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Improve the documentation of DeviceEvent::Motion (#321)
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@ -110,6 +110,9 @@ pub enum WindowEvent {
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pub enum DeviceEvent {
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pub enum DeviceEvent {
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/// Mouse devices yield `Motion` events where axis `0` is horizontal and axis `1` is vertical.
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/// A positive value means a movement to the right or the bottom, depending on the axis.
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/// Such events will be sent even if the mouse is in a corner of the screen.
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Motion { axis: AxisId, value: f64 },
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Motion { axis: AxisId, value: f64 },
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Button { button: ButtonId, state: ElementState },
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Button { button: ButtonId, state: ElementState },
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Key(KeyboardInput),
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Key(KeyboardInput),
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