mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-24 22:31:30 +11:00
Merge pull request #459 from tomaka/win32-egl-2
Allow creating EGL contexts on win32 with the AMD DLLs
This commit is contained in:
commit
4824333453
10
build.rs
10
build.rs
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@ -35,6 +35,16 @@ fn main() {
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"WGL_EXT_swap_control".to_string(),
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],
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"1.0", "core", &mut file).unwrap();
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let mut file = File::create(&dest.join("egl_bindings.rs")).unwrap();
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gl_generator::generate_bindings(gl_generator::StructGenerator,
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gl_generator::registry::Ns::Egl,
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gl_generator::Fallbacks::All,
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khronos_api::EGL_XML,
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vec![
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"EGL_KHR_create_context".to_string()
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],
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"1.5", "core", &mut file).unwrap();
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}
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if target.contains("linux") {
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@ -110,7 +110,7 @@ impl Window {
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return Err(OsError(format!("Android's native window is null")));
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}
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let context = try!(EglContext::new(egl::ffi::egl::Egl, builder, None,
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let context = try!(EglContext::new(egl::ffi::egl::Egl, &builder, None,
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native_window as *const _));
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let (tx, rx) = channel();
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@ -1,4 +1,4 @@
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#![cfg(any(target_os = "linux", target_os = "android"))]
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#![cfg(any(target_os = "windows", target_os = "linux", target_os = "android"))]
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#![allow(unused_variables)]
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use BuilderAttribs;
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@ -24,7 +24,7 @@ pub struct Context {
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}
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impl Context {
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pub fn new(egl: ffi::egl::Egl, builder: BuilderAttribs,
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pub fn new(egl: ffi::egl::Egl, builder: &BuilderAttribs,
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native_display: Option<ffi::EGLNativeDisplayType>,
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native_window: ffi::EGLNativeWindowType) -> Result<Context, CreationError>
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{
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@ -165,7 +165,7 @@ impl Window {
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});
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try!(EglContext::new(
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egl,
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builder,
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&builder,
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Some(wayland_context.display.ptr() as *const _),
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(*shell_surface).ptr() as *const _
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))
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@ -4,18 +4,22 @@ use std::io;
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use std::ptr;
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use std::mem;
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use std::thread;
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use libc;
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use super::callback;
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use super::Window;
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use super::MonitorID;
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use super::WindowWrapper;
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use super::Context;
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use Api;
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use BuilderAttribs;
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use CreationError;
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use CreationError::OsError;
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use CursorState;
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use GlRequest;
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use std::ffi::OsStr;
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use std::ffi::{CString, OsStr};
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use std::os::windows::ffi::OsStrExt;
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use std::sync::mpsc::channel;
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@ -23,17 +27,22 @@ use winapi;
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use kernel32;
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use user32;
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use api::wgl::{self, Context};
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use api::wgl;
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use api::wgl::Context as WglContext;
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use api::egl;
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use api::egl::Context as EglContext;
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/// Work-around the fact that HGLRC doesn't implement Send
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struct ContextHack(winapi::HGLRC);
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unsafe impl Send for ContextHack {}
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pub enum RawContext {
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Egl(egl::ffi::egl::types::EGLContext),
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Wgl(winapi::HGLRC),
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}
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pub fn new_window(builder: BuilderAttribs<'static>, builder_sharelists: Option<winapi::HGLRC>)
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unsafe impl Send for RawContext {}
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unsafe impl Sync for RawContext {}
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pub fn new_window(builder: BuilderAttribs<'static>, builder_sharelists: Option<RawContext>)
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-> Result<Window, CreationError>
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{
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let builder_sharelists = builder_sharelists.map(|s| ContextHack(s));
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// initializing variables to be sent to the task
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let title = OsStr::new(&builder.title).encode_wide().chain(Some(0).into_iter())
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@ -73,10 +82,8 @@ pub fn new_window(builder: BuilderAttribs<'static>, builder_sharelists: Option<w
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}
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unsafe fn init(title: Vec<u16>, builder: BuilderAttribs<'static>,
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builder_sharelists: Option<ContextHack>) -> Result<Window, CreationError>
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builder_sharelists: Option<RawContext>) -> Result<Window, CreationError>
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{
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let builder_sharelists = builder_sharelists.map(|s| s.0);
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// registering the window class
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let class_name = register_window_class();
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@ -147,8 +154,65 @@ unsafe fn init(title: Vec<u16>, builder: BuilderAttribs<'static>,
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WindowWrapper(handle, hdc)
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};
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//
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let context = try!(wgl::Context::new(&builder, real_window.0, builder_sharelists));
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// creating the OpenGL context
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let context = match builder.gl_version {
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GlRequest::Specific(Api::OpenGlEs, (major, minor)) => {
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// trying to load EGL from the ATI drivers
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// TODO: use LoadLibraryA instead
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let dll_name = if cfg!(target_pointer_width = "64") {
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"atio6axx.dll"
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} else {
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"atioglxx.dll"
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};
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let dll_name = OsStr::new(dll_name).encode_wide().chain(Some(0).into_iter())
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.collect::<Vec<_>>();
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let dll = unsafe { kernel32::LoadLibraryW(dll_name.as_ptr()) };
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if !dll.is_null() {
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let egl = ::api::egl::ffi::egl::Egl::load_with(|name| {
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let name = CString::new(name).unwrap();
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unsafe { kernel32::GetProcAddress(dll, name.as_ptr()) as *const libc::c_void }
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});
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if let Ok(c) = EglContext::new(egl, &builder, Some(ptr::null()),
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real_window.0)
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{
