mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-23 13:51:30 +11:00
Remove icon loading feature (#799)
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@ -51,11 +51,9 @@ install:
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script:
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- cargo build --target $TARGET --verbose
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- cargo build --target $TARGET --features serde --verbose
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- cargo build --target $TARGET --features icon_loading --verbose
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# Running iOS apps on OSX requires the simulator so we skip that for now
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- if [ "$TARGET" != "x86_64-apple-ios" ]; then cargo test --target $TARGET --verbose; fi
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- if [ "$TARGET" != "x86_64-apple-ios" ]; then cargo test --target $TARGET --features serde --verbose; fi
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- if [ "$TARGET" != "x86_64-apple-ios" ]; then cargo test --target $TARGET --features icon_loading --verbose; fi
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after_success:
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- |
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@ -38,7 +38,7 @@
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- Removed `serde` implementations from `ControlFlow`.
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- On Wayland, add `set_wayland_theme()` to control client decoration color theme
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- Added serde serialization to `os::unix::XWindowType`.
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- **Breaking:** `image` crate upgraded to 0.21. This is exposed as part of the `icon_loading` API.
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- **Breaking:** Remove the `icon_loading` feature and the associated `image` dependency.
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- On Windows, fix malformed function pointer typecast that could invoke undefined behavior.
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- Refactored Windows state/flag-setting code.
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- On Windows, hiding the cursor no longer hides the cursor for all Winit windows - just the one `hide_cursor` was called on.
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@ -11,18 +11,17 @@ documentation = "https://docs.rs/winit"
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categories = ["gui"]
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[package.metadata.docs.rs]
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features = ["icon_loading", "serde"]
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[features]
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icon_loading = ["image"]
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features = ["serde"]
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[dependencies]
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lazy_static = "1"
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libc = "0.2"
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log = "0.4"
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image = { version = "0.21", optional = true }
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serde = { version = "1", optional = true, features = ["serde_derive"] }
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[dev-dependencies]
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image = "0.21"
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[target.'cfg(target_os = "android")'.dependencies.android_glue]
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version = "0.2"
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@ -46,7 +46,6 @@ Winit is only officially supported on the latest stable version of the Rust comp
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### Cargo Features
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Winit provides the following features, which can be enabled in your `Cargo.toml` file:
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* `icon_loading`: Enables loading window icons directly from files. Depends on the [`image` crate](https://crates.io/crates/image).
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* `serde`: Enables serialization/deserialization of certain types with [Serde](https://crates.io/crates/serde).
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### Platform-specific usage
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@ -21,4 +21,3 @@ build: false
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test_script:
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- cargo test --verbose
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- cargo test --features serde --verbose
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- cargo test --features icon_loading --verbose
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@ -1,27 +1,30 @@
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// Heads up: you need to compile this example with `--features icon_loading`.
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// `Icon::from_path` won't be available otherwise, though for your own applications, you could use
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// `Icon::from_rgba` if you don't want to depend on the `image` crate.
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extern crate winit;
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#[cfg(feature = "icon_loading")]
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extern crate image;
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#[cfg(feature = "icon_loading")]
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use std::path::Path;
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use winit::window::{WindowBuilder, Icon};
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use winit::event::Event;
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use winit::event_loop::{EventLoop, ControlFlow};
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fn main() {
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use winit::window::{WindowBuilder, Icon};
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use winit::event::Event;
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use winit::event_loop::{EventLoop, ControlFlow};
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// You'll have to choose an icon size at your own discretion. On X11, the desired size varies
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// by WM, and on Windows, you still have to account for screen scaling. Here we use 32px,
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// since it seems to work well enough in most cases. Be careful about going too high, or
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// you'll be bitten by the low-quality downscaling built into the WM.
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let path = concat!(env!("CARGO_MANIFEST_DIR"), "/examples/icon.png");
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// While `Icon::from_path` is the most straightforward, you have a few other options. If you
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// want to use the `include_bytes` macro, then pass the result to `Icon::from_bytes`. See the
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// docs for the full list of options (you'll have to generate the docs with the `icon_loading`
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// feature enabled).
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let icon = Icon::from_path(path).expect("Failed to open icon");
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let (icon_rgba, icon_width, icon_height) = {
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let image = image::open(path).expect("Failed to open icon path");
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use image::{GenericImageView, Pixel};
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let (width, height) = image.dimensions();
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let mut rgba = Vec::with_capacity((width * height) as usize * 4);
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for (_, _, pixel) in image.pixels() {
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rgba.extend_from_slice(&pixel.to_rgba().data);
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}
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(rgba, width, height)
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};
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let icon = Icon::from_rgba(icon_rgba, icon_width, icon_height).expect("Failed to open icon");
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let event_loop = EventLoop::new();
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@ -42,45 +45,7 @@ fn main() {
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DroppedFile(path) => {
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use image::GenericImageView;
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let icon_image = image::open(path).expect("Failed to open window icon");
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let (width, height) = icon_image.dimensions();
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const DESIRED_SIZE: u32 = 32;
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let (new_width, new_height) = if width == height {
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(DESIRED_SIZE, DESIRED_SIZE)
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} else {
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// Note that this will never divide by zero, due to the previous condition.
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let aspect_adjustment = DESIRED_SIZE as f64
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/ std::cmp::max(width, height) as f64;
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(
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(width as f64 * aspect_adjustment) as u32,
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(height as f64 * aspect_adjustment) as u32,
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)
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};
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// By scaling the icon ourselves, we get higher-quality filtering and save
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// some memory.
