mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-23 22:01:31 +11:00
Construct cocoa headless context based on args
This commit is contained in:
parent
db074dc32f
commit
2a66d1cffc
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@ -4,8 +4,6 @@ use CreationError::OsError;
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use GlAttributes;
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use GlAttributes;
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use GlContext;
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use GlContext;
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use PixelFormatRequirements;
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use PixelFormatRequirements;
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use std::os::raw::c_void;
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use std::ptr;
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use core_foundation::base::TCFType;
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use core_foundation::base::TCFType;
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use core_foundation::string::CFString;
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use core_foundation::string::CFString;
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@ -13,6 +11,7 @@ use core_foundation::bundle::{CFBundleGetBundleWithIdentifier, CFBundleGetFuncti
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use cocoa::base::{id, nil};
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use cocoa::base::{id, nil};
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use cocoa::appkit::*;
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use cocoa::appkit::*;
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use PixelFormat;
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use PixelFormat;
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use api::cocoa::helpers;
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pub struct HeadlessContext {
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pub struct HeadlessContext {
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width: u32,
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width: u32,
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@ -21,21 +20,12 @@ pub struct HeadlessContext {
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}
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}
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impl HeadlessContext {
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impl HeadlessContext {
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pub fn new((width, height): (u32, u32), _pf_reqs: &PixelFormatRequirements,
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pub fn new((width, height): (u32, u32), pf_reqs: &PixelFormatRequirements,
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_opengl: &GlAttributes<&HeadlessContext>) -> Result<HeadlessContext, CreationError>
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opengl: &GlAttributes<&HeadlessContext>) -> Result<HeadlessContext, CreationError>
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{
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{
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let context = unsafe {
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let context = unsafe {
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let attributes = [
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NSOpenGLPFADoubleBuffer as u32,
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NSOpenGLPFAClosestPolicy as u32,
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NSOpenGLPFAColorSize as u32, 24,
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NSOpenGLPFAAlphaSize as u32, 8,
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NSOpenGLPFADepthSize as u32, 24,
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NSOpenGLPFAStencilSize as u32, 8,
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NSOpenGLPFAOpenGLProfile as u32, NSOpenGLProfileVersion3_2Core as u32,
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let attributes = try!(helpers::build_nsattributes(pf_reqs, opengl));
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0
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];
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let pixelformat = NSOpenGLPixelFormat::alloc(nil).initWithAttributes_(&attributes);
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let pixelformat = NSOpenGLPixelFormat::alloc(nil).initWithAttributes_(&attributes);
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if pixelformat == nil {
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if pixelformat == nil {
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@ -66,7 +56,7 @@ impl GlContext for HeadlessContext {
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#[inline]
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#[inline]
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fn is_current(&self) -> bool {
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fn is_current(&self) -> bool {
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true
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unimplemented!()
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}
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}
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#[inline]
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#[inline]
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88
src/api/cocoa/helpers.rs
Normal file
88
src/api/cocoa/helpers.rs
Normal file
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@ -0,0 +1,88 @@
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use CreationError;
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use GlAttributes;
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use GlProfile;
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use GlRequest;
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use PixelFormatRequirements;
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use ReleaseBehavior;
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use cocoa::foundation::NSAutoreleasePool;
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use cocoa::appkit::*;
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pub fn build_nsattributes<T>(pf_reqs: &PixelFormatRequirements, opengl: &GlAttributes<&T>)
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-> Result<Vec<u32>, CreationError> {
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let profile = match (opengl.version, opengl.version.to_gl_version(), opengl.profile) {
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// Note: we are not using ranges because of a rust bug that should be fixed here:
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// https://github.com/rust-lang/rust/pull/27050
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(GlRequest::Latest, _, Some(GlProfile::Compatibility)) => NSOpenGLProfileVersionLegacy as u32,
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(GlRequest::Latest, _, _) => {
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if NSAppKitVersionNumber.floor() >= NSAppKitVersionNumber10_9 {
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NSOpenGLProfileVersion4_1Core as u32
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} else if NSAppKitVersionNumber.floor() >= NSAppKitVersionNumber10_7 {
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NSOpenGLProfileVersion3_2Core as u32
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} else {
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NSOpenGLProfileVersionLegacy as u32
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}
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},
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(_, Some((1, _)), _) => NSOpenGLProfileVersionLegacy as u32,
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(_, Some((2, _)), _) => NSOpenGLProfileVersionLegacy as u32,
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(_, Some((3, 0)), _) => NSOpenGLProfileVersionLegacy as u32,
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(_, Some((3, 1)), _) => NSOpenGLProfileVersionLegacy as u32,
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(_, Some((3, 2)), _) => NSOpenGLProfileVersion3_2Core as u32,
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(_, Some((3, _)), Some(GlProfile::Compatibility)) => return Err(CreationError::OpenGlVersionNotSupported),
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(_, Some((3, _)), _) => NSOpenGLProfileVersion4_1Core as u32,
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(_, Some((4, _)), Some(GlProfile::Compatibility)) => return Err(CreationError::OpenGlVersionNotSupported),
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(_, Some((4, _)), _) => NSOpenGLProfileVersion4_1Core as u32,
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_ => return Err(CreationError::OpenGlVersionNotSupported),
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};
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// NOTE: OS X no longer has the concept of setting individual
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// color component's bit size. Instead we can only specify the
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// full color size and hope for the best. Another hiccup is that
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// `NSOpenGLPFAColorSize` also includes `NSOpenGLPFAAlphaSize`,
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// so we have to account for that as well.
