mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2025-01-11 13:31:29 +11:00
update macos deps (#335)
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62e45fa75d
commit
37a10e6741
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@ -22,9 +22,9 @@ objc = "0.2"
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[target.'cfg(target_os = "macos")'.dependencies]
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objc = "0.2"
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cocoa = "0.9"
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cocoa = "0.11"
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core-foundation = "0.4"
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core-graphics = "0.8"
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core-graphics = "0.10"
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[target.'cfg(target_os = "windows")'.dependencies]
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winapi = "0.2"
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@ -80,6 +80,7 @@
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//! to create an OpenGL/Vulkan/DirectX/Metal/etc. context that will draw on the window.
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//!
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#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd", target_os = "windows"))]
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#[macro_use]
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extern crate lazy_static;
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@ -1,6 +1,6 @@
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use {ControlFlow, EventsLoopClosed};
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use cocoa::{self, appkit, foundation};
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use cocoa::appkit::{NSApplication, NSEvent, NSView, NSWindow};
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use cocoa::appkit::{NSApplication, NSEvent, NSEventMask, NSEventModifierFlags, NSEventPhase, NSView, NSWindow};
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use events::{self, ElementState, Event, MouseButton, TouchPhase, WindowEvent, DeviceEvent, ModifiersState, KeyboardInput};
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use std::collections::VecDeque;
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use std::sync::{Arc, Mutex, Weak};
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@ -190,7 +190,7 @@ impl EventsLoop {
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// Poll for the next event, returning `nil` if there are none.
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let ns_event = appkit::NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_(
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appkit::NSAnyEventMask.bits() | appkit::NSEventMaskPressure.bits(),
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NSEventMask::NSAnyEventMask.bits() | NSEventMask::NSEventMaskPressure.bits(),
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foundation::NSDate::distantPast(cocoa::base::nil),
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foundation::NSDefaultRunLoopMode,
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cocoa::base::YES);
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@ -242,7 +242,7 @@ impl EventsLoop {
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// Wait for the next event. Note that this function blocks during resize.
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let ns_event = appkit::NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_(
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appkit::NSAnyEventMask.bits() | appkit::NSEventMaskPressure.bits(),
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NSEventMask::NSAnyEventMask.bits() | NSEventMask::NSEventMaskPressure.bits(),
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foundation::NSDate::distantFuture(cocoa::base::nil),
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foundation::NSDefaultRunLoopMode,
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cocoa::base::YES);
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@ -356,7 +356,7 @@ impl EventsLoop {
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appkit::NSFlagsChanged => {
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unsafe fn modifier_event(event: cocoa::base::id,
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keymask: appkit::NSEventModifierFlags,
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keymask: NSEventModifierFlags,
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key: events::VirtualKeyCode,
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key_pressed: bool) -> Option<WindowEvent>
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{
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@ -395,7 +395,7 @@ impl EventsLoop {
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let mut events = std::collections::VecDeque::new();
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if let Some(window_event) = modifier_event(ns_event,
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appkit::NSShiftKeyMask,
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NSEventModifierFlags::NSShiftKeyMask,
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events::VirtualKeyCode::LShift,
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self.modifiers.shift_pressed)
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{
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@ -404,7 +404,7 @@ impl EventsLoop {
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}
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if let Some(window_event) = modifier_event(ns_event,
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appkit::NSControlKeyMask,
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NSEventModifierFlags::NSControlKeyMask,
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events::VirtualKeyCode::LControl,
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self.modifiers.ctrl_pressed)
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{
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@ -413,7 +413,7 @@ impl EventsLoop {
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}
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if let Some(window_event) = modifier_event(ns_event,
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appkit::NSCommandKeyMask,
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NSEventModifierFlags::NSCommandKeyMask,
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events::VirtualKeyCode::LWin,
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self.modifiers.win_pressed)
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{
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@ -422,7 +422,7 @@ impl EventsLoop {
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}
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if let Some(window_event) = modifier_event(ns_event,
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appkit::NSAlternateKeyMask,
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NSEventModifierFlags::NSAlternateKeyMask,
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events::VirtualKeyCode::LAlt,
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self.modifiers.alt_pressed)
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{
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@ -515,8 +515,8 @@ impl EventsLoop {
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scale_factor * ns_event.scrollingDeltaY() as f32)
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};
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let phase = match ns_event.phase() {
