Merge pull request #596 from fkaa/cocoa-focus

Add focus and defocus events on cocoa. Fixes #595
This commit is contained in:
tomaka 2015-09-10 19:50:29 +02:00
commit 567d29fcc5

View file

@ -44,7 +44,7 @@ use std::sync::Mutex;
use std::ascii::AsciiExt;
use std::ops::Deref;
use events::Event::{Awakened, MouseInput, MouseMoved, ReceivedCharacter, KeyboardInput, MouseWheel, Closed};
use events::Event::{Awakened, MouseInput, MouseMoved, ReceivedCharacter, KeyboardInput, MouseWheel, Closed, Focused};
use events::ElementState::{Pressed, Released};
use events::MouseButton;
use events;
@ -105,6 +105,25 @@ impl WindowDelegate {
}
}
extern fn window_did_become_key(this: &Object, _: Sel, _: id) {
unsafe {
// TODO: center the cursor if the window had mouse grab when it
// lost focus
let state: *mut libc::c_void = *this.get_ivar("glutinState");
let state = state as *mut DelegateState;
(*state).pending_events.lock().unwrap().push_back(Focused(true));
}
}
extern fn window_did_resign_key(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut libc::c_void = *this.get_ivar("glutinState");
let state = state as *mut DelegateState;
(*state).pending_events.lock().unwrap().push_back(Focused(false));
}
}
static mut delegate_class: *const Class = 0 as *const Class;
static INIT: Once = ONCE_INIT;
@ -118,6 +137,11 @@ impl WindowDelegate {
window_should_close as extern fn(&Object, Sel, id) -> BOOL);
decl.add_method(sel!(windowDidResize:),
window_did_resize as extern fn(&Object, Sel, id));
decl.add_method(sel!(windowDidBecomeKey:),
window_did_become_key as extern fn(&Object, Sel, id));
decl.add_method(sel!(windowDidResignKey:),
window_did_resign_key as extern fn(&Object, Sel, id));
// Store internal state as user data
decl.add_ivar::<*mut libc::c_void>("glutinState");