Replace set_decorations with set_prefers_status_bar_hidden on iOS (#1092)

This commit is contained in:
Aleksi Juvani 2019-08-09 02:10:54 +03:00 committed by Hal Gentz
parent cf0b8babbd
commit 30b4f8dc9f
6 changed files with 54 additions and 19 deletions

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@ -19,6 +19,8 @@
- On iOS, disable overscan compensation for external displays (removes black - On iOS, disable overscan compensation for external displays (removes black
bars surrounding the image). bars surrounding the image).
- On Linux, the functions `is_wayland`, `is_x11`, `xlib_xconnection` and `wayland_display` have been moved to a new `EventLoopWindowTargetExtUnix` trait. - On Linux, the functions `is_wayland`, `is_x11`, `xlib_xconnection` and `wayland_display` have been moved to a new `EventLoopWindowTargetExtUnix` trait.
- On iOS, add `set_prefers_status_bar_hidden` extension function instead of
hijacking `set_decorations` for this purpose.
# 0.20.0 Alpha 2 (2019-07-09) # 0.20.0 Alpha 2 (2019-07-09)

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@ -140,6 +140,7 @@ If your PR makes notable changes to Winit's features, please update this section
* Setting the `UIView` hidpi factor * Setting the `UIView` hidpi factor
* Valid orientations * Valid orientations
* Home indicator visibility * Home indicator visibility
* Status bar visibility
* Deferrring system gestures * Deferrring system gestures
* Support for custom `UIView` derived class * Support for custom `UIView` derived class
* Getting the device idiom * Getting the device idiom
@ -164,8 +165,8 @@ Legend:
|Window initialization |✔️ |✔️ |▢[#5] |✔️ |▢[#33]|▢[#33] |❓ | |Window initialization |✔️ |✔️ |▢[#5] |✔️ |▢[#33]|▢[#33] |❓ |
|Providing pointer to init OpenGL |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❓ | |Providing pointer to init OpenGL |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |
|Providing pointer to init Vulkan |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |**N/A** | |Providing pointer to init Vulkan |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |**N/A** |
|Window decorations |✔️ |✔️ |✔️ |▢[#306] |**N/A**|✔️ |**N/A** | |Window decorations |✔️ |✔️ |✔️ |▢[#306] |**N/A**|**N/A**|**N/A** |
|Window decorations toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |**N/A** | |Window decorations toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|Window resizing |✔️ |▢[#219]|✔️ |▢[#306] |**N/A**|**N/A**|❓ | |Window resizing |✔️ |▢[#219]|✔️ |▢[#306] |**N/A**|**N/A**|❓ |
|Window resize increments |❌ |❌ |❌ |❌ |❌ |❌ |❌ | |Window resize increments |❌ |❌ |❌ |❌ |❌ |❌ |❌ |
|Window transparency |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** | |Window transparency |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |

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@ -80,6 +80,16 @@ pub trait WindowExtIOS {
/// and then calls /// and then calls
/// [`-[UIViewController setNeedsUpdateOfScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887507-setneedsupdateofscreenedgesdefer?language=objc). /// [`-[UIViewController setNeedsUpdateOfScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887507-setneedsupdateofscreenedgesdefer?language=objc).
fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge); fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge);
/// Sets whether the [`Window`] prefers the status bar hidden.
///
/// The default is to prefer showing the status bar.
///
/// This changes the value returned by
/// [`-[UIViewController prefersStatusBarHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc),
/// and then calls
/// [`-[UIViewController setNeedsStatusBarAppearanceUpdate]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621354-setneedsstatusbarappearanceupdat?language=objc).
fn set_prefers_status_bar_hidden(&self, hidden: bool);
} }
impl WindowExtIOS for Window { impl WindowExtIOS for Window {
@ -118,6 +128,11 @@ impl WindowExtIOS for Window {
self.window self.window
.set_preferred_screen_edges_deferring_system_gestures(edges) .set_preferred_screen_edges_deferring_system_gestures(edges)
} }
#[inline]
fn set_prefers_status_bar_hidden(&self, hidden: bool) {
self.window.set_prefers_status_bar_hidden(hidden)
}
} }
/// Additional methods on [`WindowBuilder`] that are specific to iOS. /// Additional methods on [`WindowBuilder`] that are specific to iOS.
@ -163,6 +178,14 @@ pub trait WindowBuilderExtIOS {
self, self,
edges: ScreenEdge, edges: ScreenEdge,
) -> WindowBuilder; ) -> WindowBuilder;
/// Sets whether the [`Window`] prefers the status bar hidden.
///
/// The default is to prefer showing the status bar.
///
/// This sets the initial value returned by
/// [`-[UIViewController prefersStatusBarHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc).
fn with_prefers_status_bar_hidden(self, hidden: bool) -> WindowBuilder;
} }
impl WindowBuilderExtIOS for WindowBuilder { impl WindowBuilderExtIOS for WindowBuilder {
@ -199,6 +222,12 @@ impl WindowBuilderExtIOS for WindowBuilder {
.preferred_screen_edges_deferring_system_gestures = edges; .preferred_screen_edges_deferring_system_gestures = edges;
self self
} }
#[inline]
fn with_prefers_status_bar_hidden(mut self, hidden: bool) -> WindowBuilder {
self.platform_specific.prefers_status_bar_hidden = hidden;
self
}
} }
/// Additional methods on [`MonitorHandle`] that are specific to iOS. /// Additional methods on [`MonitorHandle`] that are specific to iOS.

