mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-24 22:31:30 +11:00
Remove api_transition macro (#279)
* Remove api_transition macro * Rename Window2 to Window * Try fix X11 code
This commit is contained in:
parent
0ada6c15ea
commit
342d5d8587
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@ -1,144 +0,0 @@
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//! This temporary module generates types that wrap around the old API (winit v5 and below) and
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//! expose the new API (winit v6 and above).
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//!
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//! This is temporary so that existing backends can smoothly transition. After all implementations
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//! have finished transitionning, this module should disappear.
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#[cfg(any(target_os = "android", target_os = "ios"))]
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macro_rules! gen_api_transition {
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() => {
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pub struct EventsLoop {
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windows: ::std::sync::Arc<::std::sync::Mutex<Vec<::std::sync::Arc<Window>>>>,
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awakened: ::std::sync::Arc<::std::sync::atomic::AtomicBool>,
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}
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pub struct EventsLoopProxy {
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awakened: ::std::sync::Weak<::std::sync::atomic::AtomicBool>,
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}
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impl EventsLoop {
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pub fn new() -> EventsLoop {
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EventsLoop {
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windows: ::std::sync::Arc::new(::std::sync::Mutex::new(vec![])),
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awakened: ::std::sync::Arc::new(::std::sync::atomic::AtomicBool::new(false)),
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}
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}
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#[inline]
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pub fn get_available_monitors(&self) -> ::std::collections::VecDeque<MonitorId> {
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get_available_monitors()
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}
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#[inline]
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pub fn get_primary_monitor(&self) -> MonitorId {
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get_primary_monitor()
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}
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pub fn poll_events<F>(&mut self, mut callback: F)
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where F: FnMut(::Event)
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{
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if self.awakened.load(::std::sync::atomic::Ordering::Relaxed) {
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self.awakened.store(false, ::std::sync::atomic::Ordering::Relaxed);
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callback(::Event::Awakened);
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}
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let windows = self.windows.lock().unwrap();
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for window in windows.iter() {
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for event in window.poll_events() {
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callback(::Event::WindowEvent {
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window_id: ::WindowId(WindowId(&**window as *const Window as usize)),
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event: event,
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})
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}
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}
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}
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pub fn run_forever<F>(&mut self, mut callback: F)
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where F: FnMut(::Event) -> ::ControlFlow,
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{
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self.awakened.store(false, ::std::sync::atomic::Ordering::Relaxed);
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// Yeah that's a very bad implementation.
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loop {
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let mut control_flow = ::ControlFlow::Continue;
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self.poll_events(|e| {
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if let ::ControlFlow::Break = callback(e) {
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control_flow = ::ControlFlow::Break;
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}
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});
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if let ::ControlFlow::Break = control_flow {
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break;
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}
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::std::thread::sleep(::std::time::Duration::from_millis(5));
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}
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}
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pub fn create_proxy(&self) -> EventsLoopProxy {
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EventsLoopProxy {
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awakened: ::std::sync::Arc::downgrade(&self.awakened),
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}
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}
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}
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impl EventsLoopProxy {
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pub fn wakeup(&self) -> Result<(), ::EventsLoopClosed> {
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match self.awakened.upgrade() {
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None => Err(::EventsLoopClosed),
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Some(awakened) => {
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awakened.store(true, ::std::sync::atomic::Ordering::Relaxed);
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Ok(())
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},
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}
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}
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}
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#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub struct WindowId(usize);
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#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub struct DeviceId;
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pub struct Window2 {
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pub window: ::std::sync::Arc<Window>,
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windows: ::std::sync::Weak<::std::sync::Mutex<Vec<::std::sync::Arc<Window>>>>
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}
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impl ::std::ops::Deref for Window2 {
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type Target = Window;
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#[inline]
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fn deref(&self) -> &Window {
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&*self.window
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}
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}
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impl Window2 {
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pub fn new(events_loop: &EventsLoop,
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window: &::WindowAttributes,
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pl_attribs: &PlatformSpecificWindowBuilderAttributes)
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-> Result<Window2, CreationError>
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{
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let win = ::std::sync::Arc::new(try!(Window::new(window, pl_attribs)));
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events_loop.windows.lock().unwrap().push(win.clone());
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Ok(Window2 {
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window: win,
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windows: ::std::sync::Arc::downgrade(&events_loop.windows),
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})
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}
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#[inline]
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pub fn id(&self) -> WindowId {
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WindowId(&*self.window as *const Window as usize)
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}
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}
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impl Drop for Window2 {
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fn drop(&mut self) {
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if let Some(windows) = self.windows.upgrade() {
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let mut windows = windows.lock().unwrap();
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windows.retain(|w| &**w as *const Window != &*self.window as *const _);
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}
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}
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}
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};
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}
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@ -115,9 +115,6 @@ extern crate wayland_client;
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pub use events::*;
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pub use window::{AvailableMonitorsIter, MonitorId};
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#[macro_use]
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mod api_transition;
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mod platform;
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mod events;
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mod window;
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@ -144,7 +141,7 @@ pub mod os;
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/// });
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/// ```
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pub struct Window {
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window: platform::Window2,
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window: platform::Window,
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}
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/// Identifier of a window. Unique for each window.
