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https://github.com/italicsjenga/winit-sonoma-fix.git
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Macos fullscreen & dialog support with run_return
(#1581)
* Fix for fullscreen with run_return on mac * Cleanup * Removed a comment * fmt * This doesn't break exiting run_return anymore * Now you can also transition from code * Fmt & cleanup * Now using a atomic instead of a static bool * reinserted a line * Fmt * Added support for dialogs and child windows * Cargo fmt * Dialogs are now being shutdown properly * Cargo fmt * Update CHANGELOG.md
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@ -4,6 +4,7 @@
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- On Wayland, fix deadlock when calling to `set_inner_size` from a callback.
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- On macOS, add `hide__other_applications` to `EventLoopWindowTarget` via existing `EventLoopWindowTargetExtMacOS` trait. `hide_other_applications` will hide other applications by calling `-[NSApplication hideOtherApplications: nil]`.
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- On MacOS, Fixed fullscreen and dialog support for `run_return`.
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# 0.22.2 (2020-05-16)
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@ -92,6 +92,7 @@ impl<T> EventHandler for EventLoopHandler<T> {
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struct Handler {
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ready: AtomicBool,
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in_callback: AtomicBool,
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dialog_is_closing: AtomicBool,
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control_flow: Mutex<ControlFlow>,
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control_flow_prev: Mutex<ControlFlow>,
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start_time: Mutex<Option<Instant>>,
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@ -223,6 +224,8 @@ impl Handler {
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}
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}
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pub static INTERRUPT_EVENT_LOOP_EXIT: AtomicBool = AtomicBool::new(false);
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pub enum AppState {}
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impl AppState {
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@ -336,29 +339,51 @@ impl AppState {
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}
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if HANDLER.should_exit() {
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unsafe {
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let _: () = msg_send![NSApp(), stop: nil];
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let pool = NSAutoreleasePool::new(nil);
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let windows: id = msg_send![NSApp(), windows];
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let app: id = NSApp();
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let windows: id = msg_send![app, windows];
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let window: id = msg_send![windows, objectAtIndex:0];
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let window_count: usize = msg_send![windows, count];
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assert_ne!(window, nil);
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let dummy_event: id = msg_send![class!(NSEvent),
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otherEventWithType: NSApplicationDefined
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location: NSPoint::new(0.0, 0.0)
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modifierFlags: 0
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timestamp: 0
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windowNumber: 0
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context: nil
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subtype: 0
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data1: 0
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data2: 0
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];
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// To stop event loop immediately, we need to post some event here.
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let _: () = msg_send![window, postEvent: dummy_event atStart: YES];
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let dialog_open = if window_count > 1 {
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let dialog: id = msg_send![windows, lastObject];
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let is_main_window: bool = msg_send![dialog, isMainWindow];
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msg_send![dialog, isVisible] && !is_main_window
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} else {
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false
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};
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let dialog_is_closing = HANDLER.dialog_is_closing.load(Ordering::SeqCst);
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let pool = NSAutoreleasePool::new(nil);
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if !INTERRUPT_EVENT_LOOP_EXIT.load(Ordering::SeqCst)
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&& !dialog_open
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&& !dialog_is_closing
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{
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let _: () = msg_send![app, stop: nil];
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let dummy_event: id = msg_send![class!(NSEvent),
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otherEventWithType: NSApplicationDefined
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location: NSPoint::new(0.0, 0.0)
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modifierFlags: 0
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timestamp: 0
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windowNumber: 0
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context: nil
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subtype: 0
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data1: 0
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data2: 0
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];
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// To stop event loop immediately, we need to post some event here.