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let icon = image::imageops::resize(
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&icon_image,
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new_width,
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new_height,
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image::FilterType::Lanczos3,
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);
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let (offset_x, offset_y) = (
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(DESIRED_SIZE - new_width) / 2,
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(DESIRED_SIZE - new_height) / 2,
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);
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let mut canvas = image::ImageBuffer::new(DESIRED_SIZE, DESIRED_SIZE);
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image::imageops::replace(
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&mut canvas,
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&icon,
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offset_x,
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offset_y,
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);
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window.set_window_icon(Some(canvas.into()));
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window.set_window_icon(Some(load_icon(&path)));
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},
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_ => (),
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}
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@ -88,10 +53,16 @@ fn main() {
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});
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}
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#[cfg(not(feature = "icon_loading"))]
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fn main() {
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print!(
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r#"This example requires the `icon_loading` feature:
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cargo run --example window_icon --features icon_loading
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"#);
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fn load_icon(path: &Path) -> Icon {
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let (icon_rgba, icon_width, icon_height) = {
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let image = image::open(path).expect("Failed to open icon path");
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use image::{GenericImageView, Pixel};
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let (width, height) = image.dimensions();
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let mut rgba = Vec::with_capacity((width * height) as usize * 4);
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for (_, _, pixel) in image.pixels() {
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rgba.extend_from_slice(&pixel.to_rgba().data);
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}
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(rgba, width, height)
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};
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Icon::from_rgba(icon_rgba, icon_width, icon_height).expect("Failed to open icon")
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}
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77
src/icon.rs
77
src/icon.rs
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@ -1,12 +1,5 @@
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use std::{fmt, mem};
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use std::error::Error;
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#[cfg(feature = "icon_loading")]
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use std::io::{BufRead, Seek};
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#[cfg(feature = "icon_loading")]
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use std::path::Path;
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#[cfg(feature = "icon_loading")]
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use image;
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#[repr(C)]
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#[derive(Debug)]
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@ -70,10 +63,6 @@ impl Error for BadIcon {
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#[derive(Debug, Clone, PartialEq, Eq)]
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/// An icon used for the window titlebar, taskbar, etc.
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///
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/// Enabling the `icon_loading` feature provides you with several convenience methods for creating
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/// an `Icon` from any format supported by the [image](https://github.com/PistonDevelopers/image)
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/// crate.
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pub struct Icon {
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pub(crate) rgba: Vec<u8>,
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pub(crate) width: u32,
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@ -101,70 +90,4 @@ impl Icon {
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Ok(Icon { rgba, width, height })
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}
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}
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#[cfg(feature = "icon_loading")]
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/// Loads an `Icon` from the path of an image on the filesystem.
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///
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/// Requires the `icon_loading` feature.
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pub fn from_path<P: AsRef<Path>>(path: P) -> image::ImageResult<Self> {
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image::open(path).map(Into::into)
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}
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#[cfg(feature = "icon_loading")]
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/// Loads an `Icon` from anything implementing `BufRead` and `Seek`.
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///
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/// Requires the `icon_loading` feature.
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pub fn from_reader<R: BufRead + Seek>(
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reader: R,
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format: image::ImageFormat,
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) -> image::ImageResult<Self> {
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image::load(reader, format).map(Into::into)
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}
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#[cfg(feature = "icon_loading")]
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/// Loads an `Icon` from the unprocessed bytes of an image file.
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/// Uses heuristics to determine format.
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///
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/// Requires the `icon_loading` feature.
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pub fn from_bytes(bytes: &[u8]) -> image::ImageResult<Self> {
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image::load_from_memory(bytes).map(Into::into)
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}
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#[cfg(feature = "icon_loading")]
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/// Loads an `Icon` from the unprocessed bytes of an image.
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///
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/// Requires the `icon_loading` feature.
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pub fn from_bytes_with_format(
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bytes: &[u8],
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format: image::ImageFormat,
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) -> image::ImageResult<Self> {
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image::load_from_memory_with_format(bytes, format).map(Into::into)
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}
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}
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#[cfg(feature = "icon_loading")]
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/// Requires the `icon_loading` feature.
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impl From<image::DynamicImage> for Icon {
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fn from(image: image::DynamicImage) -> Self {
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use image::{GenericImageView, Pixel};
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let (width, height) = image.dimensions();
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let mut rgba = Vec::with_capacity((width * height) as usize * PIXEL_SIZE);
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for (_, _, pixel) in image.pixels() {
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rgba.extend_from_slice(&pixel.to_rgba().data);
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}
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Icon { rgba, width, height }
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}
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}
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#[cfg(feature = "icon_loading")]
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/// Requires the `icon_loading` feature.
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impl From<image::RgbaImage> for Icon {
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fn from(buf: image::RgbaImage) -> Self {
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let (width, height) = buf.dimensions();
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let mut rgba = Vec::with_capacity((width * height) as usize * PIXEL_SIZE);
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for (_, _, pixel) in buf.enumerate_pixels() {
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rgba.extend_from_slice(&pixel.data);
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}
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Icon { rgba, width, height }
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}
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}
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@ -81,8 +81,6 @@ extern crate lazy_static;
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extern crate libc;
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#[macro_use]
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extern crate log;
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#[cfg(feature = "icon_loading")]
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extern crate image;
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#[cfg(feature = "serde")]
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#[macro_use]
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extern crate serde;
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