Add a transition macro system

This commit is contained in:
Pierre Krieger 2017-01-28 15:00:17 +01:00
parent f1d70d351e
commit 422b332c1b
17 changed files with 162 additions and 87 deletions

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@ -1,6 +1,6 @@
extern crate winit; extern crate winit;
use winit::{Event, ElementState, MouseCursor}; use winit::{WindowEvent as Event, ElementState, MouseCursor};
fn main() { fn main() {
let window = winit::WindowBuilder::new().build().unwrap(); let window = winit::WindowBuilder::new().build().unwrap();

View file

@ -1,6 +1,6 @@
extern crate winit; extern crate winit;
use winit::{Event, ElementState}; use winit::{WindowEvent as Event, ElementState};
fn main() { fn main() {
let window = winit::WindowBuilder::new().build().unwrap(); let window = winit::WindowBuilder::new().build().unwrap();

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@ -1,7 +1,7 @@
use libc; use libc;
use std::mem; use std::mem;
use super::DelegateState; use super::DelegateState;
use Event; use WindowEvent as Event;
use events::{ Touch, TouchPhase }; use events::{ Touch, TouchPhase };
use objc::runtime::{ Class, Object, Sel, BOOL, YES }; use objc::runtime::{ Class, Object, Sel, BOOL, YES };

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@ -1,4 +1,4 @@
use {Event, ElementState, MouseButton, MouseScrollDelta, TouchPhase}; use {WindowEvent as Event, ElementState, MouseButton, MouseScrollDelta, TouchPhase};
use std::collections::VecDeque; use std::collections::VecDeque;
use std::sync::{Arc, Mutex}; use std::sync::{Arc, Mutex};

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@ -4,7 +4,7 @@ use std::sync::{Arc, Mutex};
use wayland_client::{EventQueue, EventQueueHandle, Init}; use wayland_client::{EventQueue, EventQueueHandle, Init};
use wayland_client::protocol::{wl_display,wl_surface,wl_shell_surface}; use wayland_client::protocol::{wl_display,wl_surface,wl_shell_surface};
use {CreationError, MouseCursor, CursorState, Event, WindowAttributes}; use {CreationError, MouseCursor, CursorState, WindowEvent as Event, WindowAttributes};
use platform::MonitorId as PlatformMonitorId; use platform::MonitorId as PlatformMonitorId;
use super::WaylandContext; use super::WaylandContext;

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@ -7,7 +7,7 @@ use std::slice::from_raw_parts;
use WindowAttributes; use WindowAttributes;
use events::Event; use events::WindowEvent as Event;
use super::{events, ffi}; use super::{events, ffi};
use super::XConnection; use super::XConnection;
@ -123,7 +123,7 @@ impl XInputEventHandler {
} }
pub fn translate_key_event(&self, event: &mut ffi::XKeyEvent) -> Vec<Event> { pub fn translate_key_event(&self, event: &mut ffi::XKeyEvent) -> Vec<Event> {
use events::Event::{KeyboardInput, ReceivedCharacter}; use events::WindowEvent::{KeyboardInput, ReceivedCharacter};
use events::ElementState::{Pressed, Released}; use events::ElementState::{Pressed, Released};
let mut translated_events = Vec::new(); let mut translated_events = Vec::new();
@ -170,7 +170,7 @@ impl XInputEventHandler {
} }
pub fn translate_event(&mut self, cookie: &ffi::XGenericEventCookie) -> Option<Event> { pub fn translate_event(&mut self, cookie: &ffi::XGenericEventCookie) -> Option<Event> {
use events::Event::{Focused, MouseEntered, MouseInput, MouseLeft, MouseMoved, MouseWheel}; use events::WindowEvent::{Focused, MouseEntered, MouseInput, MouseLeft, MouseMoved, MouseWheel};
use events::ElementState::{Pressed, Released}; use events::ElementState::{Pressed, Released};
use events::MouseButton::{Left, Right, Middle}; use events::MouseButton::{Left, Right, Middle};
use events::MouseScrollDelta::LineDelta; use events::MouseScrollDelta::LineDelta;

