mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-23 13:51:30 +11:00
Add a transition macro system
This commit is contained in:
parent
f1d70d351e
commit
422b332c1b
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@ -1,6 +1,6 @@
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extern crate winit;
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use winit::{Event, ElementState, MouseCursor};
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use winit::{WindowEvent as Event, ElementState, MouseCursor};
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fn main() {
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let window = winit::WindowBuilder::new().build().unwrap();
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@ -1,6 +1,6 @@
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extern crate winit;
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use winit::{Event, ElementState};
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use winit::{WindowEvent as Event, ElementState};
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fn main() {
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let window = winit::WindowBuilder::new().build().unwrap();
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@ -1,7 +1,7 @@
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use libc;
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use std::mem;
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use super::DelegateState;
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use Event;
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use WindowEvent as Event;
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use events::{ Touch, TouchPhase };
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use objc::runtime::{ Class, Object, Sel, BOOL, YES };
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@ -1,4 +1,4 @@
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use {Event, ElementState, MouseButton, MouseScrollDelta, TouchPhase};
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use {WindowEvent as Event, ElementState, MouseButton, MouseScrollDelta, TouchPhase};
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use std::collections::VecDeque;
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use std::sync::{Arc, Mutex};
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@ -4,7 +4,7 @@ use std::sync::{Arc, Mutex};
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use wayland_client::{EventQueue, EventQueueHandle, Init};
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use wayland_client::protocol::{wl_display,wl_surface,wl_shell_surface};
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use {CreationError, MouseCursor, CursorState, Event, WindowAttributes};
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use {CreationError, MouseCursor, CursorState, WindowEvent as Event, WindowAttributes};
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use platform::MonitorId as PlatformMonitorId;
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use super::WaylandContext;
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@ -7,7 +7,7 @@ use std::slice::from_raw_parts;
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use WindowAttributes;
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use events::Event;
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use events::WindowEvent as Event;
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use super::{events, ffi};
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use super::XConnection;
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@ -123,7 +123,7 @@ impl XInputEventHandler {
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}
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pub fn translate_key_event(&self, event: &mut ffi::XKeyEvent) -> Vec<Event> {
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use events::Event::{KeyboardInput, ReceivedCharacter};
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use events::WindowEvent::{KeyboardInput, ReceivedCharacter};
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use events::ElementState::{Pressed, Released};
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let mut translated_events = Vec::new();
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@ -170,7 +170,7 @@ impl XInputEventHandler {
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}
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pub fn translate_event(&mut self, cookie: &ffi::XGenericEventCookie) -> Option<Event> {
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use events::Event::{Focused, MouseEntered, MouseInput, MouseLeft, MouseMoved, MouseWheel};
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use events::WindowEvent::{Focused, MouseEntered, MouseInput, MouseLeft, MouseMoved, MouseWheel};
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use events::ElementState::{Pressed, Released};
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use events::MouseButton::{Left, Right, Middle};
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use events::MouseScrollDelta::LineDelta;
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@ -1,4 +1,4 @@
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use {Event, MouseCursor};
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use {WindowEvent as Event, MouseCursor};
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use CreationError;
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use CreationError::OsError;
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use libc;
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@ -178,7 +178,7 @@ impl<'a> Iterator for PollEventsIterator<'a> {
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},
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ffi::ClientMessage => {
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use events::Event::{Closed, Awakened};
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use events::WindowEvent::{Closed, Awakened};
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use std::sync::atomic::Ordering::Relaxed;
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let client_msg: &ffi::XClientMessageEvent = unsafe { mem::transmute(&xev) };
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@ -192,7 +192,7 @@ impl<'a> Iterator for PollEventsIterator<'a> {
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},
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ffi::ConfigureNotify => {
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use events::Event::Resized;
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use events::WindowEvent::Resized;
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let cfg_event: &ffi::XConfigureEvent = unsafe { mem::transmute(&xev) };
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let (current_width, current_height) = self.window.current_size.get();
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if current_width != cfg_event.width || current_height != cfg_event.height {
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@ -202,7 +202,7 @@ impl<'a> Iterator for PollEventsIterator<'a> {
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},
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ffi::Expose => {
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use events::Event::Refresh;
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use events::WindowEvent::Refresh;
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return Some(Refresh);
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},
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64
src/api_transition.rs
Normal file
64
src/api_transition.rs
Normal file
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@ -0,0 +1,64 @@
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//! This temporary module generates types that wrap around the old API (winit v5 and below) and
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//! expose the new API (winit v6 and above).