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let alpha_depth = pf_reqs.alpha_bits.unwrap_or(8);
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let color_depth = pf_reqs.color_bits.unwrap_or(24) + alpha_depth;
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// TODO: handle hardware_accelerated parameter of pf_reqs
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let mut attributes = vec![
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NSOpenGLPFADoubleBuffer as u32,
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NSOpenGLPFAClosestPolicy as u32,
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NSOpenGLPFAColorSize as u32, color_depth as u32,
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NSOpenGLPFAAlphaSize as u32, alpha_depth as u32,
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NSOpenGLPFADepthSize as u32, pf_reqs.depth_bits.unwrap_or(24) as u32,
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NSOpenGLPFAStencilSize as u32, pf_reqs.stencil_bits.unwrap_or(8) as u32,
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NSOpenGLPFAOpenGLProfile as u32, profile,
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];
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if pf_reqs.release_behavior != ReleaseBehavior::Flush {
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return Err(CreationError::NoAvailablePixelFormat);
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}
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if pf_reqs.stereoscopy {
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unimplemented!(); // TODO:
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}
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if pf_reqs.double_buffer == Some(false) {
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unimplemented!(); // TODO:
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}
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if pf_reqs.float_color_buffer {
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attributes.push(NSOpenGLPFAColorFloat as u32);
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}
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pf_reqs.multisampling.map(|samples| {
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attributes.push(NSOpenGLPFAMultisample as u32);
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attributes.push(NSOpenGLPFASampleBuffers as u32); attributes.push(1);
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attributes.push(NSOpenGLPFASamples as u32); attributes.push(samples as u32);
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});
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// attribute list must be null terminated.
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attributes.push(0);
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Ok(attributes)
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}
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@ -54,6 +54,7 @@ pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
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mod monitor;
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mod monitor;
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mod event;
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mod event;
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mod headless;
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mod headless;
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mod helpers;
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static mut shift_pressed: bool = false;
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static mut shift_pressed: bool = false;
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static mut ctrl_pressed: bool = false;
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static mut ctrl_pressed: bool = false;
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@ -456,79 +457,7 @@ impl Window {
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fn create_context(view: id, pf_reqs: &PixelFormatRequirements, opengl: &GlAttributes<&Window>)
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fn create_context(view: id, pf_reqs: &PixelFormatRequirements, opengl: &GlAttributes<&Window>)
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-> Result<(IdRef, PixelFormat), CreationError>
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-> Result<(IdRef, PixelFormat), CreationError>
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{
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{
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let profile = match (opengl.version, opengl.version.to_gl_version(), opengl.profile) {
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let attributes = try!(helpers::build_nsattributes(pf_reqs, opengl));
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// Note: we are not using ranges because of a rust bug that should be fixed here:
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// https://github.com/rust-lang/rust/pull/27050
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(GlRequest::Latest, _, Some(GlProfile::Compatibility)) => NSOpenGLProfileVersionLegacy as u32,
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(GlRequest::Latest, _, _) => {
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if NSAppKitVersionNumber.floor() >= NSAppKitVersionNumber10_9 {
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NSOpenGLProfileVersion4_1Core as u32
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} else if NSAppKitVersionNumber.floor() >= NSAppKitVersionNumber10_7 {
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NSOpenGLProfileVersion3_2Core as u32
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} else {
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NSOpenGLProfileVersionLegacy as u32
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}
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},
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(_, Some((1, _)), _) => NSOpenGLProfileVersionLegacy as u32,
