Fix the examples

This commit is contained in:
Pierre Krieger 2015-10-04 18:39:17 +02:00
parent df10bbd163
commit 2b35a6c9d1
7 changed files with 1 additions and 31 deletions

View file

@ -11,12 +11,7 @@ mod support;
#[cfg(target_os = "android")] #[cfg(target_os = "android")]
android_start!(main); android_start!(main);
#[cfg(not(feature = "window"))]
fn main() { println!("This example requires glutin to be compiled with the `window` feature"); }
#[cfg(feature = "window")]
fn main() { fn main() {
let window = glutin::WindowBuilder::new().build().unwrap(); let window = glutin::WindowBuilder::new().build().unwrap();
window.set_title("A fantastic window!"); window.set_title("A fantastic window!");
unsafe { window.make_current() }; unsafe { window.make_current() };

View file

@ -11,10 +11,6 @@ mod support;
#[cfg(target_os = "android")] #[cfg(target_os = "android")]
android_start!(main); android_start!(main);
#[cfg(not(feature = "window"))]
fn main() { println!("This example requires glutin to be compiled with the `window` feature"); }
#[cfg(feature = "window")]
fn main() { fn main() {
// enumerating monitors // enumerating monitors
let monitor = { let monitor = {

View file

@ -11,10 +11,6 @@ mod support;
#[cfg(target_os = "android")] #[cfg(target_os = "android")]
android_start!(main); android_start!(main);
#[cfg(not(feature = "window"))]
fn main() { println!("This example requires glutin to be compiled with the `window` feature"); }
#[cfg(feature = "window")]
fn main() { fn main() {
let window = glutin::WindowBuilder::new().build().unwrap(); let window = glutin::WindowBuilder::new().build().unwrap();
window.set_title("glutin - Cursor grabbing test"); window.set_title("glutin - Cursor grabbing test");

View file

@ -11,10 +11,6 @@ mod support;
#[cfg(target_os = "android")] #[cfg(target_os = "android")]
android_start!(main); android_start!(main);
#[cfg(not(feature = "window"))]
fn main() { println!("This example requires glutin to be compiled with the `window` feature"); }
#[cfg(feature = "window")]
fn main() { fn main() {
let window1 = glutin::WindowBuilder::new().build().unwrap(); let window1 = glutin::WindowBuilder::new().build().unwrap();
let window2 = glutin::WindowBuilder::new().build().unwrap(); let window2 = glutin::WindowBuilder::new().build().unwrap();
@ -37,7 +33,6 @@ fn main() {
let _ = t3.join(); let _ = t3.join();
} }
#[cfg(feature = "window")]
fn run(window: glutin::Window, color: (f32, f32, f32, f32)) { fn run(window: glutin::Window, color: (f32, f32, f32, f32)) {
let _ = unsafe { window.make_current() }; let _ = unsafe { window.make_current() };

View file

@ -1,5 +1,3 @@
#![cfg(feature = "window")]
use std::ffi::CStr; use std::ffi::CStr;
use std::mem; use std::mem;
use std::ptr; use std::ptr;

View file

@ -9,15 +9,10 @@ mod support;
#[cfg(target_os = "android")] #[cfg(target_os = "android")]
android_start!(main); android_start!(main);
#[cfg(not(feature = "window"))]
fn main() { println!("This example requires glutin to be compiled with the `window` feature"); }
#[cfg(feature = "window")]
fn resize_callback(width: u32, height: u32) { fn resize_callback(width: u32, height: u32) {
println!("Window resized to {}x{}", width, height); println!("Window resized to {}x{}", width, height);
} }
#[cfg(feature = "window")]
fn main() { fn main() {
let mut window = glutin::WindowBuilder::new().with_decorations(false) let mut window = glutin::WindowBuilder::new().with_decorations(false)
.with_transparency(true) .with_transparency(true)

View file

@ -9,15 +9,10 @@ mod support;
#[cfg(target_os = "android")] #[cfg(target_os = "android")]
android_start!(main); android_start!(main);
#[cfg(not(feature = "window"))]
fn main() { println!("This example requires glutin to be compiled with the `window` feature"); }
#[cfg(feature = "window")]
fn resize_callback(width: u32, height: u32) { fn resize_callback(width: u32, height: u32) {
println!("Window resized to {}x{}", width, height); println!("Window resized to {}x{}", width, height);
} }
#[cfg(feature = "window")]
fn main() { fn main() {
let mut window = glutin::WindowBuilder::new().build().unwrap(); let mut window = glutin::WindowBuilder::new().build().unwrap();
window.set_title("A fantastic window!"); window.set_title("A fantastic window!");