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@ -7,7 +7,7 @@ use EventsLoop;
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use MonitorId;
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use Window;
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use platform::EventsLoop as LinuxEventsLoop;
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use platform::Window2 as LinuxWindow;
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use platform::Window as LinuxWindow;
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use WindowBuilder;
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use platform::x11::XConnection;
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use platform::x11::ffi::XVisualInfo;
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@ -133,7 +133,7 @@ pub struct WindowId;
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#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub struct DeviceId;
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pub struct Window2 {
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pub struct Window {
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native_window: *const c_void,
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}
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@ -159,10 +159,10 @@ pub struct PlatformSpecificWindowBuilderAttributes;
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#[derive(Clone, Default)]
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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impl Window2 {
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impl Window {
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pub fn new(_: &EventsLoop, win_attribs: &WindowAttributes,
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_: &PlatformSpecificWindowBuilderAttributes)
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-> Result<Window2, CreationError>
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-> Result<Window, CreationError>
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{
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// not implemented
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assert!(win_attribs.min_dimensions.is_none());
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@ -175,7 +175,7 @@ impl Window2 {
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android_glue::set_multitouch(win_attribs.multitouch);
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Ok(Window2 {
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Ok(Window {
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native_window: native_window as *const _,
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})
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}
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@ -269,8 +269,8 @@ impl Window2 {
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}
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}
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unsafe impl Send for Window2 {}
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unsafe impl Sync for Window2 {}
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unsafe impl Send for Window {}
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unsafe impl Sync for Window {}
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// Constant device ID, to be removed when this backend is updated to report real device IDs.
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const DEVICE_ID: ::DeviceId = ::DeviceId(DeviceId);
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@ -98,7 +98,7 @@ static mut jmpbuf: [c_int;27] = [0;27];
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#[derive(Clone)]
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pub struct MonitorId;
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pub struct Window2 {
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pub struct Window {
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delegate_state: *mut DelegateState
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}
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@ -258,11 +258,11 @@ pub struct DeviceId;
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#[derive(Clone, Default)]
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pub struct PlatformSpecificWindowBuilderAttributes;
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impl Window2 {
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impl Window {
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pub fn new(ev: &EventsLoop, _: &WindowAttributes, _: &PlatformSpecificWindowBuilderAttributes)
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-> Result<Window2, CreationError>
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-> Result<Window, CreationError>
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{
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Ok(Window2 {
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Ok(Window {
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delegate_state: ev.delegate_state,
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})
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}
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@ -38,8 +38,8 @@ lazy_static!(
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};
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);
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pub enum Window2 {
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X(x11::Window2),
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pub enum Window {
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X(x11::Window),
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Wayland(wayland::Window)