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Context::Egl(c)
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} else {
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let builder_sharelists = match builder_sharelists {
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None => None,
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Some(RawContext::Wgl(c)) => Some(c),
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_ => unimplemented!()
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};
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try!(WglContext::new(&builder, real_window.0, builder_sharelists)
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.map(Context::Wgl))
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}
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} else {
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// falling back to WGL, which is always available
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let builder_sharelists = match builder_sharelists {
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None => None,
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Some(RawContext::Wgl(c)) => Some(c),
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_ => unimplemented!()
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};
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try!(WglContext::new(&builder, real_window.0, builder_sharelists)
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.map(Context::Wgl))
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}
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},
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_ => {
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let builder_sharelists = match builder_sharelists {
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None => None,
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Some(RawContext::Wgl(c)) => Some(c),
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_ => unimplemented!()
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};
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try!(WglContext::new(&builder, real_window.0, builder_sharelists).map(Context::Wgl))
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}
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};
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// calling SetForegroundWindow if fullscreen
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if builder.monitor.is_some() {
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@ -26,6 +26,10 @@ use user32;
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use kernel32;
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use api::wgl;
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use api::wgl::Context as WglContext;
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use api::egl::Context as EglContext;
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use self::init::RawContext;
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mod callback;
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mod event;
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@ -38,7 +42,7 @@ pub struct Window {
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window: WindowWrapper,
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/// OpenGL context.
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context: wgl::Context,
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context: Context,
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/// Receiver for the events dispatched by the window callback.
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events_receiver: Receiver<Event>,
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@ -53,6 +57,11 @@ pub struct Window {
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unsafe impl Send for Window {}
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unsafe impl Sync for Window {}
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enum Context {
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Egl(EglContext),
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Wgl(WglContext),
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}
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/// A simple wrapper that destroys the window when it is destroyed.
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// FIXME: remove `pub` (https://github.com/rust-lang/rust/issues/23585)
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#[doc(hidden)]
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@ -79,7 +88,12 @@ impl Window {
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/// See the docs in the crate root file.
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pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
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let (builder, sharing) = builder.extract_non_static();
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let sharing = sharing.map(|w| w.context.get_hglrc());
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let sharing = sharing.map(|w| match w.context {
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Context::Wgl(ref c) => RawContext::Wgl(c.get_hglrc()),
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Context::Egl(_) => unimplemented!(), // FIXME:
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});
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init::new_window(builder, sharing)
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}
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@ -302,27 +316,45 @@ impl Window {
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impl GlContext for Window {
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unsafe fn make_current(&self) {
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self.context.make_current()
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match self.context {
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Context::Wgl(ref c) => c.make_current(),
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Context::Egl(ref c) => c.make_current(),
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}
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}
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fn is_current(&self) -> bool {
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self.context.is_current()
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match self.context {
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Context::Wgl(ref c) => c.is_current(),
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Context::Egl(ref c) => c.is_current(),
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}
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}
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fn get_proc_address(&self, addr: &str) -> *const libc::c_void {
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self.context.get_proc_address(addr)
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match self.context {
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Context::Wgl(ref c) => c.get_proc_address(addr),
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Context::Egl(ref c) => c.get_proc_address(addr),
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}
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}
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fn swap_buffers(&self) {
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self.context.swap_buffers()
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match self.context {
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Context::Wgl(ref c) => c.swap_buffers(),
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Context::Egl(ref c) => c.swap_buffers(),
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}
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}
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fn get_api(&self) -> Api {
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self.context.get_api()
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match self.context {
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Context::Wgl(ref c) => c.get_api(),
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Context::Egl(ref c) => c.get_api(),
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}
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}
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fn get_pixel_format(&self) -> PixelFormat {
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self.context.get_pixel_format()
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match self.context {
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Context::Wgl(ref c) => c.get_pixel_format(),
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Context::Egl(ref c) => c.get_pixel_format(),
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}
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}
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}
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@ -523,14 +523,14 @@ impl Window {
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Context::Glx(try!(GlxContext::new(glx.clone(), builder, display.display, window,
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fb_config, visual_infos)))
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} else if let Some(ref egl) = display.egl {
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Context::Egl(try!(EglContext::new(egl.clone(), builder, Some(display.display as *const _), window as *const _)))
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Context::Egl(try!(EglContext::new(egl.clone(), &builder, Some(display.display as *const _), window as *const _)))
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} else {
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return Err(CreationError::NotSupported);
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}
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},
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GlRequest::Specific(Api::OpenGlEs, _) => {
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if let Some(ref egl) = display.egl {
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Context::Egl(try!(EglContext::new(egl.clone(), builder, Some(display.display as *const _), window as *const _)))
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Context::Egl(try!(EglContext::new(egl.clone(), &builder, Some(display.display as *const _), window as *const _)))
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} else {
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return Err(CreationError::NotSupported);
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}
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