mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
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Replace set_decorations
with set_prefers_status_bar_hidden
on iOS (#1092)
This commit is contained in:
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@ -19,6 +19,8 @@
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- On iOS, disable overscan compensation for external displays (removes black
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- On iOS, disable overscan compensation for external displays (removes black
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bars surrounding the image).
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bars surrounding the image).
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- On Linux, the functions `is_wayland`, `is_x11`, `xlib_xconnection` and `wayland_display` have been moved to a new `EventLoopWindowTargetExtUnix` trait.
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- On Linux, the functions `is_wayland`, `is_x11`, `xlib_xconnection` and `wayland_display` have been moved to a new `EventLoopWindowTargetExtUnix` trait.
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- On iOS, add `set_prefers_status_bar_hidden` extension function instead of
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hijacking `set_decorations` for this purpose.
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# 0.20.0 Alpha 2 (2019-07-09)
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# 0.20.0 Alpha 2 (2019-07-09)
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@ -140,6 +140,7 @@ If your PR makes notable changes to Winit's features, please update this section
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* Setting the `UIView` hidpi factor
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* Setting the `UIView` hidpi factor
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* Valid orientations
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* Valid orientations
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* Home indicator visibility
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* Home indicator visibility
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* Status bar visibility
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* Deferrring system gestures
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* Deferrring system gestures
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* Support for custom `UIView` derived class
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* Support for custom `UIView` derived class
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* Getting the device idiom
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* Getting the device idiom
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@ -164,8 +165,8 @@ Legend:
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|Window initialization |✔️ |✔️ |▢[#5] |✔️ |▢[#33]|▢[#33] |❓ |
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|Window initialization |✔️ |✔️ |▢[#5] |✔️ |▢[#33]|▢[#33] |❓ |
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|Providing pointer to init OpenGL |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |
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|Providing pointer to init OpenGL |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |
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|Providing pointer to init Vulkan |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |**N/A** |
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|Providing pointer to init Vulkan |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |**N/A** |
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|Window decorations |✔️ |✔️ |✔️ |▢[#306] |**N/A**|✔️ |**N/A** |
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|Window decorations |✔️ |✔️ |✔️ |▢[#306] |**N/A**|**N/A**|**N/A** |
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|Window decorations toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |**N/A** |
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|Window decorations toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
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|Window resizing |✔️ |▢[#219]|✔️ |▢[#306] |**N/A**|**N/A**|❓ |
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|Window resizing |✔️ |▢[#219]|✔️ |▢[#306] |**N/A**|**N/A**|❓ |
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|Window resize increments |❌ |❌ |❌ |❌ |❌ |❌ |❌ |
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|Window resize increments |❌ |❌ |❌ |❌ |❌ |❌ |❌ |
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|Window transparency |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
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|Window transparency |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
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@ -80,6 +80,16 @@ pub trait WindowExtIOS {
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/// and then calls
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/// and then calls
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/// [`-[UIViewController setNeedsUpdateOfScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887507-setneedsupdateofscreenedgesdefer?language=objc).
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/// [`-[UIViewController setNeedsUpdateOfScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887507-setneedsupdateofscreenedgesdefer?language=objc).
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fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge);
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fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge);
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/// Sets whether the [`Window`] prefers the status bar hidden.
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///
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/// The default is to prefer showing the status bar.
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///
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/// This changes the value returned by
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/// [`-[UIViewController prefersStatusBarHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc),
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/// and then calls
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/// [`-[UIViewController setNeedsStatusBarAppearanceUpdate]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621354-setneedsstatusbarappearanceupdat?language=objc).
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fn set_prefers_status_bar_hidden(&self, hidden: bool);
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}
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}
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impl WindowExtIOS for Window {
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impl WindowExtIOS for Window {
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@ -118,6 +128,11 @@ impl WindowExtIOS for Window {
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self.window
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self.window
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.set_preferred_screen_edges_deferring_system_gestures(edges)
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.set_preferred_screen_edges_deferring_system_gestures(edges)
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}
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}
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#[inline]
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fn set_prefers_status_bar_hidden(&self, hidden: bool) {
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self.window.set_prefers_status_bar_hidden(hidden)
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}
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}
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}
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/// Additional methods on [`WindowBuilder`] that are specific to iOS.
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/// Additional methods on [`WindowBuilder`] that are specific to iOS.
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@ -163,6 +178,14 @@ pub trait WindowBuilderExtIOS {
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self,
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self,
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edges: ScreenEdge,
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edges: ScreenEdge,
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) -> WindowBuilder;
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) -> WindowBuilder;
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/// Sets whether the [`Window`] prefers the status bar hidden.
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///
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/// The default is to prefer showing the status bar.
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///
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/// This sets the initial value returned by
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/// [`-[UIViewController prefersStatusBarHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc).