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appkit::NSEventPhaseMayBegin | appkit::NSEventPhaseBegan => TouchPhase::Started,
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appkit::NSEventPhaseEnded => TouchPhase::Ended,
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NSEventPhase::NSEventPhaseMayBegin | NSEventPhase::NSEventPhaseBegan => TouchPhase::Started,
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NSEventPhase::NSEventPhaseEnded => TouchPhase::Ended,
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_ => TouchPhase::Moved,
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};
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let window_event = WindowEvent::MouseWheel { device_id: DEVICE_ID, delta: delta, phase: phase };
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@ -712,10 +712,10 @@ fn event_mods(event: cocoa::base::id) -> ModifiersState {
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NSEvent::modifierFlags(event)
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};
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ModifiersState {
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shift: flags.contains(appkit::NSShiftKeyMask),
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ctrl: flags.contains(appkit::NSControlKeyMask),
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alt: flags.contains(appkit::NSAlternateKeyMask),
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logo: flags.contains(appkit::NSCommandKeyMask),
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shift: flags.contains(NSEventModifierFlags::NSShiftKeyMask),
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ctrl: flags.contains(NSEventModifierFlags::NSControlKeyMask),
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alt: flags.contains(NSEventModifierFlags::NSAlternateKeyMask),
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logo: flags.contains(NSEventModifierFlags::NSCommandKeyMask),
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}
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}
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@ -1,20 +1,16 @@
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use core_graphics::display;
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use core_graphics::display::{CGDirectDisplayID, CGDisplay};
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use std::collections::VecDeque;
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use super::EventsLoop;
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#[derive(Clone)]
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pub struct MonitorId(u32);
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pub struct MonitorId(CGDirectDisplayID);
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impl EventsLoop {
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pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
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let mut monitors = VecDeque::new();
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unsafe {
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let max_displays = 10u32;
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let mut active_displays = [0u32; 10];
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let mut display_count = 0;
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display::CGGetActiveDisplayList(max_displays, &mut active_displays[0], &mut display_count);
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for i in 0..display_count as usize {
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monitors.push_back(MonitorId(active_displays[i]));
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if let Ok(displays) = CGDisplay::active_displays() {
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for d in displays {
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monitors.push_back(MonitorId(d));
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}
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}
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monitors
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@ -22,7 +18,7 @@ impl EventsLoop {
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#[inline]
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pub fn get_primary_monitor(&self) -> MonitorId {
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let id = unsafe { MonitorId(display::CGMainDisplayID()) };
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let id = MonitorId(CGDisplay::main().id);
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id
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}
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}
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@ -30,7 +26,7 @@ impl EventsLoop {
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impl MonitorId {
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pub fn get_name(&self) -> Option<String> {
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let MonitorId(display_id) = *self;
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let screen_num = unsafe { display::CGDisplayModelNumber(display_id) };
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let screen_num = CGDisplay::new(display_id).model_number();
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Some(format!("Monitor #{}", screen_num))
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}
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@ -41,9 +37,10 @@ impl MonitorId {
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pub fn get_dimensions(&self) -> (u32, u32) {
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let MonitorId(display_id) = *self;
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let dimension = unsafe {
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let height = display::CGDisplayPixelsHigh(display_id);
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let width = display::CGDisplayPixelsWide(display_id);
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let display = CGDisplay::new(display_id);
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let dimension = {
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let height = display.pixels_high();
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let width = display.pixels_wide();
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(width as u32, height as u32)
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};
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dimension
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@ -13,9 +13,9 @@ use objc::declare::ClassDecl;
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use cocoa;
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use cocoa::base::{id, nil};
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use cocoa::foundation::{NSPoint, NSRect, NSSize, NSString, NSUInteger};
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use cocoa::appkit::{self, NSApplication, NSColor, NSView, NSWindow};
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use cocoa::appkit::{self, NSApplication, NSColor, NSView, NSWindow, NSWindowStyleMask};
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use core_graphics::display::{CGAssociateMouseAndMouseCursorPosition, CGMainDisplayID, CGDisplayPixelsHigh, CGWarpMouseCursorPosition};
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use core_graphics::display::CGDisplay;
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use std;
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use std::ops::Deref;
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@ -419,17 +419,17 @@ impl Window2 {
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let masks = if screen.is_some() {
