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Fix X11 scroll direction
This was inconsistent with the documented semantics of MouseScrollDelta.
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@ -413,7 +413,8 @@ impl EventsLoop {
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device_id: did,
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device_id: did,
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delta: match info.orientation {
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delta: match info.orientation {
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ScrollOrientation::Horizontal => LineDelta(delta as f32, 0.0),
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ScrollOrientation::Horizontal => LineDelta(delta as f32, 0.0),
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ScrollOrientation::Vertical => LineDelta(0.0, delta as f32),
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// X11 vertical scroll coordinates are opposite to winit's
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ScrollOrientation::Vertical => LineDelta(0.0, -delta as f32),
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},
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},
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phase: TouchPhase::Moved,
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phase: TouchPhase::Moved,
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}});
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}});
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