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fn with_prefers_status_bar_hidden(self, hidden: bool) -> WindowBuilder;
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}
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}
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impl WindowBuilderExtIOS for WindowBuilder {
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impl WindowBuilderExtIOS for WindowBuilder {
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@ -199,6 +222,12 @@ impl WindowBuilderExtIOS for WindowBuilder {
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.preferred_screen_edges_deferring_system_gestures = edges;
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.preferred_screen_edges_deferring_system_gestures = edges;
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self
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self
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}
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}
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#[inline]
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fn with_prefers_status_bar_hidden(mut self, hidden: bool) -> WindowBuilder {
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self.platform_specific.prefers_status_bar_hidden = hidden;
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self
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}
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}
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}
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/// Additional methods on [`MonitorHandle`] that are specific to iOS.
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/// Additional methods on [`MonitorHandle`] that are specific to iOS.
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@ -331,7 +331,7 @@ pub unsafe fn create_view(
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// requires main thread
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// requires main thread
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pub unsafe fn create_view_controller(
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pub unsafe fn create_view_controller(
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window_attributes: &WindowAttributes,
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_window_attributes: &WindowAttributes,
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platform_attributes: &PlatformSpecificWindowBuilderAttributes,
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platform_attributes: &PlatformSpecificWindowBuilderAttributes,
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view: id,
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view: id,
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) -> id {
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) -> id {
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@ -347,10 +347,10 @@ pub unsafe fn create_view_controller(
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!view_controller.is_null(),
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!view_controller.is_null(),
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"Failed to initialize `UIViewController` instance"
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"Failed to initialize `UIViewController` instance"
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);
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);
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let status_bar_hidden = if window_attributes.decorations {
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let status_bar_hidden = if platform_attributes.prefers_status_bar_hidden {
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NO
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} else {
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YES
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YES
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} else {
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NO
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};
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};
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let idiom = event_loop::get_idiom();
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let idiom = event_loop::get_idiom();
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let supported_orientations = UIInterfaceOrientationMask::from_valid_orientations_idiom(
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let supported_orientations = UIInterfaceOrientationMask::from_valid_orientations_idiom(
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@ -214,14 +214,8 @@ impl Inner {
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}
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}
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}
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}
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pub fn set_decorations(&self, decorations: bool) {
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pub fn set_decorations(&self, _decorations: bool) {
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unsafe {
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warn!("`Window::set_decorations` is ignored on iOS")
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let status_bar_hidden = if decorations { NO } else { YES };
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let () = msg_send![
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self.view_controller,
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setPrefersStatusBarHidden: status_bar_hidden
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];
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}
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}
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}
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pub fn set_always_on_top(&self, _always_on_top: bool) {
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pub fn set_always_on_top(&self, _always_on_top: bool) {
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@ -414,6 +408,16 @@ impl Inner {
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];
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];
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}
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}
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}
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}
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pub fn set_prefers_status_bar_hidden(&self, hidden: bool) {
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unsafe {
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let status_bar_hidden = if hidden { YES } else { NO };
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let () = msg_send![
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self.view_controller,
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setPrefersStatusBarHidden: status_bar_hidden
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];
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}
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}
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}
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}
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impl Inner {
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impl Inner {
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@ -536,6 +540,7 @@ pub struct PlatformSpecificWindowBuilderAttributes {
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pub hidpi_factor: Option<f64>,
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pub hidpi_factor: Option<f64>,
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pub valid_orientations: ValidOrientations,
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pub valid_orientations: ValidOrientations,
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pub prefers_home_indicator_hidden: bool,
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pub prefers_home_indicator_hidden: bool,
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pub prefers_status_bar_hidden: bool,
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pub preferred_screen_edges_deferring_system_gestures: ScreenEdge,
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pub preferred_screen_edges_deferring_system_gestures: ScreenEdge,
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}
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}
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@ -546,6 +551,7 @@ impl Default for PlatformSpecificWindowBuilderAttributes {
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hidpi_factor: None,
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hidpi_factor: None,
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valid_orientations: Default::default(),
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valid_orientations: Default::default(),
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prefers_home_indicator_hidden: false,
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prefers_home_indicator_hidden: false,
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prefers_status_bar_hidden: false,
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preferred_screen_edges_deferring_system_gestures: Default::default(),
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preferred_screen_edges_deferring_system_gestures: Default::default(),
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}
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}
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}
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}
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@ -585,10 +585,7 @@ impl Window {
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///
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///
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/// ## Platform-specific
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/// ## Platform-specific
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///
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///
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/// - **iOS:** Can only be called on the main thread. Controls whether the status bar is hidden
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/// - **iOS:** Has no effect.
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/// via [`setPrefersStatusBarHidden`].
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///
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/// [`setPrefersStatusBarHidden`]: https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc
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#[inline]
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#[inline]
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pub fn set_decorations(&self, decorations: bool) {
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pub fn set_decorations(&self, decorations: bool) {
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self.window.set_decorations(decorations)
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self.window.set_decorations(decorations)
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