mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2025-01-11 21:31:29 +11:00
Merge pull request #250 from Osspial/master
Fix window contents not resizing in lockstep with window resize on win32
This commit is contained in:
commit
4202c35786
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@ -1,12 +1,12 @@
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//! An events loop on Win32 is a background thread.
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//!
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//!
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//! Creating an events loop spawns a thread and blocks it in a permanent Win32 events loop.
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//! Destroying the events loop stops the thread.
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//!
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//!
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//! You can use the `execute_in_thread` method to execute some code in the background thread.
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//! Since Win32 requires you to create a window in the right thread, you must use this method
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//! to create a window.
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//!
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//!
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//! If you create a window whose class is set to `callback`, the window's events will be
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//! propagated with `run_forever` and `poll_events`.
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//! The closure passed to the `execute_in_thread` method takes an `Inserter` that you can use to
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@ -22,6 +22,7 @@ use std::ptr;
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use std::sync::mpsc;
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use std::sync::Arc;
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use std::sync::Mutex;
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use std::sync::Condvar;
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use std::thread;
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use kernel32;
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@ -78,22 +79,29 @@ pub struct EventsLoop {
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thread_id: winapi::DWORD,
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// Receiver for the events. The sender is in the background thread.
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receiver: mpsc::Receiver<Event>,
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// Variable that contains the block state of the win32 event loop thread during a WM_SIZE event.
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// The mutex's value is `true` when it's blocked, and should be set to false when it's done
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// blocking. That's done by the parent thread when it receives a Resized event.
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win32_block_loop: Arc<(Mutex<bool>, Condvar)>
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}
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impl EventsLoop {
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pub fn new() -> EventsLoop {
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// The main events transfer channel.
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let (tx, rx) = mpsc::channel();
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let win32_block_loop = Arc::new((Mutex::new(false), Condvar::new()));
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let win32_block_loop_child = win32_block_loop.clone();
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// Local channel in order to block the `new()` function until the background thread has
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// an events queue.
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let (local_block_tx, local_block_rx) = mpsc::channel();
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let thread = thread::spawn(move || {
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let thread = thread::spawn(move || {
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CONTEXT_STASH.with(|context_stash| {
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*context_stash.borrow_mut() = Some(ThreadLocalData {
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sender: tx,
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windows: HashMap::with_capacity(4),
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win32_block_loop: win32_block_loop_child
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});
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});
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@ -139,6 +147,7 @@ impl EventsLoop {
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EventsLoop {
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thread_id: unsafe { kernel32::GetThreadId(thread.as_raw_handle()) },
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receiver: rx,
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win32_block_loop
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}
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}
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@ -150,8 +159,18 @@ impl EventsLoop {
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Ok(e) => e,
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Err(_) => return
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};
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let is_resize = match event {
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Event::WindowEvent{ event: WindowEvent::Resized(..), .. } => true,
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_ => false
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};
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callback(event);
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if is_resize {
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let (ref mutex, ref cvar) = *self.win32_block_loop;
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let mut block_thread = mutex.lock().unwrap();
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*block_thread = false;
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cvar.notify_all();
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}
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}
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}
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@ -163,8 +182,18 @@ impl EventsLoop {
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Ok(e) => e,
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Err(_) => return
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};
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let is_resize = match event {
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Event::WindowEvent{ event: WindowEvent::Resized(..), .. } => true,
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_ => false
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};
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let flow = callback(event);
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if is_resize {
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let (ref mutex, ref cvar) = *self.win32_block_loop;
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let mut block_thread = mutex.lock().unwrap();
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*block_thread = false;
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cvar.notify_all();
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}
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match flow {
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ControlFlow::Continue => continue,
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ControlFlow::Break => break,
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@ -240,7 +269,7 @@ lazy_static! {
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// WPARAM and LPARAM are unused.
