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}
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(&Some(Fullscreen::Borderless(_)), &None) => {
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(&Some(Fullscreen::Borderless(_)), &None) => {
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// State is restored by `window_did_exit_fullscreen`
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// State is restored by `window_did_exit_fullscreen`
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util::toggle_full_screen_async(
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util::toggle_full_screen_async(self.retain(), old_fullscreen.is_none());
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self,
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old_fullscreen.is_none(),
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Arc::downgrade(&*self.shared_state),
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);
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}
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}
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(&Some(Fullscreen::Exclusive(ref video_mode)), &None) => {
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(&Some(Fullscreen::Exclusive(ref video_mode)), &None) => {
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unsafe {
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unsafe {
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util::restore_display_mode_async(video_mode.monitor().native_identifier())
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util::restore_display_mode_async(video_mode.monitor().native_identifier())
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};
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};
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// Rest of the state is restored by `window_did_exit_fullscreen`
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// Rest of the state is restored by `window_did_exit_fullscreen`
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util::toggle_full_screen_async(
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util::toggle_full_screen_async(self.retain(), old_fullscreen.is_none());
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self,
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old_fullscreen.is_none(),
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Arc::downgrade(&*self.shared_state),
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);
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}
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}
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(&Some(Fullscreen::Borderless(_)), &Some(Fullscreen::Exclusive(_))) => {
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(&Some(Fullscreen::Borderless(_)), &Some(Fullscreen::Exclusive(_))) => {
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// If we're already in fullscreen mode, calling
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// If we're already in fullscreen mode, calling
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@ -1182,8 +1168,7 @@ impl WinitWindow {
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#[inline]
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#[inline]
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pub fn theme(&self) -> Option<Theme> {
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pub fn theme(&self) -> Option<Theme> {
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let state = self.shared_state.lock().unwrap();
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self.lock_shared_state("theme").current_theme
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state.current_theme
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}
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}
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#[inline]
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#[inline]
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@ -1219,13 +1204,13 @@ impl WindowExtMacOS for WinitWindow {
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#[inline]
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#[inline]
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fn simple_fullscreen(&self) -> bool {
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fn simple_fullscreen(&self) -> bool {
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let shared_state_lock = self.shared_state.lock().unwrap();
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self.lock_shared_state("simple_fullscreen")
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shared_state_lock.is_simple_fullscreen
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.is_simple_fullscreen
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}
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}
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#[inline]
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#[inline]
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fn set_simple_fullscreen(&self, fullscreen: bool) -> bool {
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fn set_simple_fullscreen(&self, fullscreen: bool) -> bool {
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let mut shared_state_lock = self.shared_state.lock().unwrap();
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let mut shared_state_lock = self.lock_shared_state("set_simple_fullscreen");
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let app = NSApp();
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let app = NSApp();
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let is_native_fullscreen = shared_state_lock.fullscreen.is_some();
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let is_native_fullscreen = shared_state_lock.fullscreen.is_some();
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@ -57,10 +57,7 @@ declare_class!(
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this.map(|this| {
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this.map(|this| {
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let scale_factor = window.scale_factor();
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let scale_factor = window.scale_factor();
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Ivar::write(&mut this.window, unsafe {
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Ivar::write(&mut this.window, window.retain());
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let window: *const WinitWindow = window;
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Id::retain(window as *mut WinitWindow).unwrap()
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});
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Ivar::write(&mut this.initial_fullscreen, initial_fullscreen);
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Ivar::write(&mut this.initial_fullscreen, initial_fullscreen);
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Ivar::write(&mut this.previous_position, None);
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Ivar::write(&mut this.previous_position, None);
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Ivar::write(&mut this.previous_scale_factor, scale_factor);
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Ivar::write(&mut this.previous_scale_factor, scale_factor);
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