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}
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}
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}
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impl Window2 {
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impl Window {
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#[inline]
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pub fn new(events_loop: &EventsLoop,
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window: &::WindowAttributes,
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{
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match *events_loop {
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EventsLoop::Wayland(ref evlp) => {
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wayland::Window::new(evlp, window).map(Window2::Wayland)
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wayland::Window::new(evlp, window).map(Window::Wayland)
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},
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EventsLoop::X(ref el) => {
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x11::Window2::new(el, window, pl_attribs).map(Window2::X)
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x11::Window::new(el, window, pl_attribs).map(Window::X)
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},
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}
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}
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#[inline]
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pub fn id(&self) -> WindowId {
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match self {
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&Window2::X(ref w) => WindowId::X(w.id()),
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&Window2::Wayland(ref w) => WindowId::Wayland(w.id())
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&Window::X(ref w) => WindowId::X(w.id()),
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&Window::Wayland(ref w) => WindowId::Wayland(w.id())
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}
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}
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#[inline]
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pub fn set_title(&self, title: &str) {
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match self {
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&Window2::X(ref w) => w.set_title(title),
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&Window2::Wayland(ref w) => w.set_title(title)
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&Window::X(ref w) => w.set_title(title),
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&Window::Wayland(ref w) => w.set_title(title)
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}
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}
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#[inline]
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pub fn show(&self) {
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match self {
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&Window2::X(ref w) => w.show(),
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&Window2::Wayland(ref w) => w.show()
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&Window::X(ref w) => w.show(),
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&Window::Wayland(ref w) => w.show()
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}
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}
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#[inline]
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pub fn hide(&self) {
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match self {
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&Window2::X(ref w) => w.hide(),
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&Window2::Wayland(ref w) => w.hide()
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&Window::X(ref w) => w.hide(),
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&Window::Wayland(ref w) => w.hide()
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}
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}
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#[inline]
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pub fn get_position(&self) -> Option<(i32, i32)> {
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match self {
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&Window2::X(ref w) => w.get_position(),
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&Window2::Wayland(ref w) => w.get_position()
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&Window::X(ref w) => w.get_position(),
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&Window::Wayland(ref w) => w.get_position()
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}
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}
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#[inline]
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pub fn set_position(&self, x: i32, y: i32) {
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match self {
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&Window2::X(ref w) => w.set_position(x, y),
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&Window2::Wayland(ref w) => w.set_position(x, y)
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&Window::X(ref w) => w.set_position(x, y),
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&Window::Wayland(ref w) => w.set_position(x, y)
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}
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}
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#[inline]