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@ -1,4 +1,4 @@
use {Event, MouseCursor}; use {WindowEvent as Event, MouseCursor};
use CreationError; use CreationError;
use CreationError::OsError; use CreationError::OsError;
use libc; use libc;
@ -178,7 +178,7 @@ impl<'a> Iterator for PollEventsIterator<'a> {
}, },
ffi::ClientMessage => { ffi::ClientMessage => {
use events::Event::{Closed, Awakened}; use events::WindowEvent::{Closed, Awakened};
use std::sync::atomic::Ordering::Relaxed; use std::sync::atomic::Ordering::Relaxed;
let client_msg: &ffi::XClientMessageEvent = unsafe { mem::transmute(&xev) }; let client_msg: &ffi::XClientMessageEvent = unsafe { mem::transmute(&xev) };
@ -192,7 +192,7 @@ impl<'a> Iterator for PollEventsIterator<'a> {
}, },
ffi::ConfigureNotify => { ffi::ConfigureNotify => {
use events::Event::Resized; use events::WindowEvent::Resized;
let cfg_event: &ffi::XConfigureEvent = unsafe { mem::transmute(&xev) }; let cfg_event: &ffi::XConfigureEvent = unsafe { mem::transmute(&xev) };
let (current_width, current_height) = self.window.current_size.get(); let (current_width, current_height) = self.window.current_size.get();
if current_width != cfg_event.width || current_height != cfg_event.height { if current_width != cfg_event.width || current_height != cfg_event.height {
@ -202,7 +202,7 @@ impl<'a> Iterator for PollEventsIterator<'a> {
}, },
ffi::Expose => { ffi::Expose => {
use events::Event::Refresh; use events::WindowEvent::Refresh;
return Some(Refresh); return Some(Refresh);
}, },

64
src/api_transition.rs Normal file
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@ -0,0 +1,64 @@
//! This temporary module generates types that wrap around the old API (winit v5 and below) and
//! expose the new API (winit v6 and above).
//!
//! This is temporary so that existing backends can smoothly transition. After all implementations
//! have finished transitionning, this module should disappear.
macro_rules! gen_api_transition {
() => {
pub struct EventsLoop {
windows: ::std::sync::Mutex<Vec<::std::sync::Arc<Window>>>,
}
impl EventsLoop {
pub fn new() -> EventsLoop {
EventsLoop {
windows: ::std::sync::Mutex::new(vec![]),
}
}
pub fn poll_events<F>(&self, mut callback: F)
where F: FnMut(::Event)
{
unimplemented!()
}
pub fn run_forever<F>(&self, mut callback: F)
where F: FnMut(::Event)
{
unimplemented!()
}
}
pub struct Window2 {
window: ::std::sync::Arc<Window>,
}
impl ::std::ops::Deref for Window2 {
type Target = Window;
#[inline]
fn deref(&self) -> &Window {
&*self.window
}
}
impl Window2 {
pub fn new(events_loop: ::std::sync::Arc<EventsLoop>, window: &::WindowAttributes,
pl_attribs: &PlatformSpecificWindowBuilderAttributes)
-> Result<Window2, CreationError>
{
let win = ::std::sync::Arc::new(try!(Window::new(window, pl_attribs)));
events_loop.windows.lock().unwrap().push(win.clone());
Ok(Window2 {
window: win,
})
}
#[inline]
pub fn id(&self) -> usize {
&*self.window as *const Window as usize
}
}
};
}