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let _: () = msg_send![window, postEvent: dummy_event atStart: YES];
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}
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pool.drain();
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let window_has_focus = msg_send![window, isKeyWindow];
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if !dialog_open && window_has_focus && dialog_is_closing {
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HANDLER.dialog_is_closing.store(false, Ordering::SeqCst);
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}
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if dialog_open {
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HANDLER.dialog_is_closing.store(true, Ordering::SeqCst);
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}
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};
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}
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HANDLER.update_start_time();
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@ -19,6 +19,7 @@ use crate::{
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platform::macos::{ActivationPolicy, RequestUserAttentionType, WindowExtMacOS},
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platform_impl::platform::{
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app_state::AppState,
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app_state::INTERRUPT_EVENT_LOOP_EXIT,
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ffi,
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monitor::{self, MonitorHandle, VideoMode},
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util::{self, IdRef},
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@ -820,6 +821,8 @@ impl UnownedWindow {
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shared_state_lock.fullscreen = fullscreen.clone();
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trace!("Unlocked shared state in `set_fullscreen`");
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INTERRUPT_EVENT_LOOP_EXIT.store(true, Ordering::SeqCst);
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match (&old_fullscreen, &fullscreen) {
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(&None, &Some(_)) => unsafe {
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util::toggle_full_screen_async(
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@ -865,7 +868,7 @@ impl UnownedWindow {
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) => unsafe {
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util::restore_display_mode_async(video_mode.monitor().inner.native_identifier());
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},
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_ => (),
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_ => INTERRUPT_EVENT_LOOP_EXIT.store(false, Ordering::SeqCst),
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}
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}
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@ -1,7 +1,7 @@
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use std::{
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f64,
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os::raw::c_void,
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sync::{Arc, Weak},
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sync::{atomic::Ordering, Arc, Weak},
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};
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use cocoa::{
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@ -19,6 +19,7 @@ use crate::{
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event::{Event, ModifiersState, WindowEvent},
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platform_impl::platform::{
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app_state::AppState,
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app_state::INTERRUPT_EVENT_LOOP_EXIT,
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event::{EventProxy, EventWrapper},
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util::{self, IdRef},
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view::ViewState,
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@ -429,6 +430,9 @@ extern "C" fn dragging_exited(this: &Object, _: Sel, _: id) {
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/// Invoked when before enter fullscreen
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extern "C" fn window_will_enter_fullscreen(this: &Object, _: Sel, _: id) {
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trace!("Triggered `windowWillEnterFullscreen:`");
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INTERRUPT_EVENT_LOOP_EXIT.store(true, Ordering::SeqCst);
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with_state(this, |state| {
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state.with_window(|window| {
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trace!("Locked shared state in `window_will_enter_fullscreen`");
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@ -459,6 +463,9 @@ extern "C" fn window_will_enter_fullscreen(this: &Object, _: Sel, _: id) {
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/// Invoked when before exit fullscreen
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extern "C" fn window_will_exit_fullscreen(this: &Object, _: Sel, _: id) {
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trace!("Triggered `windowWillExitFullScreen:`");
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INTERRUPT_EVENT_LOOP_EXIT.store(true, Ordering::SeqCst);
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with_state(this, |state| {
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state.with_window(|window| {
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trace!("Locked shared state in `window_will_exit_fullscreen`");
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@ -492,6 +499,8 @@ extern "C" fn window_will_use_fullscreen_presentation_options(
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/// Invoked when entered fullscreen
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extern "C" fn window_did_enter_fullscreen(this: &Object, _: Sel, _: id) {
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INTERRUPT_EVENT_LOOP_EXIT.store(false, Ordering::SeqCst);
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trace!("Triggered `windowDidEnterFullscreen:`");
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with_state(this, |state| {
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state.initial_fullscreen = false;
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@ -512,6 +521,8 @@ extern "C" fn window_did_enter_fullscreen(this: &Object, _: Sel, _: id) {
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/// Invoked when exited fullscreen
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extern "C" fn window_did_exit_fullscreen(this: &Object, _: Sel, _: id) {
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INTERRUPT_EVENT_LOOP_EXIT.store(false, Ordering::SeqCst);
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trace!("Triggered `windowDidExitFullscreen:`");
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with_state(this, |state| {
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state.with_window(|window| {
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