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pub fn get_inner_size(&self) -> Option<(u32, u32)> {
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match self {
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&Window2::X(ref w) => w.get_inner_size(),
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&Window2::Wayland(ref w) => w.get_inner_size()
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&Window::X(ref w) => w.get_inner_size(),
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&Window::Wayland(ref w) => w.get_inner_size()
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}
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}
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#[inline]
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pub fn get_outer_size(&self) -> Option<(u32, u32)> {
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match self {
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&Window2::X(ref w) => w.get_outer_size(),
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&Window2::Wayland(ref w) => w.get_outer_size()
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&Window::X(ref w) => w.get_outer_size(),
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&Window::Wayland(ref w) => w.get_outer_size()
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}
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}
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#[inline]
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pub fn set_inner_size(&self, x: u32, y: u32) {
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match self {
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&Window2::X(ref w) => w.set_inner_size(x, y),
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&Window2::Wayland(ref w) => w.set_inner_size(x, y)
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&Window::X(ref w) => w.set_inner_size(x, y),
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&Window::Wayland(ref w) => w.set_inner_size(x, y)
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}
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}
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#[inline]
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pub fn set_cursor(&self, cursor: MouseCursor) {
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match self {
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&Window2::X(ref w) => w.set_cursor(cursor),
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&Window2::Wayland(ref w) => w.set_cursor(cursor)
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&Window::X(ref w) => w.set_cursor(cursor),
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&Window::Wayland(ref w) => w.set_cursor(cursor)
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}
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}
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#[inline]
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pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
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match self {
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&Window2::X(ref w) => w.set_cursor_state(state),
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&Window2::Wayland(ref w) => w.set_cursor_state(state)
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&Window::X(ref w) => w.set_cursor_state(state),
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&Window::Wayland(ref w) => w.set_cursor_state(state)
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}
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}
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#[inline]
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pub fn hidpi_factor(&self) -> f32 {
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match self {
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&Window2::X(ref w) => w.hidpi_factor(),
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&Window2::Wayland(ref w) => w.hidpi_factor()
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&Window::X(ref w) => w.hidpi_factor(),
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&Window::Wayland(ref w) => w.hidpi_factor()
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}
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}
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#[inline]
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pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
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match self {
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&Window2::X(ref w) => w.set_cursor_position(x, y),
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&Window2::Wayland(ref w) => w.set_cursor_position(x, y)
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&Window::X(ref w) => w.set_cursor_position(x, y),
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&Window::Wayland(ref w) => w.set_cursor_position(x, y)
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}
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}
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@ -213,8 +213,8 @@ impl Window2 {
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pub fn platform_display(&self) -> *mut libc::c_void {
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use wayland_client::Proxy;
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match self {
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&Window2::X(ref w) => w.platform_display(),
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&Window2::Wayland(ref w) => w.get_display().ptr() as *mut _
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&Window::X(ref w) => w.platform_display(),