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static ref WAKEUP_MSG_ID: u32 = {
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unsafe {
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user32::RegisterWindowMessageA("Winit::WakeupMsg".as_ptr() as *const i8)
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user32::RegisterWindowMessageA("Winit::WakeupMsg\0".as_ptr() as *const i8)
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}
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};
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// Message sent when we want to execute a closure in the thread.
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@ -248,7 +277,7 @@ lazy_static! {
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// and LPARAM is unused.
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static ref EXEC_MSG_ID: u32 = {
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unsafe {
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user32::RegisterWindowMessageA("Winit::ExecMsg".as_ptr() as *const i8)
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user32::RegisterWindowMessageA("Winit::ExecMsg\0".as_ptr() as *const i8)
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}
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};
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}
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@ -259,12 +288,14 @@ thread_local!(static CONTEXT_STASH: RefCell<Option<ThreadLocalData>> = RefCell::
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struct ThreadLocalData {
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sender: mpsc::Sender<Event>,
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windows: HashMap<winapi::HWND, Arc<Mutex<WindowState>>>,
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win32_block_loop: Arc<(Mutex<bool>, Condvar)>
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}
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// Utility function that dispatches an event on the current thread.
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fn send_event(event: Event) {
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CONTEXT_STASH.with(|context_stash| {
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let context_stash = context_stash.borrow();
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let _ = context_stash.as_ref().unwrap().sender.send(event); // Ignoring if closed
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});
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}
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@ -302,9 +333,36 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
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use events::WindowEvent::Resized;
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let w = winapi::LOWORD(lparam as winapi::DWORD) as u32;
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let h = winapi::HIWORD(lparam as winapi::DWORD) as u32;
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send_event(Event::WindowEvent {
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window_id: SuperWindowId(WindowId(window)),
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event: Resized(w, h),
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// Wait for the parent thread to process the resize event before returning from the
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// callback.
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CONTEXT_STASH.with(|context_stash| {
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let mut context_stash = context_stash.borrow_mut();
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let cstash = context_stash.as_mut().unwrap();
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let event = Event::WindowEvent {
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window_id: SuperWindowId(WindowId(window)),
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event: Resized(w, h),
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};
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// If this window has been inserted into the window map, the resize event happened
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// during the event loop. If it hasn't, the event happened on window creation and
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// should be ignored.
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if cstash.windows.get(&window).is_some() {
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let (ref mutex, ref cvar) = *cstash.win32_block_loop;
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let mut block_thread = mutex.lock().unwrap();
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*block_thread = true;
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// The event needs to be sent after the lock to ensure that `notify_all` is
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// called after `wait`.
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cstash.sender.send(event).ok();
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while *block_thread {
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block_thread = cvar.wait(block_thread).unwrap();
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}
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} else {
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cstash.sender.send(event).ok();
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}
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});
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0
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},
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@ -361,7 +419,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
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window_id: SuperWindowId(WindowId(window)),
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event: MouseEntered { device_id: DEVICE_ID },
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});
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// Calling TrackMouseEvent in order to receive mouse leave events.
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user32::TrackMouseEvent(&mut winapi::TRACKMOUSEEVENT {
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cbSize: mem::size_of::<winapi::TRACKMOUSEEVENT>() as winapi::DWORD,
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@ -548,7 +606,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
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use events::WindowEvent::MouseInput;
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use events::MouseButton::Other;
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use events::ElementState::Released;
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let xbutton = winapi::HIWORD(wparam as winapi::DWORD) as winapi::c_int;
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let xbutton = winapi::HIWORD(wparam as winapi::DWORD) as winapi::c_int;
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send_event(Event::WindowEvent {
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window_id: SuperWindowId(WindowId(window)),
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event: MouseInput { device_id: DEVICE_ID, state: Released, button: Other(xbutton as u8) }
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@ -638,7 +696,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
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if call_def_window_proc {
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user32::DefWindowProcW(window, msg, wparam, lparam)
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} else {
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} else {
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0
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}
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},
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