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//!
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//! This is temporary so that existing backends can smoothly transition. After all implementations
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//! have finished transitionning, this module should disappear.
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macro_rules! gen_api_transition {
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() => {
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pub struct EventsLoop {
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windows: ::std::sync::Mutex<Vec<::std::sync::Arc<Window>>>,
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}
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impl EventsLoop {
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pub fn new() -> EventsLoop {
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EventsLoop {
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windows: ::std::sync::Mutex::new(vec![]),
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}
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}
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pub fn poll_events<F>(&self, mut callback: F)
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where F: FnMut(::Event)
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{
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unimplemented!()
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}
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pub fn run_forever<F>(&self, mut callback: F)
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where F: FnMut(::Event)
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{
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unimplemented!()
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}
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}
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pub struct Window2 {
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window: ::std::sync::Arc<Window>,
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}
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impl ::std::ops::Deref for Window2 {
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type Target = Window;
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#[inline]
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fn deref(&self) -> &Window {
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&*self.window
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}
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}
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impl Window2 {
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pub fn new(events_loop: ::std::sync::Arc<EventsLoop>, window: &::WindowAttributes,
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pl_attribs: &PlatformSpecificWindowBuilderAttributes)
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-> Result<Window2, CreationError>
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{
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let win = ::std::sync::Arc::new(try!(Window::new(window, pl_attribs)));
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events_loop.windows.lock().unwrap().push(win.clone());
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Ok(Window2 {
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window: win,
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})
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}
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#[inline]
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pub fn id(&self) -> usize {
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&*self.window as *const Window as usize
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}
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}
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};
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}
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@ -2,6 +2,17 @@ use std::path::PathBuf;
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#[derive(Clone, Debug)]
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pub enum Event {
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WindowEvent {
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// window_id: ,
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event: WindowEvent,
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}
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}
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#[derive(Clone, Debug)]
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pub enum WindowEvent {
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// TODO: remove ; can break the lib internally so be careful
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Awakened,
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/// The size of the window has changed.
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Resized(u32, u32),
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/// is being pressed) and stage (integer representing the click level).
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TouchpadPressure(f32, i64),
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/// The event loop was woken up by another thread.
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Awakened,
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/// The window needs to be redrawn.
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Refresh,
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/// The parameter is true if app was suspended, and false if it has been resumed.
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Suspended(bool),
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/// Touch event has been received
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Touch(Touch)
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}
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34
src/lib.rs
34
src/lib.rs
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#[macro_use(wayland_env,declare_handler)]
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extern crate wayland_client;
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use std::sync::Arc;
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pub use events::*;
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pub use window::{WindowProxy, PollEventsIterator, WaitEventsIterator};
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pub use window::{AvailableMonitorsIter, MonitorId, get_available_monitors, get_primary_monitor};
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pub use native_monitor::NativeMonitorId;
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#[macro_use]
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mod api_transition;
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mod api;
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mod platform;
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mod events;
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@ -94,7 +99,34 @@ pub mod os;
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/// }
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/// ```
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pub struct Window {
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window: platform::Window,
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window: platform::Window2,
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}
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pub struct EventsLoop {
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events_loop: Arc<platform::EventsLoop>,
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}
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impl EventsLoop {
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/// Builds a new events loop.
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pub fn new() -> EventsLoop {
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EventsLoop {
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events_loop: Arc::new(platform::EventsLoop::new()),
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}
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}
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#[inline]
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pub fn poll_events<F>(&self, callback: F)
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where F: FnMut(Event)
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{
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self.events_loop.poll_events(callback)
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}
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#[inline]
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pub fn run_forever<F>(&self, callback: F)
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where F: FnMut(Event)
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{
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self.events_loop.run_forever(callback)
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}
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}
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/// Object that allows you to build windows.
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@ -6,7 +6,7 @@ use libc;
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use std::ffi::{CString};
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use std::sync::mpsc::{Receiver, channel};
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use std::os::raw::c_void;
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use {CreationError, Event, MouseCursor};
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use {CreationError, WindowEvent as Event, MouseCursor};
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use CreationError::OsError;
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use events::ElementState::{Pressed, Released};
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use events::{Touch, TouchPhase};
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use WindowAttributes;
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use native_monitor::NativeMonitorId;
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gen_api_transition!();
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pub struct Window {
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native_window: *const c_void,
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event_rx: Receiver<android_glue::Event>,
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@ -8,6 +8,8 @@ use ContextError;
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pub use api::ios::*;
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gen_api_transition!();
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#[derive(Clone, Default)]
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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use CreationError;
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use CursorState;
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use Event;
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use WindowEvent as Event;
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use MouseCursor;
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use WindowAttributes;
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use libc;
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use api::x11::XNotSupported;
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use api::x11::ffi::XVisualInfo;
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gen_api_transition!();
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#[derive(Clone, Default)]
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pub struct PlatformSpecificWindowBuilderAttributes {
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pub visual_infos: Option<XVisualInfo>,
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@ -1,6 +1,6 @@
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#![cfg(target_os = "macos")]
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use {CreationError, Event, MouseCursor, CursorState};
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use {CreationError, WindowEvent as Event, MouseCursor, CursorState};
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use CreationError::OsError;
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use libc;
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use events::ElementState;
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use events::{self, MouseButton, TouchPhase};
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gen_api_transition!();
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pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
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mod monitor;
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@ -7,7 +7,7 @@ use std::ffi::OsString;
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use std::os::windows::ffi::OsStringExt;
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use CursorState;
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use Event;
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use WindowEvent as Event;
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use super::event;
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use super::WindowState;
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@ -68,7 +68,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
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{
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match msg {
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winapi::WM_DESTROY => {
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use events::Event::Closed;
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use events::WindowEvent::Closed;
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CONTEXT_STASH.with(|context_stash| {
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let context_stash = context_stash.borrow();
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@ -93,7 +93,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
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},
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winapi::WM_SIZE => {
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use events::Event::Resized;
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use events::WindowEvent::Resized;
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let w = winapi::LOWORD(lparam as winapi::DWORD) as u32;
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let h = winapi::HIWORD(lparam as winapi::DWORD) as u32;
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send_event(window, Resized(w, h));
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@ -101,7 +101,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
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},
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winapi::WM_MOVE => {
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use events::Event::Moved;
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use events::WindowEvent::Moved;
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let x = winapi::LOWORD(lparam as winapi::DWORD) as i32;
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let y = winapi::HIWORD(lparam as winapi::DWORD) as i32;
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send_event(window, Moved(x, y));
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@ -110,7 +110,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
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winapi::WM_CHAR => {
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use std::mem;
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use events::Event::ReceivedCharacter;
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use events::WindowEvent::ReceivedCharacter;
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let chr: char = mem::transmute(wparam as u32);
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send_event(window, ReceivedCharacter(chr));
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0
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}
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winapi::WM_MOUSEMOVE => {
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use events::Event::{MouseEntered, MouseMoved};
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use events::WindowEvent::{MouseEntered, MouseMoved};
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let mouse_outside_window = CONTEXT_STASH.with(|context_stash| {
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let mut context_stash = context_stash.borrow_mut();
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if let Some(context_stash) = context_stash.as_mut() {
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@ -159,7 +159,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
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},
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winapi::WM_MOUSELEAVE => {
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use events::Event::MouseLeft;
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use events::WindowEvent::MouseLeft;
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let mouse_in_window = CONTEXT_STASH.with(|context_stash| {
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let mut context_stash = context_stash.borrow_mut();
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if let Some(context_stash) = context_stash.as_mut() {
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@ -180,7 +180,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
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},
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winapi::WM_MOUSEWHEEL => {
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use events::Event::MouseWheel;
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use events::WindowEvent::MouseWheel;
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use events::MouseScrollDelta::LineDelta;
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use events::TouchPhase;
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@ -194,7 +194,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
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},
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winapi::WM_KEYDOWN | winapi::WM_SYSKEYDOWN => {
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use events::Event::KeyboardInput;
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use events::WindowEvent::KeyboardInput;
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use events::ElementState::Pressed;
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if msg == winapi::WM_SYSKEYDOWN && wparam as i32 == winapi::VK_F4 {
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user32::DefWindowProcW(window, msg, wparam, lparam)
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@ -206,7 +206,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
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},
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winapi::WM_KEYUP | winapi::WM_SYSKEYUP => {
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use events::Event::KeyboardInput;
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use events::WindowEvent::KeyboardInput;
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use events::ElementState::Released;
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let (scancode, vkey) = event::vkeycode_to_element(wparam, lparam);
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send_event(window, KeyboardInput(Released, scancode, vkey));
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@ -214,7 +214,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
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},
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winapi::WM_LBUTTONDOWN => {
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use events::Event::MouseInput;
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use events::WindowEvent::MouseInput;
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use events::MouseButton::Left;
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use events::ElementState::Pressed;
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send_event(window, MouseInput(Pressed, Left));
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@ -222,7 +222,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
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},
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winapi::WM_LBUTTONUP => {
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use events::Event::MouseInput;
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use events::WindowEvent::MouseInput;
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use events::MouseButton::Left;
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use events::ElementState::Released;
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send_event(window, MouseInput(Released, Left));
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@ -230,7 +230,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
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},
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winapi::WM_RBUTTONDOWN => {
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use events::Event::MouseInput;
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use events::WindowEvent::MouseInput;
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use events::MouseButton::Right;
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use events::ElementState::Pressed;
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send_event(window, MouseInput(Pressed, Right));
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@ -238,7 +238,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
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},
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winapi::WM_RBUTTONUP => {
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use events::Event::MouseInput;
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use events::WindowEvent::MouseInput;
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use events::MouseButton::Right;
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use events::ElementState::Released;
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send_event(window, MouseInput(Released, Right));
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@ -246,7 +246,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
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},
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winapi::WM_MBUTTONDOWN => {
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use events::Event::MouseInput;
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use events::WindowEvent::MouseInput;
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use events::MouseButton::Middle;
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use events::ElementState::Pressed;
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send_event(window, MouseInput(Pressed, Middle));
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@ -254,7 +254,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
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},
|
||||
|
||||
winapi::WM_MBUTTONUP => {
|
||||
use events::Event::MouseInput;
|
||||
use events::WindowEvent::MouseInput;
|
||||
use events::MouseButton::Middle;
|
||||
use events::ElementState::Released;
|
||||
send_event(window, MouseInput(Released, Middle));
|
||||
|
@ -262,7 +262,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
|
|||
},
|
||||
|
||||
winapi::WM_XBUTTONDOWN => {
|
||||
use events::Event::MouseInput;
|
||||
use events::WindowEvent::MouseInput;
|
||||
use events::MouseButton::Other;
|
||||
use events::ElementState::Pressed;
|
||||
let xbutton = winapi::HIWORD(wparam as winapi::DWORD) as winapi::c_int; // waiting on PR for winapi to add GET_XBUTTON_WPARAM
|
||||
|
@ -271,7 +271,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
|
|||
},
|
||||
|
||||
winapi::WM_XBUTTONUP => {
|
||||
use events::Event::MouseInput;
|
||||
use events::WindowEvent::MouseInput;
|
||||
use events::MouseButton::Other;
|
||||
use events::ElementState::Released;
|
||||
let xbutton = winapi::HIWORD(wparam as winapi::DWORD) as winapi::c_int;
|
||||
|
@ -300,13 +300,13 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
|
|||
},
|
||||
|
||||
winapi::WM_SETFOCUS => {
|
||||
use events::Event::Focused;
|
||||
use events::WindowEvent::Focused;
|
||||
send_event(window, Focused(true));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_KILLFOCUS => {
|
||||
use events::Event::Focused;
|
||||
use events::WindowEvent::Focused;
|
||||
send_event(window, Focused(false));
|
||||
0
|
||||
},
|
||||
|
@ -345,7 +345,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
|
|||
},
|
||||
|
||||
winapi::WM_DROPFILES => {
|
||||
use events::Event::DroppedFile;
|
||||
use events::WindowEvent::DroppedFile;
|
||||
|
||||
let hdrop = wparam as winapi::HDROP;
|
||||
let mut pathbuf: [u16; winapi::MAX_PATH] = mem::uninitialized();
|
||||
|
@ -394,7 +394,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
|
|||
},
|
||||
|
||||
x if x == *super::WAKEUP_MSG_ID => {
|
||||
use events::Event::Awakened;
|
||||
use events::WindowEvent::Awakened;
|
||||
send_event(window, Awakened);
|
||||
0
|
||||
},
|
||||
|
|
|
@ -10,11 +10,13 @@ use std::sync::{
|
|||
Mutex
|
||||
};
|
||||
use std::sync::mpsc::Receiver;
|
||||
use {CreationError, Event, MouseCursor};
|
||||
use {CreationError, WindowEvent as Event, MouseCursor};
|
||||
use CursorState;
|
||||
|
||||
use WindowAttributes;
|
||||
|
||||
gen_api_transition!();
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes {
|
||||
pub parent: Option<winapi::HWND>,
|
||||
|
|
|
@ -2,7 +2,8 @@ use std::collections::vec_deque::IntoIter as VecDequeIter;
|
|||
|
||||
use CreationError;
|
||||
use CursorState;
|
||||
use Event;
|
||||
use WindowEvent as Event;
|
||||
use EventsLoop;
|
||||
use MouseCursor;
|
||||
use Window;
|
||||
use WindowBuilder;
|
||||
|
@ -93,20 +94,11 @@ impl WindowBuilder {
|
|||
self
|
||||
}
|
||||
|
||||
/// Provides a resize callback that is called by Mac (and potentially other
|
||||
/// operating systems) during resize operations. This can be used to repaint
|
||||
/// during window resizing.
|
||||
#[inline]
|
||||
pub fn with_window_resize_callback(mut self, cb: fn(u32, u32)) -> WindowBuilder {
|
||||
self.window.resize_callback = Some(cb);
|
||||
self
|
||||
}
|
||||
|
||||
/// Builds the window.
|
||||
///
|
||||
/// Error should be very rare and only occur in case of permission denied, incompatible system,
|
||||
/// out of memory, etc.
|
||||
pub fn build(mut self) -> Result<Window, CreationError> {
|
||||
pub fn build(mut self, events_loop: &EventsLoop) -> Result<Window, CreationError> {
|
||||
// resizing the window to the dimensions of the monitor when fullscreen
|
||||
if self.window.dimensions.is_none() && self.window.monitor.is_some() {
|
||||
self.window.dimensions = Some(self.window.monitor.as_ref().unwrap().get_dimensions())
|
||||
|
@ -118,32 +110,10 @@ impl WindowBuilder {
|
|||
}
|
||||
|
||||
// building
|
||||
let mut w = try!(platform::Window::new(&self.window, &self.platform_specific));
|
||||
|
||||
// a window resize callback was given
|
||||
if let Some(callback) = self.window.resize_callback {
|
||||
w.set_window_resize_callback(Some(callback));
|
||||
}
|
||||
let w = try!(platform::Window2::new(events_loop.events_loop.clone(), &self.window, &self.platform_specific));
|
||||
|
||||
Ok(Window { window: w })
|
||||
}
|
||||
|
||||
/// Builds the window.
|
||||
///
|
||||
/// The context is build in a *strict* way. That means that if the backend couldn't give
|
||||
/// you what you requested, an `Err` will be returned.
|
||||
#[inline]
|
||||
pub fn build_strict(self) -> Result<Window, CreationError> {
|
||||
self.build()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
impl Default for Window {
|
||||
#[inline]
|
||||
fn default() -> Window {
|
||||
Window::new().unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
|
@ -154,9 +124,9 @@ impl Window {
|
|||
/// Error should be very rare and only occur in case of permission denied, incompatible system,
|
||||
/// out of memory, etc.
|
||||
#[inline]
|
||||
pub fn new() -> Result<Window, CreationError> {
|
||||
pub fn new(events_loop: &EventsLoop) -> Result<Window, CreationError> {
|
||||
let builder = WindowBuilder::new();
|
||||
builder.build()
|
||||
builder.build(events_loop)
|
||||
}
|
||||
|
||||
/// Modifies the title of the window.
|
||||
|
@ -321,14 +291,6 @@ impl Window {
|
|||
}
|
||||
}
|
||||
|
||||
/// Sets a resize callback that is called by Mac (and potentially other
|
||||
/// operating systems) during resize operations. This can be used to repaint
|
||||
/// during window resizing.
|
||||
#[inline]
|
||||
pub fn set_window_resize_callback(&mut self, callback: Option<fn(u32, u32)>) {
|
||||
self.window.set_window_resize_callback(callback);
|
||||
}
|
||||
|
||||
/// Modifies the mouse cursor of the window.
|
||||
/// Has no effect on Android.
|
||||
pub fn set_cursor(&self, cursor: MouseCursor) {
|
||||
|
|
Loading…
Reference in a new issue