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&Window::Wayland(ref w) => w.get_display().ptr() as *mut _
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}
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}
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@ -222,24 +222,24 @@ impl Window2 {
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pub fn platform_window(&self) -> *mut libc::c_void {
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use wayland_client::Proxy;
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match self {
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&Window2::X(ref w) => w.platform_window(),
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&Window2::Wayland(ref w) => w.get_surface().ptr() as *mut _
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&Window::X(ref w) => w.platform_window(),
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&Window::Wayland(ref w) => w.get_surface().ptr() as *mut _
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}
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}
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#[inline]
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pub fn set_maximized(&self, maximized: bool) {
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match self {
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&Window2::X(ref w) => w.set_maximized(maximized),
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&Window2::Wayland(ref _w) => {},
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&Window::X(ref w) => w.set_maximized(maximized),
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&Window::Wayland(ref _w) => {},
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}
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}
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#[inline]
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pub fn set_fullscreen(&self, state: FullScreenState) {
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match self {
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&Window2::X(ref w) => w.set_fullscreen(state),
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&Window2::Wayland(ref _w) => {},
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&Window::X(ref w) => w.set_fullscreen(state),
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&Window::Wayland(ref _w) => {},
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}
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}
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}
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|
@ -1,7 +1,7 @@
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#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
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pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
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pub use self::window::{Window, XWindow};
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pub use self::window::{Window2, XWindow};
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pub use self::xdisplay::{XConnection, XNotSupported, XError};
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pub mod ffi;
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|
@ -655,16 +655,16 @@ pub struct WindowId(ffi::Window);
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#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub struct DeviceId(c_int);
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pub struct Window2 {
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pub window: Arc<Window>,
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pub struct Window {
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pub window: Arc<Window2>,
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display: Weak<XConnection>,
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||||
windows: Weak<Mutex<HashMap<WindowId, WindowData>>>,
|
||||
}
|
||||
|
||||
impl ::std::ops::Deref for Window2 {
|
||||
type Target = Window;
|
||||
impl ::std::ops::Deref for Window {
|
||||
type Target = Window2;
|
||||
#[inline]
|
||||
fn deref(&self) -> &Window {
|
||||
fn deref(&self) -> &Window2 {
|
||||
&*self.window
|
||||
}
|
||||
}
|
||||
|
@ -674,13 +674,13 @@ lazy_static! { // TODO: use a static mutex when that's possible, and put me
|
|||
static ref GLOBAL_XOPENIM_LOCK: Mutex<()> = Mutex::new(());
|
||||
}
|
||||
|
||||
impl Window2 {
|
||||
impl Window {
|
||||
pub fn new(x_events_loop: &EventsLoop,
|
||||
window: &::WindowAttributes,
|
||||
pl_attribs: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Self, CreationError>
|
||||
{
|
||||
let win = ::std::sync::Arc::new(try!(Window::new(&x_events_loop, window, pl_attribs)));
|
||||
let win = ::std::sync::Arc::new(try!(Window2::new(&x_events_loop, window, pl_attribs)));
|
||||
|
||||
// creating IM
|
||||
let im = unsafe {
|
||||
|
@ -716,7 +716,7 @@ impl Window2 {
|
|||
cursor_pos: None,
|
||||
});
|
||||
|
||||
Ok(Window2 {
|
||||
Ok(Window {
|
||||
window: win,
|
||||
windows: Arc::downgrade(&x_events_loop.windows),
|
||||
display: Arc::downgrade(&x_events_loop.display),
|
||||
|
@ -749,7 +749,7 @@ impl Window2 {
|
|||
}
|
||||
}
|
||||
|
||||
impl Drop for Window2 {
|
||||
impl Drop for Window {
|
||||
fn drop(&mut self) {
|
||||
if let (Some(windows), Some(display)) = (self.windows.upgrade(), self.display.upgrade()) {
|
||||
let mut windows = windows.lock().unwrap();
|
||||
|
|
|
@ -40,8 +40,8 @@ pub struct XWindow {
|
|||
unsafe impl Send for XWindow {}
|
||||
unsafe impl Sync for XWindow {}
|
||||
|
||||
unsafe impl Send for Window {}
|
||||
unsafe impl Sync for Window {}
|
||||
unsafe impl Send for Window2 {}
|
||||
unsafe impl Sync for Window2 {}
|
||||
|
||||
impl XWindow {
|
||||