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// Fullscreen window
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appkit::NSBorderlessWindowMask | appkit::NSResizableWindowMask |
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appkit::NSTitledWindowMask
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NSWindowStyleMask::NSBorderlessWindowMask | NSWindowStyleMask::NSResizableWindowMask |
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NSWindowStyleMask::NSTitledWindowMask
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} else if attrs.decorations {
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// Window2 with a titlebar
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appkit::NSClosableWindowMask | appkit::NSMiniaturizableWindowMask |
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appkit::NSResizableWindowMask | appkit::NSTitledWindowMask
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NSWindowStyleMask::NSClosableWindowMask | NSWindowStyleMask::NSMiniaturizableWindowMask |
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NSWindowStyleMask::NSResizableWindowMask | NSWindowStyleMask::NSTitledWindowMask
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} else {
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// Window2 without a titlebar
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appkit::NSClosableWindowMask | appkit::NSMiniaturizableWindowMask |
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appkit::NSResizableWindowMask |
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appkit::NSFullSizeContentViewWindowMask
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NSWindowStyleMask::NSClosableWindowMask | NSWindowStyleMask::NSMiniaturizableWindowMask |
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NSWindowStyleMask::NSResizableWindowMask |
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NSWindowStyleMask::NSFullSizeContentViewWindowMask
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};
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let window = IdRef::new(NSWindow::alloc(nil).initWithContentRect_styleMask_backing_defer_(
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// TODO: consider extrapolating the calculations for the y axis to
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// a private method
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Some((content_rect.origin.x as i32, (CGDisplayPixelsHigh(CGMainDisplayID()) as f64 - (content_rect.origin.y + content_rect.size.height)) as i32))
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Some((content_rect.origin.x as i32, (CGDisplay::main().pixels_high() as f64 - (content_rect.origin.y + content_rect.size.height)) as i32))
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}
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}
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@ -510,7 +510,7 @@ impl Window2 {
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// TODO: consider extrapolating the calculations for the y axis to
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// a private method
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let dummy = NSRect::new(NSPoint::new(x as f64, CGDisplayPixelsHigh(CGMainDisplayID()) as f64 - (frame.size.height + y as f64)), NSSize::new(0f64, 0f64));
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let dummy = NSRect::new(NSPoint::new(x as f64, CGDisplay::main().pixels_high() as f64 - (frame.size.height + y as f64)), NSSize::new(0f64, 0f64));
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let conv = NSWindow::frameRectForContentRect_(*self.window, dummy);
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// NSWindow::setFrameTopLeftPoint_(*self.window, conv.origin);
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@ -570,7 +570,7 @@ impl Window2 {
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MouseCursor::EwResize | MouseCursor::ColResize => "resizeLeftRightCursor",
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MouseCursor::NsResize | MouseCursor::RowResize => "resizeUpDownCursor",
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/// TODO: Find appropriate OSX cursors
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// TODO: Find appropriate OSX cursors
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MouseCursor::NeResize | MouseCursor::NwResize |
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MouseCursor::SeResize | MouseCursor::SwResize |
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MouseCursor::NwseResize | MouseCursor::NeswResize |
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@ -596,7 +596,7 @@ impl Window2 {
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match state {
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CursorState::Normal => {
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let _: () = unsafe { msg_send![cls, unhide] };
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let _: i32 = unsafe { CGAssociateMouseAndMouseCursorPosition(true) };
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let _ = CGDisplay::associate_mouse_and_mouse_cursor_position(true);
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Ok(())
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},
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CursorState::Hide => {
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@ -605,7 +605,7 @@ impl Window2 {
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},
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CursorState::Grab => {
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let _: () = unsafe { msg_send![cls, hide] };
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let _: i32 = unsafe { CGAssociateMouseAndMouseCursorPosition(false) };
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let _ = CGDisplay::associate_mouse_and_mouse_cursor_position(false);
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Ok(())
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}
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}
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@ -623,14 +623,12 @@ impl Window2 {
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let (window_x, window_y) = self.get_position().unwrap_or((0, 0));
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let (cursor_x, cursor_y) = (window_x + x, window_y + y);
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unsafe {
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// TODO: Check for errors.
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let _ = CGWarpMouseCursorPosition(appkit::CGPoint {
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x: cursor_x as appkit::CGFloat,
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y: cursor_y as appkit::CGFloat,
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});
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let _ = CGAssociateMouseAndMouseCursorPosition(true);
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}
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// TODO: Check for errors.
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let _ = CGDisplay::warp_mouse_cursor_position(appkit::CGPoint {
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x: cursor_x as appkit::CGFloat,
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y: cursor_y as appkit::CGFloat,
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});
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let _ = CGDisplay::associate_mouse_and_mouse_cursor_position(true);
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Ok(())
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}
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