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@ -2,6 +2,17 @@ use std::path::PathBuf;
#[derive(Clone, Debug)] #[derive(Clone, Debug)]
pub enum Event { pub enum Event {
WindowEvent {
// window_id: ,
event: WindowEvent,
}
}
#[derive(Clone, Debug)]
pub enum WindowEvent {
// TODO: remove ; can break the lib internally so be careful
Awakened,
/// The size of the window has changed. /// The size of the window has changed.
Resized(u32, u32), Resized(u32, u32),
@ -49,9 +60,6 @@ pub enum Event {
/// is being pressed) and stage (integer representing the click level). /// is being pressed) and stage (integer representing the click level).
TouchpadPressure(f32, i64), TouchpadPressure(f32, i64),
/// The event loop was woken up by another thread.
Awakened,
/// The window needs to be redrawn. /// The window needs to be redrawn.
Refresh, Refresh,
@ -60,7 +68,6 @@ pub enum Event {
/// The parameter is true if app was suspended, and false if it has been resumed. /// The parameter is true if app was suspended, and false if it has been resumed.
Suspended(bool), Suspended(bool),
/// Touch event has been received /// Touch event has been received
Touch(Touch) Touch(Touch)
} }

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@ -64,11 +64,16 @@ extern crate x11_dl;
#[macro_use(wayland_env,declare_handler)] #[macro_use(wayland_env,declare_handler)]
extern crate wayland_client; extern crate wayland_client;
use std::sync::Arc;
pub use events::*; pub use events::*;
pub use window::{WindowProxy, PollEventsIterator, WaitEventsIterator}; pub use window::{WindowProxy, PollEventsIterator, WaitEventsIterator};
pub use window::{AvailableMonitorsIter, MonitorId, get_available_monitors, get_primary_monitor}; pub use window::{AvailableMonitorsIter, MonitorId, get_available_monitors, get_primary_monitor};
pub use native_monitor::NativeMonitorId; pub use native_monitor::NativeMonitorId;
#[macro_use]
mod api_transition;
mod api; mod api;
mod platform; mod platform;
mod events; mod events;
@ -94,7 +99,34 @@ pub mod os;
/// } /// }
/// ``` /// ```
pub struct Window { pub struct Window {
window: platform::Window, window: platform::Window2,
}
pub struct EventsLoop {
events_loop: Arc<platform::EventsLoop>,
}
impl EventsLoop {
/// Builds a new events loop.
pub fn new() -> EventsLoop {
EventsLoop {
events_loop: Arc::new(platform::EventsLoop::new()),
}
}
#[inline]
pub fn poll_events<F>(&self, callback: F)
where F: FnMut(Event)
{
self.events_loop.poll_events(callback)
}
#[inline]
pub fn run_forever<F>(&self, callback: F)
where F: FnMut(Event)
{
self.events_loop.run_forever(callback)
}
} }
/// Object that allows you to build windows. /// Object that allows you to build windows.

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@ -6,7 +6,7 @@ use libc;
use std::ffi::{CString}; use std::ffi::{CString};
use std::sync::mpsc::{Receiver, channel}; use std::sync::mpsc::{Receiver, channel};
use std::os::raw::c_void; use std::os::raw::c_void;
use {CreationError, Event, MouseCursor}; use {CreationError, WindowEvent as Event, MouseCursor};
use CreationError::OsError; use CreationError::OsError;
use events::ElementState::{Pressed, Released}; use events::ElementState::{Pressed, Released};
use events::{Touch, TouchPhase}; use events::{Touch, TouchPhase};
@ -17,6 +17,8 @@ use CursorState;
use WindowAttributes; use WindowAttributes;
use native_monitor::NativeMonitorId; use native_monitor::NativeMonitorId;
gen_api_transition!();
pub struct Window { pub struct Window {
native_window: *const c_void, native_window: *const c_void,
event_rx: Receiver<android_glue::Event>, event_rx: Receiver<android_glue::Event>,

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@ -8,6 +8,8 @@ use ContextError;
pub use api::ios::*; pub use api::ios::*;
gen_api_transition!();
#[derive(Clone, Default)] #[derive(Clone, Default)]
pub struct PlatformSpecificHeadlessBuilderAttributes; pub struct PlatformSpecificHeadlessBuilderAttributes;

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@ -5,7 +5,7 @@ use std::sync::Arc;
use CreationError; use CreationError;
use CursorState; use CursorState;
use Event; use WindowEvent as Event;
use MouseCursor; use MouseCursor;
use WindowAttributes; use WindowAttributes;
use libc; use libc;
@ -17,6 +17,8 @@ use api::x11::XError;
use api::x11::XNotSupported; use api::x11::XNotSupported;
use api::x11::ffi::XVisualInfo; use api::x11::ffi::XVisualInfo;
gen_api_transition!();
#[derive(Clone, Default)] #[derive(Clone, Default)]
pub struct PlatformSpecificWindowBuilderAttributes { pub struct PlatformSpecificWindowBuilderAttributes {
pub visual_infos: Option<XVisualInfo>, pub visual_infos: Option<XVisualInfo>,

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@ -1,6 +1,6 @@
#![cfg(target_os = "macos")] #![cfg(target_os = "macos")]
use {CreationError, Event, MouseCursor, CursorState}; use {CreationError, WindowEvent as Event, MouseCursor, CursorState};
use CreationError::OsError; use CreationError::OsError;
use libc; use libc;
@ -29,6 +29,8 @@ use os::macos::WindowExt;
use events::ElementState; use events::ElementState;
use events::{self, MouseButton, TouchPhase}; use events::{self, MouseButton, TouchPhase};
gen_api_transition!();
pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor}; pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
mod monitor; mod monitor;

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@ -7,7 +7,7 @@ use std::ffi::OsString;
use std::os::windows::ffi::OsStringExt; use std::os::windows::ffi::OsStringExt;
use CursorState; use CursorState;
use Event; use WindowEvent as Event;
use super::event; use super::event;
use super::WindowState; use super::WindowState;
@ -68,7 +68,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
{ {
match msg { match msg {
winapi::WM_DESTROY => { winapi::WM_DESTROY => {
use events::Event::Closed; use events::WindowEvent::Closed;
CONTEXT_STASH.with(|context_stash| { CONTEXT_STASH.with(|context_stash| {
let context_stash = context_stash.borrow(); let context_stash = context_stash.borrow();
@ -93,7 +93,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
}, },
winapi::WM_SIZE => { winapi::WM_SIZE => {
use events::Event::Resized; use events::WindowEvent::Resized;
let w = winapi::LOWORD(lparam as winapi::DWORD) as u32; let w = winapi::LOWORD(lparam as winapi::DWORD) as u32;
let h = winapi::HIWORD(lparam as winapi::DWORD) as u32; let h = winapi::HIWORD(lparam as winapi::DWORD) as u32;
send_event(window, Resized(w, h)); send_event(window, Resized(w, h));
@ -101,7 +101,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
}, },
winapi::WM_MOVE => { winapi::WM_MOVE => {
use events::Event::Moved; use events::WindowEvent::Moved;
let x = winapi::LOWORD(lparam as winapi::DWORD) as i32; let x = winapi::LOWORD(lparam as winapi::DWORD) as i32;
let y = winapi::HIWORD(lparam as winapi::DWORD) as i32; let y = winapi::HIWORD(lparam as winapi::DWORD) as i32;
send_event(window, Moved(x, y)); send_event(window, Moved(x, y));
@ -110,7 +110,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
winapi::WM_CHAR => { winapi::WM_CHAR => {
use std::mem; use std::mem;
use events::Event::ReceivedCharacter; use events::WindowEvent::ReceivedCharacter;
let chr: char = mem::transmute(wparam as u32); let chr: char = mem::transmute(wparam as u32);
send_event(window, ReceivedCharacter(chr)); send_event(window, ReceivedCharacter(chr));
0 0
@ -125,7 +125,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
} }
winapi::WM_MOUSEMOVE => { winapi::WM_MOUSEMOVE => {
use events::Event::{MouseEntered, MouseMoved}; use events::WindowEvent::{MouseEntered, MouseMoved};
let mouse_outside_window = CONTEXT_STASH.with(|context_stash| { let mouse_outside_window = CONTEXT_STASH.with(|context_stash| {
let mut context_stash = context_stash.borrow_mut(); let mut context_stash = context_stash.borrow_mut();
if let Some(context_stash) = context_stash.as_mut() { if let Some(context_stash) = context_stash.as_mut() {
@ -159,7 +159,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
}, },
winapi::WM_MOUSELEAVE => { winapi::WM_MOUSELEAVE => {
use events::Event::MouseLeft; use events::WindowEvent::MouseLeft;
let mouse_in_window = CONTEXT_STASH.with(|context_stash| { let mouse_in_window = CONTEXT_STASH.with(|context_stash| {
let mut context_stash = context_stash.borrow_mut(); let mut context_stash = context_stash.borrow_mut();
if let Some(context_stash) = context_stash.as_mut() { if let Some(context_stash) = context_stash.as_mut() {
@ -180,7 +180,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
}, },
winapi::WM_MOUSEWHEEL => { winapi::WM_MOUSEWHEEL => {
use events::Event::MouseWheel; use events::WindowEvent::MouseWheel;
use events::MouseScrollDelta::LineDelta; use events::MouseScrollDelta::LineDelta;
use events::TouchPhase; use events::TouchPhase;
@ -194,7 +194,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
}, },
winapi::WM_KEYDOWN | winapi::WM_SYSKEYDOWN => { winapi::WM_KEYDOWN | winapi::WM_SYSKEYDOWN => {
use events::Event::KeyboardInput; use events::WindowEvent::KeyboardInput;
use events::ElementState::Pressed; use events::ElementState::Pressed;
if msg == winapi::WM_SYSKEYDOWN && wparam as i32 == winapi::VK_F4 { if msg == winapi::WM_SYSKEYDOWN && wparam as i32 == winapi::VK_F4 {
user32::DefWindowProcW(window, msg, wparam, lparam) user32::DefWindowProcW(window, msg, wparam, lparam)
@ -206,7 +206,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
}, },
winapi::WM_KEYUP | winapi::WM_SYSKEYUP => { winapi::WM_KEYUP | winapi::WM_SYSKEYUP => {
use events::Event::KeyboardInput; use events::WindowEvent::KeyboardInput;
use events::ElementState::Released; use events::ElementState::Released;
let (scancode, vkey) = event::vkeycode_to_element(wparam, lparam); let (scancode, vkey) = event::vkeycode_to_element(wparam, lparam);
send_event(window, KeyboardInput(Released, scancode, vkey)); send_event(window, KeyboardInput(Released, scancode, vkey));
@ -214,7 +214,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
}, },
winapi::WM_LBUTTONDOWN => { winapi::WM_LBUTTONDOWN => {
use events::Event::MouseInput; use events::WindowEvent::MouseInput;
use events::MouseButton::Left; use events::MouseButton::Left;
use events::ElementState::Pressed; use events::ElementState::Pressed;
send_event(window, MouseInput(Pressed, Left)); send_event(window, MouseInput(Pressed, Left));
@ -222,7 +222,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
}, },
winapi::WM_LBUTTONUP => { winapi::WM_LBUTTONUP => {
use events::Event::MouseInput; use events::WindowEvent::MouseInput;
use events::MouseButton::Left; use events::MouseButton::Left;
use events::ElementState::Released; use events::ElementState::Released;
send_event(window, MouseInput(Released, Left)); send_event(window, MouseInput(Released, Left));
@ -230,7 +230,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
}, },
winapi::WM_RBUTTONDOWN => { winapi::WM_RBUTTONDOWN => {
use events::Event::MouseInput; use events::WindowEvent::MouseInput;
use events::MouseButton::Right; use events::MouseButton::Right;
use events::ElementState::Pressed; use events::ElementState::Pressed;
send_event(window, MouseInput(Pressed, Right)); send_event(window, MouseInput(Pressed, Right));
@ -238,7 +238,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
}, },
winapi::WM_RBUTTONUP => { winapi::WM_RBUTTONUP => {
use events::Event::MouseInput; use events::WindowEvent::MouseInput;
use events::MouseButton::Right; use events::MouseButton::Right;
use events::ElementState::Released; use events::ElementState::Released;
send_event(window, MouseInput(Released, Right)); send_event(window, MouseInput(Released, Right));
@ -246,7 +246,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
}, },
winapi::WM_MBUTTONDOWN => { winapi::WM_MBUTTONDOWN => {
use events::Event::MouseInput; use events::WindowEvent::MouseInput;
use events::MouseButton::Middle; use events::MouseButton::Middle;
use events::ElementState::Pressed; use events::ElementState::Pressed;
send_event(window, MouseInput(Pressed, Middle)); send_event(window, MouseInput(Pressed, Middle));
@ -254,7 +254,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
}, },
winapi::WM_MBUTTONUP => { winapi::WM_MBUTTONUP => {
use events::Event::MouseInput; use events::WindowEvent::MouseInput;
use events::MouseButton::Middle; use events::MouseButton::Middle;
use events::ElementState::Released; use events::ElementState::Released;
send_event(window, MouseInput(Released, Middle)); send_event(window, MouseInput(Released, Middle));
@ -262,7 +262,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
}, },
winapi::WM_XBUTTONDOWN => { winapi::WM_XBUTTONDOWN => {
use events::Event::MouseInput; use events::WindowEvent::MouseInput;
use events::MouseButton::Other; use events::MouseButton::Other;
use events::ElementState::Pressed; use events::ElementState::Pressed;
let xbutton = winapi::HIWORD(wparam as winapi::DWORD) as winapi::c_int; // waiting on PR for winapi to add GET_XBUTTON_WPARAM let xbutton = winapi::HIWORD(wparam as winapi::DWORD) as winapi::c_int; // waiting on PR for winapi to add GET_XBUTTON_WPARAM
@ -271,7 +271,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
}, },
winapi::WM_XBUTTONUP => { winapi::WM_XBUTTONUP => {
use events::Event::MouseInput; use events::WindowEvent::MouseInput;
use events::MouseButton::Other; use events::MouseButton::Other;
use events::ElementState::Released; use events::ElementState::Released;
let xbutton = winapi::HIWORD(wparam as winapi::DWORD) as winapi::c_int; let xbutton = winapi::HIWORD(wparam as winapi::DWORD) as winapi::c_int;
@ -300,13 +300,13 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
}, },
winapi::WM_SETFOCUS => { winapi::WM_SETFOCUS => {
use events::Event::Focused; use events::WindowEvent::Focused;
send_event(window, Focused(true)); send_event(window, Focused(true));
0 0
}, },
winapi::WM_KILLFOCUS => { winapi::WM_KILLFOCUS => {
use events::Event::Focused; use events::WindowEvent::Focused;
send_event(window, Focused(false)); send_event(window, Focused(false));
0 0
}, },
@ -345,7 +345,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
}, },
winapi::WM_DROPFILES => { winapi::WM_DROPFILES => {
use events::Event::DroppedFile; use events::WindowEvent::DroppedFile;
let hdrop = wparam as winapi::HDROP; let hdrop = wparam as winapi::HDROP;
let mut pathbuf: [u16; winapi::MAX_PATH] = mem::uninitialized(); let mut pathbuf: [u16; winapi::MAX_PATH] = mem::uninitialized();
@ -394,7 +394,7 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
}, },
x if x == *super::WAKEUP_MSG_ID => { x if x == *super::WAKEUP_MSG_ID => {
use events::Event::Awakened; use events::WindowEvent::Awakened;
send_event(window, Awakened); send_event(window, Awakened);
0 0
}, },