fn switch_to_fullscreen_mode(&self, monitor: i32, width: u16, height: u16) {
|
||||
|
@ -141,15 +141,15 @@ impl Drop for XWindow {
|
|||
}
|
||||
}
|
||||
|
||||
pub struct Window {
|
||||
pub struct Window2 {
|
||||
pub x: Arc<XWindow>,
|
||||
cursor_state: Mutex<CursorState>,
|
||||
}
|
||||
|
||||
impl Window {
|
||||
impl Window2 {
|
||||
pub fn new(ctx: &EventsLoop, window_attrs: &WindowAttributes,
|
||||
pl_attribs: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Window, CreationError>
|
||||
-> Result<Window2, CreationError>
|
||||
{
|
||||
let display = &ctx.display;
|
||||
let dimensions = {
|
||||
|
@ -306,7 +306,7 @@ impl Window {
|
|||
};
|
||||
}
|
||||
|
||||
let window = Window {
|
||||
let window = Window2 {
|
||||
x: Arc::new(XWindow {
|
||||
display: display.clone(),
|
||||
window: window,
|
||||
|
@ -402,16 +402,16 @@ impl Window {
|
|||
match state {
|
||||
FullScreenState::None => {
|
||||
self.x.switch_from_fullscreen_mode();
|
||||
Window::set_netwm(&self.x.display, self.x.window, self.x.root, "_NET_WM_STATE_FULLSCREEN", false);
|
||||
Window2::set_netwm(&self.x.display, self.x.window, self.x.root, "_NET_WM_STATE_FULLSCREEN", false);
|
||||
},
|
||||
FullScreenState::Windowed => {
|
||||
self.x.switch_from_fullscreen_mode();
|
||||
Window::set_netwm(&self.x.display, self.x.window, self.x.root, "_NET_WM_STATE_FULLSCREEN", true);
|
||||
Window2::set_netwm(&self.x.display, self.x.window, self.x.root, "_NET_WM_STATE_FULLSCREEN", true);
|
||||
},
|
||||
FullScreenState::Exclusive(RootMonitorId { inner: PlatformMonitorId::X(X11MonitorId(_, monitor)) }) => {
|
||||
if let Some(dimensions) = self.get_inner_size() {
|
||||
self.x.switch_to_fullscreen_mode(monitor as i32, dimensions.0 as u16, dimensions.1 as u16);
|
||||
Window::set_netwm(&self.x.display, self.x.window, self.x.root, "_NET_WM_STATE_FULLSCREEN", true);
|
||||
Window2::set_netwm(&self.x.display, self.x.window, self.x.root, "_NET_WM_STATE_FULLSCREEN", true);
|
||||
} else {
|
||||
eprintln!("[winit] Couldn't get window dimensions to go fullscreen");
|
||||
}
|
||||
|
@ -421,8 +421,8 @@ impl Window {
|
|||
}
|
||||
|
||||
pub fn set_maximized(&self, maximized: bool) {
|
||||
Window::set_netwm(&self.x.display, self.x.window, self.x.root, "_NET_WM_STATE_MAXIMIZED_HORZ", maximized);
|
||||
Window::set_netwm(&self.x.display, self.x.window, self.x.root, "_NET_WM_STATE_MAXIMIZED_VERT", maximized);
|
||||
Window2::set_netwm(&self.x.display, self.x.window, self.x.root, "_NET_WM_STATE_MAXIMIZED_HORZ", maximized);
|
||||
Window2::set_netwm(&self.x.display, self.x.window, self.x.root, "_NET_WM_STATE_MAXIMIZED_VERT", maximized);
|
||||
}
|
||||
|
||||
pub fn set_title(&self, title: &str) {
|
||||
|
|
|
@ -4,7 +4,7 @@ use cocoa::appkit::{NSApplication, NSEvent, NSView, NSWindow};
|
|||
use events::{self, ElementState, Event, MouseButton, TouchPhase, WindowEvent, DeviceEvent, ModifiersState, KeyboardInput};
|
||||
use std::collections::VecDeque;
|
||||
use std::sync::{Arc, Mutex, Weak};
|
||||
use super::window::Window;
|
||||
use super::window::Window2;
|
||||
use std;
|
||||
use super::DeviceId;
|
||||
|
||||
|
@ -16,7 +16,7 @@ pub struct EventsLoop {
|
|||
|
||||
// State shared between the `EventsLoop` and its registered windows.
|
||||
pub struct Shared {
|
||||
pub windows: Mutex<Vec<Weak<Window>>>,
|
||||
pub windows: Mutex<Vec<Weak<Window2>>>,
|
||||
pub pending_events: Mutex<VecDeque<Event>>,
|
||||
// The user event callback given via either of the `poll_events` or `run_forever` methods.
|
||||
//
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
pub use self::events_loop::{EventsLoop, Proxy as EventsLoopProxy};
|
||||
pub use self::monitor::MonitorId;
|
||||
pub use self::window::{Id as WindowId, PlatformSpecificWindowBuilderAttributes, Window};
|
||||
pub use self::window::{Id as WindowId, PlatformSpecificWindowBuilderAttributes, Window2};
|
||||
use std::sync::Arc;
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
|
@ -10,29 +10,29 @@ pub struct DeviceId;
|
|||
|
||||
use {CreationError};
|
||||
|
||||
pub struct Window2 {
|
||||
pub window: Arc<Window>,
|
||||
pub struct Window {
|
||||
pub window: Arc<Window2>,
|
||||
}
|
||||
|
||||
impl ::std::ops::Deref for Window2 {
|
||||
type Target = Window;
|
||||
impl ::std::ops::Deref for Window {
|
||||
type Target = Window2;
|
||||
#[inline]
|
||||
fn deref(&self) -> &Window {
|
||||
fn deref(&self) -> &Window2 {
|
||||
&*self.window
|
||||
}
|
||||
}
|
||||
|
||||
impl Window2 {
|
||||
impl Window {
|
||||
|
||||
pub fn new(events_loop: &EventsLoop,
|
||||
attributes: &::WindowAttributes,
|
||||
pl_attribs: &PlatformSpecificWindowBuilderAttributes) -> Result<Self, CreationError>
|
||||
{
|
||||
let weak_shared = Arc::downgrade(&events_loop.shared);
|
||||
let window = Arc::new(try!(Window::new(weak_shared, attributes, pl_attribs)));
|
||||
let window = Arc::new(try!(Window2::new(weak_shared, attributes, pl_attribs)));
|
||||
let weak_window = Arc::downgrade(&window);
|
||||
events_loop.shared.windows.lock().unwrap().push(weak_window);
|
||||
Ok(Window2 { window: window })
|
||||
Ok(Window { window: window })
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -256,16 +256,16 @@ pub struct PlatformSpecificWindowBuilderAttributes {
|
|||
pub activation_policy: ActivationPolicy,
|
||||
}
|
||||
|
||||
pub struct Window {
|
||||
pub struct Window2 {
|
||||
pub view: IdRef,
|
||||
pub window: IdRef,
|
||||
pub delegate: WindowDelegate,
|
||||
}
|
||||
|
||||
unsafe impl Send for Window {}
|
||||
unsafe impl Sync for Window {}
|
||||
unsafe impl Send for Window2 {}
|
||||
unsafe impl Sync for Window2 {}
|
||||
|
||||
impl Drop for Window {
|
||||
impl Drop for Window2 {
|
||||
fn drop(&mut self) {
|
||||
// Remove this window from the `EventLoop`s list of windows.
