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https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-24 06:11:30 +11:00
parent
da5e372719
commit
61781cf209
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@ -717,6 +717,9 @@ extern "system" {
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// http://msdn.microsoft.com/en-us/library/windows/desktop/ms633519(v=vs.85).aspx
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pub fn GetWindowRect(hWnd: HWND, lpRect: *mut RECT) -> BOOL;
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//
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pub fn glViewport(x: libc::c_int, y: libc::c_int, w: libc::c_int, h: libc::c_int);
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// http://msdn.microsoft.com/en-us/library/windows/desktop/ms684175(v=vs.85).aspx
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pub fn LoadLibraryW(lpFileName: LPCWSTR) -> HMODULE;
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@ -323,14 +323,25 @@ pub fn new_window(builder: WindowBuilder) -> Result<Window, String> {
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};
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// building the struct
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tx.send(Ok(Window{
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let window = Window{
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window: real_window,
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hdc: hdc,
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context: context,
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gl_library: gl_library,
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events_receiver: events_receiver,
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is_closed: AtomicBool::new(false),
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}));
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};
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// calling glViewport
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unsafe {
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use libc;
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let dimensions = window.get_inner_size().unwrap();
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ffi::glViewport(0, 0, dimensions.val0() as libc::c_int,
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dimensions.val1() as libc::c_int);
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}
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// sending
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tx.send(Ok(window));
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// now that the `Window` struct is initialized, the main `Window::new()` function will
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// return and this events loop will run in parallel
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