View file

@ -10,11 +10,13 @@ use std::sync::{
Mutex Mutex
}; };
use std::sync::mpsc::Receiver; use std::sync::mpsc::Receiver;
use {CreationError, Event, MouseCursor}; use {CreationError, WindowEvent as Event, MouseCursor};
use CursorState; use CursorState;
use WindowAttributes; use WindowAttributes;
gen_api_transition!();
#[derive(Clone, Default)] #[derive(Clone, Default)]
pub struct PlatformSpecificWindowBuilderAttributes { pub struct PlatformSpecificWindowBuilderAttributes {
pub parent: Option<winapi::HWND>, pub parent: Option<winapi::HWND>,

View file

@ -2,7 +2,8 @@ use std::collections::vec_deque::IntoIter as VecDequeIter;
use CreationError; use CreationError;
use CursorState; use CursorState;
use Event; use WindowEvent as Event;
use EventsLoop;
use MouseCursor; use MouseCursor;
use Window; use Window;
use WindowBuilder; use WindowBuilder;
@ -93,20 +94,11 @@ impl WindowBuilder {
self self
} }
/// Provides a resize callback that is called by Mac (and potentially other
/// operating systems) during resize operations. This can be used to repaint
/// during window resizing.
#[inline]
pub fn with_window_resize_callback(mut self, cb: fn(u32, u32)) -> WindowBuilder {
self.window.resize_callback = Some(cb);
self
}
/// Builds the window. /// Builds the window.
/// ///
/// Error should be very rare and only occur in case of permission denied, incompatible system, /// Error should be very rare and only occur in case of permission denied, incompatible system,
/// out of memory, etc. /// out of memory, etc.
pub fn build(mut self) -> Result<Window, CreationError> { pub fn build(mut self, events_loop: &EventsLoop) -> Result<Window, CreationError> {
// resizing the window to the dimensions of the monitor when fullscreen // resizing the window to the dimensions of the monitor when fullscreen
if self.window.dimensions.is_none() && self.window.monitor.is_some() { if self.window.dimensions.is_none() && self.window.monitor.is_some() {
self.window.dimensions = Some(self.window.monitor.as_ref().unwrap().get_dimensions()) self.window.dimensions = Some(self.window.monitor.as_ref().unwrap().get_dimensions())
@ -118,32 +110,10 @@ impl WindowBuilder {
} }
// building // building
let mut w = try!(platform::Window::new(&self.window, &self.platform_specific)); let w = try!(platform::Window2::new(events_loop.events_loop.clone(), &self.window, &self.platform_specific));
// a window resize callback was given
if let Some(callback) = self.window.resize_callback {
w.set_window_resize_callback(Some(callback));
}
Ok(Window { window: w }) Ok(Window { window: w })
} }
/// Builds the window.
///
/// The context is build in a *strict* way. That means that if the backend couldn't give
/// you what you requested, an `Err` will be returned.
#[inline]
pub fn build_strict(self) -> Result<Window, CreationError> {
self.build()
}
}
impl Default for Window {
#[inline]
fn default() -> Window {
Window::new().unwrap()
}
} }
impl Window { impl Window {
@ -154,9 +124,9 @@ impl Window {
/// Error should be very rare and only occur in case of permission denied, incompatible system, /// Error should be very rare and only occur in case of permission denied, incompatible system,
/// out of memory, etc. /// out of memory, etc.
#[inline] #[inline]
pub fn new() -> Result<Window, CreationError> { pub fn new(events_loop: &EventsLoop) -> Result<Window, CreationError> {
let builder = WindowBuilder::new(); let builder = WindowBuilder::new();
builder.build() builder.build(events_loop)
} }
/// Modifies the title of the window. /// Modifies the title of the window.
@ -321,14 +291,6 @@ impl Window {
} }
} }
/// Sets a resize callback that is called by Mac (and potentially other
/// operating systems) during resize operations. This can be used to repaint
/// during window resizing.
#[inline]
pub fn set_window_resize_callback(&mut self, callback: Option<fn(u32, u32)>) {
self.window.set_window_resize_callback(callback);
}
/// Modifies the mouse cursor of the window. /// Modifies the mouse cursor of the window.
/// Has no effect on Android. /// Has no effect on Android.
pub fn set_cursor(&self, cursor: MouseCursor) { pub fn set_cursor(&self, cursor: MouseCursor) {