|
||||
let id = self.id();
|
||||
|
@ -283,7 +283,7 @@ impl Drop for Window {
|
|||
}
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
impl WindowExt for Window2 {
|
||||
#[inline]
|
||||
fn get_nswindow(&self) -> *mut c_void {
|
||||
*self.window as *mut c_void
|
||||
|
@ -295,11 +295,11 @@ impl WindowExt for Window {
|
|||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
impl Window2 {
|
||||
pub fn new(shared: Weak<Shared>,
|
||||
win_attribs: &WindowAttributes,
|
||||
pl_attribs: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Window, CreationError>
|
||||
-> Result<Window2, CreationError>
|
||||
{
|
||||
unsafe {
|
||||
if !msg_send![cocoa::base::class("NSThread"), isMainThread] {
|
||||
|
@ -307,17 +307,17 @@ impl Window {
|
|||
}
|
||||
}
|
||||
|
||||
let app = match Window::create_app(pl_attribs.activation_policy) {
|
||||
let app = match Window2::create_app(pl_attribs.activation_policy) {
|
||||
Some(app) => app,
|
||||
None => { return Err(OsError(format!("Couldn't create NSApplication"))); },
|
||||
};
|
||||
|
||||
let window = match Window::create_window(win_attribs)
|
||||
let window = match Window2::create_window(win_attribs)
|
||||
{
|
||||
Some(window) => window,
|
||||
None => { return Err(OsError(format!("Couldn't create NSWindow"))); },
|
||||
};
|
||||
let view = match Window::create_view(*window) {
|
||||
let view = match Window2::create_view(*window) {
|
||||
Some(view) => view,
|
||||
None => { return Err(OsError(format!("Couldn't create NSView"))); },
|
||||
};
|
||||
|
@ -355,7 +355,7 @@ impl Window {
|
|||
shared: shared,
|
||||
};
|
||||
|
||||
let window = Window {
|
||||
let window = Window2 {
|
||||
view: view,
|
||||
window: window,
|
||||
delegate: WindowDelegate::new(ds),
|
||||
|
@ -422,11 +422,11 @@ impl Window {
|
|||
appkit::NSBorderlessWindowMask | appkit::NSResizableWindowMask |
|
||||
appkit::NSTitledWindowMask
|
||||
} else if attrs.decorations {
|
||||
// Window with a titlebar
|
||||
// Window2 with a titlebar
|
||||
appkit::NSClosableWindowMask | appkit::NSMiniaturizableWindowMask |
|
||||
appkit::NSResizableWindowMask | appkit::NSTitledWindowMask
|
||||
} else {
|
||||
// Window without a titlebar
|
||||
// Window2 without a titlebar
|
||||
appkit::NSClosableWindowMask | appkit::NSMiniaturizableWindowMask |
|
||||
appkit::NSResizableWindowMask |
|
||||
appkit::NSFullSizeContentViewWindowMask
|
||||
|
|
|
@ -17,9 +17,6 @@ unsafe impl Sync for PlatformSpecificWindowBuilderAttributes {}
|
|||
// TODO: document what this means
|
||||
pub type Cursor = *const winapi::wchar_t;
|
||||
|
||||
// TODO: remove
|
||||
pub type Window2 = Window;
|
||||
|
||||
// Constant device ID, to be removed when this backend is updated to report real device IDs.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId;
|
||||
|
|
|
@ -118,7 +118,7 @@ impl WindowBuilder {
|
|||
}
|
||||
|
||||
// building
|
||||
let w = try!(platform::Window2::new(&events_loop.events_loop, &self.window, &self.platform_specific));
|
||||
let w = try!(platform::Window::new(&events_loop.events_loop, &self.window, &self.platform_specific));
|
||||
|
||||
Ok(Window { window: w })
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue