Fix touch location accuracy (#2944)

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daxpedda 2023-07-10 02:17:36 +02:00 committed by GitHub
parent 5e0e1e96bc
commit 42e492cde8
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 6 additions and 25 deletions

View file

@ -12,6 +12,7 @@ And please only add new entries to the top of this list, right below the `# Unre
between presses.
- Implement `PartialOrd` and `Ord` for `KeyCode` and `NativeKeyCode`.
- On Web, implement `WindowEvent::Occluded`.
- On Web, fix touch location to be as accurate as mouse position.
# 0.29.0-beta.0

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@ -7,7 +7,7 @@ use smol_str::SmolStr;
use std::convert::TryInto;
use wasm_bindgen::prelude::wasm_bindgen;
use wasm_bindgen::{JsCast, JsValue};
use web_sys::{HtmlCanvasElement, KeyboardEvent, MouseEvent, PointerEvent, WheelEvent};
use web_sys::{KeyboardEvent, MouseEvent, PointerEvent, WheelEvent};
bitflags! {
// https://www.w3.org/TR/pointerevents3/#the-buttons-property
@ -132,17 +132,6 @@ impl MouseDelta {
}
}
pub fn mouse_position_by_client(
event: &MouseEvent,
canvas: &HtmlCanvasElement,
) -> LogicalPosition<f64> {
let bounding_client_rect = canvas.get_bounding_client_rect();
LogicalPosition {
x: event.client_x() as f64 - bounding_client_rect.x(),
y: event.client_y() as f64 - bounding_client_rect.y(),
}
}
pub fn mouse_scroll_delta(
window: &web_sys::Window,
event: &WheelEvent,
@ -233,10 +222,6 @@ pub fn mouse_modifiers(event: &MouseEvent) -> ModifiersState {
state
}
pub fn touch_position(event: &PointerEvent, canvas: &HtmlCanvasElement) -> LogicalPosition<f64> {
mouse_position_by_client(event, canvas)
}
pub fn pointer_move_event(event: PointerEvent) -> impl Iterator<Item = PointerEvent> {
// make a single iterator depending on the availability of coalesced events
if has_coalesced_events_support(&event) {

View file

@ -80,7 +80,6 @@ impl PointerHandler {
T: 'static + FnMut(ModifiersState, i32, PhysicalPosition<f64>, Force),
{
let window = canvas_common.window.clone();
let canvas = canvas_common.raw.clone();
self.on_pointer_release = Some(canvas_common.add_user_event(
"pointerup",
move |event: PointerEvent| {
@ -90,8 +89,7 @@ impl PointerHandler {
"touch" => touch_handler(
modifiers,
event.pointer_id(),
event::touch_position(&event, &canvas)
.to_physical(super::scale_factor(&window)),
event::mouse_position(&event).to_physical(super::scale_factor(&window)),
Force::Normalized(event.pressure() as f64),
),
"mouse" => mouse_handler(
@ -137,8 +135,7 @@ impl PointerHandler {
touch_handler(
modifiers,
event.pointer_id(),
event::touch_position(&event, &canvas)
.to_physical(super::scale_factor(&window)),
event::mouse_position(&event).to_physical(super::scale_factor(&window)),
Force::Normalized(event.pressure() as f64),
);
}
@ -247,7 +244,7 @@ impl PointerHandler {
id,
&mut event::pointer_move_event(event).map(|event| {
(
event::touch_position(&event, &canvas).to_physical(scale),
event::mouse_position(&event).to_physical(scale),
Force::Normalized(event.pressure() as f64),
)
}),
@ -263,15 +260,13 @@ impl PointerHandler {
F: 'static + FnMut(i32, PhysicalPosition<f64>, Force),
{
let window = canvas_common.window.clone();
let canvas = canvas_common.raw.clone();
self.on_touch_cancel = Some(canvas_common.add_event(
"pointercancel",
move |event: PointerEvent| {
if event.pointer_type() == "touch" {
handler(
event.pointer_id(),
event::touch_position(&event, &canvas)
.to_physical(super::scale_factor(&window)),
event::mouse_position(&event).to_physical(super::scale_factor(&window)),
Force::Normalized(event.pressure() as f64),
);
}