mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-25 06:41:31 +11:00
Move WaylandContext in its own file.
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parent
40322a2c69
commit
562d6cd1e3
124
src/api/wayland/context.rs
Normal file
124
src/api/wayland/context.rs
Normal file
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@ -0,0 +1,124 @@
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use super::wayland::core::{Display, Registry, Compositor, Shell, Output,
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Seat, Pointer, default_display, WSurface, SurfaceId};
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use std::collections::{VecDeque, HashMap};
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use std::sync::{Arc, Mutex};
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use Event;
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pub struct WaylandContext {
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pub display: Display,
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pub registry: Registry,
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pub compositor: Compositor,
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pub shell: Shell,
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pub seat: Seat,
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pub pointer: Option<Pointer<WSurface>>,
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windows_event_queues: Arc<Mutex<HashMap<SurfaceId, Arc<Mutex<VecDeque<Event>>>>>>,
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current_pointer_surface: Arc<Mutex<Option<SurfaceId>>>,
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pub outputs: Vec<Arc<Output>>
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}
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impl WaylandContext {
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pub fn new() -> Option<WaylandContext> {
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let display = match default_display() {
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Some(d) => d,
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None => return None,
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};
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let registry = display.get_registry();
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// let the registry get its events
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display.sync_roundtrip();
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let compositor = match registry.get_compositor() {
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Some(c) => c,
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None => return None,
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};
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let shell = match registry.get_shell() {
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Some(s) => s,
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None => return None,
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};
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let seat = match registry.get_seats().into_iter().next() {
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Some(s) => s,
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None => return None,
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};
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let outputs = registry.get_outputs().into_iter().map(Arc::new).collect::<Vec<_>>();
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// let the other globals get their events
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display.sync_roundtrip();
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let current_pointer_surface = Arc::new(Mutex::new(None));
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// rustc has trouble finding the correct type here, so we explicit it.
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let windows_event_queues = Arc::new(Mutex::new(
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HashMap::<SurfaceId, Arc<Mutex<VecDeque<Event>>>>::new()
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));
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// handle inputs
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let mut pointer = seat.get_pointer();
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if let Some(ref mut p) = pointer {
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// set the enter/leave callbacks
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let current_surface = current_pointer_surface.clone();
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p.set_enter_action(move |_, sid, x, y| {
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*current_surface.lock().unwrap() = Some(sid);
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});
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let current_surface = current_pointer_surface.clone();
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p.set_leave_action(move |_, sid| {
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*current_surface.lock().unwrap() = None;
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});
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// set the events callbacks
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let current_surface = current_pointer_surface.clone();
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let event_queues = windows_event_queues.clone();
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p.set_motion_action(move |_, _, x, y| {
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// dispatch to the appropriate queue
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let sid = *current_surface.lock().unwrap();
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if let Some(sid) = sid {
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let map = event_queues.lock().unwrap();
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if let Some(queue) = map.get(&sid) {
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queue.lock().unwrap().push_back(Event::Moved(x as i32,y as i32))
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}
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}
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});
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let current_surface = current_pointer_surface.clone();
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let event_queues = windows_event_queues.clone();
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p.set_button_action(move |_, sid, b, s| {
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use super::wayland::core::ButtonState;
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use MouseButton;
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use ElementState;
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let button = match b {
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0x110 => MouseButton::Left,
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0x111 => MouseButton::Right,
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0x112 => MouseButton::Middle,
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_ => return
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};
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let state = match s {
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ButtonState::WL_POINTER_BUTTON_STATE_RELEASED => ElementState::Released,
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ButtonState::WL_POINTER_BUTTON_STATE_PRESSED => ElementState::Pressed
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};
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// dispatch to the appropriate queue
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let sid = *current_surface.lock().unwrap();
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if let Some(sid) = sid {
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let map = event_queues.lock().unwrap();
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if let Some(queue) = map.get(&sid) {
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queue.lock().unwrap().push_back(Event::MouseInput(state, button))
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}
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}
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});
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}
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Some(WaylandContext {
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display: display,
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registry: registry,
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compositor: compositor,
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shell: shell,
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seat: seat,
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pointer: pointer,
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windows_event_queues: windows_event_queues,
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current_pointer_surface: current_pointer_surface,
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outputs: outputs
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})
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}
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pub fn register_surface(&self, sid: SurfaceId, queue: Arc<Mutex<VecDeque<Event>>>) {
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self.windows_event_queues.lock().unwrap().insert(sid, queue);
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}
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pub fn deregister_surface(&self, sid: SurfaceId) {
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self.windows_event_queues.lock().unwrap().remove(&sid);
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}
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}
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@ -2,9 +2,7 @@
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#![allow(unused_variables, dead_code)]
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use self::wayland::egl::{EGLSurface, is_egl_available};
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use self::wayland::core::{Display, Registry, Compositor, Shell, ShellSurface,
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Seat, Pointer, default_display, WSurface, SurfaceId,
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Surface, Output, ShellFullscreenMethod};
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use self::wayland::core::{ShellSurface, Surface, Output, ShellFullscreenMethod};
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use libc;
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use api::dlopen;
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@ -18,128 +16,15 @@ use CursorState;
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use MouseCursor;
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use GlContext;
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use std::collections::{VecDeque, HashMap};
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use std::collections::VecDeque;
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use std::sync::{Arc, Mutex};
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use std::ffi::CString;
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use self::context::WaylandContext;
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extern crate wayland_client as wayland;
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struct WaylandContext {
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pub display: Display,
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pub registry: Registry,
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pub compositor: Compositor,
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pub shell: Shell,
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pub seat: Seat,
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pub pointer: Option<Pointer<WSurface>>,
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windows_event_queues: Arc<Mutex<HashMap<SurfaceId, Arc<Mutex<VecDeque<Event>>>>>>,
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current_pointer_surface: Arc<Mutex<Option<SurfaceId>>>,
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outputs: Vec<Arc<Output>>
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}
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impl WaylandContext {
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pub fn new() -> Option<WaylandContext> {
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let display = match default_display() {
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Some(d) => d,
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None => return None,
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};
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let registry = display.get_registry();
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// let the registry get its events
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display.sync_roundtrip();
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let compositor = match registry.get_compositor() {
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Some(c) => c,
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None => return None,
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};
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let shell = match registry.get_shell() {
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Some(s) => s,
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None => return None,
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};
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let seat = match registry.get_seats().into_iter().next() {
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Some(s) => s,
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None => return None,
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};
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let outputs = registry.get_outputs().into_iter().map(Arc::new).collect::<Vec<_>>();
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// let the other globals get their events
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display.sync_roundtrip();
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let current_pointer_surface = Arc::new(Mutex::new(None));
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// rustc has trouble finding the correct type here, so we explicit it.
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let windows_event_queues = Arc::new(Mutex::new(
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HashMap::<SurfaceId, Arc<Mutex<VecDeque<Event>>>>::new()
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));
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// handle inputs
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let mut pointer = seat.get_pointer();
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if let Some(ref mut p) = pointer {
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// set the enter/leave callbacks
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let current_surface = current_pointer_surface.clone();
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p.set_enter_action(move |_, sid, x, y| {
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*current_surface.lock().unwrap() = Some(sid);
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});
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let current_surface = current_pointer_surface.clone();
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p.set_leave_action(move |_, sid| {
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*current_surface.lock().unwrap() = None;
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});
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// set the events callbacks
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let current_surface = current_pointer_surface.clone();
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let event_queues = windows_event_queues.clone();
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p.set_motion_action(move |_, _, x, y| {
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// dispatch to the appropriate queue
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let sid = *current_surface.lock().unwrap();
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if let Some(sid) = sid {
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let map = event_queues.lock().unwrap();
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if let Some(queue) = map.get(&sid) {
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queue.lock().unwrap().push_back(Event::Moved(x as i32,y as i32))
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}
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}
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});
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let current_surface = current_pointer_surface.clone();
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let event_queues = windows_event_queues.clone();
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p.set_button_action(move |_, sid, b, s| {
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use self::wayland::core::ButtonState;
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use MouseButton;
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use ElementState;
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let button = match b {
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0x110 => MouseButton::Left,
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0x111 => MouseButton::Right,
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0x112 => MouseButton::Middle,
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_ => return
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};
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let state = match s {
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ButtonState::WL_POINTER_BUTTON_STATE_RELEASED => ElementState::Released,
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ButtonState::WL_POINTER_BUTTON_STATE_PRESSED => ElementState::Pressed
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};
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// dispatch to the appropriate queue
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let sid = *current_surface.lock().unwrap();
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if let Some(sid) = sid {
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let map = event_queues.lock().unwrap();
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if let Some(queue) = map.get(&sid) {
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queue.lock().unwrap().push_back(Event::MouseInput(state, button))
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}
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}
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});
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}
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Some(WaylandContext {
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display: display,
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registry: registry,
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compositor: compositor,
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shell: shell,
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seat: seat,
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pointer: pointer,
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windows_event_queues: windows_event_queues,
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current_pointer_surface: current_pointer_surface,
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outputs: outputs
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})
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}
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fn register_surface(&self, sid: SurfaceId, queue: Arc<Mutex<VecDeque<Event>>>) {
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self.windows_event_queues.lock().unwrap().insert(sid, queue);
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}
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fn deregister_surface(&self, sid: SurfaceId) {
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self.windows_event_queues.lock().unwrap().remove(&sid);
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}
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}
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mod context;
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lazy_static! {
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static ref WAYLAND_CONTEXT: Option<WaylandContext> = {
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