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(_, Some((2, _)), _) => NSOpenGLProfileVersionLegacy as u32,
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(_, Some((3, 0)), _) => NSOpenGLProfileVersionLegacy as u32,
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(_, Some((3, 1)), _) => NSOpenGLProfileVersionLegacy as u32,
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(_, Some((3, 2)), _) => NSOpenGLProfileVersion3_2Core as u32,
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(_, Some((3, _)), Some(GlProfile::Compatibility)) => return Err(CreationError::OpenGlVersionNotSupported),
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(_, Some((3, _)), _) => NSOpenGLProfileVersion4_1Core as u32,
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(_, Some((4, _)), Some(GlProfile::Compatibility)) => return Err(CreationError::OpenGlVersionNotSupported),
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(_, Some((4, _)), _) => NSOpenGLProfileVersion4_1Core as u32,
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_ => return Err(CreationError::OpenGlVersionNotSupported),
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};
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// NOTE: OS X no longer has the concept of setting individual
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// color component's bit size. Instead we can only specify the
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// full color size and hope for the best. Another hiccup is that
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// `NSOpenGLPFAColorSize` also includes `NSOpenGLPFAAlphaSize`,
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// so we have to account for that as well.
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let alpha_depth = pf_reqs.alpha_bits.unwrap_or(8);
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let color_depth = pf_reqs.color_bits.unwrap_or(24) + alpha_depth;
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// TODO: handle hardware_accelerated parameter of pf_reqs
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let mut attributes = vec![
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NSOpenGLPFADoubleBuffer as u32,
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NSOpenGLPFAClosestPolicy as u32,
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NSOpenGLPFAColorSize as u32, color_depth as u32,
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NSOpenGLPFAAlphaSize as u32, alpha_depth as u32,
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NSOpenGLPFADepthSize as u32, pf_reqs.depth_bits.unwrap_or(24) as u32,
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NSOpenGLPFAStencilSize as u32, pf_reqs.stencil_bits.unwrap_or(8) as u32,
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NSOpenGLPFAOpenGLProfile as u32, profile,
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];
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if pf_reqs.release_behavior != ReleaseBehavior::Flush {
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return Err(CreationError::NoAvailablePixelFormat);
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}
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if pf_reqs.stereoscopy {
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unimplemented!(); // TODO:
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}
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if pf_reqs.double_buffer == Some(false) {
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unimplemented!(); // TODO:
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}
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if pf_reqs.float_color_buffer {
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attributes.push(NSOpenGLPFAColorFloat as u32);
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}
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pf_reqs.multisampling.map(|samples| {
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attributes.push(NSOpenGLPFAMultisample as u32);
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attributes.push(NSOpenGLPFASampleBuffers as u32); attributes.push(1);
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attributes.push(NSOpenGLPFASamples as u32); attributes.push(samples as u32);
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});
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// attribute list must be null terminated.
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attributes.push(0);
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unsafe {
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unsafe {
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let pixelformat = IdRef::new(NSOpenGLPixelFormat::alloc(nil).initWithAttributes_(&attributes));
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let pixelformat = IdRef::new(NSOpenGLPixelFormat::alloc(nil).initWithAttributes_(&attributes));
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@ -48,8 +48,6 @@ fn test_headless() {
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let mut values: Vec<u8> = vec![0;(width*height*4) as usize];
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let mut values: Vec<u8> = vec![0;(width*height*4) as usize];
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gl.ReadPixels(0, 0, width, height, gl::RGBA, gl::UNSIGNED_BYTE, values.as_mut_ptr() as *mut GLvoid);
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gl.ReadPixels(0, 0, width, height, gl::RGBA, gl::UNSIGNED_BYTE, values.as_mut_ptr() as *mut GLvoid);
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println!("{:?}", values);
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assert_eq!(values[0], 0);
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assert_eq!(values[0], 0);
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assert_eq!(values[1], 255);
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assert_eq!(values[1], 255);
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assert_eq!(values[2], 0);
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assert_eq!(values[2], 0);
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