mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-25 06:41:31 +11:00
Rename old glutin ivar to winit
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parent
3ce7904e01
commit
3482c53c89
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@ -63,7 +63,7 @@ impl WindowDelegate {
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extern fn window_should_close(this: &Object, _: Sel, _: id) -> BOOL {
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extern fn window_should_close(this: &Object, _: Sel, _: id) -> BOOL {
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unsafe {
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unsafe {
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let state: *mut c_void = *this.get_ivar("glutinState");
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let state: *mut c_void = *this.get_ivar("winitState");
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let state = &mut *(state as *mut DelegateState);
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let state = &mut *(state as *mut DelegateState);
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emit_event(state, Event::Closed);
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emit_event(state, Event::Closed);
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}
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}
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@ -72,7 +72,7 @@ impl WindowDelegate {
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extern fn window_did_resize(this: &Object, _: Sel, _: id) {
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extern fn window_did_resize(this: &Object, _: Sel, _: id) {
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unsafe {
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unsafe {
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let state: *mut c_void = *this.get_ivar("glutinState");
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let state: *mut c_void = *this.get_ivar("winitState");
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let state = &mut *(state as *mut DelegateState);
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let state = &mut *(state as *mut DelegateState);
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let rect = NSView::frame(*state.view);
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let rect = NSView::frame(*state.view);
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let scale_factor = NSWindow::backingScaleFactor(*state.window) as f32;
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let scale_factor = NSWindow::backingScaleFactor(*state.window) as f32;
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@ -86,7 +86,7 @@ impl WindowDelegate {
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unsafe {
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unsafe {
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// TODO: center the cursor if the window had mouse grab when it
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// TODO: center the cursor if the window had mouse grab when it
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// lost focus
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// lost focus
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let state: *mut c_void = *this.get_ivar("glutinState");
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let state: *mut c_void = *this.get_ivar("winitState");
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let state = &mut *(state as *mut DelegateState);
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let state = &mut *(state as *mut DelegateState);
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emit_event(state, Event::Focused(true));
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emit_event(state, Event::Focused(true));
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}
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}
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@ -94,7 +94,7 @@ impl WindowDelegate {
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extern fn window_did_resign_key(this: &Object, _: Sel, _: id) {
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extern fn window_did_resign_key(this: &Object, _: Sel, _: id) {
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unsafe {
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unsafe {
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let state: *mut c_void = *this.get_ivar("glutinState");
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let state: *mut c_void = *this.get_ivar("winitState");
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let state = &mut *(state as *mut DelegateState);
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let state = &mut *(state as *mut DelegateState);
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emit_event(state, Event::Focused(false));
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emit_event(state, Event::Focused(false));
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}
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}
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@ -106,7 +106,7 @@ impl WindowDelegate {
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INIT.call_once(|| unsafe {
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INIT.call_once(|| unsafe {
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// Create new NSWindowDelegate
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// Create new NSWindowDelegate
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let superclass = Class::get("NSObject").unwrap();
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let superclass = Class::get("NSObject").unwrap();
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let mut decl = ClassDecl::new("GlutinWindowDelegate", superclass).unwrap();
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let mut decl = ClassDecl::new("WinitWindowDelegate", superclass).unwrap();
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// Add callback methods
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// Add callback methods
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decl.add_method(sel!(windowShouldClose:),
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decl.add_method(sel!(windowShouldClose:),
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@ -120,7 +120,7 @@ impl WindowDelegate {
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window_did_resign_key as extern fn(&Object, Sel, id));
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window_did_resign_key as extern fn(&Object, Sel, id));
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// Store internal state as user data
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// Store internal state as user data
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decl.add_ivar::<*mut c_void>("glutinState");
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decl.add_ivar::<*mut c_void>("winitState");
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DELEGATE_CLASS = decl.register();
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DELEGATE_CLASS = decl.register();
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});
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});
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@ -137,7 +137,7 @@ impl WindowDelegate {
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unsafe {
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unsafe {
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let delegate = IdRef::new(msg_send![WindowDelegate::class(), new]);
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let delegate = IdRef::new(msg_send![WindowDelegate::class(), new]);
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(&mut **delegate).set_ivar("glutinState", state_ptr as *mut ::std::os::raw::c_void);
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(&mut **delegate).set_ivar("winitState", state_ptr as *mut ::std::os::raw::c_void);
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let _: () = msg_send![*state.window, setDelegate:*delegate];
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let _: () = msg_send![*state.window, setDelegate:*delegate];
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WindowDelegate { state: state, _this: delegate }
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WindowDelegate { state: state, _this: delegate }
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