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@ -331,7 +331,7 @@ pub unsafe fn create_view(
// requires main thread // requires main thread
pub unsafe fn create_view_controller( pub unsafe fn create_view_controller(
window_attributes: &WindowAttributes, _window_attributes: &WindowAttributes,
platform_attributes: &PlatformSpecificWindowBuilderAttributes, platform_attributes: &PlatformSpecificWindowBuilderAttributes,
view: id, view: id,
) -> id { ) -> id {
@ -347,10 +347,10 @@ pub unsafe fn create_view_controller(
!view_controller.is_null(), !view_controller.is_null(),
"Failed to initialize `UIViewController` instance" "Failed to initialize `UIViewController` instance"
); );
let status_bar_hidden = if window_attributes.decorations { let status_bar_hidden = if platform_attributes.prefers_status_bar_hidden {
NO
} else {
YES YES
} else {
NO
}; };
let idiom = event_loop::get_idiom(); let idiom = event_loop::get_idiom();
let supported_orientations = UIInterfaceOrientationMask::from_valid_orientations_idiom( let supported_orientations = UIInterfaceOrientationMask::from_valid_orientations_idiom(

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@ -214,14 +214,8 @@ impl Inner {
} }
} }
pub fn set_decorations(&self, decorations: bool) { pub fn set_decorations(&self, _decorations: bool) {
unsafe { warn!("`Window::set_decorations` is ignored on iOS")
let status_bar_hidden = if decorations { NO } else { YES };
let () = msg_send![
self.view_controller,
setPrefersStatusBarHidden: status_bar_hidden
];
}
} }
pub fn set_always_on_top(&self, _always_on_top: bool) { pub fn set_always_on_top(&self, _always_on_top: bool) {
@ -414,6 +408,16 @@ impl Inner {
]; ];
} }
} }
pub fn set_prefers_status_bar_hidden(&self, hidden: bool) {
unsafe {
let status_bar_hidden = if hidden { YES } else { NO };
let () = msg_send![
self.view_controller,
setPrefersStatusBarHidden: status_bar_hidden
];
}
}
} }
impl Inner { impl Inner {
@ -536,6 +540,7 @@ pub struct PlatformSpecificWindowBuilderAttributes {
pub hidpi_factor: Option<f64>, pub hidpi_factor: Option<f64>,
pub valid_orientations: ValidOrientations, pub valid_orientations: ValidOrientations,
pub prefers_home_indicator_hidden: bool, pub prefers_home_indicator_hidden: bool,
pub prefers_status_bar_hidden: bool,
pub preferred_screen_edges_deferring_system_gestures: ScreenEdge, pub preferred_screen_edges_deferring_system_gestures: ScreenEdge,
} }
@ -546,6 +551,7 @@ impl Default for PlatformSpecificWindowBuilderAttributes {
hidpi_factor: None, hidpi_factor: None,
valid_orientations: Default::default(), valid_orientations: Default::default(),
prefers_home_indicator_hidden: false, prefers_home_indicator_hidden: false,
prefers_status_bar_hidden: false,
preferred_screen_edges_deferring_system_gestures: Default::default(), preferred_screen_edges_deferring_system_gestures: Default::default(),
} }
} }

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@ -585,10 +585,7 @@ impl Window {
/// ///
/// ## Platform-specific /// ## Platform-specific
/// ///
/// - **iOS:** Can only be called on the main thread. Controls whether the status bar is hidden /// - **iOS:** Has no effect.
/// via [`setPrefersStatusBarHidden`].
///
/// [`setPrefersStatusBarHidden`]: https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc
#[inline] #[inline]
pub fn set_decorations(&self, decorations: bool) { pub fn set_decorations(&self, decorations: bool) {
self.window.set_decorations(decorations) self.window.set_decorations(decorations)